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评论来自
74
It reduced damage caused by the target by 15 for 12 seconds
And it doesn't add a glow, but you'll have 2 little skulls flying around your weapon, much like Rockbiter (Shaman spell)
评论来自
22568
Not a very good Enchant, I tried it on my MH for my level 19 twink, It didn't proc enough to help any.
评论来自
Zellyn
The only real reason to ever get this enchant is looks. For real, practical purposes, there is always something better.
评论来自
Magmy
In 2.1 the glow has been changed from 2 glowing skulls around your weapon to a purple glow.
Lame. :[
评论来自
9515
decent enchantment for tanking, but not for twinking
评论来自
131725
i think this is a pointless enchant for any one there are way better enchants than this for the price it costs on my server its not worth it.
评论来自
11697
My mining pick absolutely loves this enchant ;D
评论来自
Jolni
WARNING
I just put this on my
Soul Harvester
for the cool green skulls - but there is no effect on the weapon at all, no purple glow, no floating green skull - nothing! :(
Update - ticketed a GM, responce was that they were unaware of this but would look into it :S
评论来自
175157
:( I was thinking getting a skull and a good enchant but it sucks gratz i waste 25g on it!All my gold!
评论来自
223283
its like lock's curse of weakness :P
评论来自
Pegleg
This enchant works on Heirloom weapons, I put it on the Bloodied Arcanite Reaper just for kicks.
My paladin is level 8 as of writing this and can use the enchant.
评论来自
223389
There are currently seven of these in the AH (Frostmane) and no others for sale. Average price 2g.
Strange. People farming Strath?
评论来自
218949
There's an acheivement that requires Argent Dawn - Exalted. That's why they're in Strat.
评论来自
297431
When I was leveling my enchanting, I put this on my
https://www.cuckhead.com/cata/item=39763
.
According to
www.wow-heroes.com
I am the only resto druid on my realm to use this :D
评论来自
231758
I have just finished some testing of this enchant moments ago, with two seperate weapons and attack speeds. I made some interesting discoveries.
First off, my conclusions are that this "can" be an effective enchant for a 19-29 bracket PvP player and against PVE mobs its very reliable. For high lvl players where saving 15 melee damage points is nearly useless, this curse is not good.
I was curious about many of the claims both good and bad about this so i got 2 weapons and enchanted both (needed the skill up anyway). First weapon was
Boulderfist Claymore
of the whale
, it's 2H and plenty slow at 3.5 sec. The second Weapon was
Ancestral Hammer
of intellect,
its a MH low damage but plenty fast at 1.7 sec.
Here is the data i got from killing a whole bunch of "Gordok Ogres" (maulers and shamans from lvl 52-54) as a lvl 67 holy pally with every speed and damage buff or talent turned off (gear is low 60's greens and blues mixed, nothing good, and would not effect proc rate regardless):
1) With the two handed 3.5 sword each fight took between 6-11 hits and lasted from 14 to 30 seconds. average was more like 26 sec's with the really short fights being a string of crits. here are the times from my sample string of 10- (duration of fight in seconds) 17s, 14s, 25s, 30s, 25s, 30s, 23s, 28s, 24s, 15s.
2) after skilling up my 2H sword skill to my current lvl 335 all results became much more uniform. I killed about 15-20 Ogre's before taking data from strings of 10 kills. my proc rates on my string of 10 are as follows- (# of procs per individual fight) 2, 1, 3, 1, 2, 1, 2, 2, 1, 1.
2H slow weapon observation: 3min 51sec of fighting yields 16 procs
. Even with fights only lasting 30seconds or less and avg of 9 hits in a fight, this curse never failed to proc. even outside my string of test kills, the proc was reliable and regular. since the curse is 12 seconds nearly half of every fight was under a curse and often the entire fight.
Next is the faster mace. at this point i had become better at counting both the seconds and the procs in each fight so i was able to get both data points off one final string of 10 kills:
1) With the one handed 1.7 sec mace, each fight lasted substantially longer (low dps), the shortest at 34 seconds and the longest at 50 seconds, with the avg being more like 40 seconds. Exact times were - 37s, 38s, 36s, 34s, 35s, 41s, 45s, 43s, 37s, 50s.
