Weak hotfixes. KJ and Avatar deserved much more nerfs. Yet alone other bosses still left untouched, especially Mistress and Maiden. Disappointed.
Actually those KJ nerfs are huge, I don't know what you're on about.
kinda surprised that they arent touching phase 1 of avatar thats where the problems seem to be
"Deserve more nerfs" ie my group still won't be able to do it.
i feel like mistress is tuned appropriately, i dont want every one and their mom to have cutting edge i want it to be special, i have yet to try avatar on mythic but i hope its hard as &*!@
The phase 1 on avatar is completely fine, the only problem is that one death before P2 and you need to wipe. Just dodge chaos and don't kill your guildmates."especially Mistress ans Maiden", Maiden is fine, just the melee's job to not take the wrong color, you can kill it with 18 players and 5 heals. Learn to NOT cleave on Mistress and you will kill her.If you are still complaining about the first 7 bosses after all the nerf that came and the gear that we got 3 month after the release of the raid, then the problem is between your chair and your keyboard.
its not that maiden needs a nerf cause it really doesnt, but blizz just needs to do a better job at showing what infusion you have and others. While to me its fine, but for some others they are just never paying attention to whats going on. So blizz should have done better cues/visuals and sound effects during that fight.
Mythic Gul'dan cutting edge kills = around 1,7 thousand guilds. Mythic Kil'jaeden = 240 at the moment. Mythic Avatar = slightly above 700. Antorus raid expected arrival = after Blizzcon, less than 1 month. If you aren't past Avatar yet, you probably won't even have enough time to practice Kil'jaeden before the tier ends. No matter what they do to the fight, many guilds are gonna be left disappointed. Why does Blizzard do massive disparities in difficulty from raid to raid? I can understand Emerald Nightmare being easier, because it was the entry raid of the expansion. But why make TOS significantly harder than Nighthold judging from completion rates? Especially for a raid than launched during summer and many guilds took vacation breaks so had less time to progress it than in Nighthold.
Mythic Nighthold, drops 900Normal Tomb of Sargeras, drops 900wait! the ilvl are the same?am I dreaming?I though the drops for Mythic Nighthold are 930 ilvlsthen why the difficulties between mythic and normal is tooooooo farand now I think, Mythic Gul'dan will be much more harder than Mythic Kil'Jaeden
It's so weird...KJ already got nerfed sooooo many times...last time the HP nerf and the knockback...now they nerf him even more.My problem with all that is...that they barely touch Avatar...if you nerf a lot, then also nerf the guy before the endboss.If you want it to still being hard, then don't nerf neither of them two (or just a lil bit).So inconsistent...
WTF? Stop nerfing everything!Not good enough to clear it? Too bad!
Are you for real or trolling ? Disappointed? haha
I'm in a casual guild and we had a bit over 50 wipes before getting KJ down on heroic difficulty. That was during summer where we had to pug more than normal because people were on vacation and stuff. Hc raid is very doable, you just have to know what to do. Mechanics can wipe your entire raid if you don't pay attention to them no matter what ilvl your raid is.
A raid traditionally receives nerfs near the end of it. The Cruible provides some nerfing, but these types of nerfs are needed on Mythic because the bosses are tuned so tightly. Mistress could use more nerfs.