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Priest Talent Tree Changes in Dragonflight Alpha Build 45335
Dragonflight
Criado
03/9/2022 em 01:00
por
Paryah
Power Word: Update has finally arrived. With it, Priests received major reworks in all their talent trees. Let's check out the differences in build 45335 from the last build.
To learn about the best PvE talent builds in Dragonflight for this class, and export these builds into the game, please check out our Discipline, Holy, and Shadow Priest class guides:
Discipline Priest Talent BuildsHoly Priest Talent BuildsShadow Priest Talent Builds
Priest Class Talent Tree Changes in Build 44895
The Priest Class Talent Tree has been completely reworked, with a starting choice of 3 nodes (was 2) and most talents rearranged. Check out the Talent Calculators for details, but as you can see in the below before/after images, the changes are substantial. Check out Blizzard's post on Priest changes for insight.
Blizzard on Upcoming Changes to Dragonflight Priest Talent Trees Priest Talent Calculator
Last Build
Current Build
Discipline Talent Tree Changes in Build 44895
Discipline Talent Calculator
Palavra de Poder: Resplendor
moved to 2-1 (was 3-1)
Supressão de Dor
moved to new node at 2-2 (was 4-2)
Poder do Lado Escuro
moved to 2-3 (was 3-4)
Promessa da Luz
moved to 3-1 (was 5-1)
NEW ability
Transformação Dolorosa
and NEW ability
Protetor dos Frágeis
choice at 3-2
Indulgência Sombria
moved to 3-3 (was 4-3)
Cisma
moved to 3-4 (was 4-4)
NEW ability
Aprendiz Brilhante
and NEW ability
Luminescência Persistente
choice at 4-1
Disciplina do Escudo
and
choice moved to new node at 4-2 (was 3-2)
Palavra de Poder: Barreira
moved to 4-3 (was 8-3)
NEW ability
Punição Dolorosa
at4-4 (was-)
Intento Maligno
moved to 4-5 (was 5-7)
Row 5 reworked to 3 nodes (was 7)
Expurgar o Mal
moved to 5-1 (was 6-1)
Enlevo
and
Couraça Espiritual
now a choice at 5-2 (were 7-2 and 8-1)
Sabá das Sombras
moved to 5-3 (was 6-4)
Deleite com a Pureza
moved to 6-1 (was 7-1)
Contrição
moved to 6-2 (was 5-2)
Exaltação
moved to 6-3 (was 8-2)
NEW ability
Dor e Sofrimento
at 6-4
and
Corrupção Crepuscular
now a choice at 6-5 (were 7-3 and 8-5)
NEW ability
Doma de Lontruk
at 7-1
Castigo
moved to 7-2 (was 3-3)
Devaneio Abissal
moved to 7-3 (was 8-4)
Row 8 reworked to 4 nodes (was 5)
NEW ability
Linha de Pensamento
and NEW ability
choice at 8-1
Ira da Luz
moved to 8-2 (was 10-3)
NEW ability
Equilíbrio do Crepúsculo
at 8-3
NEW ability
Dobramentes
at 8-4
Row 9 reworked to 6 nodes (was 5)
NEW ability
Égide Divina
at 9-1
Pecado de Muitos
moved to 9-2 (was 6-3)
NEW ability
Luz Resplandecente
at 9-3
Disciplina Rigorosa
moved to 9-4 (was 10-1)
NEW ability
Evocador do Caos
at 9-5
NEW ability
Expiação
at 9-6
Reparação
and NEW ability
Égide da Ira
now a choice at 10-1 (was 10-2)
Brandura
and
Evangelismo
moved to choice at 10-2 (were 9-3 and 8-1)
NEW ability
Ira Libertada
at 10-3
NEW ability
Por Bem ou Por Mal
at 10-4
NEW ability
Tormento Inescapável
at 10-5
Last Build
Current Build
Holy Talent Tree Changes in Build 44895
The Holy Priest talent tree has seen a paradigm shift with
Palavra Sagrada: Serenidade
as the new starting point. Substantial changes throughout the rest of the tree, including changes to nodes and pathing, change the profile of what Holy Priests will be getting to do. Check out the blue post for details and our Dragonflight Talent Calculator for specifics.
Blizzard on Upcoming Changes to Dragonflight Priest Talent Trees Holy Talent Calculator
Last Build
Current Build
Shadow Talent Tree Changes in Build 44895
Much like the Core Class and Holy Talent Trees, the Shadow Talent Tree is seeing a paradigm shift and a complete rework. Now starting with
Peste Devoradora
, followed by substantial changes to nodes and pathing, Shadow Priests have a new kit to check out. Refer to the blue post for details and our Dragonflight Talent Calculator for specifics.
Blizzard on Upcoming Changes to Dragonflight Priest Talent Trees Shadow Talent Calculator
Last Build
Current Build
Class Tools
Discipline
Talents
Holy
Talents
Shadow
Talents
Talents (57)
Trinity
Power Word: Shield applies Atonement to your target for 30 sec.
Your spell damage heals all targets affected by Atonement for 50% of the damage done
Power Word: Shield, Shadow Mend, Flash Heal, Renew, and Power Word: Radiance apply Atonement to your target for 15 sec.
Your spell damage heals all targets affected by Atonement for 50% of the damage done.
Talent position has changed.
NEW
Your damaging Shadow spells increase the damage of your next Holy spell cast within 6 sec sec by 15%.
Your damaging Holy spells increase the damage of your next Shadow spell cast within 6 sec sec by 15%.
NEW
Casting Power Word: Shield increases your Haste by 4% for 4 sec.
Rank 1: Casting Power Word: Shield increases your Haste by 4% for 4 sec.
Rank 2: Casting Power Word: Shield increases your Haste by 8% for 4 sec.
NEW
Reduces the cooldown of Power Word: Radiance by 5 sec.
Penance fires one additional bolt of holy light over its duration.
Talent position has changed.
When you heal with Penance, everyone with your Atonement is healed for (14.4% of Spell power).
Rank 1: When you heal with Penance, everyone with your Atonement is healed for (14.4% of Spell power).
Rank 2: When you heal with Penance, everyone with your Atonement is healed for (14.4% of Spell power).
Effect #2 REMOVED Effect #1 Apply Aura: Dummy Modifies Buff Duration
Value: 0
NEW Effect #1 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 0%
Affected Spells:
Talent position has changed.
Maximum rank has changed from 1 to 2
Power of the Dark Side increases the effectiveness of Penance by an additional 10%20%.
Effect #1 Apply Aura: Add Modifier - Flat (Label) Modifies Effect #1's Value (Label)
Value: 1020
Affected Spells:
Talent position has changed.
NEW
Critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 15 sec.
Critical heals with Power Word: Shield absorb 15% additional damage.
Shadow Covenant lasts an additional 4 sec.
Talent position has changed.
NEW
Power Word: Radiance applies Atonement at an additional 15% of its normal duration.
Extends the duration of all of your active Atonements by 6 sec.
Talent position has changed.
Power Word: Radiance has a 30% chance to grant Power of the Dark Side.Rank 1: Power Word: Radiance has a 30% chance to grant Power of the Dark Side.
Rank 2: Power Word: Radiance has a 60% chance to grant Power of the Dark Side.
Removed
Category changed from Talents to Uncategorized
Spirit Shell
Spirit Shell's duration is increased by 1.0 sec, and its absorption is increased by 5.0%
Rapture's duration is increased by 1.0 sec, and its Power Word: Shield enhancement is increased by 7.5%.Increases the duration of Rapture and Spirit Shell by 3 sec.
REMOVED Effect #1 Apply Aura: Add Modifier - % Modifies Effect #1's Value
Value: 5%
Affected Spells:
Effect #1 Apply Aura: Add Modifier - Flat Modifies Buff Duration
Value: 10003000
Affected Spells:
REMOVED Effect #3 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 150
REMOVED Effect #4 Apply Aura: Add Modifier - % Modifies Effect #2's Value
Value: 0%
Affected Spells:
Talent position has changed.
NEW
Increases the damage of Mind Blast and Shadow Word: Death by 10%.
Mind Blast and Shadow Word: Death consume 3 sec of Shadow Word: Pain or Purge the Wicked, instantly dealing that damage.
Rank 1: Increases the damage of Mind Blast and Shadow Word: Death by 10%.
Mind Blast and Shadow Word: Death consume 3 sec of Shadow Word: Pain or Purge the Wicked, instantly dealing that damage.
Rank 2: Increases the damage of Mind Blast and Shadow Word: Death by 20%.
Mind Blast and Shadow Word: Death consume 6 sec of Shadow Word: Pain or Purge the Wicked, instantly dealing that damage.
