perhaps I'm just stupid, but is there actually any way to throw the explosive trap in front of you to be triggered by a target that isn't in combat..I mean, sure if you were able to choose where it is thrown, but it's a couple yards in front of you, the target would either be engaging you, thus being in combat..or they would need to be a patrol and just walk onto the trap.And with the lurch into combat that is harpoon, there's no way to be that close to something and have the trap down for 2 seconds before it is triggered, not unless survival hunters have some kind of enhanced stealth that allows them to get closer to their targets without being detected..without of course, the whole stealth thing, that belongs to rogues.The other traps I can understand, as you largely wouldn't use frost or tar trap as a core damaging ability, as for steel trap, I'm sure the above applies..Again, perhaps I'm stupid and/or missing something
feels like Blizzard decided to ruin Warlocks till the end, so all of them reroll into DH and after that Blizzard can just delete the class itself from the game. Playing warlock since 2006, it is my first time to feel like it is time to give up on my favorite class :( SHAME BLIZZARD!
Feral druids are so useless now without the clearcasting :( ty blizz
Dont Touch my Warlock Affi :C
No heal for Frost or Arcane mages = no surv. = no chance for change something... All changes are about nothing. Maby only Fire spec is on the good way.
My butt still hurts from the massive nerf MM hunters got in Legion... now instead of some help, Blizz thought it would be better to kick us while we're down... thanks once again Blizz!
Crippling Poison Coats your weapons with a Non-Lethal Poison that lasts for 1 hour. Each strike has a 50% chance to poison the enemy, slowing movement speed by 50% - 30% for 12 sec. ? RLY ? nerf the ww monk.....
What the heck is happening to warriors? Arms still getting no selfheal? Fury still not getting a dmg increase? And ehy the heck are they nerfing prot so bad? At the moment, prot seems unplayable...
i feel you i loved it in the past even though it wasnt great and ever since Alpha i said BM should have been the melee spec and made SV the dot sunter spec
so Affliction loosing Drain Life so much for class fantasy
So still no work on Warlock talent Reverse Entropy. It still reducing cast time on Rain of Fire which is INSTANT SPELL!Can you please rework it.
Earth Elemental totem can't even hold the agro and it's 5 min cd now lol... such a gr8 change!
I don't understand the change to Shadow Priest's Void Bolt: what does s1/1000 mean?Here's what it says:Void Bolt refreshesextends the duration of your Shadow Word: Pain and Vampiric Touch to their original duration.on all nearby targets by (s1 / 1000) sec.
All paladins now confused.Can you please check this again? Is this true? Which will get the AW buff Uther's Guard or Tharyn's Sacrifice ?**Uther's Guard Protection:Avenging Wrath increases healing done by an additional 70% and increases damage done by an additional 25%Holy:Avenging Wrath increases healing done by an additional 35% and increases damage done by an additional 25%Protection:Avenging Wrath increases healing done by an additional 70% and increases damage done by an additional 25%**Thrayn's Sacrifice Blessings have 50% increased duration and heal the target for 15% of maximum health.their maximum health.