Nice
Wheres the druid buffs for guardians:o I feel useless since prepatch
"Both Aggramar and Argus are extremely overtuned, how do we fix this?" "Oh i know, lets reduce the damage on an optional mechanic that doesn't make a difference in the fight because people aren't supposed to be hit by it anyway"
I was in Ulduar just yesterday and my spells did more damage to Flame Leviathan than the Siege Engine's Pyrite DoT. Glad they fixed that!
PLEASE...professions have taken a bad turn with the stat squish! I've put in a bug report as well as posted in the but forums. Just tossing it here as well in hopes the right eyes see it and pass it along! Thank you in advance!
Pretty sure the spells linked in the Tichondrius section are incorrect.
Yeah my protection warrior could use some threat generation. ANY threat generation. My skills, they do nothing. Nothing!
Not included - they fixed the quest 'Luring Nat' and it is once again able to be picked up.
Resto Shaman Flash Flood bug needs to be addressed.
Glad to see that dogs still require 4 tanks and are working as intended.
IDk if this has been mentioned or noticed before, but Arcane Power is now only a 20% damage boost in PvP (mana cost still reduced by 30%).
I think I found another bug. Currently the option for making a demon hunter doesn't even show up, lol
The amount of times they use "excessive"
at least the sails of the Dimetros won't scratch the cieling.
They knew to nerf BWL?How though