NEW
Your Smite, Mind Blast, and Penance casts reduce the cooldown of Shadowfiend by 3 sec or Mindbender by 1 sec.
Rank 1: Your Smite, Mind Blast, and Penance casts reduce the cooldown of Shadowfiend by 3 sec or Mindbender by 1 sec.
Rank 2: Your Smite, Mind Blast, and Penance casts reduce the cooldown of Shadowfiend by 6 sec or Mindbender by 2 sec.
When Atonement has healed a total of 200 times, your next Penance is free and fires 3 additional bolts.
Rank 1: When Atonement has healed a total of 200 times, your next Penance is free and fires 3 additional bolts.
Rank 2: When Atonement has healed a total of 100 times, your next Penance is free and fires 3 additional bolts.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 100200
Talent position has changed.
Maximum rank has changed from 1 to 2
Power Word: Radiance has an additional cooldown charge.gains an additional charge.
Name changed from Improved Power Word: Radiance to Light's Promise
Talent position has changed.
NEW
Increases the damage of Shadow Word: Pain and Purge the Wicked by 8%.
Rank 1: Increases the damage of Shadow Word: Pain and Purge the Wicked by 8%.
Rank 2: Increases the damage of Shadow Word: Pain and Purge the Wicked by 15%.
Atonements granted by Power Word: Shield last an additional 23 sec.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 23
Talent position has changed.
Inner Light: Healing spells cost 15% less mana.
Inner Shadow: Spell damage and Atonement healing increased by 10%.
Activate to swap from one effect to the other, incurring a 6 sec cooldown.
Category changed from Talents to PvP Talents
Atonement reduces damage taken by 3%.
Talent position has changed.
Smite deals 10% additional damage if you have at least 3 Atonements active.Rank 1: Smite deals 10% additional damage if you have at least 3 Atonements active.
Rank 2: Smite deals 20% additional damage if you have at least 3 Atonements active.
Removed
Category changed from Talents to Uncategorized
Invoke the Light's wrath, dealing (175% of Spell power) Radiant damage to the target, increased by 10% per ally affected by your Atonement.
Talent position has changed.
NEW
When your Penance deals damage, the duration of Atonement on yourself is increased by 1 sec and when your Penance heals, the duration of Atonement on your target is increased by 1 sec.
Increases the duration of Schism is increased by 50%.by 3 sec.
REMOVED Effect #1 Apply Aura: Add Modifier - % Modifies Buff Duration
Value: 50%
Affected Spells:
NEW Effect #1 Apply Aura: Add Modifier - Flat Modifies Buff Duration
Value: 3000
Affected Spells:
Talent position has changed.
Summons a Mindbender to attack the target for 12 sec. You regenerate 0.5% of maximum mana each time the Mindbender attacks.
Now a Discipline spell
Category changed from Uncategorized to Talents
Reduces all damage taken by a friendly target by 40% for 8 sec. Castable while stunned.
Talent position has changed.
Pain Suppression also heals your target for 5%12% of their maximum health Rank 1: Pain Suppression also heals your target for 5% of their maximum health.
Rank 2: Pain Suppression also heals your target for 10% of their maximum health.and applies Atonement.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 512
Talent position has changed.
Maximum rank has changed from 2 to 1
NEW
Each Penance bolt extends the duration of Shadow Word: Pain and Purge the Wicked on enemies hit by 0.7 sec.
Launches a volley of holy light at the target, causing
Castigation
Holy damage to an enemy or
Castigation
healing to an ally over 2 sec. Castable while moving.
Category changed from Talents to Specialization
Summons a holy barrier to protect all allies at the target location for 10 sec, reducing all damage taken by 25% and preventing damage from delaying spellcasting.
Talent position has changed.
A burst of light heals the target and 4 injured allies within 30 yards for (105% of Spell power), and applies Atonement for 60% of its normal duration.
Talent position has changed.
Strikes an enemy with heavenly power, dealing (80% of Spell power) Holy damage and restoring 1% of your maximum mana.
Talent position has changed.
Purge the Wicked
Purge the Wicked
Shadow Word: Pain has a chance to empower your next Penance with Shadow, increasing its effectiveness by 50%.30%.
Talent position has changed.
Power Word: Shield reduces the cooldown of Pain Suppression by 2 sec.
Rank 1: Power Word: Shield reduces the cooldown of Pain Suppression by 2 sec.
Rank 2: Power Word: Shield reduces the cooldown of Pain Suppression by 4 sec.3 sec.
Talent position has changed.
Maximum rank has changed from 2 to 1
Reduces the cooldown of Psychic Scream by 3015 sec.
Effect #1 Apply Aura: Add Modifier - Flat Modifies Cooldown
Value: -30000-15000
Affected Spells:
Now available to all specs
Talent position has changed.
Cleanses the target with fire, causing (22.3% of Spell power) FireRadiant damage and an additional (124% of Spell power) FireRadiant damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target.
Talent position has changed.
Immediately Power Word: Shield your target, and for the next 8 sec, Power Word: Shield has no cooldown and absorbs an additional 200% and may be cast on targets with Weakened Soul.30%.
Effect #2 Apply Aura: Dummy Modifies Cooldown
Value: 20030
NEW Effect #6 Apply Aura: Add Modifier - % Modifies Cooldown
Value: -100%
Affected Spells:
Talent position has changed.
NEW
Light's Wrath deals an additional 2% damage per ally affected by your Atonement.
Rank 1: Light's Wrath deals an additional 2% damage per ally affected by your Atonement.
Rank 2: Light's Wrath deals an additional 4% damage per ally affected by your Atonement.
Purge the Wicked deals 10%5% additional damage and spreads to 1 additional targets.
Rank 1: Purge the Wicked deals 10% additional damage and spreads to 1 additional targets.
Rank 2: Purge the Wicked deals 20% additional damage and spreads to 1 additional targets.target.
Effect #1 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 105%
Affected Spells:
Talent position has changed.
Maximum rank has changed from 2 to 1
Attack the enemy's soul with a surge of Shadow energy, dealing (150% of Spell power) Shadow damage and increasing your spell damage to the target by 25% for 9 sec.
Talent position has changed.
Make a shadowy pact, healing the target and 4 other injured allies within 30 yds for (165% of Spell power). For 7 sec, your Shadow spells deal 25% increased damage and healing, but your Holy spells deal 50% decreased damage and healing.
Talent position has changed.
When your Power Word: Shield is completely absorbed, you restore 0.5% of your maximum mana.
Talent position has changed.
Creates a burst of light around a friendly target, knocking away nearby enemies and slowing their movement speed by 70% for 3 sec.
Removed
Category changed from Talents to Uncategorized
Power Word: Radiance's healing is increased by 10%.Rank 1: Power Word: Radiance's healing is increased by 10%.
Rank 2: Power Word: Radiance's healing is increased by 20%.
Removed
Category changed from Talents to Uncategorized
Your damage is increased by up to 12%, diminishing for each ally affected by your Atonement.Rank 1: Your damage is increased by up to 6%, diminishing for each ally affected by your Atonement.
Rank 2: Your damage is increased by up to 12%, diminishing for each ally affected by your Atonement.
Talent position has changed.
Atonements granted by Shadow Mend last an additional 2 sec.
Removed
Category changed from Talents to Uncategorized
For 10 sec, Penance, Power Word: Radiance, and Atonement create absorb shields for 80% of their value, instead of healing.
Talent position has changed.
Atonement heals for 10%20% more when activated by Mind Blast.
Rank 1: Atonement heals for 10%20% more when activated by Mind Blast.
Rank 2: Atonement heals for 20%40% more when activated by Mind Blast.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 1020
Talent position has changed.
The damage or healing of your first bolt of Penance is increased by 10%.Rank 1: The damage or healing of your first bolt of Penance is increased by 10%.
Rank 2: The damage or healing of your first bolt of Penance is increased by 20%.
Removed
Category changed from Talents to Uncategorized
Shadow Mend has a 15% chance to deal no damage.
Category changed from Talents to Artifact Traits
NEW
Flash Heal, Renew, and Shadow Mend reduce the cooldown of Power Word: Shield by 1.0 sec.
Smite reduces the cooldown of Penance by 0.5 sec.
While Shadow Covenant is active, Penance becomes Dark Reprimand, causing Shadow damage over 2 sec. Castable while moving.
Talent position has changed.
Shadow Word: Death's damage triggers Atonement when used on targets below 20% health.
Removed
Category changed from Talents to Uncategorized
NEW
Your Penance bolts increase the damage of your next Smite by 8% or the absorb of your next Power Word: Shield by 3%.
Stacks up to 7 times.
