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评论来自
smcn
This is the penultimate boss of Naxxramas, and can only be fought once all 4 wings are cleared. More information can be found at
http://www.wowwiki.com/Sapphiron
.
评论来自
913
Some of the items not listed on Sapphiron:
The Restrained Essence of Sapphiron
https://www.cuckhead.com/classic/item=23046
Claw of the Frost Wyrm
https://www.cuckhead.com/classic/item=23242
Sapphiron's Left Eye
https://www.cuckhead.com/classic/item=23049
评论来自
3118
The basic premise is FrR and LoS. Hands down, he has the coolest spawn graphic in the game.
He drops a ton of loot. Enchants, items, ego.
评论来自
4922
Having only 1.3 mil is a bit weak though.
评论来自
6569
Set-Up!:
FROST RESISTANCE. Setup the raid for a balanced fight, but with FROST RESISTANCE. LOTS OF FROST RESISTANCE. Oh, and cold protection potions and of course consumables. FROST RESISTANCE. If you can see the theme here, Frost Resistance is very important in this encounter.
Skills:
Frost Immunity: Frost spells do no damage or have any affect on Sapphiron.
Flight:
He will fly in the air after 35 seconds of fighting to do five Icebolts and one ice breath then land for seventy seconds before doing it again.
Icebolt: Does 2625-3375ish damage with a moderate splash. The attack will stun you for three seconds. It can proc an Ice Block like affect putting you in a protective block of ice for 22 seconds but keeping you from moving or attacking.
Frost Breath: A slow moving attack launched from the air (before Sapphiron lands) that is aimed towards the middle of the room. The attack will hit the ground then “splash” outward. Those who are Ice Blocked from his Icebolt are immune along with anyone hiding behind them (being effectively out of LoS).
Frost Aura: Does 600 frost damage every second or so. Can be partially resisted.
Life Drain: Drains life and heals Sapphiron, simply remove the curse to prevent this.
Blizzard: A beefed up Mage’s Blizzard, simply stand out of it to be safe. It will slow you down.
Tactics:
This is like an Onyxia fight, except well instead of Onyxia you have a giant Frostwyrm who wants to rain ice down upon you. Tactics for this fight will differ and only the knowledge of combat with this beast can lead to its defeat. The best suggestion to start out with is to try tanking Sapphiron until he flys then have your raid stand behind anyone who is Ice Blocked to keep safe from his Frost Breath.
评论来自
Thottbot
what % did u wipe at? lol i know hes REALLY hard but just curious BTW what realm are u on>?
评论来自
Thottbot
U killed him! nice man well if u can send a SS of Kel'Thuzzad
评论来自
Thottbot
pls m8 tell me on what server u are , im migrating ASAP ! gl with kel
评论来自
Thottbot
http://www.wowwiki.com/images/c/cf/Kelthuzad3dz.jpg
Kel'Thuzad
评论来自
Thottbot
death and taxes just downed him today. first worldwide to down four horsemen and sapphiron..
gg
评论来自
Thottbot
Awe. He's just Arthas's pet Frost Wyrm.... Why would you want to kill him? That's like kicking your dog, you just don't do it.
=( Poor Frosty.
评论来自
Thottbot
Sapphiron was a mighty dragon that king Arthas and Anub´arak killed in Northrend... Sapphiron had something mighty that they could use against the blood elfes and Illdan that stood in their way for defending the frozen throne
评论来自
Thottbot
true, but he joined them afterwards...they sent him back at the entrance of the...what are they?... catacombs?
评论来自
Allakhazam
.
Edited, Dec 10th 2007 5:05pm by anthrt
评论来自
Allakhazam
this guy will hit like a truck if you dont have good enough frost resistance, i bet he will do something like shadow flame but with frost damage instead.
评论来自
Allakhazam
So thats where the drape comes from...
评论来自
Allakhazam
Is Sapphiron a boss ? if so has he been downed ?
评论来自
Allakhazam
This was a very fun and challenging fight, requiring consumables (on top of a >300 FfR) and people to know what they are doing. With Saph's HP pool it was also very dependent on gear (aside from heavy FfR items) and skill in conserving mana for efficiency.
评论来自
Allakhazam
Grats Lost Anarchy for downing Sapphiron!
评论来自
Allakhazam
Sapphiron and Kel'thuzad were killed on the test realms using a stat glitch. Check
www.worldofraids.com
评论来自
Allakhazam
Hasn't been legitimately killed yet. Two guilds are on him, though:
Death & Takes - US alliance
Nihilum - EU horde
评论来自
Allakhazam
Yes hes a boss. No he hasnt been downed yet :)
评论来自
Allakhazam
LOL guys look up! hes drop epic and normaly boss.es drop epics! think about that.