2)Proc rates on this same string of 10 were - 2, 3, 1, 4, 2, 0, 1, 1, 0, 1.
Observations for MH 1.7 mace: 6min 36sec of fight time yields 15 procs
. This establishes clearly that this enchant is not a "proc per minute" enchant. The phrase "will
often
inflict a curse" is likely a chance on hit % formula scaled to weapon speed. As you can see, the fights with a much faster weapon (and way more hits per fight) and nearly double the fight time, yeilded less uniform and less frequent proc results. even giving TWO zeros in a string of 10 fights.
Also, as a side observation i was checking my battle log to see what the avg drop in melee damage would be against me. I had heard that this may scale as a % of damage with higher level.... this does not appear true. i could barely discern a drop in damage at all and the 15 points was more likely.
Final conclusions
: I think this enchant is overlooked and missunderstood. i believe it would be a very reliable and cheap enchant for a lvl 19 and possibly a lvl 29 PvP'er. my battle logs in Warsong Gulch show very often that im being hit melee for 30's and 40's worth of point damage, this is wearing leathers. As shown above, a slow 2H twink sword would likely have this curse up on your attacker for over 1/2 of any fight and in the 29 bracket that is cutting over a third of melee damage, at lvl 19 it would be even greater. Also the data shows that high lvl playeres should avoid this enchant because it has a relative tiny effect at the high damage lvls. I would also suggest rogues and any caster class steer clear of this one because it has no use at distance.
While i am very confident of this data, it is still a statistically small sample so there is some room for just plain bad luck and you could get a short string of lower results. But, I think overall, this is solid.
I think more 19's should consider this enchant since the mats can be had for fairly cheap and most enchanters will have gotten this recipe as a skill up enchant so its easy to find one to do it for you.
Hope this test info was helpful :)
Update: Although there is an awesome buff in the recent patch to add damage to this enchant, the answer is "Yes" i only used white damage for the above tests. All abilities that may produce an extra attack or holy damage were turned off. And as for the PPM designation, i still feel it is not this type of mechanics, although your reasoning below makes some sense.
评论来自
130332
I just tested this enchant on the PTR. It now does shadow damage in addition to the curse. Shadow damage was hitting between 45 and 55.
评论来自
495624
As of patch 3.3, in addition to the damage reduction effect it also inflicts additional damage on target when it procs:
From the patch notes:
"Enchant Weapon - Unholy: This enchantment now inflicts Shadow damage in addition to its original effect."
This should make Unholy much more viable for twinks and heirloom weps...
评论来自
ruke
Just wanted to add, the procs works for druid in their forms.
评论来自
Mongatsumi
Definately worth getting for leveling. the extra damage is nice but when the proc is applied, most mobs hit for 1 damage until level 15ish. Makes downtime nearly nothing!
评论来自
krawler
I enchanted my Hammer Of Quiet Mourning with this enchant because it was relatively cheap on the AH at the time, and I figured the damage and curse may generate a bit of threat to help with tanking on a fresh 80.
FWIW, running around some 'Classic' dungeons (achievement hunting) showed the curse hitting for a minimum of 25 and a maximum of 65 from around 400 procs. Thats in a mix of AQ20, ZF, DM, RFK, RFD.
Obviously the damage is pretty much useless, and the curse itself is pretty much useless.... so I really hope it does generate enough threat to make it useful AT ALL beyond a super-lowbie levelling enchant. In which case, the enchant will have to drop a long way before its much use (currently around 100g on Jubeithos)
EDIT: It does look pretty cool though :P
EDIT #2: Its also worth noting that attacks like Hammer Of The Righteous can put the curse on multiple targets.
评论来自
565401
I put this on my Venerable Dal'Rend sword (heirloom) for tanking while leveling. It is reasonably effective.
For example, in a regular Utgarde Keep run:
Damage per proc
: 92 procs, average 50 damage per proc, low 28, high 60. This was about 0.4% of my outgoing damage. In comparison, damage shield did 3.4% and retribution aura did 2.5% of my outgoing damage.