Divine Star and Halo now deal Shadow damage and gain an additional effect:
Wicked Star:
Divine Star deals an additional (120% of Spell power) Shadow damage over 6 sec to enemies in its path. Divine Star deals 10% additional damage each time it hits an enemy, up to 100%.
Wicked Halo:
Enemies damaged by Halo are dealt an additional (120% of Spell power) Shadow damage over 6 sec to enemies in its path. Each enemy hit by Halo reduces its cooldown by 3 sec, up to 15 sec.
Removed
Category changed from Talents to Uncategorized
NEW
Reduces the cast time of Light's Wrath by 1 sec and increases its critical strike chance by 15%.
Smite deals 40% additional damage for 15 sec after casting Light's Wrath.
PvP Talents (4)
Mass Dispel's cooldown is reduced to 25 sec and its cast time is reduced by 1 sec.
Now available to all specs
Category changed from PvP Talents to Talents
Purify now has a maximum of 2 charges.
Specializations changed from Discipline to Discipline/Holy
Removing harmful effects with Purify will apply Purified Resolve to the target, granting an absorption shield equal to 5% of their maximum health. Lasts 8 sec.
Specializations changed from Discipline to Discipline/Holy
Your Power Word: Shield reduces all Physical damage taken by 15% while the shield persists.
Specializations changed from Discipline to Discipline/Holy/Shadow
Artifact Traits (1)
Power Word: Shield absorbs 50%30% additional damage, but the absorb amount decays by 3% every 5.21 sec.
Effect #1 Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 5030
Category changed from Artifact Traits to Talents
Talents (57)
Increases the duration of Spirit of Redemption by 50% and the range of its spells by 50%.
As a Spirit of Redemption, you may sacrifice your spirit to Resurrect an ally, putting yourself to rest.
Talent position has changed.
Reset the cooldowns of your Holy Words, and enter a pure Holy form for 20 sec, increasing the cooldown reductions to your Holy Words by 300% and reducing their cost by 100%.
Talent position has changed.
NEW
After Spirit of Redemption expires, you will revive at up to 100% health, based on your effectiveness during Spirit of Redemption. After reviving, you cannot benefit from Spirit of Redemption for 10 min.
Heals you, your target, and another friendly target within 20 yards for (94% of Spell power).
Reduces the remaining cooldown on both Holy Word: Serenity and Holy Word: Sanctify by 3 sec
Removed
Category changed from Talents to Uncategorized
Reduces the cast time of Holy Fire by 25% and reduces its cooldown by 20%.Rank 1: Reduces the cast time of Holy Fire by 25% and reduces its cooldown by 20%.
Rank 2: Reduces the cast time of Holy Fire by 50% and reduces its cooldown by 40%.
Talent position has changed.
Maximum rank has changed from 2 to 1
Holy Word: Chastise stuns the target for 4 sec and is not broken by damage.
Talent position has changed.
Heals the target and 4 injured allies within 30 yards of the target for (105% of Spell power).
Talent position has changed.
NEW
Coming soon!
Effect #1 Apply Aura: Dummy
Value: 5
When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets for (42% of Spell power).
Talent position has changed.
NEW
Increases the critical strike chance of Flash Heal and Heal by 8%.
Rank 1: Increases the critical strike chance of Flash Heal and Heal by 8%.
Rank 2: Increases the critical strike chance of Flash Heal and Heal by 15%.
NEW
Increases healing by 6% on friendly targets at or below 50% health.
Rank 1: Increases healing by 6% on friendly targets at or below 50% health.
Rank 2: Increases healing by 12% on friendly targets at or below 50% health.
Heals all party or raid members within 40 yards for over 8 sec. Each heal increases all targets' healing taken by 4% for 15 sec, stacking.
Healing increased by 100% when not in a raid.
Talent position has changed.
Throw a Divine Star forward 24 yds, healing allies in its path for (70% of Spell power) and dealing (56% of Spell power) Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again. Healing reduced beyond 6 targets.
Now available to all specs
Talent position has changed.
The effectiveness of your next Holy Word: Serenity, Sanctify, or Chastise is increased by 50% and grants a corresponding Divine Favor for 15 sec.
Chastise: Increased damage and Smite has a chance to apply Holy Fire.
Sanctify: Sanctify blesses the area where it was cast, healing allies.
Serenity: Flash Heal, Heal, and Renew heal for more, critically strike more often, and cost less to cast.
Talent position has changed.
NEW
Renew instantly heals your target for 10% of its total periodic effect.
Refreshes Holy Fire. Your next 3 casts of Holy Fire cost no mana, incur no cooldown, and cast instantly.
Whenever Holy Fire is reapplied, its duration is now extended instead.
Talent position has changed.
NEW
Heal restores up to 15% additional health, based on your missing mana.
Divine Hymn heals for 10%8% more. Stacks of Divine Hymn increase healing received by an additional 1%.
Rank 1: Divine Hymn heals for 8% more. Stacks of Divine Hymn increase healing received by an additional 1%.
Rank 2: Divine Hymn heals for 15% more. Stacks of Divine Hymn increase healing received by an additional 2%.Rank 1: Divine Hymn heals for 10% more. Stacks of Divine Hymn increase healing received by an additional 2%.
Rank 2: Divine Hymn heals for 20% more. Stacks of Divine Hymn increase healing received by an additional 4%.
Effect #1 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 108%
Affected Spells:
Effect #2 Apply Aura: Add Modifier - % Modifies Effect #2's Value
Value: 21%
Affected Spells:
Talent position has changed.
When Guardian Spirit saves the target from death, it does not expire.
When Guardian Spirit expires without saving the target from death, reduce its remaining cooldown to 60 seconds.
Talent position has changed.
Calls upon a guardian spirit to watch over the friendly target for 10 sec, increasing healing received by 60%. If the target would die, the Spirit sacrifices itself and restores the target to 40% health.
Castable while stunned. Cannot save the target from massive damage.
Talent position has changed.
Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for 115%up to (161% of Spell power) and dealing 103%up to (144.2% of Spell power) Holy damage to enemies. HealingDeals additional damage and healing to targets further away from you, up to a maximum of 25 yards.
Healing reduced beyond 6 targets.
Now available to all specs
Talent position has changed.
NEW
Circle of Healing reduces the cooldown of Holy Word: Sanctify, Prayer of Mending reduces the cooldown of Holy Word: Serenity, and Holy Fire reduces the cooldown of Holy Word: Chastise by 4 sec.
Rank 1: Circle of Healing reduces the cooldown of Holy Word: Sanctify, Prayer of Mending reduces the cooldown of Holy Word: Serenity, and Holy Fire reduces the cooldown of Holy Word: Chastise by 2 sec.
Rank 2: Circle of Healing reduces the cooldown of Holy Word: Sanctify, Prayer of Mending reduces the cooldown of Holy Word: Serenity, and Holy Fire reduces the cooldown of Holy Word: Chastise by 4 sec.
An efficient spell that heals an ally for (295% of Spell power).
Category changed from Talents to Specialization
NEW
Your Renew healing increases the healing done by your next Circle of Healing by 2%, stacking up to 25 times.
Surge of Light has an additional 6% chance to occur if the target is affected by Renew or Holy Fire.Rank 1: Surge of Light has an additional 6% chance to occur if the target is affected by Renew or Holy Fire.
Rank 2: Surge of Light has an additional 12% chance to occur if the target is affected by Renew or Holy Fire.
Removed
Category changed from Talents to Uncategorized
Consumes the enemy in Holy flames that cause (150% of Spell power) Holy damage and an additional (57.75% of Spell power) Holy damage over 7 sec.
Talent position has changed.
NEW
When Prayer of Mending jumps to a target affected by your Renew, that target is instantly healed for (37.5% of Spell power).
Spells that reduce the cooldowns of your Holy Words reduce them by 10% more.Rank 1: Spells that reduce the cooldowns of your Holy Words reduce them by 10% more.
Rank 2: Spells that reduce the cooldowns of your Holy Words reduce them by 20% more.
Removed
Category changed from Talents to Uncategorized
Chastises the target for (140% of Spell power) Holy damage and
Censure
stuns
incapacitates them for
Censure
4 sec
4 sec.
Holy (Level 26)
Cooldown reduced by 4 sec when you cast Smite.
Talent position has changed.
Heals all allies within 40 yards for (110% of Spell power), and applies Renew and 2 stacks of Prayer of Mending to each of them.
Cooldown reduced by 30 sec when you cast Holy Word: Serenity or Holy Word: Sanctify.
Talent position has changed.
Releases miraculous light at a target location, healing up to 6 allies within 10 yds for (245% of Spell power).
Cooldown reduced by 6 sec when you cast Prayer of Healing and by 2 sec when you cast Renew.
Talent position has changed.
Perform a miracle, healing an ally for (700% of Spell power).
