This sounds incredibly fun. I hope they actually go through with it. Finding ridiculous combinations with friends sounds awesome
Duality of thinkings:If I get a RANDOM anima power each run of each dung, this will be painfull. Full RNG and probably with bad luck always.If it is determined powers on determined npcs/%/spots .... will be painfull if devs dont put the good ones for each class.Waiting to see videos, I cannot say this is good or bad without seeing it currently working.
torghast powers in m+? tbh im perfectly k with this.. though the high-end mindless m+ re-runners will qq :(
seems like lazy design tbh
Can't wait to fail high keys because we didn't get the set of buffs we needed.
Kinda feel like alot of rng. I'll reserve judgement until I see how it really works but yea. Just feel too rng for me
How many times have we seen things that sounds fun and turned out to be dull. Hopes are not high for this one we will see.
at least something to play with. i love new stuff. but please readd bonusloot and wf/tf on top of this animapowerclash <3
This looks really fun. Seems like they are on a roll with cool seasonal affixes ever since BfA season 4. I doubt anything will top Awakened but this definitely seems like a fun affix.
If this goes live I'll only run 10 or higher
New Mega Dungeon : De Other Torgast DepthsThanks Blizzard..
Does it sound fun? yes, for low keys and messing around. But the prospect of literal rng as to whether or not you do enough damage to time a high key is stupid. please. blizz. do not add this to the game.at least not like this.Make it consistent what powers drop and where they drop sure
If that's the next seasonal affix for m+ it might be fun or hell. Like i hope they make a way to pre-determine what powers you get or else pushing high keys with that amount of rng will cause huge amounts of frustration.Like imagine off timing your key because you got a random power that increases ur magic dmg taken on a high plaguefall key. Timing and pushing high keys is all about consistency,planning,executing and optimizing everything. Having something that unpredictable assuming it's gonna be rng.God it will be a hell season.
initial reaction was this sounds awesometaking a moment to think, it'll suck if you don't RNG the right powers and thus can't time the dungeon.still, overall it sounds like a fun affix, I don't push past 15s much anyway so it shouldn't be an issue at that level.
Dear god, please don't let this be real...
the RNG part of this, which we all know it's going to be RNG, will ruin a potentially fun affix at higher keys :/
Hell yeah! This look amazing and fun!
I bet it’s 3-5 miniboss enemies set in the dungeon in predetermined locations that have predetermined buffs given. They may move week to week like in s3 bfa but will be the same mobs/bonuses. They will give % so now we can skip them and lose the buff or kill them and skip bigger packs compared to s1 routes. I’m excited to see what they do.
* People doing low keys and having no idea about m+: so fun!* People that actually are playing m+: no more RNG please