TLDR: - Have matching making for m0-10 keys (no key holder). - Consider NPC to fill role if waiting for 20 mins in queue.It makes me sad that SO many DPS apply to m+ and get denied over someone with better gear and IO. Adding matchmaking m+ to group finder with different levels and reasonable gear min requirements (like normal/heroic dungeons) is worth considering.Could always limit it to go from levels m0 up to m10 only. Let us try random comps. Keep the finder tool but add this ‘level’ to the match making tool. So many ppl are too timid to start their own group but want to experience a m10+ key, get loot etc. Good for all specs for learning too without killing someone’s key. Then people with keys can list them the normal LFG m+ current way, with m11+ And higher only being able to be done via the current LFG tool. This won’t help the tank/healer shortages (unless an NPC fills that role if the group has been waiting 20+ mins). The thing that it might do though is give DPS a chance to gear up via m+, and enjoy playing more.As a healer I’m fine. But seeing 50+ DPS apply to one key, you know many of them won’t be running keys that much, if at all. As a solo player I have a lot of empathy here, and feel it needs a change to get DPS m+ enjoyers off the bench. Then with matchmaking stopping higher than m11, maybe by then DPS players will gain confidence to list their own keys at this level.
Seems wrong to lump gear and tier bonuses in with borrowed power when the pain points of such things only became problems around Legion because of Artifacts. To pretend that complaints about losing such powerful parts of the toolkit are the same complaints people have about gear and breaking tier sets is disingenuous. No one refers to borrowed power as gear. They're referring specifically to systems like Artifacts and Covenants that are relevant only in their expansion and are then retired. That's what I'm tired of, and I don't know if I want to play Dragonflight unless I know its features are here to stay.
player housing is so useless. It sounds okay-ish, but the reality is cities and hubs will become more vacant, housing areas need to be filled which means it is naturally hard to get one. that in turn causes a lot of frustration. It also opens up the game to the horrible, *horrible* things you can see in FFXIV. Please dont give cults a chance to gather. I get why people like the idea, but the reality is a lot different. Ive seen it for 5 years in FF now. Had multiple houses, didn't even bother.I know everyone is different but Im pretty sure at least 50% of the yaysayers who want housing now will very quickly realize how empty and shallow it is. Anyway, Im glad that it's at least not coming with dragonflight.
Lmao Ion looks lik Kadghar now, all aged and $%^&, last time i saw him i swear he was in his 30s, dude looks 50 now xD
I really hope we don't have a repeat of the "tuning" for BFA raids, like they did with Antorus, and they're actually soloable for people with lower item levels, I don't have a problem with old content not being trivial, but soloable in a decent time, not 4-6 minutes per boss in some cases, hopefully the damage modifiers are decent this time around!Really impressed with the transparency, and what I've seen thus far though!
I'd honestly love to see more ridiculous transmogs . . . like, let us wear the seasonal stuff year round if we want to. Why shouldn't I be able to wear that wedding dress from the noblegarden event year round, and slap my enemies to death with a floppy fish?
"Blizzard has learned that barriers that try to dissuade activity essentially just become annoying hurdles that players have to overcome in 2022 that players just overcome. This has influenced the design of Dragonflight as players now play video games differently in 2022.""It is time for us to do what we have been doing and that time is every day." -- Kamala Harris"Please stop this it just bad. Stop letting your pets run across your keyboards when trying to write story's it's just bad.
I'm sorry but WoW needs player housing, idgaf about a new raid tier after 10.0 or 10.1. We've had 17 years of great-to-mid tier endgame content in the form of raids, dungeons, mythics nowadays, and rated pvp, but what's been the mid game recently? Rep farming? Borrowed power grinds? heroic dungeons? rbg's? @#$%ing world quests? They're revamping the professions so that'll be nice, but lets face it, casual players have nothing approaching fun to do currently. World quests are uninteresting, the side quests are limited, rbg's and regular dungeons arent very aspirational content, i mean hell im saying this as someone who consistently did mythic+ and heroic raiding in BFA and somewhat into Shadowlands, but those were only so many times. Mythic runs didnt always happen everyday, Raid nights were scheduled for set days and times, and so what was i (and by extension we) left with after that? Uninteresting world content and unengaging mid-game content with dungeons or bg's. Now im not saying player housing would fix those issues in particular, it wouldnt, but the point of player housing is that its some thing to do in the downtime. Sometimes people want to log in and commit their time to something relaxing and personal. I've played ESO for about 100 or so hours and i can say that while i have enjoyed many aspects of that game, the player housing is the most aspirational. Nothing in the game feels more personal than customizing my house in ESO. I have spent entire days just working on buying patterns, farming mats, just to build or buy furniture items which ii then put in my own little plot of the world. It's such a satisfying thing to do, and i think WoW would benefit from it greatly as well. Now if they came out and said "yea our game engine from 2002 really cant support this in a way thats satisfying" thats fine i'd be willing to accept that, but i really wish they'd give a committed answer to something thats so important to both myself and clearly many others. Plus they could add furniture packs to the store and we all know Blizzard likes money, so why not at this point lol.