此站点大量使用JavaScript。
请在您的浏览器中启用JavaScript。
经典怀旧服主题
Thottbot主题
小知识
屏幕截图
视频
评论
评论来自
Carighan
A very interesting enchant for group-support. Of course semi-useless if you're on your own, this increases in power the more casters are in your group. Not shabby at all, although maybe a tad too low in procchance.
But imagine an entire group of healers with this :)
评论来自
14562
Got this enchant on 1h mace just now, haven't had yet chance to test it out in Karazhan but it seems quite imba. Now what I've done so far is casted Flash heal rank1 on myself while keeping eye on my mana regen. My mod calculates it per tick (2sec). Without buff it's 47mp2, with buff it goes up to 68mp2 and while not casting from 127mp2 to 148mp2. Now from quick glance that's ~20-21mp2, which is ofcourse 100mp10 (well duh!).
Now catch in this enchant seems to be, it's a buff that has 10sec duration. If, let's say 5 in group has it, it very well may not stack (like crusader from one weapon). If that is true, it will at best give you 100mana every 10 second extra, and that's absolute maximum for this enchant in the best possible proc streak (which will probably never occur). If on the other hand it DOES stack, it will blow 81healing enchant to kingdom come.
评论来自
21942
Lets say you can prodcue 33 spell casts per min. Thats 1 proc per min.
Thats 8.3 mp/5 for each member of your group.
If it stacks and each party member has this enchant its 41mp/5 for each member of your group.
For a moonkin like myself who's spell cycle produces 28 casts per min its an interesting prospect. Adding to my group support crit aura and hit chance debuff synergies.
评论来自
17619
any glow from it ?
评论来自
Rebaseke
The enchant seems to be acting more like a 3 ppm enchant than a 3% enchant. It's definately not 3%. Spamming rank1 healing wave as a shaman (the casttime is shorter than global cooldown) made it proc on average about every 16th-19th cast (i got off 6 casts while the buff was on me, maybe the proc has a 15-20 second cooldown, never saw the proc refresh itself or proc again within less than ~10 seconds after the buff had run out, and i did more than 1000 casts) though sometimes it procced 10 casts apart and sometimes more than 30. So yeah, i'd say its somewhere between 2-3 ppm which makes it pretty damn imba (thats 16.6-25 mana/5 for every person in your group and if you have more people with the enchant you get more.) Gonna do some more testing later, stay tuned.
评论来自
26876
I'm not sure any Warriors would ever want this on their weapon, nor am I sure why, or when for that matter, I had this enchanted on my Nightblade, but I did and I have some interesting information to share.
The only ability that has procced Spellsurge for me has been Commanding Shout. This enchant seems to have a 2ppm restriction, but has a very high proc rate within that restriction (Zyrexana says this is likely due to CS buffing (or healing, even) 5 players at once)
So basically, I tank with my TF (with BM enchant) and every 30 seconds or so, I swap to my NB, pop CS until Spellsurge procs (usually within the first 2 shouts) then switch back to TF.
I found this more of a useless distraction than of any actual help to my group, esp if you consider the quantity of global cooldowns I waste in this process, but it's a fun diversion none the less.
So Warriors who decide to forage the materials for this enchant, this, I salute you, but I must recommend you pass those mats onto someone who can make much better use of enchant, for a fee of course :-)
Thanks to Zyrexana of Sargeras for the input and for providing the enchant free of charge!
评论来自
5716
what would happen if im dual wielding weaps with this enchant? anyone know? ceremonial kris ftw... dont tell blizz :P
评论来自
10593
I've read a lot about this enchant and there are many things not really clear so I've started testing it a bit. First of all I thought about the things I've read and how I could test them.
In my opinion the best way was to write a small addon counting the procs and dealing with the proc cooldown. Because there is no chance of a proc while the enchant has a cooldown the addon only counted casts while the cooldown was ready. The addon worked out the cooldown by checking if the enchant procs while the cooldown timer is running.
Here are my results:
- Cooldown: ~30.1 seconds
- Lesser Healing Wave:
-- 17 procs
-- 100 casts
-- 17% procchance
- Healing Wave:
-- 16 procs
-- 100 casts
-- 16% procchance
So I think 30 seconds cooldown and ~15% procchance are correct.
评论来自
andrewboie
according to the discussions and experimental data posted on the Elitist Jerks messageboards, this enchant has a 15% proc rate with a 30 second cooldown.
