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评论来自
Gindeon
This talent will hopefully provide Fury Warriors with a viable option to dual wield one-handed weapons instead of using Titan's Grip. It will be interesting to see, regardless of the cleave/slam modification, how much both options will do auto-attacking. Titan's Grip reduces damage by 10%, while this buffs damage by 20%, resulting theoretically in a 30% damage boost for dual one-handed weapons over two-handers.
评论来自
182403
What I like to know is:
A) Does putting in this while equiping 2X2H you the same bonus to cleave and slam (keelark's question).. frankly i don't think so
B) Does equipping only 1 1H give you these 2 bonusses?
C) Do you go into arms like you do with 2X2H or in protection for the 10% extra dam when equipping 1H and incite crit?
D) Will this be usefull for pvp or only for pve?
评论来自
470289
Lets not forget that when you run out of places to waste points in fury, you go into arms. And what talent is in arms? 6% more damage with two handers. So this may make titan's grip still superior. But if 1h's damage is increased, their speed might take them over the edge in damage and rage generation, which judging by the new moves and talents, rage will be absolutely neccessary for fury warrior. All in all I think 1h's will be making a great comeback for warriors....until rouges, Deekays, and shammys all complain to blizz that we are taking their weps and we get nerfed >_<
This is what I got from dabbing in Talent Calc
>0<
. Going to far into prot to get that extra 1h damage will kill your deeps from arms and negatively affects your mastery bonuses.
---War Love---
评论来自
Cheri
I am pleased that this talent made it as an alternative to Titan's Grip.
Now I can go back to my bald, lightest skin color possible fury warrior named xkratosx
评论来自
625960
I think this would be better suited to the the Arms tree. The idea of two one-handers seems more about martial training (Arms) than about berserking/hulking out (Fury). Also, it could be a nice way to change up Arms, similar to DKs (frost tanking/1h dps in WoTLK; Blood/Unholy 2h dps) and Druids (Feral as tank and cat DPS tree). If it were in Arms, it could also be a viable way to keep Fury from outscaling Arms at the higher gear levels.
Is this a good idea or a dumb one? Thanks in advance for the feedback.
评论来自
238760
titans grip warriors can get two-handed specialization while going for wrecking crew. single-minded fury warriors have to waste talent points on more pvp talents in order to get it.
评论来自
Xsound
Look, this is not a talent you should discuss max dps about. This is for preference. I miss my Claw of the Black Drake from level 60 and Talon of Azshara from level 70. Onehanders just looks better dualwielded!
评论来自
408600
I have a feeling that Single-Minded Fury and Titan's Grip will be completely interchangeable and balanced. It's most likely going to be all about personal preference, where 1h weapons will be faster, with you getting more crits just because you get more attacks, and 2h weapons are all about raw, huge damage at a slower pace.
评论来自
409309
I think this is a prime example of what Blizzard is trying to achieve in Cataclysm. They want personal preference to be the deciding factor on what someone chooses for their spec rather than an end-all-be-all endgame dps spec. How well they implement this correctly across all the dps specs and if they can balance it well is another question entirely.
评论来自
Meldoron
I for one plan on getting this instead of Titan's grip for several reasons:
1. I personally miss 1h's and want to go back to a simpler time, but only if the weapons look cool though
2. I feel it will get me my rage (although in smaller quantities) a little faster so I don't need to wait
3. a few talents in tree proc off melee hits like
Enrage
and
Furious Attacks
and should get the procs more unless bliz changes it for 2h's before cata
评论来自
629499
The only way i can see this being better than titan's grip, is by the fact that you hit more, thus granting more Rage per second, thus allowing more rage to play with on abilities, which may provide an increase in DPS in some situations.
评论来自
LeonDarbor
I guess all of you forget that Blizzard allready announced one-handed weapons with strenght for fury warrior and frost death knights.
You can still use the agility ones that belong to rogues, hunters and shamans if you like to(and they can use "your" weapons also).
评论来自
Alcest
Single-Minded Fury
Requires One-Handed Axes, One-Handed Maces, One-Handed Swords,
One-Handed Exotics
, Fist Weapons, Daggers
Did everyone miss this? Is blizzard planning on putting in a new weapon skill in Cataclysm?
Exotics... Exotics... Well if we go by D&D rules... OMG, THEY ARE ADDING NUNCHUKS!
Edit (Patch 4.2): ... They removed the Exotic part :<
Edit (Patch 6.0.3): Well, we're past MoP and still no Exotic weapons :(
评论来自
Hyperlynx
Could you grab both this and Titan's Grip and swap to two 2hs right before using Whirlwind or something, and then back to your two 1h weapons?
