I know it says it's only for sub and assassination but it's showing tooltips for outlaw as well o.o
This feels pretty uninspired, but honestly wouldn't be surprised if it feels pretty decent on the gameplay.
A lot like the fatebound tree, this is pretty much free damage without really having to play around anything as long as you're doing the things you're supposed to be doing anyway: open from stealth and slam 5+ point finishers. It's pretty hard to dislike something so straightforward.
Assassination has many talents for spending stealth using Garrote . What do the developers decide? Make the mechanics work around Ambush.Do these people play their game?
Well, if you want Assassination to start with Ambush instead of Garrote, rework these talents:- Improved Garrote- Shrouded Suffocation- Iron Wire- Indiscriminate carnageObviously this is sarcasm.They have simply screwed up. They will correct it. Assassination SHOULD NOT open with ambush with more than 4 talents destined to open with Garrote.It feels like they asked the least appropriate person to make this tree quickly because they didn't have anyone to do it in an inspired and correct way.
Yeah well this is ^&*! looks like I'm playing mage next xpan after 8 years, was a good run.
Disappointing
People who actually play assassination/ sub will like this spec because both specs are some of the more complex and active melee specs in the game; having a hero class option that doesn't intrude on your gameplay much is really important if you don't want things to be to different from how they are now, rogues already got a big rework in DF and are in a great place, a more understated hero class is a good thingHaving a reason to actually want to open with ambush on your priority target is good gameplay wise and great thematically - if your complaint is "its boring" or "wah why not garrote" please, actually think about how your ideas would feel to play, because I guarantee this is better
Of course, with this it will be better to start with Ambush.The complaint is that by doing that you make more than 4 talents useless. Therefore it is a disastrous design.
4 choice nodes? I thought they were all limited to 3
They definitely chatgpt generated this garbage
As long as these hero talents compensate for the damage we are losing without Shadow Dance / Shadowstalker as Assassination, it's fine for me.Still, this one looks better than Fatebound and Unseen Blade.
I think we have a contender against hunters ''Pack leader'' for the most uninspired and boring hero tree of them all.what an awfully dull tree, honestly.
Plague damage? Yes! I love this, now I can be an apothacary and blight my foes.