评论来自
Allakhazam
DnT downed him world first
评论来自
Allakhazam
- Frost damage aura: ticks for 600 frost damage every 2 seconds on everyone in the raid all the time. Partially resistable (with 315 FrR you will usually take 150 damage per tick). This is the primary mechanism by which he does damage to the raid and it's also why everyone needs to have resists coming out of their wazoo. 300+ FrR on dps is advisable (healers can get by with a little less).
- Roaming blizzard: while Sapphiron is in combat two blizzards will roam the room (a bit like the sleep clouds on green dragons). Suffer ~2.5k frost damage every 2 seconds and movement slowed by 50% when in range of blizzard.
- Cleave: can oneshot cloth casters. Never chain cleave off the MT.
- Tailwhip: this is pretty much standard.
- Drain Life: A very nasty curse. He will curse 5 random targets. The afflicted people suffer 2k shadow damage every 2 seconds (which also heals Sapphiron). Must be dispelled ASAP.
Sapphiron will melee the tank for 70 seconds and then take flight. While in air he will start firing Icebolts.
- Icebolt: ~3k aoe frost damage, 10 yds around the target. Encases the target in an ice block which is very similar to the mage version (invulnerable but unable to act).
Sapphiron will fire 5 Icebolts and then cast an Ice Bomb. He breathes a cloud of frost which slowly floats down to the floor and then explodes.
- Ice Bomb: 100,000 frost damage to everyone in the room who is NOT standing behind an ice block. In short, everyone must hide behind one of the ice blocks caused by earlier Icebolts. Ice Bomb cannot be resisted. This also dispels all ice blocks.
Once Ice Bomb explodes, Sapphiron will land and melee the MT for another 70 seconds, etc., etc.
Sapphiron has ~3,200,000 hp.
Have fun. :)
评论来自
Allakhazam
Sapphiron was a blue dragon that Arthas turned undead. You get to use him in WC3:TFT when Arthas goes back to Northrend to defend the Lich King along with Anub'Arak. Arthas and Sapphiron even had some dialogue before they started fighting.
Edited, Jul 29th 2006 at 9:33pm EDT by Eaglebite
评论来自
Allakhazam
death&taxes gave it a shot tho :E
评论来自
Allakhazam
hard #$%^& imo, with worldbuffs with no retards pretty ok.
评论来自
Allakhazam
I heard he gives an alternate form of reputation upon killing him, Confirm/deny? if so, which one? (I know he hasn't been killed yet)
评论来自
Allakhazam
ZOMG Admin We Need Teh Pick of teh Drag0n!
评论来自
Allakhazam
i was wondering what his cold resistance is?
and how many people it would take to reflect his damage to kill him?
Enjoy the free 100,000 damage to your pool to :)
评论来自
Allakhazam
Sapphiron down!
http://66.250.45.101/~dtguild/
评论来自
Allakhazam
Only 2 guilds have reached him to what i know at this moment in time.
评论来自
Allakhazam
Sapphiron's loot:
http://www.worldofraids.com/?page=Nboss&wing=frost&mob=14
评论来自
Allakhazam
someone please post a screenie :P
评论来自
Allakhazam
Death and taxes have indeed killed Sapphiron world first.
http://66.250.45.101/~dtguild/
评论来自
Jossex
Please consider updating this page to a Classic-friendly version. Sapphiron does not drop any items that unlocks zones, and Commander Eligor Dawnbringer is not in Classic.
"Sapphiron is a gigantic undead frost wyrm who guards the entrance to Kel'Thuzad's inner sanctum in Naxxramas.
Sapphiron drops (Item #44569), and (Item #44577), which unlock 10 Player and 25 Player difficulty for (Zone #4500) respectively.
(NPC #27784) says about him:"
评论来自
Rothia
DON'T NERF SAPPHIRON
Posted by Pazorax | WoW Developer | Blizzard Forums | 2020-11-11
Hey everybody!
We recently completed testing
纳克萨玛斯
on the PTR. A big thank you goes out to everyone who helped us find bugs or exploits we could fix before release. We often get questions about how we decide what counts as a bug, and what’s worth changing, so I thought you might enjoy a deep dive into our investigation of
萨菲隆
’s
冰霜光环
.
TLDR for anyone who only wants to know the conclusion: We’re changing the spell to tick every 2 seconds consistently.
When
萨菲隆
is engaged, the entire raid is affected by a
冰霜光环
which reads: “Deals Frost Damage every second”, but many players reported that it should be every 2 seconds. Our first thought was, “that was the Wrath of
巫妖王
version,” but we know that in a game as complicated as WoW, there can be surprising and unexpected interactions, and a lot has changed over the last 15 years. When a current behavior doesn’t match players’ or developers’ memories, it always makes us a little suspicious. Sometimes it turns out our memories are wrong, but we’ve also seen it lead to the uncovering of an unexpected interaction, so, it’s usually worth a look, and that was certainly the case here.