评论来自
426611
May thanks be to Blizzard for killing the reign of the tyrannical Titan's Grip.
Amen.
评论来自
dwarvenpanzer9
Yes...because there's really a lot wrong with Titan's Grip... It is unique to fury for a reason. Yes, some people might have issues with Warriors being the only class able to wield a pair of 2h weapons, but the entire spec is based on the concept of an insane berserker going to town on whatever's in front of him and around him. The 1h weapons may swing faster, but the actual damage of them will not make up for the massive hits that a pair of 2h will give you...and with all the swing time quickening talents in the Fury tree (Executioner and Flurry come immediately to mind), you end up swinging pretty bloody fast anyway WITH the aforementioned 2handers. Fury takes a lot of coordination and timing to play right, but once you get it down, it's wonderful and a hell of a lot of fun.
评论来自
620453
Got my Attack speed down to 1.80/1.70 with 2handers yesterday. Oh god the rage!
Anyway. I compared this talent with Titan's Grip. I dps'd an 80 dummy for 3 min each and blowing Cds.
TG did about 16k Dps with allot of damage spikes while SmF did a much smoother 14k.
But i think it's going to be more balanced when we get our Str 1handers.
评论来自
711412
Is this and titans grip mutually exclusive? if not you will see a lot of fury warriors springing up.
评论来自
292491
This might sound stupid, but is a rather legitimate question.
How will the "Slam hits with both weapons" portion of Single-Minded Fury
affect the DPS in the long run?
Is this enough to balance out the damage diff with 2H ?
Rotations i mind ofc !
评论来自
SoooWhoCares
You're trying to decide whether to take
Single Minded Fury
or
Titans Grip
?
Ok then let's compare stuff. We don't need to compare hit cap or expertise cap because that's the same with both and therefore can be excluded.
The two types of spells we use are attack power (AP) based spells where our weapon damage doesn't matter and such where a certain percentage of weapon damage is done when using a spell.
AP-based spells are:
-
Victory Rush
-
Thunder Clap
-
Heroic Strike
-
Cleave
-
Execute
-
Revenge
-
Shattering Throw
-
Heroic Throw
-
Heroic Leap
-
Shield Slam
-
Bloothirst
-
Concussion Blow
-
Shockwave
=> The amount of weapon damage doesn't matter when using those.
Weapon damage based spells are:
-
Rend
- not usable in berserker stance
-
Overpower
- needs battle stance
-
Whirlwind
-
berserker stance
only
-
Slam
-
any stance
-
Colossus Smash
-
battle & berserker stance
-
Mortal Strike
- for arms warriors only (uninteresting here)
-
Bladestorm
- for arms warriors only (uninteresting here)
-
Devastate
- for def warriors only (uninteresting here)
-
Raging Blow
-
for fury warriors only
=> For those the weapon damage matters.
So the few interesting spells where this decision matters are:
-
Whirlwind
-
Slam
-
Colossus Smash
-
Raging Blow
But before I go on there's one thing else that you should know:
The damage done by auto attacks is reduced by a combat mechanic called glancing blow (
http://www.wowwiki.com/Glancing_blow
). That means that your auto attack damage versus raid bosses will be reduced to 75%. That means that twohanders will lose more damage points than onehanders.
What weapons do you get for
Single Minded Fury
and
Titans Grip
?
I made a fast search here for the two weapons with the highest item level at the moment that can be equipped twice.
Those are:
One-handed:
Lava Spine
Two-handed:
Akirus the Worm-Breaker
Type MinDmg MaxDmg ØDmg AttackSpeed Dps
2H 2026 3040 2533 3.60 703.6
1H 949 1764 1356.5 2.60 521.8 -> no 20% buff included yet
1H 1138.8 2116.8 1627.8 2.60 626.08 -> +20% buff included
As we can see one two-handed weapon does around twice the damage of one unbuffed one-handed weapon. For both also this bonus comes into play additionally:
Dual Wield Specialization
which is especially interesting for the two-handed weapons because of the greater benefit through percentages convertet to points.
Back to the spells:
-
Whirlwind
:
With the 20% damage buff included a slow one-handed weapon does around 65% of the damage that a two-handed weapon does. So when it comes to AE'ing you'll be less effective with whirlwind when using one-handed weapons but you still have cleave which is AP-based.
