Since Darkmoon is the 1st, it's safe to assume the new games will be in this time(6.1 release the 2nd)?
Uh...what changed with Fulmination?EDIT: Looks like it's now 15 charges instead of 20? Weird.
ALCHEMISTS REJOICE!
better get the most out of Scavenger before the patch then
Whoo Hoo - Can't wait for the Alchemy changes. What awesome improvements.
I'm hoping that the data-mining soon uncovers a way for Engineers and Blacksmiths to open https://www.cuckhead.com/wotlk/item=116920(Sorry, not sure how to link that properly)
Still no mention on Blood Elf models.
The days of the DMF have no effect on the release date of 6.1. They'll just add them in, but we'll have to wait a few weeks to see them.
We need more changes to Enhancement Shaman, that's not enough, at least add some new melee abilities or increase the damage of lava lash.
looks like they are trying to get rid of handy notes with the treasure maps
Glad to see even more pets. Any word on where the new pet bag comes from? And how rare the drop of new pets is? Once in a while makes me sad about the drop rate. I've had bad luck with low drop pets so far, still waiting for the Darkmoon Eye to drop after almost 2 years of doing that stupid battle 8 times every Faire.
I now the feeling on that darkmoon eye, been trying forever to get it myself.
Oh my god. TRANSMUTES!
Any info on Rush Orders Ledger? Is it sold by Crowler (and Horde Equivalent), is it available from missions, or something else?If a Rush Order item is used, do you automatically receive the 5 items, or are they just deposited at your profession building, such that you can still get the follower bonus?
I'm most excited about the fact they finally added transmutes to the game. Guess it's time to put my alchemy lab back in my Garrison.
Still no Rylak battle pet.:(
Monk2strong plz nerf thm moar... Like seriously what hell is up with healing nerf. WW is already weak why more nerfs.
why the hell would you keep nerfing fire dmg? Like 20-30k pyroblast crits weren't low enough ...So if i dont use blast wave, i pretty much have to generate 10 pyroblasts, which all have to crit to kill a enemy. Simply coz fire dots do absolutely nothing, scorch does nothing, combustion does nothing, inferno blast does like 12k or smth and fireball does smth around 14k.I guess a DK who spams 40-50k obiterates, or ferals who crit for 70k ferocious bites and their dots tick more than a fireball crit is way more balanced than my 28k crit pyroblasts, which require to get 2 crits in a row without failing in between.