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Burning Crusade - Love.Wrath, didn't like. DK's are aight, though not great. Didn't like, they should have been some legendary class type, class.Cata, I liked. I don't know why people hate it as much as they do. I enjoyed, things just slowed down kinda dramatically when it hit.MoP - Well, only time will tell, though I presume, the intriguing desire to find out how Pandas are going to fit in to the Warcraft world will keep people subbing, after that.. Subs may drop, who knows! I'm not thrilled about playing as a Panda, though I think it will be pretty good. Despite first impressions.
This is troubling news on its surface for a couple of reasons. The first reason may be the least problematic. Were the subscribers lost monthly subscribers for the most part and how long had they been subscribed? Many gamers move from game to game as new releases appear. If WoW has lost 100,000 casual, monthly subscribers that's not terribly worrisome. They will be back once some new, shiny object gets dangled in front of them. Pandaria will see the subscriber pool rise.On the other hand, if those subscribers are long time players and subscribers who've used longer term subscriptions then what's most troubling is that some bean counting accountant with no sense of the game and no spark of imagination will panic and run about screaming that the game is broken. Worse, those subscription figures may inspire the cadre lead by Greg Street that believe that making the game simpler (read dumber), less complex, less varied and less imaginative to turn their game-killing attention to other aspects of WoW. We already have a Ghostcrawler blog post that threatens to homogenize class roles by posing a non-existent problem.Finally, I'd like to comment on the advertising campaigns. Those campaigns have consistently employed talentless has-beens like Ozzy Osbourne, Mr. T and Chuck Norris. WoW's image, largely undeserved, is of pasty, man-children playing apartments in their mom's basements surrounded by their action figure collections. None of the spokespeople so far employed do anything to challenge that image. Where is the advertising campaign that shows real WoW players who serve in the military, work in hospitals, banks, social service agencies and the like? Where is the ad with a rapper or musician or genuinely talented actor who plays WoW? They exist. Not all of us are in a darkened basement where mushrooms grow. And not all of us think that association with celebrity discards is a positive thing for the game.
-100k less n00bs to wipe my LF groups.-100k less potential spammers and gold sellers-100k less griefers / gankers-100k less quest / resource stealers-100k less... the list goes onThe glass isn't more empty, it's just less full, and I'd say before that there was too much to drink.
Warrior class is where its at just because there so tanky and so durable.
MoP might be the nail in the coffin for WoW, so these numbers aren't surprising. MoP? Cmon... the most horrible expac idea ever, a stupid way to end the franchise
I can't stand the idea of going over to China and fighting Kung Fu Pandas or allying them. I like the idea of a grand evil a lot more. More forested zones is hardly a "new" continent and all the old school PVPers quit. Your not gonna have an all out war now. It's too late. Maybe in vanilla (8 years ago), it would have worked but it's too late now, pvp is just not very fun anymore
I'm so thankful that my enjoyment of WoW doesn't hinge upon how many subscribers it gains or loses from month to month.
I've been playing since the end of vanilla. I loved BC and I loved Wrath even more. I definitely do not like Cata. I wasn't excited about it at all from the start. I didn't keep up with beta news. I didn't do the PTRs due to complete lack of interest in the upcoming content. I felt that the majority of the expansion was recycled and the content wasn't as engaging. I'm really looking forward to Mists.
I was fairly satisfied with Cataclysm, and look forward to Mists. I understand why people do not like these expansions, but I do not understand why those who do like them should be shunned for their opinion. I find some things with Cataclysm bad (Deathwing not dieing in his own cinematic and the confusion surrounding the Aspects) but there were many positives (Vash'jir looked AMAZING!). In Mists, I look forward to seeing a new continent, new mounts to collect, and new races to befriend or extinct. If Mists flops, then so be it, The Old Republic and RIFT are here now, and Guild Wars 2 is on its way.
I don't think their numbers are always 100%.I play wow every month, have been for years, but almost a year ago I removed the subscription from my account because I've grown up and my financial burdens have changed. Some months I can afford to put it on a CC but with all the fees banks throw at you when you use your CC, the mortgage, the family and the wacky world of exchange rates other months paying cash for a game time card is the better option. So every time I pay with CC I then instantly remove the subscription just in case the next month buying a time card with cash is a better option. So the question is, even though I constantly play the game like the addict I am, does blizz still count me as a one off subscription loss, or do the count every time I unsubscribe? I honestly think they need to give their old subscription/payment methods a makeover, maybe, just maybe, they might find they're not losing as much as what is projected. Personally I think the first thing to change is the automatic subscription for CC payers. Why not give us a tiny button that says 'click here if you're like to establish a subscription' that way those who are fine with their CCs being automatically debited each month (or however long they've paid for) can be happy while those of us who generally just want to pay once without worrying blizz is going to automatically withdraw funds in the follow months will also have a peace of mind. Also give us the option of direct deposit, obviously it's not instant access but they might be shocked at how netbank savvy we are as well as how well we plan these things (i'm thinking of DD then waiting 24hrs for funds to clear situations.)In the Australasia market 24hr & week blocks of game time is popular because we work crazy long hours (I think Australia and China was polled as having an average working day as 12hrs) so some can only fit a day or two in a week for game play, but they still like playing games. I know a dozen people at least who want to play WOW but having to fork out for a full month when they won't even play 1/2 that time, they don't see the point. I know blizz does monitor game play by the hour because there has been time my game play is almost at a end and I get a count down like you see on server shutdown so it's feasible they could monitor 24hr blocks and weekly blocks. Just saying.
i wonder how many people are subscribers like me. I signed up for the annual pass for D3, but havent seriously played wow since.