评论来自
27255
https://www.cuckhead.com/wotlk/spell=27997
That is the server side trigger... says 15% right on it.
评论来自
55548
Any one know how a DW Shaman can get this to stack? I am always casting a shock or a heal, doest it proc off totems? Elemental sheilds?
I'm looking to become a 5 man master lol and its either dueling this, battlemaster or both-- compared to 2 potency enchants (20 str)
The potency would be my own benifit- but if this stacks it might be more viable to keep mana on hand with duel procs at an apparent 15% proc rate
评论来自
37981
seen it stack, but as a rogue i don't know if it gave 20 mana per sec.
(was in 5v5 arena)
5 spellsurges and a SP in a group would be a huge mana battery
评论来自
49966
Essentially this should give about 9mp5 for your entire group. (procs a little more than once per minute, and 50mp5 for 10 sec / 60 sec, is less than 9mp5) Thats per person. if 2 people have it, its 18mp5 for the group, and so on. 5 people? ~45 mp5!
I like to make all my shadow priests get it, they're there to give mana back anyways =D.
评论来自
88652
1) Get yourself 2 Light's Justice.
2) Put +81 on one, spellsurge on the other.
3) Get CasterWeaponSwapper mod.
After spellsurge procs, CWS will automatically swap in your +81 LJ. 50 seconds later it will automatically swap back in your spellsurge LJ.... Repeat.
CWS wait's till you begin a cast to swap thereby overlapping weapon swap cooldown with cast cooldown.
评论来自
91010
is it possible to proc with druid HOTs ?
评论来自
Choochoo
Strangely enough, getting this enchant on your weapon as a paladin makes you more likely to be put in the tank's group. Even if you're specced into improved concentration aura, too! Funny how that works.
Seriously, though, CasterWeaponSwapper works fantastically on this. There is no reason for any healer not to have an alternate Spellsurge weapon to swap in and out.
评论来自
106933
this enchant is an average 10 mp5 in fight.
评论来自
danton83
Just so everyone is clear and no one got lost in the math.
Spell surge enchant gives your entire party 7mp5 on average. Thats roughly 450-500mana per minute. +81 healing can add 1944 healing over a min with greater heal spamming with a priest.
Greater heals cost 825 mana without talents.
you gain 90 mana per min with this enchant.
The +81 healing would be more benefit you more in the long run than the spell surge enchant (outside of raiding)
If you're running a 25man raid+ this enchant rules because you can get anywhere to 500-1000mana per min. this is enough for a greater heal spell to go off which heals more than the 2k healing. it will heal around the 5k heal. This is of course assuming you have at least 3 players with the spell surge enchant
This is all of course assuming you're not using weapon swap because you don't have 2 nice weapons to swap with.
评论来自
113092
Okay. I was talking with someone on my server tonight and they said that the 3% counts for dot ticks as well. Does this hold true? If so, I imagine it would be grand for a shadow priest who might not have a shaman for a mana tide or a druid for an innervate.
评论来自
erazer2
yes it whould be a good choice for a lock to have spellsurge in a mana drain team in arena.
评论来自
128874
does any one know if it procs when a druids hot ticks or is it just on spell cast
评论来自
70297
Ok, there has been some discussion on the Spellsurge recipe about the usefulness for druids, but it is somewhat unclear. I need to know if this works for Tree druids so I can decide who to allocate enchanting mats from the bank to. Does it proc in tree form, or is it counted as a weapon proc and doesnt go off?
If so, it stands that like DoTs, the initial application of the spell would proc the effect. Is this true of Lifebloom, or does it proc at the end along with the explosion heal?
评论来自
Witchsong
What is the current cooldown/proccrate as of 2.4.2?
评论来自
58778
I sat in org spamming rank one flash heal on myself running Procodile.
In 12 mins i got 12 procs
an uptime of roughly 15%
seems to be a cooldown of 55 seconds now
It dosent take more than a few casts for it to proc again once the cooldown is over.
Assuming your spamming a spell you would recive roughly 9Mp5 from this along with your group.
so generally not too bad.
Edit:
After further testing it seems that the cooldown is 50s so about 10Mp5 then
评论来自
79477
Patch 2.4.3 is making weapon swapping cancel spell casts, which might be an attempt at killing dual enchants. Does anyone know if we can still swap weapons with instant spells? For that matter, can we still swap weapons at the beginning of non-instant weapon swaps?
