Blizzard
There is a meaningful change that should be highlighted here, among the other adjustments from late last week. As you know, the
Necrolord ability
Death Chakram had its damage increased by 10% and the
Night Fae ability
Wild Spirits had its damage increased by 10%. At the same time,
The Venthyr ability
Flayed Shot had its chance to generate a free
Kill Shot increased.
We saw a lot of feedback that
Resonating Arrow's ability to stack with and amplify other class cooldowns made it feel too much more attractive than the other Convenants, and this should somewhat address that.
Please note that we’re fixing a bug with the Night Fae ability Wild Spirits. It is not intended to deal area damage for each target hit by Explosive Shot. After this bugfix (very soon), it will deal area damage once per Explosive Shot cast.