Holy (Level 26)
Cooldown reduced by 6 sec when you cast Heal or Flash Heal.
Talent position has changed.
The cooldowns of your Holy Words are reduced by an additional 33%10% when you cast the relevant spells.
Rank 1: The cooldowns of your Holy Words are reduced by an additional 10% when you cast the relevant spells.
Rank 2: The cooldowns of your Holy Words are reduced by an additional 20% when you cast the relevant spells.
Effect #1 Apply Aura: Dummy Modifies Cooldown
Value: 3310
Talent position has changed.
Maximum rank has changed from 1 to 2
NEW
Flash Heal reduces the cast time of your next Heal within 20 sec by 30% and increases its healing done by 15%.
Stacks up to 2 times.
Creates a Holy Lightwell. Every 1 sec the Lightwell will attempt to heal party and raid members within 10 yards that are lower than 50% health for (27.4725% of Spell power) over 6 sec. Lightwell lasts for 3 min or until 15 heals are expended.
Talent position has changed.
NEW
Circle of Healing heals 1 additional ally and its cooldown is reduced by 3 sec.
Cosmic Ripple heals 15% more and restores 4% of your mana.Rank 1: Cosmic Ripple heals 15% more and restores 4% of your mana.
Rank 2: Cosmic Ripple heals 30% more and restores 4% of your mana.
Removed
Category changed from Talents to Uncategorized
NEW
Critical heals from Flash Heal and Heal increase your healing done by your next Holy Word spell by 10%, stacking up to 2 times.
Using Circle of Healing reduces the cast time and cost of your Prayer of Healing by 25% for 8 sec.
Talent position has changed.
A powerful prayer that heals the target and the 4 nearest allies within 40 yards for (87.5% of Spell power).
Talent position has changed.
NEW
Prayer of Healing heals for 30% more to the most injured ally it affects.
NEW
Prayer of Mending jumps 1 additional time.
Rank 1: Prayer of Mending jumps 1 additional time.
Rank 2: Prayer of Mending jumps 2 additional time.
NEW
Increases the healing done by your Mastery: Echo of Light by 15%.
Rank 1: Increases the healing done by your Mastery: Echo of Light by 15%.
Rank 2: Increases the healing done by your Mastery: Echo of Light by 30%.
NEW
Increases healing done by Renew by 35%, but decreases its base duration by 3 sec.
Casting a Holy Word spell increases the healing of your next Heal or Flash Heal by 25%15%.
Rank 1: Casting a Holy Word spell increases the healing of your next Heal or Flash Heal by 25%15%.
Rank 2: Casting a Holy Word spell increases the healing of your next Heal or Flash Heal by 50%30%.
REMOVED Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 0
NEW Effect #1 Apply Aura: Add Modifier - Flat (Label) Modifies Effect #1's Value (Label)
Value: 15
Affected Spells:
Talent position has changed.
NEW
Prayer of Healing has a 30% chance to apply a 6 second Renew to allies it heals.
Holy Fire reduces the cooldown of Holy Word: Chastise by 4 sec.
Removed
Category changed from Talents to Uncategorized
Circle of Healing reduces the cooldown of Holy Word: Sanctify by 4 sec.
Removed
Category changed from Talents to Uncategorized
Prayer of Mending reduces the cooldown of Holy Word: Serenity by 4 sec.
Removed
Category changed from Talents to Uncategorized
Prayer of Mending has a 6% chance to not consume a charge when it jumps to a new target.
Category changed from Talents to Artifact Traits
NEW
Prayer of Mending has a 15% chance to not consume a charge when it jumps to a new target.
Smite deals 15% additional damage to targets affected by Holy Fire. Holy Nova deals 15% additional damage to targets affected by Holy Fire.
Rank 1: Smite deals 15% additional damage to targets affected by Holy Fire. Holy Nova deals 15% additional damage to targets affected by Holy Fire.
Rank 2: Smite deals 30% additional damage to targets affected by Holy Fire. Holy Nova deals 30% additional damage to targets affected by Holy Fire.
Talent position has changed.
Upon death, you become the Spirit of Redemption for 15 sec. You cannot move, attack, be attacked, or be targeted by any spells or effects, and your healing spells cost no mana. When the effect ends, you die.
Category changed from Talents to Specialization
NEW
After your Prayer of Mending heals 40 times, gain Power Infusion for 10 sec.
Your healing spells and Smite have a 8%4% chance to make your next Flash Heal instant and cost no mana. Stacks to 2.
Rank 1: Your healing spells and Smite have a 4% chance to make your next Flash Heal instant and cost no mana. Stacks to 2.
Rank 2: Your healing spells and Smite have a 4% chance to make your next Flash Heal instant and cost no mana. Stacks to 2.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 84
Now available to all specs
Talent position has changed.
Maximum rank has changed from 1 to 2
Bolster the morale of raid members within 40 yds. They each recover 60 sec of cooldown of a major defensive ability, and regain 15% of their missing mana, over 4 sec.
Talent position has changed.
When you cast Heal or Flash Heal, 18% of the healing is replicated to the previous target you healed with Heal or Flash Heal.
Rank 1: When you cast Heal or Flash Heal, 18% of the healing is replicated to the previous target you healed with Heal or Flash Heal.
Rank 2: When you cast Heal or Flash Heal, 35% of the healing is replicated to the previous target you healed with Heal or Flash Heal.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 3518
Talent position has changed.
Maximum rank has changed from 1 to 2
PvP Talents (4)
Prayer of Mending's healing is increased by 50% and its jump range is increased by 10 yds.
Specializations changed from Holy to Discipline/Holy/Shadow
Leap of Faith removes all movement impairing effects, and increases your next heal on that target by 100%.
Specializations changed from Holy to Discipline/Holy/Shadow
Fade out, removing all threat, increasing your movement speed by 50% and causing most melee, ranged and spells to miss you. Lasts 3 sec or until you take a hostile action.
Removed
Category changed from PvP Talents to Uncategorized
Holy Word: Serenity now has 2 charges and a 10% reduced cooldown.gains an additional charge.
Effect #1 REMOVED Effect #2 Apply Aura: Mod Cooldown %
Value: -10
Category changed from PvP Talents to Talents
Artifact Traits (2)
Guardian Spirit summons an additionala spirit to watch over you in addition to your target.
Category changed from Artifact Traits to Talents
Casting Holy Word: Sanctify increases the healing done by Prayer of Healing by 6%15% for 15 sec.
Effect #2 REMOVED Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 6
NEW Effect #1 Apply Aura: Proc Trigger Spell Modifies Damage/Healing Done
Value: 0
Name changed from Power of the Naaru to Sanctified Prayers
Category changed from Artifact Traits to Talents
Specialization (1)
For the duration of Voidform, your Void Eruption ability is replaced by Void Bolt:
Void Bolt
40 yd rangeInstant4.5rangeInstant9 sec cooldownRequires Priest
Requires level 23Sends a bolt of pure void energy at the enemy, causing (81.6%100% of Spell power) Shadow damage
Legacy of the Void
refreshing the duration of Devouring Plague on the target
Shadow (Level 37)
and extending the duration of Shadow Word: Pain and Vampiric Touch on all nearby targets by 3 sec
Requires Voidform.
Generates 12 Insanity.
Talents (66)
Monomania also increases the critical strike chance of Shadow Word: Pain and Vampiric Touch by 5%.Rank 1: Monomania also increases the critical strike chance of Shadow Word: Pain and Vampiric Touch by 5%.
Rank 2: Monomania also increases the critical strike chance of Shadow Word: Pain and Vampiric Touch by 10%.
Rank 3: Monomania also increases the critical strike chance of Shadow Word: Pain and Vampiric Touch by 15%.
Removed
Category changed from Talents to Uncategorized
Voidform increases your critical strike chance by 15% for 15 sec, reducing by 1% every sec.
Rank 1: Voidform increases your critical strike chance by 15% for 15 sec, reducing by 1% every sec.
Rank 2: Voidform increases your critical strike chance by 30% for 15 sec, reducing by 2% every sec.
Effect #2 Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 3015
Effect #2 Dummy
Value: 21
Talent position has changed.
Maximum rank has changed from 1 to 2
Your Shadowy Apparitions now deal 15% increased damage and generate 2 Insanity.
Talent position has changed.
Instantly afflicts the target with Shadow Word: Pain, Vampiric Touch and Devouring Plague.
Talent position has changed.
NEW
Consumes Dark Evangelism to increase the damage of your non-periodic Shadow spells by 4% per stack consumed. Lasts 18 sec.
NEW
Your Mind Flay and Mind Sear damage increases the damage of your periodic Shadow effects by 1%, stacking up to 5 times.