For those who don't know, what I mean by dual enchants is this:
1. Get two comparable healing weapons.
2. Enchant one with 81 heals, enchant the other with Spellsurge.
3. Get a mod like CasterWeaponSwapper and configure it.
What CWS does is watch the combat log for a Spellsurge proc. When that occurs, it waits for you to cast a spell. As the GCD is ticking, it swaps your weapons in the background so that your current weapon has 81 heals on it even though you had to do nothing but heal as normal. 45 or 50 seconds later (not exactly sure, I didn't write it) when the internal cooldown of spellsurge is up, CWS waits for another spellcast and swaps weapons back, so you get your Spellsurge weapon again. Rinse and repeat to allow 81 heals to be active around 2/3rds of the time while gaining full benefits of Spellsurge. The reason it has to wait for a spellcast is because swapping weapons triggers the global cooldown, though weapon swaps can be performed while the global cooldown is still cooling down (as I understand it).
Nifty, no?
评论来自
synack
In my opinion this enchant has been nerfed to hell. With all of the Intellect/Spirit mana regeneration changes, +81 healing is now the superior enchant.
It's a shame. Spellsurge was my favorite for a long time, but now that my guild is in Black Temple the bigger heals make all the difference because mana is no longer a real issue.
R.I.P. Spellsurge.
评论来自
Teerai
I was trying to pick an enchant for my priest, this is what I got.
On
http://dwarfpriest.com/2008/03/11/weighing-healing-stats-in-patch-24/
a guy theorycrafted a stat weight for low, middle and high-end content priests.
Spellsurge:
According to
https://www.cuckhead.com/wotlk/spell=28003#comments:id=312560
Spellsurge is 10 MP5, so thats
Low content priest: 10 score
Middle content priest: 10 score
High-end content priest: 10 score
+81 healing:
Low content priest: 15.39 score
Middle content priest: 15.39 score
High-end content priest: 15.39 score
+30 int:
Low content priest: 15.6 score
Middle content priest: 15.3 score
High-end content priest: 15.6 score
In conclusion:
30 int and 81 healing have greater scores, but that's solo, so if you're with 1+ mana users, spellsurge is probably better. Funny thing is that 30 int beats 81 healing.
评论来自
207297
Maybe I missed it somewhere in the other posts, but would this proc off of seal of command or judgments?
评论来自
Luciferums
I got a question, thinking of leveltwinking my priest, and wondered how good this enchant can be at level 30+?
评论来自
137594
Hmm...is there an upgraded version of this in WotLK?
Otherwise, this still might be worth getting at 80...
-Stolen
评论来自
bhorowitz
i sort of want to get this for my enhance shaman. would it proc from melee spells like stormstrike? or just from shock and healing spells (pretty much all i use). i want to get it on my main hand and battlemasteron my offhand. my 2nd choice for main hand is executioner, but my mana pool sucks.
评论来自
Allakhazam
this is rather crap:
3% chance to restrore 10mana/s to all party members.
Like spells don't cost 300 mana on their own. Like peeps don't have 10k+ mana.
And for those lowerlvl's, I don't think they can pay it =\
评论来自
Allakhazam
3% chance to proc. Stick this on a pally who chain flashes. Now you get 500 mana restored every 45 seconds, total, in a group with 5 mana users.
Compare this to said pally having +81 heal. This ends up adding 1000 healing to his own healing output over 45 seconds.
Instead having 500 extra mana in a group of 5 healers adds ROUGHLY 500 x 4 = 2000 extra healing over the same time. The exact number depends on the composition of healers in the group. A 4:1 hp:mana ratio is a bit on the pessimistic side. It may well be higher.
Having said all this, this enchant is not very good for 5mans and 10mans. It's an endgame raiding enchant, where you actually make healer groups (for mana restore via totems or shadowpriests if nothing else).
评论来自
Allakhazam
This enchant is perfect for a Tree Druid, anyone who thinks otherwise, think about it like this.
In a raid, were talking 10 mans here, I am constantly spamming Rejuv and Lifebloom on the tank, in addition to spreading LB around the group to top off people taking damage so our healers dont need to spend their more expensive heals to overheal those people. Ok. So numbers.
Rejuvs base cost is 415, Lifeblooms is 220. Now subtract 20% from that. Thats roughly 335 and 170 for Rejuv and Lifebloom respectively.
Ive got 180mp/5 on my Druid. Which means I recieve more than the ammount of my Lifebloom cast after 5 seconds, regardless of wether Im casting or not. Half the cost of my Rejuv is refunded as well.
