%^&* it. Blizzard, just delete Shadow Priest from the game so I can be free.
So the only actual change Monks got was RM nerf to make the talent worthless again? Cool.
Lots of interesting changes. But damn, Mortal Rush will make DHs even more OP in PvP now. Btw, what is this new "Azerite Essences" associated with Conflict & Strife?
Yeah... Demon Hunter's needed a Mortal Strike... Why not just give them a paladin bubble, even more self-healing and plate armor while you're at it?
Can VDH receive QoL change to make something with souls being automatically consumed when you sidestep please?There is https://eu.forums.blizzard.com/en/wow/t/vdh-please-convert-souls-into-combo-points/141013 and other people suggested making them non-interactive which is easier (we think).
They removed invisibility from fire and frost, so now only arcane has the spell. None of these changes for mage make any sense. It's all pointless change just for the sake of change, and all it's going to do is make the class feel worse.
Greater Pyro on 15 sec CD, good riddance.
invisibility for arcane only monkas
Finally they do something about Greater Pyro, thank you Blizz!
those mage changes are horrible. i hate to be hyperbolic but this is just awful.
I was hoping for some changes in the healer mythic raid meta, but seems like nothing is going to change, the 2 classes with passive damage and reduction cds are going to remain kings another expansion.Before someone says "its too early to talk about that blabla" thats exactly what i heard for the last 4534534534 patches.
Are these DH changes a joke? A mortal strike effect for the strongest class in the game and that ridiculous Ardenweld ability getting 50y range instead of 30y..like it needed a buff. What ability in game currently has 50y range? that's right none, not a single ranged class has that much range but shuuure give it to the class with the biggest dps best mobility and leech. But thankful for the Greater pyro changes. I't s funny that they can see how OP GP was and nerf that but boost DH.
Yep warlock is still going to be trash to play. Time to refund.
I just want to show appreciation to the Devs. I remember being impatient waiting on Loremaster Cho to walk up a hill and tell me a story about Mogu, wishing for something more badass, and now today I read "Commission a duel to the death against a Condemned Demon from the Theater of Pain." I am thoroughly in love with the warrior and priest goodies. I can't understand getting new toys and just complaining they aren't good enough. This expansion is going to be SO badass. Picking Crit Haste if I win arenas? All Haste Vers? Instantly level in Classic zones or in TBC? Any allied race can be chosen now without rep? How can people read this stuff and whine about what it isn't? I'm SO hyped for all the hard work and style this expansion will bring me! Thank you so much for making me this immersive Warhammer game I can play all night every night. It's gonna be what, 60 dollars once? I Stand behind the till for an evening and get this all for 2 years every night all night, assuming I know anything about the auctions to buy game time WITH GOLD. LMAO! This is P A R A D I S E. And I will not be sticking around to read replies, so hold off on your snot haters! Much Love
Wait, so Invisibility becomes an Arcane-only spell? I hope I am misunderstanding this because such a change would suck. Invisibility has always been in my mage's toolkit... and it doesn't really make sense with the unpruning and "back to class fantasy" concept either. Hmmm :D Well, probably a mistake I guess.
Greater Pyroblast was horribly broken, not sad to see it nerfed. But... Mages not only lose 1 charge of Shimmer, Displacement, and Invisibility in 2 of 3 specs, and Demon Hunters not only keep all their insane mobility, 2 fel rush charges & utilities but get MORE on top of all this? Is Hazzikostas maining a DH now and wants to get gladiator or what?