Rank 1: Your Mind Flay and Mind Sear damage increases the damage of your periodic Shadow effects by 1%, stacking up to 5 times.
Rank 2: Your Mind Flay and Mind Sear damage increases the damage of your periodic Shadow effects by 2%, stacking up to 5 times.
NEW
Unleashes an explosion of dark energy around your target, dealing (68% of Spell power) Shadow damage and applying Shadow Word: Pain to your target and nearby enemies.
Generates 20 Insanity.
Discipline, Holy, Initial:
Shadow:
If your Shadow Word: Death fails to kill a target at or below 20% health, its cooldown is reset.
Shadow:
If your Shadow Word: Death fails to kill a target at or below 20% health, its cooldown is reset. If a target dies within 7 sec after being struck by your Shadow Word: Death, you gain (1000750 * 1 * 4 / 100) Insanity over 4 sec.and the cooldown of your Shadow Word: Death is reset.
Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 4020
Now available to all specs
Talent position has changed.
NEW
Increases the initial damage of Devouring Plague by 75%.
Mind Sear deals damage 20% faster.
Afflicts the target with a disease that instantly causes (49.036% of Spell power) Shadow damage plus an additional 4 Shadow damage over 6 sec. Heals you for 50% of damage dealt.
If this effect is reapplied, any remaining damage will be added to the new Devouring Plague.
Talent position has changed.
Disperse into pure shadow energy, reducing all damage taken by 75% for 6 sec but you are unable to attack or cast spells.
Dispersion
Increasesand healing you for
Intangibility
50
25% of your maximum health over its duration, but you are unable to attack or cast spells.
Increases movement speed by 50% and makes you immune to all movement impairing effects
Castable while stunned, feared, or silenced. .
Castable while stunned, feared, or silenced.
Effect #5 Apply Aura: Mod Total Health Regen % Modifies Damage/Healing Done
Value: 025
NEW Effect #8 Apply Aura: Dummy Modifies Effect #3's Value
Value: 7
Talent position has changed.
Vampiric Insight has a greater chance to occur.
Removed
Category changed from Talents to Uncategorized
NEW
Your Mind Flay and Mind Spike critical strikes reduce the cooldown of Shadowfiend by 3 sec or Mindbender by 1 sec.
Rank 1: Your Mind Flay and Mind Spike critical strikes reduce the cooldown of Shadowfiend by 3 sec or Mindbender by 1 sec.
Rank 2: Your Mind Flay and Mind Spike critical strikes reduce the cooldown of Shadowfiend by 6 sec or Mindbender by 2 sec.
Mind Spike
Mind Spike
Mind Flay and Mind Blast deal 5% more damage
Shadow (Level 10)
and generate 10% more Insanity
Rank 1: Mind Spike
Mind Spike
Mind Flay and Mind Blast deal 5% more damage
Shadow (Level 10)
and generate 10% more Insanity
Rank 2: Mind Spike
Mind Spike
Mind Flay and Mind Blast deal 10% more damage
Shadow (Level 10)
and generate 20% more Insanity
Removed
Category changed from Talents to Uncategorized
Your successful Dispel Magic, Mass Dispel, Purify Disease, Vampiric Embrace, and Power Word: Shield casts generate 6 Insanity during combat.
Talent position has changed.
NEW
Coming soon!
Effect #1 Apply Aura: Proc Trigger Spell
(Trigger Spell: Shadow Orb
Sombras Aglutinantes
)
Effect #2 Apply Aura: Add Modifier - Flat (Label)
Value: 4
Affected Spells:
"]
Void Bolt causes the target to become vulnerable to the void, increasing their damage taken from you by 10% for 612 sec. This effect may only be active on one target at a time.
Casting Void Bolt on an enemy that is already vulnerable extends the duration of your Voidform by 1 sec, or 22 sec, or 4 sec if Void Bolt critically strikes.
Effect #3 Apply Aura: Dummy Modifies Buff Duration
Value: 12
Effect #4 Apply Aura: Dummy Modifies Buff Duration
Value: 24
Talent position has changed.
Mind Flay and Mind Sear have a chance to spawn a Void Tendril or Void Lasher that channels at your target for 15 sec, generating 3 insanity every 1 sec.
Talent position has changed.
Damage dealt by Shadow Word: Pain, Vampiric Touch, and Devouring Plague has a 20% chance to apply Echoing Void.
Each time Echoing Void is applied, it has a chance to collapse, dealing (50% of Attack power) Shadow damage to all nearby enemies until no stacks remain.
Talent position has changed.
Shadowfiend causes you to gain a benefit based on your target's current emotional state.
Talent position has changed.
After conjuring 50 Shadowy Apparitions, you summon a Thing from Beyond that serves you for 20 sec. The Thing from Beyond blasts enemies for (25.1% of Spell power) Shadow damage.
Talent position has changed.
While you have Shadow Word: Pain, Devouring Plague, and Vampiric Touch active on the same target, your Mind Blast deals 40%20% more damage.
Rank 1: While you have Shadow Word: Pain, Devouring Plague, and Vampiric Touch active on the same target, your Mind Blast deals 20% more damage.
Rank 2: While you have Shadow Word: Pain, Devouring Plague, and Vampiric Touch active on the same target, your Mind Blast deals 40% more damage.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 4020
Talent position has changed.
Dispersion heals for 50%you for an additional 25% of your maximum health over its duration and has 30 sec reduced cooldown.its cooldown is reduced by 30 sec.
REMOVED Effect #2 Apply Aura: Add Modifier - Flat Modifies Effect #5's Value
Value: 7
Affected Spells:
Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 5025
Talent position has changed.
Reduces the cooldown of Silence by 15 sec.
Talent position has changed.
Consuming Vampiric Insight causes your shadow to animate after a moment. For 10 sec, whenever you cast a spell, your shadow will cast a similar spell.
Removed
Category changed from Talents to Uncategorized
NEW
Reduces the Insanity cost of Devouring Plague by 10.
Reduces the Insanity drained when Mind Sear deals damage by 5.
NEW
Vampiric Touch has a 50% chance to generate 1 Insanity each time it deals damage.
Rank 1: Vampiric Touch has a 50% chance to generate 1 Insanity each time it deals damage.
Rank 2: Vampiric Touch has a 100% chance to generate 1 Insanity each time it deals damage.
Reduces the cooldown of Damnation by 15 sec.
Talent position has changed.
NEW
Increases the critical strike chance of Mind Spike and Mind Blast by 3% and increases their critical strike damage bonus by 15%.
Rank 1: Increases the critical strike chance of Mind Spike and Mind Blast by 3% and increases their critical strike damage bonus by 15%.
Rank 2: Increases the critical strike chance of Mind Spike and Mind Blast by 6% and increases their critical strike damage bonus by 30%.
Healing from Vampiric Touch and Devouring Plague when you are at maximum health will shield you for the same amount. Shield cannot exceed (Total health * 410 / 100) damage absorbed.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 410
Talent position has changed.
Maximum rank has changed from 2 to 1
Inflicts the target with a Mind Bomb.
After 2 sec or if the target dies, it unleashes a psychic explosion, disorienting all enemies within 8 yds of the target for 6 sec.
Removed
Category changed from Talents to Uncategorized
Mind Blast deals 5% increased damage and has a 10% has a 8% chance to make your next Devouring Plague cost no insanity.
Rank 1: Mind Blast deals 5% increased damage and has a 10%has a 8% chance to make your next Devouring Plague cost no insanity.
Rank 2: Mind Blast deals 10% increased damage and has a 20%has a 15% chance to make your next Devouring Plague cost no insanity.
REMOVED Effect #1 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 5%
Affected Spells:
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 108
Talent position has changed.
Assaults the target's mind with Shadow energy, causing (128.4% of Spell power) Shadow damage over 4.5 sec and slowing their movement speed by 50%.
Shadow
Generates 18 Insanity over the duration.
Category changed from Talents to Specialization
NEW
Casting Devouring Plague transforms your Mind Flay spell into Mind Flay: Insanity for 5 sec. Mind Flay: Insanity deals 80% more damage than Mind Flay.
NEW
Mind Spike reduces cast time of your next Mind Blast by 50%, stacking up to 2 times.
Lasts 6 sec.
Corrosive shadow energy radiates from the target, dealing 16.38%29.484% of Spell power) * 64] Shadow damage over 4.54 sec to all enemies within 10 yards of the target.
Shadow
Generates 6 Insanity over the duration per target hit.
Costs 25 Insanity every 1 sec while channeled.
Effect #2 Dummy
Value: 64
Cost changed from 0.0% of base mana, plus 0.6% per second to None
Duration changed from 4 sec to 4 sec
Assail the target with shadowy spikes, dealing (11.25%Blasts the target for (80% of Spell power) Shadowfrost damage, and leaving a spike embedded in their mind.
