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PTR
11.0.2
PTR
11.0.5
Beta
Rogue Cataclysm Talent Changes Rundown
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由
Malgayne
发表于
2010/06/10,00:17
We've done a complete rundown of all the changes to the
Rogue
talents!
This is a step by step, hand-done comparison of all of the new talents in Blizzard's latest preview. Remember, there are a lot of typos and issues with the preview Blizzard originally provided us, so if some of these look weird, don't blame us!
As always:
this is a preview.
All of this is subject to change in the future, so don't get too attached. And you can find our Cataclysm talent calculator at the link below:
Talent Calculator:
http://cata.cuckhead.com/talent#f
The full run-down is after the break! And keep in mind, Ghostcrawler
wants your feedback
!
Tier 1
(3 points) -
Unchanged.
(2 points) -
Changed!
Cataclysm: After killing an opponent that yields experience or honor, gives you receive a 20/40% increased critical strike chance on your next ability. Lasts 20 seconds.
Current: After killing an opponent that yields experience or honor, gives you a 20/40% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
(5 points) -
Unchanged.
Tier 2
无情
(3 points) -
Unchanged.
(2 points) -
Removed!
Current: Increases the damage caused by your Garrote and Rupture abilities by 15/30%.
Deadly Momentum (2 points) -
New!
Cataclysm: Requires 2 points in Remorseless Attacks. After killing an opponent that yields experience or honor, Deadly Momentum gives you a 50/100% chance to refresh your Slice and Dice or Recuperate abilities to their original duration.
Blackjack (2 points) -
New!
Cataclysm: Even after your Sap wears off, its effects linger on enemies, reducing their damage done by 25/50% for 5 seconds.
Tier 3
(3 points) - Moved from Tier 2.
精力
(1 point) -
Unchanged.
(2 points) -
Removed!
Tier 4
(3 points) -
Unchanged.
强化药膏
(5 points) -
Unchanged.
健步如飞
(2 points) -
Unchanged.
(1 point) -
Changed!
Cataclysm: When activated, generates 25 Energy and increases the critical strike chance of your next offensive ability by 100%.
Current: When activated, increases the critical strike chance of your next offensive ability by 100%.
(3 points) -
Unchanged.
(2 points) -
Unchanged.
Tier 6
(5 points) -
Unchanged.
(3 points) - Moved from Tier 7.
(2 points) -
Removed!
Tier 7
致命酝酿
(2 points) -
Unchanged.
灭绝
(1 point) -
Unchanged.
Improved Expose Armor (3 points) -
New!
Cataclysm: Gives a 33/67/100% chance to refund all combo points used when performing your Expose Armor ability.
Tier 8
(3 points) -
Unchanged.
(3 points) -
Removed!
Murderous Intent (3 points) -
New!
Cataclysm: When you Backstab an enemy that is at or below 35% health, you instantly recover 10/20/30 Energy.
Tier 9
(3 points) -
Unchanged.
(1 point) -
Unchanged.
(3 points) -
Unchanged.
Tier 10
(5 points) -
Unchanged.
Venomous Wounds (3 points) -
New!
Cataclysm: Each time your Rupture or Garrote deals damage to an enemy that is afflicted with your poison, you have a 15/30/45% chance to deal with 616/619/621 additional Nature damage.
Tier 11
(1 point) -
Removed!
Vendetta (1 point) -
New!
Cataclysm: Marks an enemy for death, increasing all damage you deal to the target by 20% and granting you unerring vision of your target, regardless of concealments such as Stealth and Invisibility. Lasts 30 seconds.
Tier 1
(5 points) -
Changed!
Cataclysm: Increases the damage dealt by your Sinister Strike ability by 1/2/3/4/5% and reduces its Energy cost by 1/2/3/4/5.
Current: Reduces the Energy cost of your Sinister Strike ability by 3/5.
(5 points) -
Unchanged.
Tier 2
Improved Recuperate (2 points) -
New!
Cataclysm: Causes your Recuperate ability to restore an additional 1/2% of your maximum health.
(3 points) -
Unchanged.
(5 points) -
Unchanged.