We looked at many old videos, and though some were from the wrong expansion, we were able to find videos that showed the original fight. The videos actually had evidence of both tick rates within the same fight. The
冰霜光环
seemed to
mostly
tick every 2 seconds, but
occasionally
tick once per second for a bit, before returning to ticking every 2 seconds. We also checked in our reference server, and the behavior was the same as we saw in the videos: mostly 2 second ticks, but occasionally a brief streak of 1 second ticks, before returning to 2 second ticks.
Perhaps the most useful clue was this post from WoW game designer Daelo in 2009, in which he describes fixing
萨菲隆
’s
冰霜光环
so that it does “the damage that was seen previous to the 3.0.8 patch”:
"We just hotfixed
萨菲隆
's
冰霜光环
so it should do the damage that was seen previous to the 3.0.8 patch regardless of the size of the raid or your server's performance. This should be 1200 every 2 seconds in Normal, and 1600 every 2 seconds in Heroic. You'll notice that the
冰霜光环
debuff you have no longer has a duration that refreshes. The tooltip also incorrectly lists the damage as occurring every second. The tooltip error will be fixed the next time we make a client patch available."
This certainly suggests that it was doing damage every 2 seconds prior to the 3.0.8 patch, but this was a hotfix to the Wrath of
巫妖王
version of
纳克萨玛斯
. We’ve already found other differences between the original and Wrath of
巫妖王
versions of
纳克萨玛斯
, so while this post was helpful, it wasn’t enough to satisfy us on its own. It contained an important clue about the debuff duration refreshing, which led us to suspect the DoT refresh might be clipping the damage tick. In WoW Classic, when you refresh a DoT, it resets the timer on the periodic damage, and can cause you to miss ticks, and since the
冰霜光环
has a 5 second duration that gets reset throughout the fight. It was a good bet that the damage timer was getting reset then too. Of course, we already reproduced that behavior in WoW Classic, so that still didn’t explain the discrepancy between the two.
At that point, we dug further into the game code and found the difference in the way
萨菲隆
re-applies the Aura. In both reference and WoW Classic, the aura re-application was done as part of an Action Trigger which fires every 2 seconds. However, in the original code, action triggers share a timer with periodic spell ticks, and action triggers were always processed first. In modern code, they run on independent timers, so a long-running action script won’t delay a spell tick.
This meant that when
萨菲隆
re-applied the
冰霜光环
in reference, it was
guaranteed
to clip the damage tick that was about to happen, leading to every other tick getting skipped. In modern code, the damage tick and the reapplication are both scheduled to occur at the same time, but are controlled by two separate timers, so either one might happen first. It just so happens that in this encounter, the reapplication generally happens
after
the DoT tick on the same second, so that players got the full damage on every tick, instead of every other tick.
But this mystery isn’t solved yet. What about those occasional one second ticks we saw in the original videos and in the reference server. They were rare, but if the reference code is guaranteed to do the refresh before the damage tick, how were they ever ticking at once a second? It turns out that the
冰霜光环
application didn’t always succeed, and if it failed, the existing DoT happily ticked away doing damage once per second until the next refresh attempt 2 seconds later, like this:
Time (seconds)
Event
Damage
0
Aura #1 Applied
0
1
Aura #1 ticks
600
2
Aura #2 Applied (clips Aura #1)
0
3
Aura #2 ticks
600
4
Aura #3 fails (Aura #2 ticks)
600
5
Aura #2 ticks
600
6
Aura #4 Applied (clips Aura #2)
0
7
Aura #4 ticks
600
Since
萨菲隆
is 3 levels higher than the player, the spell can only miss 1% of the time, but that’s what explained the occasionally 1 second ticks we saw in the videos, and with our reference.
We also reached out to the original designer, who still works at Blizzard, on a different game team. After we described our findings, he agreed that the
intended
behavior was for the damage to be every second, and the fact that the reapplication of the aura was clipping a tick of the DoT was a bug that wasn’t noticed or fixed until Wrath of
巫妖王
.
So where do we go from here? We often must carefully consider a conflict between original intent and original behavior. There’s no one right answer in all cases, but for this case, the original behavior is the correct decision, and we plan to fix this in much the same way Daelo did in Wrath of
巫妖王
. In modern code, we have a way to reliably apply an aura that deals damage every 2 seconds as long as the boss is alive, and we’ll re-write this ability to use that method, just as Daelo did in Wrath of
巫妖王
.