Mind Blast will detonate these spikes, each dealing 200% of their original damage to the main target, and 100% to all nearby targets.
Generates 4 Insanity.but extinguishes your shadow damage-over-time effects. Increases the critical strike chance of your next Mind Blast by 30%, stacking up to 3 times.
Generates 6 Insanity.
Effect #1 School Damage
Value: 0 (SP mod: 0.11250.8)
REMOVED Effect #2 Dummy
Value: 200
REMOVED Effect #4 Dummy
Value: 50
Now a Shadow spell
Category changed from Uncategorized to Talents
Summons a Mindbender to attack the target for 15 sec.
Generates 5 Insanity each time the Mindbender attacks.
Now a Shadow spell
Category changed from Uncategorized to Talents
Vampiric Touch also applies Shadow Word: Pain to the target. Shadow Word: Pain lasts an additional 5 sec.
Talent position has changed.
While channeling Mind Flay or Mind Sear, the tick rate of your Vampiric Touch and Shadow Word: Pain on your current target is increased by 100%.25% and their crit chance is increased by 3%.
Rank 1: While channeling Mind Flay or Mind Sear, the tick rate of your Vampiric Touch and Shadow Word: Pain on your current target is increased by 25% and their crit chance is increased by 3%.
Rank 2: While channeling Mind Flay or Mind Sear, the tick rate of your Vampiric Touch and Shadow Word: Pain on your current target is increased by 50% and their crit chance is increased by 5%.
REMOVED Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 0
NEW Effect #1 Apply Aura: Add Modifier - Flat (Label) Modifies Effect #1's Value (Label)
Value: 25
Affected Spells:
NEW Effect #2 Apply Aura: Add Modifier - Flat (Label) Modifies Effect #2's Value (Label)
Value: 3
Affected Spells:
Talent position has changed.
Maximum rank has changed from 1 to 2
NEW
Increases the damage dealt by Shadow Word: Death by 25%.
Shadow Word: Death deals 20% of its damage to all targets affected by your Shadow Word: Pain within 40 yards.
NEW
Shadow Word: Death consumes 4 sec of Shadow Word: Pain and Vampiric Touch, instantly dealing that damage to the target and generating up to 10 Insanity.
Rank 1: Shadow Word: Death consumes 4 sec of Shadow Word: Pain and Vampiric Touch, instantly dealing that damage to the target and generating up to 10 Insanity.
Rank 2: Shadow Word: Death consumes 8 sec of Shadow Word: Pain and Vampiric Touch, instantly dealing that damage to the target and generating up to 20 Insanity.
NEW
Your Shadow spell casts increase your Shadow damage by 0.5% for 25 sec. Stacks up to 5 times.
Rank 1: Your Shadow spell casts increase your Shadow damage by 0.5% for 25 sec. Stacks up to 5 times.
Rank 2: Your Shadow spell casts increase your Shadow damage by 1.0% for 25 sec. Stacks up to 5 times.
Terrifies the target in place, stunning them for 4 sec.
Talent position has changed.
Shadow Word: Void
Shadow Word: Void
Mind Blast deals 30%Mind Blast and Mind Spike deal 15% of its damage to all other targets afflicted by your Vampiric Touch within 40 yards.
Rank 1: Shadow Word: Void
Shadow Word: Void
Mind Blast deals 30%Mind Blast and Mind Spike deal 15% of its damage to all other targets afflicted by your Vampiric Touch within 40 yards.
Rank 2: Shadow Word: Void
Shadow Word: Void
Mind Blast deals 60%Mind Blast and Mind Spike deal 30% of its damage to all other targets afflicted by your Vampiric Touch within 40 yards.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 3015
Talent position has changed.
Mind Flay andThe duration of your Shadow Word: Pain and Vampiric Touch is increased by 1 sec when enemies suffer Mind Flay or Mind Sear damage.has a 5% chance to extend Vampiric Touch and Shadow Word: Pain by 2 sec.
Rank 1: Mind Flay and Mind Sear damage has a 5% chance to extend Vampiric Touch and Shadow Word: Pain by 2 sec.
Rank 2: Mind Flay and Mind Sear damage has a 5% chance to extend Vampiric Touch and Shadow Word: Pain by 4 sec.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 21
Name changed from Rot and Wither to Mental Decay
Talent position has changed.
Maximum rank has changed from 2 to 1
Reduces the cooldown of Vampiric Embrace by 45 sec and increases its healing done by 25%.
Now available to all specs
Talent position has changed.
While shielded, Vampiric Touch and Devouring Plague deal 5% additional damage.Rank 1: While shielded, Vampiric Touch and Devouring Plague deal 5% additional damage.
Rank 2: While shielded, Vampiric Touch and Devouring Plague deal 10% additional damage.
Rank 3: While shielded, Vampiric Touch and Devouring Plague deal 15% additional damage.
Removed
Category changed from Talents to Uncategorized
Instantly deals (49.45% of Spell power) Shadow damage to enemies around the target and afflicts them with Shadow Word: Pain. If the enemy is already afflicted by your Shadow Word: Pain, Searing Nightmare's damage is increased by 100%.
Only usable while channeling Mind Sear.
Removed
Category changed from Talents to Uncategorized
Hurl a bolt of slow-moving Shadow energy at the destination, dealing (191.25% of Spell power) Shadow damage to all targets within 8 yards and applying Vampiric Touch to 4 of them.
Generates 15 Insanity.
Talent position has changed.
NEW
Coming soon!
Effect #1 Apply Aura: Proc Trigger Spell
(Trigger Spell: Shadow Orb
Sombras Aglutinantes
)
When you use Mind Blast, Devouring Plague or Void Bolt you also create a shadowy version of yourself that floats towards all targets afflicted by your Vampiric Touch dealing (17% of Spell power)% Shadow damage.
Critical strikes will cause two Apparitions to be created.
Talent position has changed.
Silences the target, preventing them from casting spells for 4 sec. Against non-players, also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
Talent position has changed.
Your Vampiric Touch and Devouring Plague damage has a 12%have a chance to cause your next Mind Spike not toto not consume your damage over time effects, be instant, and deal 50% additional damage. Can accumulateStacks up to 3 charges.times.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 128
Now a Shadow spell
Category changed from Uncategorized to Talents
Deals Shadow damage to the target and activates Voidform.
For the next 30 sec, your Insanity-generating abilities generate 100% more Insanity and you can cast while moving.
If the target does not die within 30 sec of using Surrender to Madness, you die.
Cooldown changed from 1.5 min cooldown to 2 min cooldown
Talent position has changed.
NEW
Your Shadow Word: Pain damage has a 5% chance to create a shadowy version of yourself that floats towards all targets afflicted by your Vampiric Touch.
Critical strikes increase the chance to 10%.
After casting Vampiric Touch on a target, your next Vampiric Touch within 8 sec is instant cast and deals (105.4% of Spell power) Shadow damage immediately.
This effect cannot occur more than once every 15 sec.
Talent position has changed.
Vampiric Touch critical strikes have a 5% chance to create a Shadowy Apparition.Rank 1: Vampiric Touch critical strikes have a 5% chance to create a Shadowy Apparition.
Rank 2: Vampiric Touch critical strikes have a 10% chance to create a Shadowy Apparition.
Removed
Category changed from Talents to Uncategorized
Fills you with the embrace of Shadow energy for 15 sec, causing you to heal a nearby ally for 50% of any single-target Shadow spell damage you deal.
Now available to all specs
Talent position has changed.
Vampiric Touch periodic damage has a chance to reset the remaining cooldown on Mind Blast and cause your next Mind Blast to be instant.
Mind Blast gains 1 additional charge.
Talent position has changed.
A touch of darkness that causes 49 Shadow damage over 21 sec, and heals you for 50% of damage dealt.
Vampiric Touch
If Vampiric Touch is dispelled, the dispeller flees in Horror for 3 sec
Generates 5 Insanity.
Category changed from Talents to Specialization
Shadowy Apparitions have a 10% chance to become infused with the Void, dealing 20% additional damage.
Removed
Category changed from Talents to Uncategorized
Releases an explosive blast of pure void energy, activating Voidform and causing Shadow damage to all enemies within 10 yds of your target.
During Voidform, this ability is replaced by Void Bolt.
Cooldown changed from 1.5 min cooldown to 2 min cooldown
Talent position has changed.
Channel a torrent of void energy into the target, dealing (306% of Spell power) Shadow damage over 3 sec.
Generates 60 Insanity over the duration.
Talent position has changed.
While not in Void Form, Mind Flay has a 5% chance to allow you to cast Void Bolt.Rank 1: While not in Void Form, Mind Flay has a 5% chance to allow you to cast Void Bolt.