-
Slam
As stated above the 20% buff of
Single Minded Fury
will make it so that a one-handed weapon deals around 65% of the damage that one two-handed weapon does. But since this talent also allows slam to benefit from both weapons you should actually deal more damage with two one-handed weapons and single minded fury.
-
Colossus Smash
This spell benefits more from heavy weapon damage in two ways: 1st of all it's only using mainhand damage to calculate the damage done and 2nd while the target has 0 armor two twohanders will simply does massively more damage than two onehanders.
-
Raging Blow
No bonus from single minded fury, one-handed damage = 65% of two-handed damage => It's more effective when equipped with two twohanders.
So all in all: 1 of 4 attacks benefits from the one-handed choice, 3 of 4 benefit from the two-handed choice.
What else is to say ?
Slower weapons will receive a greater bonus from
Flurry
or spells like
Heroism
.
Meat Cleaver
will also work better for whirlwind when having two twohanders.
Since critical strikes deal double damage it's also an argument for the twohanders.
One last argument for two onehanders could be faster rage regeneration.
Note: I didn't test all that. I just gathered all the information here on wowhead and wowwiki.
For single minded fury to be competitive with titans grip it'd need either a general buff off all those abilities by the single minded fury talent or they'd need to adjust the percentage or make the weapon percentages a normalized value.
Edit:
Fixed a broken link due to a changed spell (rend). Also I'll keep this as it is because this and the response below contain some nice information. Although I made a mistake.
评论来自
Hydasalaami
Doing my usual rotation for about 5 minutes each on the Raider's Target Dummy, I was surprised to find a nearly identical average DPS between single-minded fury and titan's grip. I'm in mostly heroic gear and averaged 9.5k dps. I was just using my basic rotation without trinkets/deathwish/recklessness. I'll leave the serious number crunching and testing to real raiders. Mine was a relatively simplistic test just to make sure it's now mostly a matter of personal preference/playstyle.
评论来自
832091
There's one fact that has yet to be mention regarding two 1 handers: they generate rage faster.
Rage is based on damage which is modified by the swing timer. More hits= more rage= popin Blood thirst and raging blow every 3 secs.
When I dual wield 2 handed weapons rage generation becomes a real problem, yet when I have my trust side arms I don't even have to worry about it.
评论来自
Esalya
"Faster" is not the word you're looking for. 1-handers generate rage
smoother
, not necessarily
faster
.
SMF gives you rage in frequent but small portions. TG gives you rage in large and infrequent chunks. If you miss, you'll miss out on a lot more rage if you are wielding 2-handers -- though you miss less frequently with them. Missing with a 1-hander won't harm your rage as much, but it will happen more often. In the end, it averages out... but if you are unprepared and miss a few hits with your 2-handers you might not have enough rage for any of your specials.
In other words, Titan's Grip is a bit more RNG, and that turns some people off. It's more a personal playstyle preference than anything else.
edit:clarity
评论来自
PVVN3D
wait a minute.. if i wanted to dual wield 1 handed weapons.. why not roll a combat rogue?
评论来自
rodalpho
The devs told us exactly how Titan's Grip and Single-Minded Fury deal with weapon switches at the link below.
http://us.battle.net/wow/en/forum/topic/6147097643?page=15#284
I'm pasting it here in case they retire the beta forums after release.
We are going to use the same solution we did for Frost DKs, which is that a weapon swap will prevent the passive bonus for applying for 30 sec or so. In this case, if you switched to SMF for Execute, you wouldn't benefit from the SMF bonus for a long enough time that it's probably not worth it. There are very few legitimate cases where a warrior would want to switch from TG to SMF in the middle of an encounter.
链接
鲁莽怒火
鲁莽怒火
天赋
需要 战士
需要 主手, 副手, 单手
当你双手都装备单手武器的时候,你造成的伤害提高20%,并使你的猛击技能能够同时使用两把武器进行攻击。
魔法增益
法术细节
持续时间
n/a
类型
物理
机制
n/a
驱散类型
n/a
GCD目录
n/a
成本
无
范围
0码
(自身)
施法时间
瞬发
冷却
n/a
GCD
0秒
效果
Apply Aura:Mod Damage Done % (冰霜,奥术,暗影,火焰,物理,神圣,自然)
价值:20%
PVP 倍率:1
受影响法术:
命令怒吼
战斗怒吼
See more
战斗怒吼
命令怒吼
战斗怒吼
Ron's Test Battle Shout
标记
[Is Ability]
被动技能
隐藏光环
隐藏施法时间
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