Is Divine Storm Lego fixed in this room?
Buff/nerf/buff/nerf. This never ends... The change is welcome, but probably not enough. Those mobs were annihilating tanks, and probably still do...Done low +2 key of that dungeon last week on alt tank and trash in that dungeon (not just in the room of 3rd boss, but all the trash) felt much much harder in terms of damage taken than say in Mists +5. Something really wrong here...
How about the mage blink being impossible in there as it seems to just randomize the positioning with directional blinks
Treants probably still bugged in this room :(
Was hoping for 10% Tenderize, but its a good start. I feel this will still be a bit overtuned in high keys, but should be good for low level keys
So when are they gonna make mage blink function properly?
I mean, I would LOVE if they fixed blink in there, but I don't know if they can. I'm pretty sure the whole necropolis is a Temporary Floor type space, which blink never plays nice with. Example that comes to mind is like Elegon's platform.
And they still haven't fixed the spelling.It is strange, you know. I have never noticed this many spelling mistakes in a WoW expansion.