Awesome!Can't wait to grind billions and billions of azerite!-sigh
This game has slowly the past few expacs lost respect it seems they don't ever listen to player feedback unless its from streamers or "pros". Trade Chat, mmo champ and people complain about the facebook game (garrison table) and the only thing they like about is the gold making not only do they not remove it they make it a requirement for some features of wow. For once i would like blizzard to follow up on feed back that doesn't effect mythic raiding 3v3 arenas. I want more choices to choose while leveling up some specs don't get to choose anything for 15 levels while leveling. Hell if it wasn't for talents every 15 levels some specs would get nothing new for 40 levels. They really need to add the old talent trees back and back them go to 120. only have a talent tree for 10 levels at a time and having it removed after an expansion is not fun. Your character should be getting new spells,skill and abilities per expansion not lose 2-6 things per expansion it makes you feel weaker. There is no progress RPG wise its for "balance only" ( rule of cool overrides any logic with lore these past few years), no reason to remove detect demons and the glyph to walk on water with the warlock mount that doesn't hurt other players why remove utility abilities like that?
Why do they need something like this every expansion now? It would be a breath of fresh air not to have AP or Azerite grind.
I love every feature about BFA except this I like the mounts, most of the class changes but this just seems like Blizzard thought Artifacts will make more people join but had no intention of keeping them around with how weird they make the game feel, instead they give us something like artifacts but not like artifacts at allTo me they could of just tuned artifacts and reworked them instead of giving us a weird system of armor, maybe I will love it but I don’t think I will
i can't get into the beta plese help. if i try to log in with a char there is "inactive realmlist"
I love it. In the story, Azerite is a powerful and mysterious substance. To the characters; us, npc's, etc, and to the gameplay, we get to actually interact with this substance and improve our armor / abilites with it. I love logging on to adventure on Azeroth and over time and through small steps, become stronger, more capable and interesting. This cool system allows for our characters to be able to do that, so I'm thankful and appreciative. It's all pretty polished and seamless to me - powerful stuff in the story is introduced and we get to take part in that story and power by interacting with the unique substance. I can't wait for Battle for Azeroth! I hope we get to meet the rest of the Vulpera and explore their culture, in wherever they are originally from. Thanks for reading all! Peace!
I love them trying to create the illusion of having choices in your azerite traits. /sThe only thing this is doing again, is locking out your other specs and forcing you to play only one spec, or having to go to the reforge guy everytime you change your spec if you try to min-max (god forbid)....
I still just cant understand one thing ...Lets say i exp as Fire Mage ... why there is Arcane and Frost trait? O_o