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용군단 알파 빌드 45141 사냥꾼 특성 트리 업데이트 - 블루포스트 및 데이터마이닝
용군단
2022/08/17 시간 16:07
에
Squishei
에 의해 작성됨
블리자드가 신규 용군단 알파 빌드에 적용된 사냥꾼 특성 트리 변경점을 발표했으며, 데이터마이닝을 통해 다양한 변경점 역시 확인할 수 있었습니다.
블루포스트
사냥꾼
직업 트리
덫 연마가 이제 철 덫의 재사용 대기시간을 감소시킵니다.
원기 회복의 바람과 평정의 사격 연마 간의 연결 고리가 삭제됩니다.
위협/폭발의 덫 선택 특성 간에 연결 고리가 추가됩니다.
유일한 생존자의 재사용 대기시간 감소량이 60초에서 30초로 감소합니다.
사격
고독한 늑대와 결정타의 위치가 바뀝니다.
검은 화살과 윈드러너의 유산의 위치가 바뀝니다.
윈드러너의 유산이 다시 2점짜리 특성으로 변경되며, 각각 3개의 추가 바람 화살을 대상에게 발상합니다. 조준 사격을 강화하는 효과는 바람 화살에도 적용됩니다.
윈드러너의 인도가 1점짜리 특성으로 변경되며, 바람 화살이 무조건 치명타로 적중하고 치명타을을 증가시켜 줍니다.
폭격이 1점짜리 특성으로 변경되며, 이렞 사격 아래로 위치가 변경됩니다.
신규 특성: 탄환폭풍 (Bulletstorm) - 교묘한 사격에서 추가로 튕긴 공격이 일제 사격의 공격력을 높여주는 중첩 가능 버프를 제공합니다.
사격 지휘가 재디자인되어, 특정 사격이 아닌 소모한 집중의 양에 따라 정조준의 재사용 대기시간을 감소시킵니다.
비전의 사격 연마의 이름이 Crack Shot으로 변경됩니다.
변경점 데이터마이닝
직업 도구
야수
특성
사격
특성
생존
특성
특성 (17)
Every 6 Arcane Shots or Chimaera Shots grants you the Bombardment effect, causing your next Multi-Shot to grant Trick Shots, regardless of how many targets were hit.
Rank 1: Every 6 Arcane Shots or Chimaera Shots grants you the Bombardment effect, causing your next Multi-Shot to grant Trick Shots, regardless of how many targets were hit.
Rank 2: Every 4 Arcane Shots or Chimaera Shots grants you the Bombardment effect, causing your next Multi-Shot to grant Trick Shots, regardless of how many targets were hit.
Effect #1 Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 64
Talent position has changed.
Maximum rank has changed from 2 to 1
NEW
Each additional target your Rapid Fire or Aimed Shot ricochets to from Trick Shots increases the damage of Multi-Shot by 25% for 15 sec, stacking up to 10 times. The duration of this effect is not refreshed when gaining a stack.
Casting
Chimaera Shot
Chimaera Shot
Arcane Shot or Multi-ShotEvery 80 Focus spent reduces the cooldown of Trueshot by 1.5 sec.
Rank 1: Casting
Chimaera Shot
Chimaera Shot
Arcane Shot or Multi-ShotEvery 80 Focus spent reduces the cooldown of Trueshot by 1.5 sec.
Rank 2: Casting
Chimaera Shot
Chimaera Shot
Arcane Shot or Multi-ShotEvery 40 Focus spent reduces the cooldown of Trueshot by 3.0 sec.
NEW Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 80
Aimed Shot has a 15% and Rapid Fire has a 25% chance to grant a charge of Kill Shot, and cause your next Kill Shot to be usable on any target regardless of their current health.
Rank 1: Aimed Shot has a 15% and Rapid Fire has a 10% chance to grant a charge of Kill Shot, and cause your next Kill Shot to be usable on any target regardless of their current health.
