Awesome ending.
This post was from a user who has deleted their account.
So, I had an article about BoA items fitting into this, but captcha is retarded, and I have a short patience, so long story short: BoA items can, from what I know, tip the scales dramatically. A skilled player with BoA will almost always dominate everyone in his way, and most often people need that skill to get the things needed for BoA anyways. The stats + hunter abilities may just be working in with BoA items to help them out with things like survivability and DPS (though they do well enough with DPS as it is). Statistical analyzation, anyone? Who wouldn't want to go into a BG without the scales being tipped in favor of people who have higher level characters and more time?This being said, I think that BoA should at the least be considered in this hunter-debate, because in his video, Darnell's high-level gear helped him slaughter PVE mobs, but it also has the same effect against players without BoA items. Not fun if you're the comparatively under-geared casual player just wanting to run a quick BG at a low level.Edit: At above comment: Agree completely, except for the last sentence....
Hunters are so amazingly underpowered max level pvp.
Every class can be OP. It is a combination of good gear and skill.Some players take time to learn how to play their class, and it is usually the same players who know how to get good gear. Others just QQ when they get blown away by the players who invest a little time in actually learning how to play.Heirlooms make a huge difference, in battlegrounds as well as in randoms.PVP heirlooms can make an even bigger difference in - you guessed it - PVP.If you've got heirlooms, you've most likely got the gold to enchant them, whereas most casual players won't bother with enchanting gear, as it is replaced often.Avid PVP'ers use their HP to get better gear, like Windtalker's Wristguards for a hunter.In other words, the gear can make a positively huge difference.But even more, how you play the hunter/rogue/lock/etc. has a huge impact - with the hunter class, you should differentiate between hunters and huntards. And rogues: a skilled rogue can, like a skilled hunter, really turn the tables. As a hunter, I've often been blown away by a rogue. And as a rogue, I love preying on hunters. And as a lock, I love pestering rogues. Hunters and rogues are finished, if any of the tincans get to them while they are otherwise occupied. Every class have their weaknesses and strengths.
"Can't handle this. Oh.. for real? damn"
typically blizz knows how underpowered we are at max level but since there are alround hunter class haters in their dev team right now they don't give a crap.