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评论来自
176329
a rogue with this talent is going to /love mutilate rogues and cat druids in their groups. so many crits....
评论来自
misinformed
Currently says the same on all three ranks of the talent.
"When anyone in your group critically hits with a damage or healing spell or ability, you have a 100% chance to gain a combo point on your current target."
Will likely be a 33% chance per rank with 100% on rank 3. I'm sure somebody will catch this an update it soon though.
评论来自
94367
When it says "anyone from your group" does it mean even the rogue? party or raid?
if it works even just for my rogue (with no party that is) with 38% crit chance i don't think i'll ever use my hemorrhage. I'll just eviscerate and rupture all the time :D
and come to think how much aggro you 'll get with this in raids. Just use slice&dice for deadly poison procs and envenom for maximum damage.
BB combat. with full combo points you won't need more attack speed and energy. Just AP!
评论来自
MonkeyPower
There is somekinda bug in talent tree atm. All levels of this talent give 100% chance atm.^^
评论来自
183547
Does anyone knows if it works on Pet crits aswell?
评论来自
177532
This talent alone will make sure that you bring 5 subtlety-specced rogues in the same group - that many procs will ensure that ALL the rogues have a continuous chain of 5-point finishers. I think this may be subject to a nerf very soon.
评论来自
caleb21
It says spells and abilities so i dont think you will get a combo point from normal melee attacks. Basically its a better sealed fate because it will give you point on all abilities and not just ones that give a combo point already, plus points from other party member crits.
Very good ability, when you shadow dance you wont be able to use your points up fast enough when you get 3 from each ambush. Trying to decide what i'll use besides kidney shot and rupture. slice n dice, expose armor, envenom (since i wont need crip poison thanx to waylay) or just good old eviscerate
评论来自
Calda
Say a shaman crits with WF. Would it give 2combo points then?
评论来自
12909
You get a gfx effect under you and the target.
On the 3.0.2 PTR it works with your own autoattack crits, albeit not always, no group needed. It's very irregular. Since the tooltip lists only abilities I'd guess that it's currently bugged on the PTR.
edit: in the latest beta build (8962) it's not working off autoattack crits anymore but it consistently adds a combopoint after your own ability crits. So it's basically like sealfate, just even better in groups.
评论来自
Nippur
Does anyone knows if this also aplies for a Raid?
If it does, the rogue will have 5 CP every 5 secs!, plus the ones he gets on his own.
I've been playing a rogue for 2 years now. I am pretty sure this will get nerfed.
评论来自
83139
yes it does work on pet crits
评论来自
Abomb
in raids and AVs just ask the leader to put u in a grp with other rogues and there will be combo points flooding in faster than the GCD will allow for all of your grp kudos :)
评论来自
118577
Here's a video clip of me using an Honor Among Thieves spec in Sunwell while fighting Kil'jaeden.
Clip is only 2 minutes long, but it shows how fast you can generate combo points. I'm able to beat both my mutilate and combat dps with this spec, granted that the people in my group don't die.
http://files.filefront.com/Cloviandra+HaT+Demonstratnmp4/;12320472;/fileinfo.html
评论来自
223192
Does this stack with Seal Fate? Specifically is it possible to spec 27/0/44 or 28/0/43 getting 3/3 Honor Among thieves and 2/5 or 3/5 Seal fate and generate 3 combo points from a single Hemo crit?
评论来自
142921
https://www.cuckhead.com/wotlk/spell=51701
+
https://www.cuckhead.com/wotlk/spell=14164
+
https://www.cuckhead.com/wotlk/spell=48668
=
5k DPS
=
WIN
评论来自
268138
Just to clarify some things about HaT...
To review, the HaT bug only occurs when other HaT rogues are in your group. This bug allows you to obtain more combo points then should be allowed.
Without abusing the bug you will basically get 1 combo point every time someone in your party (not an entire raid but party) crits with no more then 1 combo point per second. So, if two other group members crit at the same time you only get one point because of that 1 second claus.
Abusing HaT bug this is currently the best rogue spec for PvE, with another rogue or two in the group you can basically spam eviscerate while keeping just SnD up. This bug will be fixed by Blizzard in the future, most likely soon.
However, this build can still do some decent DPS without abusing the bug. You just need to play smart, and get grouped with the right people. Right now I can usually cling onto a #2 DPS spot in Naxx, Sarth, and Maly, only to be beat out by a hunter in full T7 and all Naxx gear. When people say this is not a viable spec after bug fix they are wrong, you just need to play a bit smarter. This means, watch your energy, keep SnD and Rupture up at all times, have 5 stacks of Deadly Poison on at all times, and when that is all set up I can get 2-3 five point evis's out before I need to refresh anything.
