I tried with my dh this morning, failed horriblly, So this means I won't be able to complete it as 870 havoc dh, 880 fury warrior, 883 Frost mage, 895 windwalker monk 890 BRM monk 896 healer monk, 875 demo lock, And need minimum 910 Ilvl? Then I guess I have to wait for couple of months :( Due to people asking for 915 + Ilvl, curve guldan, and real money to join normal raid, +4 and plus mythic keystones And neather shards are bugged or what Idk Portals spawns on random place A 5 man group ninja all Portals and thanks to blizzard tagging system mobs turns Gray to us due to others tagging mobs I want to see mobs not turning Gray as anyone tags them Otherwise it feels so useless to go there's open our own portal shards and watch everyone to ninja our portal helplessly.
Heyya! This is Leegoinham-Zul'jin. I have completed the restoration shaman End of the Risen Threat. This is a very hard fight for restoration shamans, and took me about 20 attempts to complete. I'm 904 ilvl with 42 AP traits. First things first TalentsUndulation - Graceful spirit (personal choice) - Lightning surge totem - Ancestral Guidance - Earthen shield totem - Echo of the elements - AscendanceUndulation is vital because most of your healing will be from healing surge/wave, Riptide is mostly just used for reducing cast time in this instance.Graceful spirit is what I prefer, because i can run while casting more often, beneficial in certain situations.Lightning surge totem is a must have, you have to be able to stun adds in order to survive.Earthen shield totem will help you mitigate some blade dance damage and a few other things.Echo of the elements to keep up tidal waves and for extra lava burst damageAscendance for the big burst heals! Remember chain heal won't be effective in this instance, I did't use it at all.Now legendaries, I have been lucky enough to get Uncertain reminder, the lust helm. This helps with extra healing from sense of urgency, and increased cast time. Then the next thing I used was Prydaz, for the constant shield to help with fixates. I would not recommend roots of shaladrassil because on the last boss you want to stay low health because he has a nightbane mechanic.Mastery food, int flask, augment, and potions of prolonged power might just be the final things that can push you over the rim.Phase 1, you have to wind shear the mages off cd, and stun them if your totem is available. Try not to overlap CC. Also when the archers teleport and cast mana sting, make sure you get behind preferably the warrior NPC, he has the highest healthpool and will be most likely to survive mana sting. You will have to heal through this with riptide and healing wave spamming. The soldiers need to be stunned when they do blade dance, when they fixate you drop earthbind totem, use spiritwalker's grace, and run and heal as fast as you can! Save your second potion for the 2nd to last pack. Use lust on the last pack.P2 is simple, kill one eye at a time, heal up, repeat. Kill the demons in the next room, unlock the door, Dispel the NPC that is feared, pop ascendance, healing tide totem, ancestral spirit, and heal all the npcs to full health. Then kill the elite hunter add, The NPCs that you healed can be used to block the mana sting. Next room chain lightning a safe path then go. Open the door then pull the inquisitor to the edge of the room where you just opened the door. Burst him down as fast as you can to avoid lasers. Then deal with the kill able adds like you did in the initial room where you started. Now I recommend waiting for cds for p6. When you are ready, go ahead and start. Once everyone has said their RP, and the boss is doing his, use your prepot and put healing rain down. Prepare to burst heal the adds that are being pulled to the boss. Once they are within LoS pop Ascendance and healing surge, riptide spam them to full health. Your goal is to get them all topped off before they reach the boss. The next wave use healing tide totem and ancestral guidance to top all 3 of that wave off. If needed use gift of the queen on your friends killing each other. Next wave use spirit link and healing surge spam the rest of the adds up. You should have healed 8 allies, and will now go into the next phase. Drink if you drop combat. Kill the adds, and once you start the boss fight use your prolonged power and lust. Put as much damage as you can whenever you can. He will do a fel stomp on you, and you want to put these by the wall. Standing in them will cause you to take damage. The boss will then but the nightbane debuff on you, and you want to get around 30% hp, but make sure you can live if the boss fel stomps on you again. Once the debuff expires use a heal to get you to 70% and the party members to full health. Repeat this for the rest of the phase and you will be good!I will be uploading a video shortly and I will link it in an edit.https://youtu.be/e31EsZteZAA Video is currently processing and quality may be low until ~0500 4/4/17, anyways guys good luck on your quest to unlock this appearance!Good luck fellas! This isn't easy, and was definitely a nice challenge.
Another 'solo' set of encounters that are frankly Mythic+ difficulty. WTF! If Blizz wanna throw this s**t at us then at least increase the No. of Legendary items we can equip. Unless you are running Mythic level D's & R's & picking up high value gear these are an utter waste of time & G.
Good thing I'm not actually fond of the hidden MM hunter skin...-sigh- Holy priest on the other hand.....
I tried out a lot of builds and I know my rotation is solid but at 878 feral I can't even kill the imps most of the time before I'm dead. :/
Holy Priest ~30 Attempts Write Up;End of the Risen Threat#comments:id=2483162
So... No Holy Priest... Wow.
These "Solo Challenges" for a new artifact tint are a great way fro Blizzard to alienate and drive away the casual player (their main income base) in favor of the dedicated raider who basically plays for a few months, then suspends their account until the next x-pac comes out so they can move on to other game franchises...way to go Blizz punishing your loyal players who pay year round.....seriously thinking about finally leaving this game after 11+ years because I'm tired of all the cool stuff going to the hard raiders.
I walked in yesterday expecting a challenge. I knew it wasn't gonna be easy, but I wasn't expecting to have the experience end in five seconds. I knew skill was required, so I was ready to dance like a maniac and pop mitigation (I main prot pally) and try to keep everyone alive. I managed to last about 10-20 seconds when I get the announcement that Velen died. Then I was ported out.Like others, I don't mind a challenge. I knew that going in. What I don't like is essentially getting one-shotted without warning.
Jordân - Emerald Dream allianceCompleted the windwalker fight earlier after about 24 attempts, after i learned the mechanics it seemed to be pretty easy, granted the only time i ever died was purely because of user error.Great fight blizz! really enjoyed it!
I tried it two times as a MM hunter and thats all it took for me to notice its requires really high gear and some skill. So, I am not going to even attempt it again for at least a month when I have more gear haha. I am sure the mage tower will be built again so chill and play the rest of the game instead of spending countless nethershards.
This post was from a user who has deleted their account.
Guardian druid tips: Git gud?
well in the time i had got 34% was my best for unholy DK with ilev 902. definitely doable at that ilev i just keep messing up after she ports for the 3rd time :S