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评论来自
390050
At last a talent which allows he DKs to dw.It sould be combined with Nevres of Cold Steel.
评论来自
390050
This is what i mean.DWing before this patch is kinda noobish.But it is a bit bad that this talent is so deep in frost spec.I sence DW frost tanking is inc.
评论来自
337924
This should work with Rune Strike, or DK’s single target TPS will be nerfed to hell if you use this…
And yes it would be great if blizz merged this with Nerves of Cold Steel.
评论来自
314852
Right now it appears that 'off-hand' damage is just based on the main-hand damage. This is really neat, as it leaves slow/fast as a viable option.
If this is wrong, or 'fixed', please reply.
评论来自
temu92
Trivia time!
Thassarian is alliance quest giver in
Borean Tundra
as well as in
Icecrown
. Before that
he can be found
in Death Knight starting zone as "starting death knight" :)
EDIT: Reply to below: whatever :F
评论来自
100627
Will this be as effective without Nerves of cold steel? Should I get this talent so Threat of Thassarian has more bang?
评论来自
200858
Think of this talent like giving a Frost DK an option to make most of his strikes do 'Stormstrikes'. you're essentially able to burst much more with these talents and only limited by your rune system.
评论来自
338095
It says your strikes have a (100% at rank 3) chance to deal damage with your offhand weapon.
You still strike once, you just deal damage with your offhand as well (57.5% with NoCS, so they say).
评论来自
Falcon213
Is the OH damage normalized just like the normal attacks?
Slow off-hands will always be better than fast ones due to KM procs, but if the OH damage is normalized then I would imagine that a fast off-hand wouldn't be complete crap, assuming significantly better stats (such as a 13 ilvl jump).
评论来自
338095
I think it is normalized. If you DW, you also do a good deal more white damage than previously, so I wouldn't stress too much about speed. Slower is better, but I wouldn't disregard a weapon with a big DPS boost because it's faster than you'd like.
评论来自
chemic
o'please add Rune Strike to the list, pretty please :)
评论来自
ZanathKariashi
I've been playing around with it, and so far it's worked out pretty well. Not sure about the off-hand proc'ing or not, my fallen crusader is up constantly anyways, and I hate picking through the combat logs.
As far as weapon speed goes, I do agree it favors slower weapons, the key being that they hit hard enough to be worth it. Which actually causes problems. This effectively means that you can use weapons styled more for enhance shammies, but I noticed a disturbing lack of any weapons that fit the bill after 68. Most are fist weapons, which DK's can't use, and most of the one hands that had DK stats are for tanking. In the end, pre-raiding, the only NR weapons I've been able to find that work well with ToT are a pair of those axes from Sons of Hodir, or Alasir's (sp?) Battlestar from H ToC. The battle star has MUCH better stats, but is more for rogues or shammies due to the agl/stam. Though, even with the off-hand damage penalty, there isn't a 2hd in the game yet that offers a higher damage range, which since DK strikes are based on weapon damage, it just makes more sense to have 2 high damage 1hders. Your auto-attacks suffer, but DKs operate more on strike abilities anyway.
I tried this on my DK, who had previously been using a 2hder, and saw almost a 500-600 point increase in my DPS, so, at least for the time being thats what I'd gonna go with. Do give it a try.
评论来自
ZanathKariashi
I'll probably be crucfied by fury warriors for suggesting this, but DK's should get a frost talent once the cap goes up, that allows Dueling 2hder's. Thassarian is doing it already, so a top tier talent for 85 frost would make sense, since frost is the main Duel-wield spec anyway.
评论来自
384125
Come Cataclysm Re-Forging (I'm coining the dual capitals on Re-Forging right now btw) will let us design our own weapons veeeerrrrrry nicely, for example taking a weapon like
Aledar's Battlestar
& removing the agility, then replacing it with Strength.
Although with
Threat of Thassarian
being the Pinnacle of the frost dps tree, as frost 2hander is dead, Dual wield Death Knights are now a complete and accepted spec.
So come Cata. Blizzard may come out and just design properly itemised weapons for us (Holy pallys get gear designed for one spec out of 30, why not us?) and there will no not as much need need for it.
(Remember making a spec rely on profession abilities is bad juju as well).
But still a worthwhile alternative if Blizzard decides Holy Pallys are special and require their own frilly gear catered to them.
P.S. You may have noticed a distinct scent of Holy-Hate in this coment, while I personally have nothing against Holy-Pallys themselves pursuing a worthwhile endeavour (Anything is better than lolret) I am absolutely sick of all the plate wearers seeing a plate piece drop, only for the holydins to take it because blizzard couldn't come up with a worthwhile design alternative.
评论来自
453636
"...your Death Strikes, Obliterates, Plague Strikes, Rune Strikes, Blood Strikes and Frost Strikes have..."
Note that this doesn't include our new Festering Strike. Hrrrmm. /minorfrustration
评论来自
744463
this question may be stupid and/or asked already before, but does this mean that if you're spec'ed with ToT and cast Obliterate, Plague Strike, Rune Strike, Blood Strike or Frost Strike that it acts as if you cast it twice? your main hand hits the target with one Obliterate and then your off hand weapon hits the target with a separate Obliterate and does double damage? i didnt think so at first but then i noticed on the list of abilities for the death knight there was another Obliterate ability that states the same thing as normal but instead of "160% weapon damage" it specifically states "160%
offhand
weapon damage"
i'm confused on why there was that attack on the list of abilities.
评论来自
654592
Why are slow weapons better?
评论来自
Sumona
What about the heal from Death Strike? Do you gain the heal only from your mainhand? Or is it doubletime?
评论来自
seahen
Does the off-hand damage for Rune Strike have its threat multiplied like the normal damage does?
评论来自
PunterHunter
If you are going to duel wield a 2.60 speed weapon is noice, also remember, main hand rune Should always be
Razorice
, and your off hand should have the rune
Fallen Crusader
,
Suffer well!
评论来自
rodalpho
The devs told us exactly how Threat of Thassarian and Might of the Frozen Wastes deal with weapon switches at the link below.
http://us.battle.net/wow/en/forum/topic/6147097643?page=15#284
I'm pasting it here in case they retire the beta forums after release.
We are going to use the same solution we did for Frost DKs, which is that a weapon swap will prevent the passive bonus for applying for 30 sec or so.
链接
萨萨里安的威胁
萨萨里安的威胁
天赋
需要 死亡骑士
需要 单手武器
双持状态下,你的灵界打击、湮没、暗影打击、符文打击、鲜血打击和冰霜打击有100%的几率连同副手武器一起造成伤害。
魔法增益
法术细节
持续时间
n/a
类型
物理
机制
n/a
驱散类型
n/a
GCD目录
n/a
成本
无
范围
0码
(自身)
施法时间
瞬发
冷却
n/a
GCD
0秒
光环触发几率
100%
效果 #1
Apply Aura:Dummy
价值:100
PVP 倍率:1
服务器端脚本
效果 #2
Dummy
PVP 倍率:1
服务器端脚本
标记
[Is Ability]
被动技能
隐藏光环
隐藏施法时间
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