REMOVED Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 25
REMOVED Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 15
NEW Effect #1 Apply Aura: Proc Trigger Spell Modifies Damage/Healing Done
Value: 25
Trick Shots now ricochets to 2 fewer targets, but each ricochet deals an additional 25% damage.
Name changed from Heavy Ammo to Heavy Ammo (NYI)
Arcane Shot and Chimaera Shot Focus cost reduced by 10.
Rank 1: Arcane Shot and Chimaera Shot Focus cost reduced by 10.
Rank 2: Arcane Shot and Chimaera Shot Focus cost reduced by 20.
Name changed from Improved Arcane Shot to Crack Shot
Kill Shot critical strike chance increased by 10%.
Rank 1: Kill Shot critical strike chance increased by 10%.
Rank 2: Kill Shot critical strike chance increased by 20%.
Talent position has changed.
Aimed Shot has a chance to coalesce 63 extra Wind Arrows that also shoot your target for (15% of Attack power) Physical damage.
Modifiers to Aimed Shot damage also increase the damage of Wind Arrows.
Rank 1: Aimed Shot has a chance to coalesce 3 extra Wind Arrows that also shoot your target for (15% of Attack power) Physical damage.
Modifiers to Aimed Shot damage also increase the damage of Wind Arrows.
Rank 2: Aimed Shot has a chance to coalesce 6 extra Wind Arrows that also shoot your target for (15% of Attack power) Physical damage.
Modifiers to Aimed Shot damage also increase the damage of Wind Arrows.
REMOVED Effect #1 Apply Aura: Proc Trigger Spell Modifies Damage/Healing Done
Value: 6
NEW Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 3
NEW Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 25
Talent position has changed.
Maximum rank has changed from 1 to 2
Trick Shots now causes Aimed Shot and Rapid Fire to ricochet to 2 additional target.
Name changed from Light Ammo to Light Ammo (NYI)
Increases your damage by 10% when you do not have an active pet.
Talent position has changed.
Your melee and ranged special attack critical strikes cause the target to bleed for an additional 7% of the damage dealt over 6 sec.
Rank 1: Your melee and ranged special attack critical strikes cause the target to bleed for an additional 7% of the damage dealt over 6 sec.
Rank 2: Your melee and ranged special attack critical strikes cause the target to bleed for an additional 15% of the damage dealt over 6 sec.
When you fall below 40% heath, Bursting Shot's cooldown is immediately reset. This can only occur once every 4525 sec.
When the Trick Shots effect fades or is consumed, or after gaining Deathblow, your next Kill Shot will deal 25%50% increased damage, and shred up to 5 targets near your Kill Shot target for 50%25% of the damage dealt by Kill Shot over 6 sec.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 500
REMOVED Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 5
REMOVED Effect #3 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 25
Every 45 sec, your next Multi-Shot will also cast Explosive Shot atMulti-Shot and Volley now also apply Explosive Shot to up to 2 targets hit.target hit. This can only occur once every 45 sec.
REMOVED Effect #1 Apply Aura: Periodic Dummy Modifies Damage/Healing Done
Value: 2
Aimed Shot has a 100% chance to also fire a Serpent Sting at the primary target.Rank 1: Aimed Shot has a 50% chance to also fire a Serpent Sting at the primary target.
Fire an enchanted arrow, dealing (277.5% of Attack power) Shadow damage to your target and an additional (112.5% of Attack power) Shadow damage to all enemies within 8 yds of your target. Targets struck by a Wailing Arrow are silenced for 5 sec.
Talent position has changed.
Bonus Wind Arrows from Aimed Shot have a 5%100% increased critical strike chance and deal 5% increased critical strike damage.
Rank 1: Bonus Wind Arrows from Aimed Shot have a 5% increased critical strike chance and deal 5% increased critical strike damage.
Rank 2: Bonus Wind Arrows from Aimed Shot have a 10% increased critical strike chance and deal 10% increased critical strike damage.50% increased critical damage.
