It's nice to see many artifact and legendary abilities being added as talents.Grappling Hook seems to be a baseline ability for Outlaw Rogues! Yay!
i hope that we'' see more changes in the game,
So the root model doesn't change much. It's the first time Blizzard changes the talent tree so little.
Hope shadow priests keep Void Torrent.
I'm glad they're baking some of the Artifact Traits into our specs, but I'm hoping they don't stop there - there's many more traits I'd love to see become baseline!
This makes me wonder if BM hunters will still have 2 pets (Hati) or not. I will miss having 2 pets if not :(
No changes for duids? cool.
Most of the BM talents are contradictory.The kit revolves around Dire Beast, which is now a talent.A talent on the same row, is only useful if you have Dire Beast. (Way)A talent on a later row ONLY WORKS if you have Dire Beast. (Stomp)By default, the BM kit uses Dire Beast as a major dps button, with talents and baseline traits revolving around this mechanic. Making Dire Beast a talent, means that either they did that by a mistake, or we are getting a somewhat major rework for BM
I think we need new talent tier.
I can't wait! :-D
Can't wait for demon hunter talent trees to be updated/working! Excited to see which abilities they keep from the artifact weapons and bake in to the talent trees.
I
pretty good talents!
I really hope they show shadow priest some love
I live for baseline grapple. Tx Blizzard.
excited to see what other talent changes they make as we get further into testing :)
A bit disapointed at how they are adding artifact skills..For some classes (like palret as it is right now) it's a no brain choice so bye bye wake of ashes :(I hope they will rework things a bit more in depth
So no 120 talents?
Pretty cool they are baking in artifact skills to a degree I look forward to seeing more of the other classes.
So i guess we are keeping at least one ability from our artifact weapons as a talent choice not bad