Tier 3
(2 points) -
Unchanged.
(1 point) -
Unchanged.
(5 points) - Moved from Tier 4.
(5 points) -
Removed!
Tier 4
(2 points) - Moved from Tier 2.
(2 points) -
Unchanged.
(3 points) -
Unchanged.
Tier 5
(5 points) -
Removed!
剑刃乱舞
(1 point) -
Unchanged.
(5 points) -
Removed!
Reinforced Leather (5 points) -
New!
Cataclysm: Increases your armor contribution from cloth and leather items by 10/20/30/40/50%.
Tier 6
(2 points) - Moved from Tier 3.
(2 points) -
Unchanged.
(2 points) -
Unchanged.
Tier 7
作战潜能
(3 points) -
Unchanged.
(2 points) -
Unchanged.
(3 points) - Moved from Tier 1.
Tier 8
(2 points) -
Unchanged.
(5 points) -
Unchanged.
Tier 9
(2 points) -
Unchanged.
(1 points) -
Unchanged.
(2 points) -
Unchanged.
Sturdy Recuperation (2 points) -
New!
Cataclysm: Reduces all damage taken by 4/8% while your Recuperate ability is active.
Tier 10
(5 points) -
Unchanged.
Restless Blades (3 points) -
New!
Cataclysm: Your damage finishing moves reduce the cooldown of your Blade Flurry, Killing Spree, and Sprint abilities by 0.5/1/1.5 second per combo point.
Tier 11
影舞步
(1 point) -
Unchanged.
Tier 1
(5 points) -
Unchanged.
(3 points) -
Unchanged.
(3 points) -
Removed!
(2 points) - Moved from Tier 4.
Tier 2
(2 points) -
Unchanged.
(2 points) -
Unchanged.
(3 points) - Moved from Tier 1.
Tier 3
(3 points) - Moved from Tier 4.
(1 point) -
Removed!
出血
(1 point) - Moved from Tier 5.
Tier 4
(2 points) - Moved from Tier 3.
Dagger Specialization (5 points) -
New!
Cataclysm: Increases your chance to get a critical strike with Daggers by 1/2/3/4/5%.
(3 points) -
Removed!
Energetic Recovery (3 points) -
New!
Cataclysm: Empowers your Recuperate ability, causing its periodic effect to also restore 1/2/3 Energy.
Tier 5
(2 points) -
Unchanged.
(1 point) -
Unchanged.
(2 points) -
Unchanged.
Tier 6
敏锐大师
(3 points) -
Unchanged.
(5 points) -
Unchanged.
Tier 7
(3 points) -
Unchanged.
(1 point) -
Unchanged.
Blood Spatter (2 points) -
New!
Cataclysm: Increases the damage caused by your Garrote and Rupture abilities by 15/30%.
装死
(3 points) -
Unchanged.
Tier 8
(2 points) -
Unchanged.
(5 points) -
Unchanged.
Tier 9
(3 points) -
Redesigned!
Cataclysm: Increases the ranged and melee critical hit chance of all party and raid members by 5%. When any player in your party or raid critically hits with a ranged or melee ability, you have a 33/66/100% chance to gain a combo point on your current target. This effect cannot occur more than once every 4/32/2 seconds.
Current: When anyone in your group critically hits with a damage or healing spell or ability, you have a 33/66/100% chance to gain a combo point on your current target. This effect cannot occur more than once every second.
暗影步
(1 point) -
Unchanged.
Sanguinary Vein (3 points) -
New!
Cataclysm: Requires 2 points in Blood Spatter. Increases your damage dealt to targets with a bleed effect on them by 2/4/6%.
(2 points) -
Unchanged.
Tier 10
(5 points) -
Unchanged.
(3 points) -
Redesigned!
Moved from Tier 3.
Cataclysm: Your Eviscerate has a 4/8/12% chance per combo point to refresh your Rupture on the target to its original duration.
Current: Causes your attacks to ignore up to 3/6/9% of your target's Armor and increases the damage dealt by your Rupture ability by 10/20/30%
Tier 11
(1 point) -
Unchanged.
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