REMOVED Effect #1 Apply Aura: Add Modifier - % Modifies Critical Strike Chance
Value: 5%
Affected Spells:
Effect #2 Apply Aura: Add Modifier - % Modifies Critical Strike Damage
Value: 550%
Affected Spells:
NEW Effect #1 Apply Aura: Add Modifier - Flat Modifies Critical Strike Chance
Value: 100
Affected Spells:
Talent position has changed.
Maximum rank has changed from 2 to 1
특성 (5)
Give the command to kill, causing your pet to savagely deal 0.790.95 * (1 + Versatility) * 1.05] Physical damage to the enemy.
Has a 10% chance to immediately reset its cooldown.
Generates 15 Focus.
Effect #1 Effect #1 Dummy
Value: 7995
(Pvp Multiplier: 10.83)
A brutal attack that deals (131%157.2% of Attack power) Physical damage and grants you Mongoose Fury.
Mongoose Fury
Increases the damage of Mongoose Bite by 15% for 14 sec, stacking up to 5 times. Successive attacks do not increase duration.
Effect #1 School Damage
Value: 0 (AP mod: 1.311.572)
(Pvp Multiplier: 10.83)
Kill Command has a 15% chance to immediately reset its cooldown.Rank 1: Kill Command has a 12% chance to immediately reset its cooldown.
When Kill Command's cooldown is reset, you have a 30% chance to fire an Arcane Shot at your target at 100% of normal value.Rank 1: When Kill Command's cooldown is reset, you have a 5% chance to fire an Arcane Shot at your target at 100% of normal value.
A vicious slash dealing (145%174% of Attack power) Physical damage.
Effect #1 School Damage
Value: 0 (AP mod: 1.451.74)
(Pvp Multiplier: 10.83)
특성 (6)
Throw a deadly chakram at your current target that will rapidly deal (31.6% of Attack power) Shadow damage 7 times, bouncing to other targets if they are nearby. Enemies struck by Death Chakram take 10% more Physical damage from you and your pet for 10 sec.
Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus.
Category changed from Talents to Abilities
Throw a deadly chakram at your current target that will rapidly deal (31.6% of Attack power) Physical damage 7 times, bouncing to other targets if they are nearby. Enemies struck by Death Chakram take (10% more Physical31.6% of Attack power)% more damage from you and your pet for 10 sec.
Each time the chakram deals damage, its damage is increased by 15% and you generate 3 Focus.
Category changed from Uncategorized to Talents
The cooldown of Tar Trap, Steel Trap, and Freezing Trap is reduced by 2.5 sec.
Rank 1: The cooldown of Tar Trap, Steel Trap, and Freezing Trap is reduced by 2.5 sec.
Rank 2: The cooldown of Tar Trap, Steel Trap, and Freezing Trap is reduced by 5.0 sec.
Reduce the cooldown of Survival of the Fittest by 6030 sec, and increase its duration by 2.0 sec.
Effect #1 Effect #1 Apply Aura: Add Modifier - Flat Modifies Cooldown
Value: -60000-30000
Affected Spells:
Whenever you successfully Freezing Trap an enemy, gain 1520 Focus and increase all Focus gained by 33%50% for 5 sec.
Rank 1: Whenever you successfully Freezing Trap an enemy, gain 20 Focus and increase all Focus gained by 50% for 5 sec.
Rank 2: Whenever you successfully Freezing Trap an enemy, gain 40 Focus and increase all Focus gained by 100% for 5 sec.
REMOVED Effect #1 Apply Aura: Add Modifier - Flat Modifies Effect #1's Value
Value: 15
Affected Spells:
REMOVED Effect #2 Apply Aura: Add Modifier - Flat Modifies Effect #1's Value
Value: 33
Affected Spells:
NEW Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 20
NEW Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 50
While the Sentinel Owl is active, your party gains 5% Leech and 3% Avoidance.takes 10% reduced Nature damage, and the Sentinel Owl removes 1 Poison and Disease effect from a party member every 1 sec.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 510
Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 31
NEW Effect #3 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 1
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