Everyone is freaking out about the number of bosses and dungeons. This is the first iteration, it can and likely will be adjusted, just like Torghast and Conduits have been adjusted. Give feedback on it, explain WHY the numbers are bad, don't just whine. Don't break out the torches and pitchforks for a couple more months.
"OMG I have to do 15 dungeons now"Well, you don't. If you want more options, then yes, but you're still only gonna be able to chose one anyways.
Ugh so we dont get full choices, the pvp items are gonna be trash unless you are high rated
"Noooo! You can't just ask for more options without having to put in more efforterinos!"haha keyboard go click click
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That mythic+ stipulation must be an error. And will effectively kill a lot of carry runs for friends and alts.
This is a very good implementation. I like that they are looking into to reward the more time invested and dedicated players. I'm sure that this will keep and incentives doing content (I just hope they're more fun than BfA). They sure could rethink the exponential increase requirement for the chests. Maybe just a simple multiplier could solve it, so people don't feel so demotivated to do it but still feels rewarding to making it.What is very frustating is seeing the people who can't put enough time to do it complaining that this is a 'punitive' system for those who can't complete a triple chest. That's not true, because they will not reward JUST with the triple chest the players that can complete the requirements. They'll also reward players that invest the minimal effort (single chest) and those who put a reasonable amount of time (double chest). Please, stop trying to pull down players who are more invested in the game to your own level. If a player is more dedicated than you, he should feel rewarded, which is the kind of thing that there is not now in BfA. That kind of complaining is what gave birth to Titanforging system in the first place.
So much for "play in moderation". If you want the biggest pool of loot to choose from you need to get 250+ conquest, 15 m/+ dungeons and 10 raid bosses.
This is actually much better than i thought it would be. Maybe drop the M+ from 1/5/15 to 1/3/5?1/5/15 is 21 runs to get 2 extra loot pieces. While 1/3/5 ends up being 9 for 2 extra pieces to choose fromSince M+ now drop gear differently, rather than how it currently is, having to run 21 dungeons just to get 2 pieces to choose from (when you could of gotten nothing from any of those 21 btw) would be just a drag.PVP Should stay exactly where it is, as PVP vendors are a thing, so the conquest rewards for a weekly box is okay. Raid, Uhh guess Raid bosses work, Since theoretically speaking you could do 7 bosses get 2 options, then run 4 (in my setup for M+) or 6 in Blizzards and get 2 more options, than do the 250 Conquest and get 3 more (if conquest is nerfed then 100 conquest for 1 more option. Which still leaves you at 5 Options to choose from rather than the previous incantation of 1 RANDOM only.