Awesome, time to get some popcorn.Funny how I am skilled enough to know I can time m+ without stacking every single possible advantage to my favor so I rly dont see anything wrong with this, great addition of flavor.
Removed
I am loving this, they said choosing covenant would be meaning and impact. I guess this is it! Although Loyal Stoneborn is the only one overpowered right now. I guess reducing its uptime to 1 min would be fine. Other than this, every covenant bonus seems fine to me. And practically requiring a single covenant player from 5 player party isn't that much because there's only 4 covenants. So people should stop their endless crying. We had this thing in CoS and it didn't break the game. Nor it will in Shadowlands
There are 5 slots, 4 covenants. If a party of 4 wants to have a 5th person fill in the gap of a covenant that they don't have, I am not sure why everyone is up in arms about this. That's their choice. Granted, this does require the player with the said covenant to know what they are doing with these special buffs and communicate with the group as to how and when they want these executed but that's a healthy move.None of these buffs enforce stacking either (except maybe plague fall requiring one to have aura in melee and one to have aura in ranged).Let me know if I am wrong, but these things aren't great but aren't bad either - they add a level of dynamism to dungeons and that can be fun.
One thing that I don't see people discussing that much is that covenants aren't going to be split evenly within a single class. Across all players they might be closer to an even split, but for example monks are going to be drawn to Kyrian much more heavily than they are to Necrolord. As a result if you need a Necrolord MW monk, you're probably going to have to wait a bit.