Rank 2: While not in Void Form, Mind Flay has a 10% chance to allow you to cast Void Bolt.
Removed
Category changed from Talents to Uncategorized
NEW
Your Mind Blast and Mind Spike critical strikes generate an additional 3 Insanity.
Rank 1: Your Mind Blast and Mind Spike critical strikes generate an additional 3 Insanity.
Rank 2: Your Mind Blast and Mind Spike critical strikes generate an additional 5 Insanity.
PvP Talents (2)
When cast on yourself, 30% of damage you deal refills your Power Word: Shield.
Now available to all specs
Category changed from PvP Talents to Talents
You and the currently targeted party or raid member swap health percentages. Increases the lower health percentage of the two to 25% if below that amount.
Now available to all specs
Category changed from PvP Talents to Talents
Spells (4)
Fade out, removing all your threat
Fade
and reducing enemies' attack range against you
for 10 sec.
Effect #1 NEW Effect #4 Apply Aura: Mod % Damage Taken
Value: -5
Shields an ally for 15 sec, absorbing 1.652.8 * (1 + Versatility) * 1 * 1 * 1 * damage. You cannot shield the target again for 7.5 sec.1] damage.
NEW Effect #2 Apply Aura: Periodic Dummy Modifies Damage/Healing Done
Value: 0
Cooldown changed from None to 7.5 sec cooldown
Lets out a psychic scream, causing 5 enemies within 8 yards to flee, disorienting them for 8 sec. Damage may interrupt the effect.
Cooldown changed from 1 min cooldown to 45 sec cooldown
A word of darkness that causes (12.92% of Spell power) Shadow damage instantly, and an additional (57.528%76.704% of Spell power) Shadow damage over 12 sec.16 sec.
Shadow (Level 10)
Generates 4 Insanity.
Duration changed from 12 sec to 16 sec
Talents (67)
Damage you take reduces the cooldown of Desperate Prayer, based on the amount of damage taken.
Talent position has changed.
NEW
When an attack brings you below 30% health, you gain an absorption shield equal to 15% of your maximum health for 20 sec. Cannot occur more than once every 90 sec.
Places a feather at the target location, granting the first ally to walk through it 40% increased movement speed for 5 sec. Only 3 feathers can be placed at one time.
Talent position has changed.
NEW
Your Mind Blast critical strikes reduce your target's movement speed by 75% for 4 sec.
Your Prayer of Mending has a 25%15% chance to leave a Renew on each target it heals.
Effect #1 Effect #1 Apply Aura: Dummy Modifies Spell Effectiveness
Value: 2515
Now a Holy spell
Talent position has changed.
Discipline, Shadow, Initial:
20% of Heal or Flash Heal healing on other targets also heals you.
Category changed from Uncategorized to Talents
NEW
After being struck by a melee or ranged critical hit, heal 20% of the damage taken over 6 sec.
Renew heals for an additional 5% and its mana cost is reduced by 10%.
Removed
Category changed from Talents to Uncategorized
Power Word: Shield and Leap of Faith increase your target's movement speed by 40% for 3 sec.
Talent position has changed.
Casting Power Word: Shield on an ally also shields you for 5% of the amount for 10 sec.Rank 1: Casting Power Word: Shield on an ally also shields you for 5% of the amount for 10 sec.
Rank 2: Casting Power Word: Shield on an ally also shields you for 10% of the amount for 10 sec.
Removed
Category changed from Talents to Uncategorized
Dispel Magic, Purify, Purify Disease, and Mass Dispel cost 20% less mana.
Removed
Category changed from Talents to Uncategorized
While your Power Word: Shield is active on you, Smite deals 10% additional damage.
Removed
Category changed from Talents to Uncategorized
Power Word: Shield instantly heals the target for (42% of Spell power) and reflects 10% of damage absorbed.
Rank 1: Power Word: Shield instantly heals the target for (42% of Spell power) and reflects 10% of damage absorbed.
Rank 2: Power Word: Shield instantly heals the target for (42% of Spell power) and reflects 20% of damage absorbed.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 2010
NEW Effect #2 Apply Aura: Add Modifier - % (Label) Modifies Effect #1's Value (Label)
Value: 0%
Affected Spells:
Talent position has changed.
Maximum rank has changed from 1 to 2
NEW
Each time Purge the Wicked or Shadow Word: Pain deals damage, the healing of your next Shadow Mend is increased by 2%, up to a maximum of 50%.
Dispels Magic on the enemy target, removing 1 beneficial Magic effect.
Talent position has changed.
NEW
Throw a Divine Star forward 24 yds, healing allies in its path for (70% of Spell power) and dealing (56% of Spell power) Shadow damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again. Healing reduced beyond 6 targets.
You may also control your own character while Mind Control is active, but Mind Control has a 2 min cooldown, and it may not be used against players.
Talent position has changed.
You regenerate mana 5% faster.
Rank 1: You regenerate mana 5% faster.
Rank 2: You regenerate mana 10% faster.
Effect #1 Apply Aura: Mod Power Regen % Modifies Damage/Healing Done
Value: 510
Now a Holy spell
Talent position has changed.
Maximum rank has changed from 2 to 1
Prayer of Mending does 45% increased healing to the initial target.
Talent position has changed.
NEW
Creates a ring of Shadow energy around you that quickly expands to a 30 yd radius, healing allies for up to (161% of Spell power) and dealing up to (144.2% of Spell power) Shadow damage to enemies. Deals additional damage and healing to targets further away from you, up to a maximum of 25 yards.
Healing reduced beyond 6 targets.
An explosion of holy light around you deals up to (18% of Spell power) Holy damage to enemies and up to (18% of Spell power) healing to allies within 12 yds, reduced if there are more than 5 targets.
Improved Holy Nova
If your Holy Nova deals damage to at least 3 enemies, a second Holy Nova will be cast a moment later at 50% effectiveness at the same location.
Talent position has changed.
A word of holy power that heals the target for (150% of Spell power). If the target is not below 20% health, the caster takes damage equal to the amount healed. Healing is increased by 150% to targets below 20% health.below 35% health, Holy Word: Life heals for 400% more and the cooldown of Holy Word: Life is reduced by 20 sec.
Effect #2 Dummy
Value: 2035
Cooldown changed from 30 sec recharge to 30 sec cooldown
Charges changed from 1 Charges to None
NEW
Reduces the cooldown of Fade by (5)) sec.
Rank 1: Reduces the cooldown of Fade by (5)) sec.
Rank 2: Reduces the cooldown of Fade by (10)) sec.
If your Holy Nova deals damage to at least 3 enemies, a second Holy Nova will be cast a moment later at 50% effectiveness at the same location.
Removed
Category changed from Talents to Uncategorized
Mind Blast's cooldown reduced by 3 sec.
Rank 1: Mind Blast's cooldown reduced by 3 sec.
Rank 2: Mind Blast's cooldown reduced by 86 sec.
Talent position has changed.
NEW
Purify additionally removes all Disease effects.
Effect #1 Apply Aura: Dummy
Shadow
Your Shadowfiend now generates 3 Insanity for you each time it attacks.
Discipline, Holy
Your Shadowfiend now restores 1% mana to you whenever it attacks.
Removed
Category changed from Talents to Uncategorized
Smite deals 25% increased damage.Rank 1: Smite deals 25% increased damage.
Rank 2: Smite deals 50% increased damage.
Removed
Category changed from Talents to Uncategorized
NEW
Shadow, Initial:
Reduces your target's physical damage taken by 5% for 15 sec after a critical heal with Flash Heal
Discipline:
Reduces your target's physical damage taken by 5% for 15 sec after a critical heal with Flash Heal or Penance
Holy:
Reduces your target's physical damage taken by 5% for 15 sec after a critical heal with Flash Heal, Heal, or Holy Word: Serenity
Pulls the spirit of a party or raid member, instantly moving them directly in front of you.
Talent position has changed.
Desperate Prayer heals you for an additional 5% of your maximum health over 5 sec.
Rank 1: Desperate Prayer heals you for an additional 5% of your maximum health over 5 sec.
Rank 2: Desperate Prayer heals you for an additional 10% of your maximum health over 5 sec.
Talent position has changed.
NEW
Shadow:
Your Mind Blast and Mind Spike casts reduce the cooldown of Mindgames by 1 sec.
Holy:
Your Smite and Holy Fire casts reduce the cooldown of Mindgames by 1 sec.
Discipline, Initial:
Your Smite and Penance casts reduce the cooldown of Mindgames by 1 sec.
When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
Talent position has changed.
Dispels magic in a 15 yard radius, removing all harmful Magic from 5 friendly targets and 1 beneficial Magic effects from 5 enemy targets.