Now, considering the only time in between the majority of my heals is the global cooldown except on the very few heavy hitters which hit my tank for more than a priest, a pally and my HoTs can keep him topped off with, This means that I will have MANY chances for this enchant to proc, and obscene ammount of chances in fact.
This enchant has its uses for level 70s, you just need to think of it in the terms of giving your heals discounts, instead of omg I have 10k mana, heals are more than 300 mana, this is @#$%ty.
Sit down and do the math, this is an extremely good enchant if a healer can afford to sacrifice the 81 healing for it.
评论来自
Allakhazam
This enchant is very viable in raids, and arena. If you run a mostly caster 5v5 or a all mana 3v3, the bonus mana from spellsurge becomes very noticeable. It can proc on any spell cast, and the tool tip is wrong, it has a 15% chance to proc. Next patch I think blizzard is planning to put a hidden cool down on the proc (30 seconds), but it will still be stackable; this will however noticabley hinder the usefulness of this enchant.
评论来自
Allakhazam
I was going to put +30 Int on both my DWs... but I can't help wondering if this enchant will proc from a Hunter spell, such as Arcane or Steady shot.
If so, I could stay in Hawk longer, rather than Viper; as well as boosting my whole group. In fact hunter kill teams would be much longer lived, manawise, in raids.
Does anyone know if this will work, before I fork out on the (seriously heavy compared with +30 Int) mats, please?
Also... will the 30 sec cooldown apply to the other weapon, with a dual wield, or could both proc in that period?
Thanks.
Edited, Oct 12th 2007 6:24am by JustThinking
评论来自
Allakhazam
its obvious who are talking serious and endgame experienced and who just "chit chat"
The proc is stackable. this says it all. put it in 3 healers and forget the mana pot spamming in fights where even the presence of a +1k spelldmg shadow priest is not enough. As long as this enchant helps us save one mana pot (so you can use a heal pot in danger) in the 10 min fights we encounter lately, its worth it.
评论来自
Allakhazam
According to post on Wowhead.com
two players with spellsurge on their weapon (both priests in this case).
Here are results:
Romulo&Julianne - 5min13sec - 10 spellsurge procs (1000mana for everyone in group 2)
Malchezaar - 7min16sec - 16 spellsurge procs (1600mana for everyone in group 2)
This enchant counts prayer of healing and circle of healing as multiple spells. That's why it can proc quite often during buffing, because you're essentially casting 5 spells per one click. This means that in instances where you are forces to cast lots of aoe healing (talking as a priest here, hehe) you get even more out of this enchant.
effect of enchant stack so u can get more of this buffs at one time
Potencial of this enchant make it very usefull like end-game enchant for mana users groups , especialy on fast-casting and AOE spell spamers (pala, priest, shamy)
Edited, Mar 19th 2007 7:56am by Nildon
评论来自
Allakhazam
:o
Wow
评论来自
Allakhazam
Yeah, I think this is a pathetic enchant and needs to be fixed by Blizzard to add more mana
评论来自
Allakhazam
The tooltip is wrong. Its 15% not 3%. You can see from the data in the previous posts that this was proccing every 30s. At 15% that would mean the preist was casting every 4.5s, reasonable, at 3% the preist would have to be casting every 0.9s, impossible. When you click on the effect on thot you see it listed as 15% despite the tooltip. Real parsing shows the 15% figure to be the more accurate.
So every spell you cast is reduced by 15 mana. Thats not bad. With 5 casters every spell is reduced in effect by 75 mana. That makes it a very good enchant indeed. Of course some may try to leach the mana and enchant thier own weapons with +dmg or +heal. But in a high end guild such indiviualism isnt tolerated. This is a very good enchant for both healers and nukers who both need mana regen.
评论来自
Allakhazam
more for 35-39 twinks, id say
评论来自
Allakhazam
Meylana can do this on Dentarg EU Horde side.
=)
评论来自
Allakhazam
Where do you find this?
评论来自
Thottbot
ok...got it and reporting back...It is definitely much more than 3%, unless I am extreamly lucky. 15% seems more reasonable. 32procs on 250 spells (12.8%). When it procs, everyone within 40 yards (which is a huge radius, if you have the opportunity, use lightwell to see how long 40 yards is in the game) gets 50 Mp5 for 10 sec (100 mana).
Again this is a raid enchant, which is pretty much horrible for grinding solo.
评论来自
Thottbot
So far most drops are from Nagrand (any mobs). It is extremely rare though, so it might be a world drop.
