So we basically get to become cultists and build a deck around an Old God, awesome!
Cabal Shadow Priest the validated doomsayer :)
This whole idea of changing and updating the game like they mentioned seems really rad, hope it works out.
It occurred to me that the five cards before the Blizzard logo usually appear in the game (or at least 3 of them). That, plus the previous expansions did hint at other cards in their cinematics, so I'll take a guess:Tentacle Beast-7/6/6 The hunch and claws remind me of Hogger...Clawed Murloc-6/2/3 If the stats are relevant, expect a powerful effect.Glowing Eyes Villager-1/1/1 It may be possible that this is an effect like Release the Hounds or Purple Tentacle-1/?/? Like the villager, though it may be an additional effect from an Old God legendary.Dagger-Wielding Cultist- 9/?/? A late-game cultist, either with a powerful effect or high attack/health.---Card Troll- Trolls have taunt and could heal, but two of them grew with damage.Cards-These are the Card Backs for the expansion preorder.Gnoll and tree- Gnolls usually give Spell Damage.OctoFrog- The only frog cards are Hex and League's Croaker, so perhaps Hex:Boar?Stormwind Soldier and Gate- Stormwind Soldiers are neutral and covered neutral minion functions like charge, taunt, buff, summon second minion. So perhaps a new ability?Overtaken Stormwind and C'thun- C'thun is already confirmed. Also, keep in mind that gnolls and soldiers can be corrupted too.===Anyway, what cards do you think will be corrupted in this expansion?
All the cards in the animation are legendaries.
What is wrong from and ? This is not imbalance cards...I want to see them in a standard format. They're even weaker...
what i know will be my first deck wotog: druid w cthun to 16/emp/brann/innervate/cultists/draw and removal. with the first 3 in hand, 1 turn of emp makes it playable at 9. wonder if they will nerf inner too...
Looking forward to the expansion