Proc rate:
It procced 92 times. If you count the number of mobs that you're likely to kill in this instance, there are about 93 mobs (
http://www.wowwiki.com/Utgarde_Keep_mobs
). It seems to proc from cleave as well as the new, improved revenge (3.3.3 patch - revenge hits another target), and it might be getting procs from glyphed devastate, but I'm not 100% positive. For this instance, 221 melee white damage hits, 107 revenge, 169 devastate, and 65 cleave = 562 total melee weapon hits. 92 / 542 = 16% proc rate with a 2.8 speed weapon. So the proc rate can be pretty damn good.
Damage reduction:
Reduces 15 damage from each incoming melee hit. This part is hard to judge, but suppose it reduced damage from 2 hits after each proc (sometimes more, sometimes less). 92 x 15 x 2 = 5520 less incoming damage. Total damage taken by my tank during the UK run was 392,000. So the enchant could have been a net reduction of about 1.4%. Not shabby overall, considering that much of the total damage taken was magic and not melee. If you assume that half the damage taken was magic and half melee, then the melee reduction could be about 2.8% in a lvl72 dungeon. For a cheap enchant on an heirloom weapon, that's decent.
Opinion:
For tanking multiple mobs, applying lots of curses that reduce damage is good. At lvl72, I'm tanking with 57% armor damage reduction, 13% block, and 559 block value. With those mitigation values, a flat value reduction of 15 is OK, especially against the light-hitting trash. I also have 32% avoidance (miss+dodge+parry), but flat value damage reduction doesn't help at all for avoided melee. I'm constantly hitting multiple mobs with cleave, glyphed devastate, and improved revenge in addition to white damage; I have a lot of outgoing weapon attacks and because this enchant is normalized by some ratio to weapon speed and I'm using a 2.8 speed weapon, so I'm getting a lot of enchant procs. Your mileage may vary.
评论来自
233332
For leveling as a tank (which is quite common these days, with the new LFG system), this is the best enchant out there.
评论来自
Lutenantj
i got it on my mass of mcgowan to go with my lifestealing thrasher blade. i musy say....
BEST
WEAPON
COMBO
ENCHANT
LOOKS
EVAH!
评论来自
ZanathKariashi
Lifestealing does work on hierlooms, but after lvl 20-ish it's hardly noticeable. Also A LOT of enemies, have high shadow or general magic resistance and life stealing gets resisted a lot. I duel-wielded 2 maces of McGowen till 30-ish using lifestealing, godly before 20, started losing it's effectiveness around mid 20's, and I finally dumped it for duel crusaders at 32.
Haven't tried the new Unholy weapon yet, might stick it on my tanking sword once I get it.
评论来自
doomboot
I have this enchant on both my BOA staff "Dignified Headmaster's Charge" and mace "Devout Aurastone Hammer".
I share these between a Mage, Druid, Paladin, Priest and Shaman. At low lvl (1-20) i get a 30-40% proc rate. Which hits for weapon damage + 80% of weapon damage as Unholy Damage.
I have also had it proc when casting JoL then proc again on auto swing 2-3 hits later
评论来自
Reebs
I concur that this is a very nice enchant for an heirloom used by a leveling tank. Yes,
Crusader
will give you a heal and a sweet Str (dps/parry/etc) boost, but unholy weapon can easily proc on multiple mobs with
blade flurry
/
holy wrath
/
thunderclap
/etc, and numerous 25-50 damage shadow damage procs that also reduce damage done by 15 is quite a good deal when aoe farming/tanking at low levels, especially if you are having trouble scrounging up the mats (mainly the
righteous orbs
)/gold for Crusader.
Also another point in favor of this enchant is that it does not need you to actually hit with a weapon swing/attack to be useful, which makes it quite a handy proc against dodge heavy targets (For an example, a rogue that has popped evasion on you in a bg will be in for quite the surprised when your Thunderclap procs this along with refreshing
rend
on it!)
To sum it up, this is a great all around enchant for a boa you are going to be using for tanking and DW dpsers; while not as potent in the single target aspect, it really shines in aoe situations!
评论来自
Thottbot
It reduced by 15, not 15%. But this is taken into account after ac or +def, block and all those things, so it's somewaht better that just -15 dmg.
it's also pretty obvious that it does not reduce 15%, just imagine how all tanks would bring this to every instance and take 15% less dmg. even with a debuff slot gone, it would be well worth it.