While the behavior that led to it originally occurring every 2 seconds instead of every 1 second was a bug, it was consistent enough as to be indistinguishable from a text bug in the Aura description. Choosing to go with the original intent would result in almost twice as much damage as players experienced in 2006, so in the end that makes this decision pretty clear.
I hope you enjoyed that trip through our development process. See you in Azeroth!
DON'T NERF SAPPHIRON
Posted by Pazorax | WoW Developer | Blizzard Forums | 2020-11-12
Hey everybody,
I wanted to drop in and give one more update. Astute readers of my earlier post may have noticed that the original implementation had a 1% to do an extra tick of damage, and while that’s pretty minor on
average
, taking an extra tick of 600 damage can create a dangerous
streak
that can make the fight significantly harder, especially if you don’t have much
冰霜抗性
.
I’m really happy to share with you that after I made my post, our newest team member added an effect that exactly reproduces the 1% chance to have an extra tick of frost damage, so you’ll have something even more true to the original difficulty.
Watch out for those damage streaks! It’s cold in there!
Blizzard:
https://us.forums.blizzard.com/en/wow/t/dont-nerf-sapphiron/709636/48
Wowhead:
https://classic.cuckhead.com/news=319065/wow-classic-deep-dive-into-sapphirons-frost-aura-frost-damage-dealt-every-2-seco
评论来自
Rothia
TRACKING THE FIRST WOW CLASSIC NAXXRAMAS KILLS
Posted by Kaivax | Community Manager | Blizzard Forums | 2020-12-04
We’ve really enjoyed following along as the first guilds in the world completed each wing of Naxxramas, and then the final bosses.
Here’s what we’ve seen so far:
Guild
Realm
Region
Time
The Plague Wing:
洛欧塞布
-----------------------------------------------------------------------------------------------------------------------
1.
Rise
Netherwind
Americas
(2:13:39 PM PST)
2.
Bunnings Warehouse
Arugal
Oceania
(2:14:13 PM PST)
3.
gusy
Golemagg
EU
(2:14:14 PM PST)
4.
Risen
Whitemane
Americas
(2:15:01 PM PST)
5.
Quasar
Noggenfogger
EU
(2:16:36 PM PST)
The Spider Wing:
迈克斯纳
-----------------------------------------------------------------------------------------------------------------------
1.
Innuendo
Razorgore
EU
(2:20:53 PM PST)
2.
APES
Gehennas
EU
(2:21:34 PM PST)
3.
Storm
Herod
Americas
(2:22:20 PM PST)
4.
JP
Firemaw
EU
(2:23:23 PM PST)
5.
举杯邀月
Dagger Hills
China
(2:24:29 PM PST)
The Abomination Wing:
塔迪乌斯
-----------------------------------------------------------------------------------------------------------------------
1.
Progress
Firemaw
EU
(2:21:32 PM PST)
2.
Onslaught
Skeram
Americas
(2:21:49 PM PST)
3.
Fully Rested
Pagle
Americas
(2:23:53 PM PST)
4.
Noobs
Huhuran
China
(2:24:38 PM PST)
4.
Эксодус
Chromie
Russia
(2:24:38 PM PST)
The Deathknight Wing:
The Four Horsemen
-----------------------------------------------------------------------------------------------------------------------
1.
Rampage
Fairbanks
Americas
(2:42:37 PM PST)
2.
Progress
Firemaw
EU
(2:43:39 PM PST)
3.
《韶光》
Ouro
China
(3:02:39 PM PST)
4.
Rise
Netherwind
Americas
(3:02:51 PM PST)
5.
oWN
Arugal
Oceania
(3:11:06 PM PST)
Frostwyrm Lair:
萨菲隆
-----------------------------------------------------------------------------------------------------------------------
1.
Progress
Firemaw
EU
(3:16:34 PM PST)
2.
Tribe
Sulfuron
EU
(3:42:00 PM PST)
3.
Onslaught
Skeram
Americas
(3:45:20 PM PST)
Frostwyrm Lair:
克尔苏加德
-----------------------------------------------------------------------------------------------------------------------
1.
Progress
Firemaw
EU
(3:26:49 PM PST)
2.
Tribe
Sulfuron
EU
(3:53:34 PM PST)
3.
Onslaught
Skeram
Americas
(3:55:41 PM PST)
Well done!
BLIZZARD POST:
https://us.forums.blizzard.com/en/wow/t/tracking-the-first-wow-classic-naxxramas-kills/754613
3D查看
链接
萨菲隆
这个 NPC 能在这些地区找到:
纳克萨玛斯
.
收获
杀死此 NPC 后您可获得:
500
点
银色黎明
声望
指南
Naxxramas Loot Guide
Sapphiron Strategy Guide
Frost Resist Gear
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