Sigma
The minor tuning changes last build were intended to move a small amount of healing from
급속 성장 to
회복, and to slightly increase costs overall due to the class's currently high efficiency, especially on a single target (the latter part is mostly represented by the
신속한 치유 change). But, we agree the simultaneous healing and cost increase on
회복 looks like it fights against the mastery. Next build will move
회복's healing and cost slightly back down. Both changes are quite small, but should be noticeable on a spell as frequently used as
회복.