Thanks for the post Mandl, I really looked forward to this feature at the start of SL but I gave up quickly because it was too frustrating. Now waiting till they fix this feature so it hopefully will be fun to do somewhere in the future.
i actually gave up after beating Kalisthene with Pelagos. this crap isn't worth my time. the only reason i have Path of Ascension at lv 5 is because i'm just trying to finish upgrading all the sanctum features.i can get everything else from other covenant games which is far more fun (or less taxing) than this.not to mention the Kyrian Aspirant set is good enough for my VElf Priest
Amazing. I thought it was just me that had abandoned it.I probably threw in the towel earlier than most. After getting my ass completely beat, mocked for it and having paid an entry cost for the privilege. It gave me a quest to go and farm for some random items to come back, get a single item upgrade and do it again. I felt like I was just going to get thumped like in the first encounter and never tried again.And reading about the balance issues and bugs just makes me want to try it even less.
I cleared the entire PoA including Disciple of Humility for probably about 250xMedallion of Service. It was extremely difficult and sometimes frustrating. Two monster tips:
Was this article written due to DesMephisto's own critique of PoA last week or a fun coincidence of simultaneous inspiration? ;-)I've played through maybe half or more of the Path. The charm-material farming really is terrible. I don't even bother with the weekly quest after doing it maybe 4 times. I'm in it for the mounts and pets, though. I will persevere!
I tried it because I wanted the transmog. Turns out, I need to beat all however many bosses it is 7 times each, because you need to beat all 3 difficulties to unlock the hardest one, and then beat that difficulty on 3 characters. OH, and then once you unlock it, it costs 12k Anima to get the set. WHAT? Yeah ok.
I'm one of the abandoners at Kalisthene. I did beat her up, but my FIRST IMPRESSION of the system was that it is idiotic garbage based on forced movement and vehicles, additionally walled away by horrendous grinds.I dropped it like a sack of crap, and I never returned.I actually built 2 more ranks of this garbage solely because they used this crap to gate anima rewards behind it; and since to transfer anima you might need to have a fully upgraded sanctum, it looks like I might need to dump more anima and souls into this, but I don't intend to go back, ever.You see, covenant game to me is something with ZERO difficulty and minimal rewards that can be done on the side of other things, or while waiting in a queue/finder, that offers minimal or cosmetic rewards.The ONLY covenant game that fits this is Queen's Conservatory, and that's the only one I built up and maintain.Everything else? Screw this, back off, nerf into the ground and relaunch with a big invite, or don't bother.First impressions are EVERYTHING in gaming industry, #$%^&*s who don't understand such basics have no place working in game development.
I finished all of path before 9.1 and I would say it has been the worst thing I have dealt with in shadowlands. I submitted many tickets while doing it and I was entirely ignored and never given a response that made me feel like they actually listened to what I said. I sincerely hope it gets some attention with this article helping illuminate how broken it is.This doesn't even mention the biggest kicker for path though: none of the achievements are account wide. You sell your soul and reach exceptional levels of frustration to get the purple transmog unlocked only to find that your alts cannot even buy anything from the vendor.
Thank you sooooo much for this article! It highlights all the issues about as well as they can be described, and I'm hoping Blizzard devs receive the message.I too actually finished the hardest PoA achievements (Master of the Path & Disciple of Humility), and the excruciating experience is not one I'd wish for anyone. It was an awful, tedious grind that many times left me feeling defeated by unfair, borderline cruel design. Some of the fights beat you due to pure RNG over and over (e.g. Thrantiok's Death Blossom can spawn with the only gap on the opposite side of the boss which means you just straight up lose because you either die trying to reach it or sacrifice too much DPS time and lose to the enrage).And Mad Mortimer? Omg that fight can go fall off the Maw into whatever terrible plane of torment exists below it, because it's a special type of pain and anguish that not even the Jailer should be subjected to. Maybe that's the punishment Sylvanas deserves now: she just has to fight Mad Mortimer as Mikanikos over and over forever.
