!16On Mythic difficulty, each time a player takes damage from Absorbed in Darkness they also receive a stack of Corrupted Blood.
!16On Mythic difficulty, players who take damage from Erupting Darkness also receive a stack of Corrupted Blood.
!15,16On Heroic difficulty and above Dark Revelation affects 2 targets each time it is cast.
On Normal and Raid Finder difficulties, Minions of Zul die after casting Pit of Despair.
On Raid Finder difficulty, Thrumming Pulse only affects the caster, not nearby allies.
! 14,15,16,17Cast at full Energy.
On Raid Finder difficulty, Deathwish does not cause damage when it is removed or when the player jumps.
I am only ever going to call this boss Dana during raids.
I seem to recall Blizzard saying at a previous Blizzcon that Zul was going to be part of the Mythic only portion of the G'huun fight. I wonder what changed between then and now to make him become a full Boss on his own and if he will still have a presence in the Mythic G'huun fight.
i will call this boss Zul'dan
Gotta love a good Ghostbusters reference.
cool.
Are they going to do 5 minute Mythic Dungeon guides again? They were amazingly helpful going into Legion.
So, he literally tells players to go kill themselves. That sounds almost meta.