Use this for pvp, if you are a class that does alot of melee or ranged physical dmg.
Would still take lifestealing over this tho, cause that lets you use your weapon in instances also, where this curse would not be allowed in MC, onyxia because of debuff limit.
评论来自
Thottbot
It doesn't glow, but you have 2 small skulls (they look like green gems) flying around your weapon leaving a green trace. The only enchant with such a special effect, as far as I know.
评论来自
Thottbot
I have a level 60 warlock on ER and noticed that when I run people through Dead Mines and use Curse of weakness, (31 damage reduction), that if I do nothing and just use the curse and let the lowbies attack I will still get aggro the longer the mob attacks even with the lowbie still attacking the mob; it seems that while the damage reduction is greater than the damnage the lowbie is doing I will get aggro. So....I am wondering if the reduction in damage is added to your hate. Can anyone confirm this?
评论来自
Thottbot
I am going to test this out on my server. How unholy works with multiple people using the enchant. I have had very good results with using it on my tank and he is 47lvl now. I will be back with results. Iam going to compare damage with a damage meter too.
评论来自
Thottbot
I've found that this spell on my tank, if i alternate hits on multiple mobs (in scholo for eg)
will keep me 1st on mobs threat list when i get heals. It procs quit often when u r getting ganked. Ofc once a aoe'r like a mage starts in i will lose that threat. so maybe this chant is to assist in attracting and keeping aggro?
评论来自
Thottbot
This dropped off a 63 bonechewer orc in tekorar forest on maelstrom.
评论来自
Thottbot
indeed weak, but they may give a stronger enchant the cool glow this one used to have.
评论来自
Thottbot
WOOT! ın patch 2.1.2 they changed back to the 2 skuls floatıng around ınstead of the purple glow WOOT
评论来自
Thottbot
lol im getting this for my lvl 19 twink pally on protectrs sword and i was woundering if its any good and if the glows purple or skulls.
评论来自
Thottbot
Proc rate anyone ? ....
评论来自
Thottbot
does this work on 2h as well?
评论来自
Thottbot
Does this even work on a DOOMBRINGER and yah dude it does work on any weapon above lvl i think 60..
评论来自
Thottbot
this is not bad but i have and it is the saem thing without the enchant
评论来自
Thottbot
There is no purple glow as of Aug 11th 2008 only the skulls.
评论来自
Thottbot
uhh i got this on my S1 wep but no skulls an i had the mats laying around in my bank for a twink lol so i got it for free i dont mind =p
评论来自
Thottbot
The enchant is supposed to have a glow/visual on weapons that don't already have an existing glow/visual effect.
Soul Harvester, however, is a bit bugged in that regard.
I spoke to a GM regarding it after seeing another Warlock with Demonslayer on her SH with a working visual.
The GM said that they are aware of a problem that causes certain enchants (Savagery and Unholy were the two mentioned) not showing up visuals properly on that particular weapon and that it is something they're looking into.
Pardon the sloppy name blacking, it was 2am and I was very tired.
http://i3.photobucket.com/albums/y75/tviokh/soulharvester.jpg
评论来自
Thottbot
wow...this weapon enchant works when a druid is in feral form?
i thought BLIZZ made it where only physical or attack power stat enchants stack into feral form? they made crusader, LS, etc. unuseable in feral form.
评论来自
Thottbot
hi hi dose this work on a ranged wep EG if i put it on my wep, hand wep will it put a curse with my arrows or can i do unholy on a bow?
评论来自
Thottbot
sex appeal, yes plz, imo tanking enchant, if it really does cause agro as the above poster illuded which somehow doesnt make sense to me it would be pretty sexy apart from its already great graphics, anyone know the ppm on it, i didnt see it listed anywhere above? i have a theory/plan.
评论来自
Allakhazam
It stacks? If it procs "often" and stacks, with this on two daggers... how many times does it stack? That whould wtfpwn! :)
评论来自
Allakhazam
Can u guys tell me how much this enchantment cost?
wonder to compare the price~
评论来自
Allakhazam
would this enchantment be worth getting? and how much is it worth around?
评论来自
Allakhazam
Are there any screenshots of this enchant?
Read that Grandline in Scholo has it, but I've never been there.
