People are still complaining about how long it takes to level? Damn. It's so quick it's absurd. Get the full 50% from heirlooms, plus War Mode and it's just insane. Add 'Whee!' buff or Darkmoon hat and they might as well give you a free boost. I get no one likes leveling, but be realistic.Everyone's different, but chaining dungeons is just the most utterly soul destroying way to level I can think of. Honestly I think chaining quests is far more efficient and less soul crushing. Maybe queue a specific dungeon here and there you haven't done before so you can get quests from it. But even Broken Isles/Draenor - hit the bonus world quests and they're worth like 1/3 of a level.\Anyone remember their first toon taking like 2 months to get to 60? A little perspective goes a long way.
Before the patch, it took me 2 weeks to level a panda mage from 1 to 110. After the patch, it took me just under 2 weeks to level a highmountain tauren druid from 20 to 110. Didn't see anything wrong with the leveling system.
some people can't read graphs? time to go back to school
We can all complain about the leveling process, but in the end, we're all going to do it anyway.
Currently leveling a Nightbourne, not having any issues with leveling speed atm. Whatever they have done recently, it feels good to me right now. Already level 71 after a couple of days of casual leveling + BG's.
Recently returned to levelling some allied races and have to say the overall grind is much better now. Have noticed I am again levelling up quickly from questing and the occasional dungeon. People complaining want everything given to them without requiring effort. I always accepted levelling to be part of playing an mmo and overall these changes have made it a bit smoother and certainly quicker :)
I am levelling a character now for heritage armor and Northrend is a so slow. It is so boring. It doesn't help that I have done this so many times on almost every class. If it wasn't for heritage armor, I would not do this again. I would rather be spending my time gearing up my 110s for WQs in darkshore. They need to speed this back up.
I fail to understand why this is major issue in the sense that this game is based around endgame content and not doing leveling.
Ok, let's fix 10-60 then we can talk about the leveling experience being "better".
This feels just like walking into a Sears department store for their big "Clearance" sale. You find something that looks good and the price has been slashed by 20%, which is a nice savings normally, but some part of you feels unusually suspicious and you can't help but peel back that sale sticker to find the original price tag has been increased by the absurd figure of 300% just so they can lower it by a meager 20% hoping to trick gullible people into spending their hard-earned currency.I'd suggest heirlooms be tied to the number of max-level characters an account has wherein their stats and experience bonuses increase with each character you max out. Not only would this make heirlooms extremely appealing again it would also make for an ideal opportunity to create new ones awarded through various challenges not unlike the existing world PvP brawls and fishing tournament but perhaps on a more individual level.
I don't really care anymore, just make it how it was before all this 7.3.5 bull#$%^ and the stupid heirloom nerfs that ruined the thing I spend thousands of gold on.I'm so tired of this *!@#.