Completed on Wisdom and saw that it wasn't worth the rewards vs time spent to go any further given all the bugs and issues listed here with the soulbinds.
same, but Ive been working on my "challenge" the x-pac, 1 of every armor class in each coven to collect campaign gear. Been going well currently 10/16 sets.I will say far as cosmetic back and the way to get them, maldrax is the best as 1 of each back can b farmed from rares, other covs not so much.! crystals back is from the rare that needs the bomb forces WQ thats right out side the cov as the rare only shows with the WQ but is not tied to completing the WQ, back spikes is from the orb summon in the west, Bubble slime has the slime back pack by the n Center fight point south of the pet battler, u can get another copy from the build a slime pool with the right summonlast is from the elemental in the NE where you build your disguise.
It makes no sense that this Covey feature requires combat skill where as none of the other covey games do. I managed to win one fight and was so frustrated I have not gone back. I have maxed out the other 3 covey specials and completed all of them, but it is ridiculous that this one actually requires combat skill, playing a "vehicle". I really want the Indigo pet, but I see no way I will get it, and it gripes me that I'll miss out on the Achievements, but it is not worth the intense frustration. BIG fail on making a fun thing for Kyrian. Garden, tea party and Abom Factory were much better. Glad I am not the only one who found it frustrating and hard.
I haven't completed the first trial. I've tried. I stopped trying.It's. Just. Not. Fun.
one of the few real challanges ;)not REQUIRED for anything, but nice to have visuals as reward. good idea imo.but ffs... oversaw that disciple of humility. thought i was done after master of the path and... nope.some fights are just... hard as hell, esp with good ol' mikanos.
Its ridiculous some of the timings on Humility. I managed to kill all of them for Master of the Path except Craven Corinth. The minute thirty timer on him is too short, and its frustrating! Spend 40 medallions on him alone tonight, and I gave up. /rip
I've been Kyrian since the start and this system is completely unfun.Mega hard fights + farming items/currency + limited tries. Absolute abysmal. I made a Night Fae character to get some of the mounts instead. I'll take RNG over this hot mess. Sad I won't be able to get Eternal Phalynx of Loyalty though, such a beautiful recolor of the phalynx.
I don't like "driver" games, but I farmed the stuff and leapt in anyway, hoping it would provide a fun challenge. I am not a great player - but I am usually confident that I can learn a new system or in-game feature in a reasonable time. But I tried over and over to even win the first fight. I had to repeatedly check here and other places to find out I wasn't the only one dying all the time with no clue how to win a damn thing. And yes, the system introducing you to the game is not merely confusing - it's ABSENT. Hell, I couldn't even understand how to equip my first "sneakers" for the longest time, because I knew I made them but when I talked to the NPC it only said it was for champions and I rather belatedly realized I had to be in Pelagos and walk him over to get them. To repeatedly get a chest with a piece of junk as a mocking "consolation prize" made it worse. Frankly, I'd rather be a waiter at my own party in Revendreth. At least there, I can always start a food fight or something.They could improve it by removing the damn driver aspect. Clearly, the mini-bosses are tuned to kick ass, taking into account a player's unfamiliarity with the abilities and vulnerabilities of their ride. Instead, let the PC fight alongside their "champion," so we can use the skills we actually know? So I don't find myself wasting the entry fee while still learning the fight. Or allow us to craft more upgrade items until we make the champion OP. It's still a timed thing, you still have to farm the mats, but why not let players have more options to approaching the thing?All I wanted was that recolor set for transmog. Guess I will wait until some future time when I can purchase it or something. Or try to let the dark colored wings just fade from my wish list. Because I have zero interest in doing this thing ever again. The fact that I have to feed more anima into it to get my sanctum to top level for the anima transfer option to work in the next patch is infuriating. I am not going to play this game. I am not going to set foot in there. But my Kyrian toon is my main, so... there 'tis. A waste of time, resources and player interest.
I've been stuck at Craven Corinth for months, every time he teleports behind a pillar by the time I get to him and hit him he's full health. MANY tries, forget about the higher difficulties.Hoping that renown or iLvl improvements nerf this a bit so I can actually do the fights.
Mannn...I just want the black wings.....