The anxiety over the PvP scaling system is unfounded, and is probably caused by some bugs we had early on (i.e. not scaling Resil/PvP power correctly etc.) It should be a background system the player shouldn't have to think about. See my image. pic.twitter.com/zKoJMMDHWk— Chris Kaleiki (@ckaleiki) September 18, 2018
The anxiety over the PvP scaling system is unfounded, and is probably caused by some bugs we had early on (i.e. not scaling Resil/PvP power correctly etc.) It should be a background system the player shouldn't have to think about. See my image. pic.twitter.com/zKoJMMDHWk
Yes! We're working on Holy Paladin visual effects, and they weren’t completely ready for the launch of Battle for Azeroth, but they are still planned for an upcoming patch. https://t.co/Tq7cy3nZa9— WarcraftDevs (@WarcraftDevs) September 17, 2018
Yes! We're working on Holy Paladin visual effects, and they weren’t completely ready for the launch of Battle for Azeroth, but they are still planned for an upcoming patch. https://t.co/Tq7cy3nZa9
We're working on putting a cap on Guardian Spirit's sacrifice, and it would be a cap that's so high that it would only matter on NPCs. https://t.co/QQo9U7LAlt— WarcraftDevs (@WarcraftDevs) September 17, 2018
We're working on putting a cap on Guardian Spirit's sacrifice, and it would be a cap that's so high that it would only matter on NPCs. https://t.co/QQo9U7LAlt
How about a nerf to ret pally's. Go against one in an arena you'll understand why.
Seems good.
Can all Paladins get back the really nice looking Cleanse spell we had as well?The beta one looked really nice.
I am not sure on this animation. I hope what they put out is more complete. If they open a holy book they should actually look at it...Looks like this avatar is blind and is using braille to cast a spell. Maybe it is just for cowadins, idk.
What is the problem with getting killed in seconds in a fair fight, by player with much better gear?Stop QQ, get a grip on thyself, get better gear and take thy revenge!
That PvP scaling image is just awful, it uses exaggerationto attempt to validate a point. And then it uses the same argument, twice, in defense of both. "this player has better gear than me and killed me, this isnt fun""this player has better gear than me and killed me, that feels fair"Though, I don't really care for PvP, I think it's worse than they've implemented the same in PvE. They say "Dragons don't care", but dungeons scale to ilvl. Don't bother trying to play with and help your leveling / lesser geared friends, you'll only slow them down since they have high scaling on secondary stats on lower level characters. if I remember correctly the dungeons scaling thing was something implemented in Legion because of the idea of "you should be able to get an upgrade from anywhere" mentality fueled by legendaries and titan forging, but normal dungeons / heroics can't roll any significant ilvl items anymore and legendaries don't exist as random drops anymore. What's the point of gearing if both PvE and PvP scale to ilvl? Though it's still good to know PvP ilvl scales in that odd way and makes ilvl differences insignificant. It means I can use my ilvl 325 blue shoulder with all 3 traits rather than my 370 shoulders with 0 traits.
Resilence worked fine...Pvp power was worse but ok...This is not fair. New alt people can't stand a chance against people who actually play this game. With all these inbalance some rogue with green equip can kill full mythic shaman like noting. Healers are too strong since they finish level 120. And like in world pve there is no power reward for gear.Mmo. All mmo is about gear and it's power. ANY scaling. Weak scaling, strong scaling people never accept. You can try it again and again but you will see i have right. Stop if you still can.
(opinion)Blizz working for months on a piece of animation... Remember druids animation when as a result half of perfect animations were on beta and were deleted on live. They working for year on Prairie Dog...Blizz are going by the way of excessive quality, that absolutely unnecessary for game for now! It is wrong way, Blizz!The games character-moving system is old like Arthas's grandma... characters instantly changes moving directions.. moving while another animation is not finished...It looks clunky.. passing through objects and other characters.. it is not 2018's standarts!Your paly's book animation is very nice! But it is like a fresh berry on the overdue cake.