Mass Dispel
Potent enough to remove Magic that is normally undispellable
Talent position has changed.
Controls a mind up to 1 level above yours for 30 sec. Does not work versus Demonic or Mechanical beings. Shares diminishing returns with other disorienting effects.
Category changed from Uncategorized to Talents
Controls a mind up to 1 level above yours for 30 sec while still controlling your own mind. Does not work versus Demonic, Mechanical, or Undead beings or players. This spell shares diminishing returns with other disorienting effects.
Removed
Category changed from Talents to Uncategorized
Mind Blast prevents the next damage dealt by the enemy.Rank 1: Mind Blast prevents the next ((Spell power * 300 / 100) * (1 + Versatility)) damage dealt by the enemy.
Rank 2: Mind Blast prevents the next ((Spell power * 450 / 100) * (1 + Versatility)) damage dealt by the enemy.
Removed
Category changed from Talents to Uncategorized
Replaces Shadowfiend with Mindbender.
Shadow
Mindbender
Summons a Mindbender to attack the target for 15 sec.
Generates 5 Insanity each time the Mindbender attacks.
Discipline, Holy
Mindbender
Summons a Mindbender to attack the target for 12 sec. You regenerate 0.5% of maximum mana each time the Mindbender attacks.
Removed
Category changed from Talents to Uncategorized
Assault an enemy's mind, dealing Shadow damage and briefly reversing their perception of reality.
Shadow
For 5 sec, the next damage they deal will heal their target, and the next healing they deal will damage their target.
Reversed damage and healing generate up to 20 Insanity.
Discipline, Holy
For 5 sec, the next damage they deal will heal their target, and the next healing they deal will damage their target.
Reversed damage and healing restore up to 4% mana.
Talent position has changed.
NEW
Leap of Faith's cooldown is reduced by 30 sec.
Activating Fade removes all movement impairing effects.and prevents your movement speed from being reduced for 5 sec.
Category changed from Uncategorized to Talents
Infuses the target with power for 20 sec, increasing haste by 25%.
Talent position has changed.
Places a ward on an ally that heals them for (61% of Spell power) the next time they take damage, and then jumps to another ally within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump.
Talent position has changed.
Shadowfiend and Dominant Mind increase your Mastery by 150 while active.
Rank 1: Shadowfiend and Dominant Mind increase your Mastery by 75 while active.
Rank 2: Shadowfiend and Dominant Mind increase your Mastery by 150 while active.Coming soon!
REMOVED Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 150
NEW Effect #1 Apply Aura: Proc Trigger Spell Modifies Damage/Healing Done
Value: 0
Name changed from Puppet Master to Puppet Master
Now a Shadow spell
Talent position has changed.
Maximum rank has changed from 2 to 1
Removes all Disease effects from a friendly target.
Talent position has changed.
Your
Mindbender
Mindbender
Shadowfiend's attack speed is increased by 5%.Rank 1: Your
Mindbender
Mindbender
Shadowfiend's attack speed is increased by 5%.
Rank 2: Your
Mindbender
Mindbender
Shadowfiend's attack speed is increased by 10%.
Removed
Category changed from Talents to Uncategorized
Fill the target with faith in the light, healing for (160% of Spell power) over 15 sec.
Talent position has changed.
Your healing is increased by 5%8% on targets with your Renew.Rank 1: Your healing is increased by 5% on targets with your Renew.
Rank 2: Your healing is increased by 10% on targets with your Renew.
Effect #1 Apply Aura: Add Modifier - Flat Modifies Effect #2's Value
Value: 58
Affected Spells:
Now a Holy spell
Talent position has changed.
Maximum rank has changed from 2 to 1
NEW
For every 5 sec that you do not cast Holy Nova, the healing and damage of your next Holy Nova is increased by 10%. This effect can stack up to 20 times.
Shackles the target undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1.
Talent position has changed.
Wraps an ally in shadows which heal for (320%352% of Spell power), but at a price.
The ally will take 320%352% of Spell power) / 20] damage every 1 sec, until they have taken 320%352% of Spell power) / 2] total damage from all sources, or leave combat.
Effect #1 Heal
Value: 0 (SP mod: 3.23.52)
Cooldown changed from None to 15 sec cooldown
Talent position has changed.
A word of dark binding that inflicts (85% of Spell power) Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.
Atonement
Does not trigger Atonement
Cooldown changed from 30 sec recharge to 20 sec recharge
Talent position has changed.
Shadow Word: Death's cooldown is reduced by 10 sec.Reduces the cooldown of Shadow Word: Death by 12 sec.
Effect #1 Apply Aura: Mod Cooldown Ms
Value: -10000-12000
Name changed from Shadow Word: Death to Eternal Rest
Now a Discipline/Holy/Shadow spell
Category changed from Talents to PvP Talents
Summons a shadowy fiend to attack the target for 15 sec.
Improved Shadowfiend
Generates 3 Insanity each time the Shadowfiend attacks.
Generates 1% Mana each time the Shadowfiend attacks.
Talent position has changed.
Mind Blast and Shadow Word: Death cause your Shadowfiend or Mindbender to teleport behind your target, slashing up to 5 nearby enemies for
Mindbender
Shadowflame damage. Each time a rift is triggered, the duration of Shadowfiend or Mindbender is increased by 1.0 sec.
Now a Discipline spell
Talent position has changed.
NEW
Mindgames lasts an additional 2 sec, deals an additional 25% initial damage, and reverses an additional 25% damage or healing.
NEW
Increases the amount of damage required to break your
Mind Bomb
Mind Bomb
Psychic Scream by 75%.
NEW
Reduces all magic damage taken by 3%.
Discipline:
Shadow Word: Pain dealsand Purge the Wicked deal an additional 5% damage over its duration. When an enemy dies while afflicted by your Shadow Word: Pain you gain 5% Insanity and Mana.or Purge the Wicked you gain 1% Mana.
Holy, Initial:
Shadow Word: Pain deals an additional 5% damage over its duration. When an enemy dies while afflicted by your Shadow Word: Pain you gain 5% Insanity and Mana.1% Mana.
Shadow:
Shadow Word: Pain deals an additional 5% damage over its duration. When an enemy dies while afflicted by your Shadow Word: Pain you gain 5% Insanity and Mana.5 Insanity.
Talent position has changed.
Maximum rank has changed from 2 to 1
Shadow Word: Death deals 10%75% less damage to the caster.Rank 1: Shadow Word: Death deals 10% less damage to the caster.
Rank 2: Shadow Word: Death deals 20% less damage to the caster.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 1075
Now a Shadow spell
Talent position has changed.
Maximum rank has changed from 2 to 1
While yourFor 12 sec after casting Power Word: Shield, is active on you, Holy Nova dealsyou deal 10% additional damage and healing with Smite and Holy Nova.
REMOVED Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 10
NEW Effect #1 Apply Aura: Proc Trigger Spell Modifies Damage/Healing Done
Value: 0
Talent position has changed.
For the first 5 sec of Fade, you take 5% reduced damage.Fade reduces damage you take by 5%.
Talent position has changed.
Maximum rank has changed from 2 to 1
Power Infusion also grants you 100% of its effects when used on an ally.
Talent position has changed.
After healing a target below 35% health, you deal 20% increased damage and 20% increased healing for 10 sec.
Removed
Category changed from Talents to Uncategorized
NEW
After damaging or healing a target below 35% health, gain 5% increased damage and healing for 8 sec.
Rank 1: After damaging or healing a target below 35% health, gain 5% increased damage and healing for 8 sec.
Rank 2: After damaging or healing a target below 35% health, gain 10% increased damage and healing for 8 sec.
While above 75% health, the cast times of your Flash Heal, Heal, Prayer of Healing, and Smite are reduced by 10%.
Rank 1: While above 75% health, the cast times of your Flash Heal, Heal, Prayer of Healing, and Smite are reduced by 10%5%.
Rank 2: While above 75% health, the cast times of your Flash Heal, Heal, Prayer of Healing, and Smite are reduced by 20%10%.
Talent position has changed.
NEW
Summons shadowy tendrils, rooting up to 5 enemy targets within 8 yards for 20 sec or until the tendril is killed.
PvP Talents (1)
NEW
20% of all damage that you take is stored in the Catharstick. The stored amount cannot exceed 15% of your maximum health. The initial damage of your next
Purge the Wicked
Purge the Wicked
Shadow Word: Pain deals this stored damage to your target.
Tier 3 Azerite Powers (Item Level 220) (1)
Shadow Word: Pain deals an additional 68)] damage over its duration. When an enemy dies while afflicted by your Shadow Word: Pain, you gain (500 / 100) Insanity.
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