评论来自
Thottbot
Turns out, unless/until this gets nerfed,
...get ready for this one...
multiple spellsurges STACK! meaning if 2 ppl in the party have it, and it procs for both players, everyone gets 200 mana. BAM! Best raid enchant for healers ever (though +heals or +int is probably still better for 5-mans).
评论来自
Thottbot
The tooltip, for whatever reason, is incorrect at the moment, as most of you who have this enchant (like myself) will likely have noticed.
In fact, it is 15%, as my tests have indicated, AND if you examine the proc trigger here:
https://www.cuckhead.com/wotlk/spell=27997/spellsurge-trigger
=)
(I LOVE THIS ENCHANT!)
评论来自
Thottbot
Does Mind Flay Proc' it?
- Yes (The initial cast, not each "tick")
Does SW:Pain and VT Proc' it?
- Yes
Does Fort, and Inner Fire Proc' it?
- Yes
Does going into Shadowform Proc' it?
- Yes
Does VE Proc' it?
- Yes
Do Mind Blast / SW:Death Proc' it?
- Yes and Yes.
What is the Proc' Rate?
- Unknown. Although 3% sounds about right over the course of an entire battle.
Can it Proc' multiple times concurrently?
- With one person? No.
- With multiple people? Yes.
评论来自
Thottbot
Tried testing like this:
Spammed a low rank flash heal until it proced, then waited a minute before retesting. Spellsurge proced on the xth flash heal:
5,5,4,1,5,6,1,6,1,8,9,1,2
Reason why i suspected this in the first place is i could not get a spellsurge to proc any time soon after already procing one, and still haven't been able to. I was trying to figure out if the buff gets overwriten by its own casters proc if it procs while an exsisting buff is up, but could not get this to occur.
Of course i could still be wrong, my sample size is tiny and maybe i haven't seen the rare occurance of 2 procs because it's near a 9/1000 chance of happening if the proc rate is 3% (higher if the proc rate is as listed).
Still, from the small sample above, it seems like the real proc rate is deviating toward 15%, but if you're spamming during the cooldown, this rate is more like 3% as the original tooltip intends. Enchant seems more worthwhile if you avoid the cooldown, and i'll test a bit to figure out what that exact cooldown is.
评论来自
Thottbot
After the 2.1 patch, like most of the other enchants this one
has a glow
now :)
Some light spikes go out and in of the weapon, tho they are not really noticeable, at least on a big mace such as Shard of the Virtuous.
评论来自
Thottbot
This is great for resto (tree) druids because, how much do we use HoTs, specially Lifebloom? a lot.
评论来自
Thottbot
One other benefit to spellsurge is that whatever statistical benefit it provides it will have near 100% effectiveness. +81 heal on the other hand will often contribute to some percentage of overheal.
评论来自
Thottbot
I'd have atleast 3 people in a 10-man raid to have this. (or 2 in each grp, depending on how groups are)
Good geared healers with 1500+ heal would have this over 81 (in 10-mans) less then 1500 would prefer +81. Casters and this also depends on spell damage, but i'd say atleast 2 pr. group should have this or it'd be useless. Its hard to plan, but also useful.
- Tx
评论来自
Thottbot
Ok after all those comments...
where does this drop?
评论来自
Thottbot
Yea its all great you say when the effect procs..
but the recipe from the innkeeper vendor, what is the respawn time on it since when i visited him :/
he did not have it.
OO
so all i wanna know is when i should be expecting the Enchant to be purchaseable.
Cheers
评论来自
Thottbot
Me thinks this is probably also pure pwn for a Tankadin.
评论来自
Thottbot
As someone said, it can be bought at some innkeeper, no idea where.
I have just found this one in nagrand, while killing some mobs nearby the horde town/element lake
评论来自
Thottbot
Is there any word of having this scale with gear?
It's a great enchant to have as you're getting into raiding Kara/Gruul, but as a shadowpriest, I'm thinking a Soulfrost is going to pay off more in a long-running boss fight scenario.
I realize this is a pretty cheap enchant compared to soulfrost/sunfire or even a major healing (primals being a costly endevour), but I'd like to up the cost of this to see it be a %-based regen, say 5% of party member's mana over 10 seconds.
评论来自
Thottbot
First and foremost there is no reason to compare this enchant to +81 healing or +40spell damage(or their likeness) because with a clever mod named caster weapon swapper you can just get the benefits of both, and not have to put up with that stubborn 1.5 second global cooldown from changing weapons.