Can anyone who has this enchant on his weapon make a screenshot?
Thank you!
评论来自
Allakhazam
DAMN this spell suxx... only 15 dmg reduction.... POOP...
评论来自
Allakhazam
They are green skulls if you look closely, not green orbs. They are bigger on larger weapons, like my mace. On a dagger they are pretty darn tiny.
Why on a flight path, the skulls trail behind your weapon quite a bit. Pretty cool looking. :)
I haven't been able to test stacking yet, since most fights don't last that long. It usually procs once per fight, sometimes not at all.
评论来自
Allakhazam
I just got the enchant the other day has a good proc rate once every.The post above is right in regards to the skulls orbiting and trailing the blade which is a dagger so skulls look small(didnt know the where skulls at first had to squint). My question is whether the melee dmg. is reduced just to you or your entire group.
Beaten and Bruised Rogue
评论来自
Allakhazam
some greedy bugger had it at the AH for 900+ gold.
this prof. is thankless enough w/o people trying to extort us =>.<=
评论来自
Allakhazam
Where do you get it from though? Anyone?
评论来自
Allakhazam
Its rather cool enchantment.It much obvious on large weapon .I've it enchant on my dagger but too bad the orbiting skull is too tiny to be notice.Its looks better on large weapon.
评论来自
Allakhazam
I did a little more testing and it seems that when the curse is infliced, the 15 damage reduction is taken AFTER your armor and such is calculated. SO if a mob normally does say 50 damage to you, they now do 35 damage to you.
评论来自
Allakhazam
This is basically the best looking enchant in the game for weapons, at least from what I've seen so far.
I picked this up for 120g today in AH, and first thing I'm doing is throwing it on my
Argent Avenger
for that sweet and unique lightsabre look ^^ (I love to walk around w/ it equipped in town so I like to make it stand out, I've had demonslaying, icey, fiery, and right now +15 agi enchanted on this sword((green glow on blue)), but I will definately stick with unholy soon as I pop in and chant it.
For such a cool graphic and look, I'm surprised the mats needed aren't bad at all =)
评论来自
Allakhazam
Just got this today, the enchant looks like a couple of tiny black skulls flying around the weapon in circles, with green glowing trails!
评论来自
Allakhazam
Doesn't have a glow, but weapon will have 2 glowing green orbs constantly swirling around the weapon. Curse is 15 melee damage less from mob and seems to stack.
评论来自
Allakhazam
does anyone know where to find this formula? I would love to get a copy of this enchantment.
评论来自
Allakhazam
here's a screenshot with it on avenger, it looks pritty cool but the skulls could be abit bigger.... enjoy
http://www.geocities.com/darkphyre024/worldofwarcraft/screenshots/korypimpin.jpg
Edited, Mar 4th 2007 1:42pm by tunafshi
评论来自
Allakhazam
This formula drops off of Thuzadin Shadowcaster's in Stratholme.
Though just saying Stratholme should be enough since everything must die anyway! :)
评论来自
Allakhazam
How much is this worth? would like to get one on my rogues Gutripper ;)
链接
附魔武器 - 邪恶武器
附魔武器 - 邪恶武器
5秒 施法时间
工具:
符文奥金棒
施法材料:
大块魔光碎片
(4),
死灵精华
(4)
永久性地为一把近战武器附魔,使其可以诅咒目标,造成暗影伤害并减少目标造成的近战伤害。
魔法增益
施法材料
大块魔光碎片
(
4
)
死灵精华
(
4
)
转化:水转死灵
(
4
)
水之精华
(
4
)
转化:转土成水
(
4
)
大地精华
(
4
)
转化:点火成土
(
4
)
火焰精华
(
4
)
转化:点气成火
(
4
)
空气精华
(
4
)
转化:生命归土
(
4
)
生命精华
(
4
)
全部展开
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法术细节
持续时间
n/a
类型
物理
机制
n/a
驱散类型
n/a
GCD目录
n/a
成本
无
范围
0码
(自身)
施法时间
5秒
冷却
n/a
GCD
0秒
效果
Enchant Item:
邪恶武器
(1899)
PVP 倍率:1
标记
贸易技能配方
形变时无法使用
不产生威胁
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