Blizzard put HaT in sub for a reason, to make it a new PvE spec, obviously they did not intend for a bug meaning that its meant to be a viable spec working as it should. Rogues, being as nerfed as they are anyways, will find the specs to work out somewhat like...
Bugged HaT > Mutilate > Combat Swords
or
Mutilate > HaT (no bug) > Combat Swords.
So you can see, there is balancing to be done by Blizz. However, if you wanna play HaT how it was intended to be played you will find yourself popping nice evis crits, having a higher AGI/AP then the average rogue in equal gear, and having more utility then other rogues.
Only confusion I really have about HaT is whether you should be using SS or Hemo. Backstab seems out of the question because most rougues dont wanna spec to far into sub to get it to cost 45 energy, but then again, I don't know.
https://www.cuckhead.com/wotlk/talent=fhxb0xZ0gVZxMfdhhzdAzic
My current spec, I lack two good daggers as of now but again, I still do nice damage with just swords. Suggestions are welcome because i'm sure I can make that spec better.
评论来自
314543
edit: nevermind
评论来自
acetabularius
Wow! A improved version of seal fate and only for 3 points! Sub tree has become something like prebc assassination dagger spec! Especially with 45 energy backstabs!
评论来自
UKmonkey9
Works if your dueling, have a party member go crit on some boars or something and you'll get combo points.
评论来自
325248
This talent is an insult to all non-rogues since when is everybody considered a thief
评论来自
297809
I have been using this spec for a little while now, currently I have found that in practice you get much higher dps from honor among thieves by using a slow main hand like a fist weapon and using hemo in place of backstab. Using less energy is key to keeping the combo points rolling in 25 man raids. I still have 3 pieces of quest gear and 2 heroic pieces. I still need ~50-60 more hit rating and I am 6/6 expertise, right now I am pulling 3.3k dps single target, which is about equal in total dmg to some of our best mages and paladins single target dps that we raid with. So I am excited to see what replacing my lv 75 gear will do to my dps.
Hope some other people try this amazing spec out (and yeah the rotation of abilities is complicated and just improving the rotation upped my dps by about 700).
评论来自
43387
This is fairly nice talent, with 3 points, your Abilities give you 1 combo point, which mean that with decent crit % you get those quite often, and with Relentless Strikes you will get 25 energy every so often, so you can keep hitting fairly much.
I am not yet certain that does this work for finishing moves or not, however I have seen ambush to give bonus point from this.
When you combine this with shadow dance and decent gear, you got quite burst potential if you know how to control it.
评论来自
Jigain
In a raid, does this talent
A) Proc from any raid member?
B) Proc from any raid member that is in your group?
C) Proc only from your own attacks?
D) Not proc at all?
评论来自
183705
the LOL part is that it proc from Instant Poison criticals, 20/0/51 would be amazing solo farming build ;D
评论来自
385742
Abit off-topic, but in The Elder Scrolls III: Morrowind, a khajjiit gives you a book named "Honor Among Thieves" as an invitation to join the Thieves guild :)
评论来自
15688
This gives you a chance to gain a combo point while using
Fan of Knives
, if at least one hit crits. (And considering you'll be using it in multiple enemies scenarios, and that each target has two chances to crit, it's very likely to score at least one crit)
评论来自
specterk
After extensive testing to verify my initial impressions, I've discovered that HaT *WILL* proc (on crits) from all of the following:
- Poisons (Verified: Instant Poison and Wound Poison)
- Weapon proc enchants (Verified: Fiery, Crusader heals, Deathfrost, Lifestealing heals)
- On-hit effects (Verified: Mark of Conquest heals, Lightning Capacitor (just for fun, since poison crits proc it))
- On-use effects (Verified: Goblin Dragon Gun, Goblin Rocket Launcher)
- Buffs: (Verified: Thorns, Earth Shield heals)
评论来自
specterk
Wanted to post the results of some more interesting tests, as this ability actually changes the mechanics of solo rogue dps relative to weapon speed significantly. Specifically, sub builds with this talent see *additional* significant dps gains by using slower weapons rather than a fast one in BOTH main hand and off hand slots.
NOTE: most of this is only applicable to solo play, as sub builds still can't compete with combat/mut in raid environments, and in any group HaT will always be performing at maximum output regardless of your weapon speed anyway.
Basically, if you're wasting any combo points, none of the following matters (at least not in a way related to HaT; you still see greater returns on all (non-deadly) poison damage over time with slower weapons of equivalent dps, because of SnD/haste - but that has nothing to do with this talent). If you are grinding, or in any other situation where you can control your combo-point generation, it matters a lot.
Obviously these all apply only to effects which can proc from melee combat, and assume that the DPS value of the weapon is fixed regardless of speed.