Here are a few things I had to find out about spellsurge in addition to the information already posted above.
Spellsurge has a range of effect for the mana restore on your party that to my best estimate is around if not right on 40 yards.
This enchant is not intended for solo purposes, so lets pan out a little bit to a 5 man party with each of them having spellsurge.
Spellsurge has a 45-50 second hidden cooldown + casting time while the proc is up to get the proc makes it sensible to just round up to 1 proc per minute per person.
Now if 5 people restore 100 mana to 5 different people per minute then- 5 X 5 x 100 = 2500total mana restored. Now take that and divide by 12 (to find out how much mana is restored per 5 seconds) and you get 208MP/5 or 42MP/5 per person.
Now understand that your not sacrificing +81 healing or your spell damage enchant for this to work except the time spent casting while waiting for spellsurge to proc, and also realize that 42MP/5 per person in the party is enough to make or break a group easily.
One last time just for reference
Mod: Caster weapon swapper (easy to get off curse.com)
You will also need:
A weapon enchanted with spellsurge
A weapon with a +healing/damage enchant for casting
评论来自
Thottbot
Any one knows if spellsurge procx off a hunter shots/stings with spellsurge enchant on his weaps?
评论来自
Thottbot
I don't really see the use of this enchant a bt/mh-healer should have a ton of mp5/manaregen and with potions/fiend/any-regen-trinket + some 5sec-rule-abuse I near to never run out of mana, not to mention those spriests/druids to flame for mana xD
For me 81heal seems way better.
评论来自
Krust
Thinking about trying to get a similar weapon to my BiS in TBC classic and throw this on. In my case as a shadow priest, that would be Nath Mindblade with Soulfrost and Gladiator's Gavel/Spellblade with Spellsurge (not sure about getting to 1850 rating yet).
Existing questions:
1) Is ICD 30 seconds?
2) Does swapping weapons reset ICD, or no? It seems it did not in 2.4.3 in vanilla.
3) Would an old version of CasterWeaponSwapper be compatible with TBC, or is there a replacement of some kind?
链接
附魔武器 - 魔法激荡
附魔武器 - 魔法激荡
5秒 施法时间
需要等级 35
工具:
符文精金棒
施法材料:
大块棱光碎片
(12),
强效位面精华
(10),
奥法之尘
(20)
永久性地为一把近战武器附魔,使其获得在施法时有一定几率为附近的小队成员恢复100点法力值的效果。该装备等级不得低于35级。
魔法增益
施法材料
大块棱光碎片
(
12
)
大块棱光碎片
(
12
)
小块棱光碎片
(
36
)
转化连结水晶
(
36
)
连结水晶
(
36
)
虚空碎裂
(
6
)
虚空水晶
(
6
)
强效位面精华
(
10
)
强效位面精华
(
10
)
次级位面精华
(
30
)
次级位面精华
(
10
)
奥法之尘
(
20
)
奥法之尘
(
6
)
奥术水晶
(
6
)
全部展开
全部展开
法术细节
持续时间
n/a
类型
物理
机制
n/a
驱散类型
n/a
GCD目录
n/a
成本
无
范围
0码
(自身)
施法时间
5秒
冷却
n/a
GCD
0秒
效果
Enchant Item:
魔法激荡
(2674)
PVP 倍率:1
标记
贸易技能配方
形变时无法使用
不产生威胁
[Ignore Weaponskill]
相关
贡献
在发表评论前,请留心以下提示:
您的评论必须为简体中文,否则将会被删除。
不知道如何发评论?参考我们的
格式指南
!
发表前最好先自行校对一次。
有问题可以访问我们的
论坛
来寻求帮助。
发表评论
你没有登录。
请登录
或者
注册账号
来添加你的评论。
使用下面的表格浏览您的截屏。
[Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen.]
质量越高越好!
[Please review our
Screenshot Guidelines
before submitting!]
您没有登录。请
登录
后提交截屏。
将视频URL输入下列表格即可。
URL:
支持:仅限 YouTube
说明:您的视频需通过审核才能在站点上显示。
我们用
Wowhead 客户端
保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
它还维护WoW的一个插件
Wowhead Looter
, 在您游戏时采集数据!
它将
采集所得数据
上传至Wowhead,保证数据库时刻掌握最新信息!
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即
下载客户端
整装待发吧。
我们用 Wowhead 客户端保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即 下载客户端 整装待发吧。