Today's Legion news covers new Hunter Tames from the recent build including Shoveltusks! We also have some zone previews, including the Eye of Azshara dungeon and updates to the Priest and Shaman Order Halls. Finally, we have another preview of upcoming fashion merchandise to the Blizzard Gear Shop.New Hunter Tames Wowhead Guide writer Bendak has discovered new Hunter Tame families - Oxen and Scalehide . For a complete list of potential new tames, check out WoW-Petopia . The Scalehide family includes Kodos, Mushan, and Stegodons. Kodos have also gotten new models in Legion: The Oxen family includes Shoveltusks and Yaks. Sandreavers are now part of the SIlithid family, such as Kurinnaxx from AQ20. Finally, some Mechanical tames are available for gnomes and goblins: Gnomes and goblins will be able to tame new Mechanical pets, and other races will be able to tame them via Meccamatrice di Stampa .Order Hall Updates The Rogue Order Hall has been in the spotlight for major changes recently, but the Shaman and Priest Order Halls have received some updates as well. The Priest Order Hall has golden elementals as guards, candles in the Shadow Hall, more greenery decorations, and banners from the ceiling. The Shaman Order Hall has more elemental effects.Eye of Azshara Occhio di Azshara is the latest dungeon to open on the Legion Alpha and we have an early look at the zone (no gameplay, just ambiance). So far the dungeon comes with the following achievements: Ma non era soltanto un amico? , Pronto per le incursioni V , Sapore di sale . Pronto per le incursioni V is the latest in a series of "Ready for Raiding" achievements, which also includes Pronto per le incursioni II , Pronto per le incursioni III , Pronto per le incursioni , Pronto per le incursioni IV . In addition, each boss has a negative effect once killed: Serpentrix grants Violent Winds, King Deepbeard grants Tidal Wave, Lady Hatecoil grants lightning strike. You can kill these bosses in any order, so plan to kill the one with the most annoying debuff for your group last!
Warlord Parjesh Commander to the Hatecoil naga, Warlord Parjesh stands as a first line of defense against invaders.
Normal Heroic
Overview : Warlord Parjesh calls in reinforcements to assist him in combat and throws
[Impaling Spear] s, striking the first target in a line and inflicting massive damage.
Damage Dealers : Position yourself behind naga reinforcements when
[Impaling Spear] is being thrown to avoid being pinned.
Kill naga reinforcements when
[Call Reinforcements] gets out of hand.
Healers : Position yourself behind naga reinforcements when
[Impaling Spear] is being thrown to avoid being pinned.
If an ally is struck by
[Impaling Spear] , that player will require increased healing.
Tanks : Position yourself behind naga reinforcements when
[Impaling Spear] is being thrown to avoid being pinned.
Gain threat on Hatecoil Shellbreakers when
[Call Reinforcements] is cast.
Crashing Wave : Charge forward, inflicting 285000 to 315000 Frost damage to all targets struck.
Quicksand : Crashing Wave leaves behind puddles of Quicksand. Inflicts 64250 Nature damage to all targets within the Quicksand every 2 sec. Also reduces movement speed by 35%. (Heroic)
Impaling Spear : Throws a spear at an enemy, rending the first target struck. The strike inflicts 239400 to 264600 Physical damage every 3 sec for 12 sec.
Throw Spear : Hurls a spear at a random enemy, inflicting 133000 to 147000 Physical damage and an additional 45000 Physical damage every 3 sec. for 9 sec.
Call Reinforcements : Calls forth a Hatecoil Shellbreaker or Crestrider to assist Warlord Parjesh in combat. (Normal)
Bellowing Roar : Inflicts 81415 to 89985 Physical damage to all enemies.
Call Reinforcements : Calls forth a Hatecoil Shellbreaker and a Hatecoil Crestrider to assist Warlord Parjesh in combat. (Heroic)
Bellowing Roar : Inflicts 81415 to 89985 Physical damage to all enemies.
Motivated : After using
Bellowing Roar , the caster becomes motivated, increasing damage done by 10% for 30 sec. This effect stacks.
Restoration : Channels restorative waters around the caster's allies, healing them for 2% health every 2 sec for 6 sec.
Enrage : Upon reaching 30% remaining health, Warlord Parjesh enrages, gaining 30% haste.
Lady Hatecoil Vejsha Hatecoil hails from a long line of the Hatecoil noble family, charged with maintaining the order and will of her queen. As a fierce caller of storms, she watches over the ritual of summoning.
Normal Heroic
Overview : Lady Hatecoil assaults her enemies with raging storms and lightning strikes, using conductivity to her advantage.
[Static Nova] strikes all players touching the water and
[Focused Lightning] can blow away sand dunes.
Damage Dealers : Move on top of a sand dune to avoid damage from
[Static Nova] .
Move away from sand dunes when
[Focused Lightning] strikes to prevent it from destroying them.
Healers : Move on top of a sand dune to avoid damage from
[Static Nova] .
Move away from sand dunes when
[Focused Lightning] strikes to prevent it from destroying them.
Tanks : Move on top of a sand dune to avoid damage from
[Static Nova] .
Move away from sand dunes when
[Focused Lightning] strikes to prevent it from destroying them.
Gain threat on loose Saltsea Globules when Lady Hatecoil casts
[Beckon Storm] .
Static Nova : Lady Hatecoil electrifies the water in the surrounding area, inflicting 290842 to 321458 Nature damage to players touching the water and stunning them for 3 sec.
Focused Lightning : Lady Hatecoil targets all players with a focused lightning strike, inflicting 296618 to 327842 Nature damage after a brief cast. Any Lightning Strikes will blow away nearby sand dunes.
