I still don't agree with Ben's argument on Djinni / Entomb. Djinni triggers after you cast a spell on a friendly minion but, at no point did you cast Entomb on a friendly minion. It became friendly after you cast the spell but at the time you cast the spell it wasn't friendly so you never cast a spell on a friendly minion so there is no 'after' for Djinni to trigger on!
Logically, I'd expect the Kodo to be able to kill two enemies (and not kill the same one twice), and for the Void Terror to be able to kill four minions. You simply can't kill something that's already dead. Oh, and targeting minions, like the big game hunter and the abusive sergeant, should give you the ability to target twice, rather than applying the effect twice to the same minion.Incidentally, has the dev team ever discussed why the Keeper of the Grove's effect isn't a battlecry, even though it acts exactly like one?
It's the mechanic of Entomb (first Mind Control then shuffle).If there is a card in Yu-Gi-Oh that "puts 5 traps (something like secrets) on the field and set them", it will be banned forever.But isn't.
Looking at this Djinni talk feels like I'm in Bizarro land. It seems pretty clear to everyone that while a minion is on the other side of the board, it's not friendly. You don't cast a spell on a "friendly" minion, you capture an enemy one... The fact that this can't get (blue-)acknowledged is weird.
Ben's not saying this is the way it SHOULD happen. He's just saying this is the way it DOES happen, because computers have very different sets of logic than we do.