Group 1 - For effects which are (exclusively)
A) crit-capable,
B) either PPM-based *and/or* with a fixed internal cooldown,
--> slower offhand = higher dps from said abilities.
Group 2 - For effects which are (exlusively)
A) crit-capable,
B) fixed % chance on hit with NO internal cooldown,
--> faster offhand = higher dps from said abilities.
Using any abilities from group 1 with a weapon speed from group 2, or vice versa, will decrease your potential dps gain from that specific ability and thus, your potential gain from HaT. You took the talent - might as well get your money's worth, right? =)
The difference is not at all insignificant; I used several dozen test configurations on my own, and the minimum average dps gain (per
single
variable optimized) was slightly under 3%. Several of my rogue buddies (various gear levels) saw total gains of 4-9% dps simply by following the above approach and optimizing one or two gear slots relative to their weapon speed/vice versa. (This is most significant because it's not an obvious concept - iLvl becomes a less-useful general benchmark to choose between two seemingly-similar gear options--which simply have different mechanics--for a given slot, etc.).
An example situation: you have a trinket which, when equipped, provides you with a passive +2.2% dps (averaged over time). However, this trinket relies on a fixed % chance to proc and has an internal cooldown (Group 1 effect) and you're using a fast weapon (Group 2 weapon); in this instance, assuming the total DPS contribution of all Group 1 effects is less than the sum DPS contribution of the Group 2 effects you have equipped, you would see a dps gain by equipping a slower weapon. If this trinket was the ONLY effect which you had equipped from either Group 1 or Group 2, you would definitely see a DPS gain by equipping a slower weapon.
In other words, your choice of weapon speed in controlled combat, with HaT, should factor in which crit-capable procs you have equipped, your crit rate for those procs, and particularly which poison you're wielding. This of course means that the value of certain items, (particularly trinkets), enchants and even crit rating will vary significantly depending on the speed of your weapons if you have HaT talented. Hopefully, soon someone with more patience than myself will come up with a comprehensive equation to add this to current rogue dps spreadsheets, as none of them that I've seen currently account for this.
The actual HaT component inherent in any gains from weapon speed optimization are ultimately less significant than the actual optimization itself, but I'm one of those weirdos who loves to crunch numbers, and I thought it was worth mentioning.
评论来自
242777
As of 3.3.3 this talent appears to be bugged. Here is a video showing the bug;
http://www.youtube.com/watch?v=oHilJLhgUOE
评论来自
582434
Now i see 5rogues doing arena all 5 sub if have xtra, 5 in assassination for crit so deadliness 10% AP
master of sub 10% dmg
imp abmush 50% crit
waylay to make sure som1 dont get away
shadow step same reason as waylay
and HONOR AMONG THIEVES explains itself
put glyphed tricks of the trade for imp dmg on everybody
glyphed FoK for increase dmg
put ur choice of poison as long as there is 1 of deadly,instant,crippling,mind and wound for any class well since theres only 5poisons 2 of each. You will FoK the crap out of them
you can do this with any tree talent ur goal is to gather them around increase dmg and survive. once all 5 are close enough sap them all
Assassination-
https://www.cuckhead.com/wotlk/talent#fMxfoego0rsIuho0xVbZcbd
Combat-
https://www.cuckhead.com/wotlk/talent#fhxboxZGxAbMf0oMubgRt
Sublety-
https://www.cuckhead.com/wotlk/talent#f0xbZZcbfdIGdbAuAfRp
ull need glyph of evasion,FoK and CoS in my opinion do what u want dont have to be all the same talent.
idk the average dmg of a double crit on FoK but lets say its atleast 2500 ull want cold blood, k all cold blood then TotT then FoK for atleast 2500 so thats 12500 at the cost of 50energy each 25000 at 100energy each with overkill u can get a 3rd without waiting that long and i wasnt including poison nor TotT increase dmg with those numbers
评论来自
Tatsuo111
Does not seem to work in WOTLK classic at all.
链接
盗贼的尊严
盗贼的尊严
天赋
需要 潜行者
当你所在的小队中有任意成员的伤害或治疗法术/技能爆击之后,你有100%的几率对当前目标获得一个连击点数。这个效果每秒只能触发一次。
(1秒 冷却)
魔法增益
法术细节
持续时间
n/a
类型
物理
机制
n/a
驱散类型
n/a
GCD目录
n/a
成本
无
范围
0码
(自身)
施法时间
瞬发
冷却
n/a
GCD
0秒
光环触发几率
100%
效果
Apply Area Aura:Proc Trigger Spell
价值:100
半径:100码
PVP 倍率:1
盗贼的尊严
标记
[Is Ability]
被动技能
隐藏光环
隐藏施法时间
只能瞄准玩家
[Can Proc From Procs]
[Allow Proc While Sitting]
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