Beckon Storm : Lady Hatecoil beckons the tides to aid her, summoning several Saltsea Globules near her enemies.
Saltsea Globule
Watery Splash : Explodes upon death, inflicting 22800 to 25200 Frost damage to players within 5 yds and reducing movement speed by 20% for 6 sec.
Curse of the Witch : Lady Hatecoil curses enemies with Arcane magic. When the curse is removed, the bearer releases a blast of Arcane energy in a frontal cone, knocking away players and destroying lesser creatures.
Monsoon : Monsoons follow their nearest targets, knocking players high into the air and blowing away sand dunes they come in contact with. (Heroic)
Crackling Thunder : Vicious lightning strikes players who leave Lady Hatecoil's arena, inflicting 285000 to 315000 Nature damage and increasing damage taken from Crackling Thunder by 25% for 20 sec.
King Deepbeard King Deepbeard.
Normal Heroic
Call the Seas : King Deepbeard calls the seas to his aid! Call the Seas inflicts 14625 to 15375 Frost damage every 0.3 sec.
Gaseous Bubbles : The Gaseous Bubble absorbs 292500 to 307500 damage, but causes a Gaseous Explosion if the bubble is not depleted after 15 sec.
Gaseous Explosion : The erupting Gaseous Bubble inflicts 243750 to 256250 Frost damage to all nearby enemies. (Normal)
Gaseous Explosion : The erupting Gaseous Bubble inflicts Frost damage to all enemies equal to the absorb shield amount remaining on Gaseous Bubbles. (Heroic)
Ground Slam : Inflicts 731250 to 768750 Physical damage to enemies within 15 yards of the impact location, ignoring armor.
Quake : King Deepbeard causes a Quake that inflicts 243750 to 256250 Physical damage to enemies and their allies within 5 yards. Quake causes Aftershock after 4 sec.
Aftershock : Inflicts 243750 to 256250 Physical damage to enemies within 5 yards of the target.
Serpentrix A tamed hydra, Serpentrix stands guardian to one of the Tidelands.
Normal Heroic
Wrath of Azshara In an effort for revenge, Queen Azshara reassembled the Tidestone of Golganneth and focused its magical power into a single arcane being. Maintained by the life magic of one of her loyal handmaidens, the mighty Wrath of Azshara exists to wash away all landwalkers who would stand against her.
Normal Heroic
Overview : The Wrath of Azshara crushes Queen Azshara's enemies with fierce storms and arcane energy, seeking to wash away her foes. Avoid the dangerous weather hazards and watch out when the storm intensifies!
Damage Dealers : Avoid being sucked into the air by moving away from
[Mystic Tornado] when it spawns.
Move out of the detonation area of
[Arcane Bomb] once it has been dispelled.
Gather up on the target of
[Crushing Depths] to ensure that player does not perish.
Healers : Avoid being sucked into the air by moving away from
[Mystic Tornado] when it spawns.
Dispel
[Arcane Bomb] from players so they can avoid its detonation.
Tanks : Remain within melee range of the Wrath of Azshara to prevent it from using
[Raging Storms] .
Avoid being sucked into the air by moving away from
[Mystic Tornado] when it spawns.
Move out of the area while
[Massive Deluge] is being cast.
Massive Deluge : Inflicts 380000 to 420000 Frost damage to players in an area in front of the caster, knocking them away.
Mystic Tornado : Summons an arcane tornado nearby each player. Colliding with a tornado inflicts 166250 to 183750 Arcane damage and knocks players away.
Arcane Bomb : Causes a massive Arcane Bomb to fall onto a target player's location. When dispelled, the bomb no longer tracks the target, but continues to fall. Upon reaching the ground, Arcane Bomb inflicts 306375 to 338625 Arcane damage to players within 10 yds and stuns for 6 sec.
Raging Storms : The Wrath of Azshara invokes the powers of a raging storm when no enemies are in melee combat, inflicting 82650 to 91350 Frost damage to all enemies and increasing Frost damage taken by 10% for 20 sec. This effect stacks.
Crushing Depths : The Wrath of Azshara targets a player for a crushing detonation, inflicting 80% of their maximum health in Physical damage. This percentage is split among all players within 12 yds. (Heroic)
Elemental Resonance : The Wrath of Azshara is a being of immense magical energy. Upon striking foes with magic, a lingering effect remains behind. (Heroic)
Magic Resonance : Arcane and Nature damage from the Wrath of Azshara marks its target, increasing damage taken by 10% for 5 min. This effect stacks.
Frost Resonance : Frost damage from the Wrath of Azshara marks its target, reducing movement speed by 10% for 5 min. This effect stacks.
Cry of Wrath : The Wrath of Azshara empowers the weather at 10% health remaining, calling forth and vastly intensifying the destructive storm.
Violent Winds : Violent Winds periodically blow through the cove, making it difficult to remain stationary.
Lightning Strike : Lightning periodically strikes the ground, inflicting 219375 to 230625 Nature damage to enemies within 4 yards.
Tidal Wave : The Wrath of Azshara commands massive tidal waves, which inflict 190000 to 210000 Frost damage to all players within their path.
Wild Bangarang Leggings Last week, the new
Blizzard Fashion Collection went live on the
Blizzard Gear Shop . This week, another wave of merchandise is going live!
Wild Bangarang's new collection of Warcraft leggings launches on February 24th.
There are eight new styles coming: Alliance Logo, Arthas Armor, Arthas Key Art, Class Crests, Frostfire, Horde Logo, Sylvanas Armor, Sylvanas Key Art.
You will also be able to purchase these leggings from
Wild Bangarang , but as they are a UK-based company, purchasing the leggings from
gear.blizzard.com will cut down on postage and shipping for US residents.