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Destruction Warlock Review - Battle for Azeroth Community Opinions
라이브
2018/07/30 시간 17:34
에
Squishei
에 의해 작성됨
Throughout the pre-patch, we'll be launching a community opinions article for every class and spec. We're continuing our Battle for Azeroth Class Reviews and in this post, we'll be taking a look at the state of Destruction Warlock. See if this spec appeals to you in Battle for Azeroth!
We reached out to the Destruction Warlock community to give their thoughts and opinions on the changes and current state of the spec.
If this spec appeals to you after reading this article, check out our
Battle for Azeroth Destruction Warlock Guide
.
Tuesday
Wednesday
Thursday
Friday
Saturday
Sunday
Monday
17:
Assassination
18:
Subtlety
19:
Outlaw
20:
Fury
/
Arms
21:
Ret
/
Windwalker
22:
Feral
/
Enhancement
23:
Havoc
24:
Survival
25:
Beast Mastery
/
Marksmanship
26:
Fire
/
Frost
27:
Arcane
28:
Boomkin
/
Elemental
29:
Demonology
30:
Destruction
/
Affliction
31:
Shadow
1:
Unholy
/
Frost
2:
Holy Paladin
3:
Disc
/
Holy
4:
Restoration Druid
5:
Restoration
/
Mistweaver
6:
Blood
7:
Brewmaster
8:
Guardian
/
Protection Warrior
9:
Vengeance
10:
Protection Paladin
Lock One Stop Shop is the online community for warlocks.
Website
:
https://lockonestopshop.com/
Discord
:
http://discord.gg/blackharvest
Twitter
:
https://twitter.com/lockonestopshop
You can find everyone involved in this article, and anything else related to warlocks, in the warlock discord
Council of the Black Harvest
. Quick shameless self-promotion - we’re going to be starting a new podcast series on August 4th focusing on warlocks. You can find out more information on the discord.
Primarily written by, and the opinions of,
Gahhda
, raider in HC - US Burning Legion, and admin of Council of the Black Harvest.
Big thanks to the contributions and feedback from all of the members of the discord council, and specifically:
Impy
- Raider in Melee Mechanics - US Illidan /
Twitch
Loozy
- Raider in Scrubbusters - EU Twisting Nether /
Twitter
/
Twitch
Sjeletyven
- Method M+ Guru /
Twitter
/
Twitch
Mackavelli
- Provider of PvP Knowledge /
Twitter
/
Twitch
Destruction hasn’t seen many changes since my
previous article
.
대혼란
was nerfed and we received 2 new talents,
영혼의 불꽃
and
지옥불
. That said, I’d like to focus this article on some of the thing I love about BFA, glaring issues that still remain, and a few solutions.
The Good
대혼란
nerfed from 100% of damage copied, to 60% of damage copied. A lot of the community had negative reactions to this change, but it’s actually something I’ve been asking for since the start of Warlords of Draenor. Destruction has long been completely unbalanceable due to its ability to do 100% burst damage to 2 targets.
대혼란
being brought down in power means Destruction’s ST and AoE can be buffed to a healthier state than they were in during previous expansions.
영혼의 불꽃
on T15. I like anything that changes up the monotony of just pressing
소각
for long periods of time, and I like mechanics that manipulate time even more. It’s nothing thought provoking, but it still feels good to switch up the buttons you press.
내부 연소
on T30. This talent has been very polarizing in the community. Some people love it, some people hate it. I love it. It’s similar to
영혼의 불꽃
, but in a slightly more thought provoking way. The effect happens when
혼돈의 화살
hits the target, so you can often times cast
제물
after
혼돈의 화살
and refresh it before the
혼돈의 화살
hits.
어둠의 연소
. It’s currently in a pretty decent state. It provides a lot of instant cast GCDs giving Destruction some of the mobility it’s been lacking for several expansions. It’s a few percent behind on patchwerk, but if there are adds or a fair bit of movement it can pull ahead.
흑마법서: 희생
on T90. It returns as an actually viable talent! We now once again have access to
흑마법서: 희생
+
어둠의 보루
+
어둠의 서약
. Unlike previous times
흑마법서: 희생
has been good, it’s not just always the best. It’s always a decision between controlled burst and sustained dps.
T100 Talents. What can I say, the row is just really well designed and balanced. All 3 talents are within 2% ST, and you get a choice between a powerful CD, a short duration rotational CD, and a constant passive. All 3 have value outside of ST as well.
The Bad
영혼의 불꽃
. It’s just slightly worse than
박멸
and
섬락
, meaning it has no real use in PvE at current tuning.
불의 비
. This is the big one. All of the exact same issues from legion are still here, and don’t appear to be going anywhere anytime soon.
불의 비
is still an awful spell. It’s 8 seconds long baseline (the haste really doesn’t help much), has only an 8 yard radius, which is less than melee range, and costs 3/5ths of your total resources. Things constantly move in so many dungeons and affixes in BFA that it’s just impossible a lot of the time to get
불의 비
to even do half the damage it should on paper. Not to mention the fact that most of the Humanoids in dungeons now run away when they’re near death for no apparent reason.
T60 Talents.
지옥불
is numerically awful, but the bigger issue is that it’s mechanically awful because it moves more of your damage into the unreliable
불의 비
.
유황 불길
was overnerfed to a point where it’s just always bad in any situation no matter how many targets there are.
대재앙
is just always the best choice right now, and honestly I’m kind of fine with that.
대재앙
in combination with
악마불 집중
almost entirely makes up for how bad
불의 비
is, and feels amazing to use.
생명력 흡수
. It just feels too weak. Right now you can expect it to be about 4.4% of your life healed per second, at an absolutely massive dps loss. Maybe in the context of Destruction also having
영혼 갈취
and Mastery, it’s fine for overall balance; but, it still feels incredibly weak.
The Solutions, maybe?
영혼의 불꽃
. Based on our simulations and dummy testing, it needs a sizeable buff of about 35.5% for it to be notably (2%) better than
섬락
ST. This tier (and Destruction talents in general) has a relatively low impact on dps, so it needs pretty dramatic changes to see results.
영혼의 불꽃
does pretty decent damage already, so they could try buffing the shards it gives. Buffing the shard gen to 6 puts it about 1% ahead of
섬락
. To get it up to 2% it would need another 15% damage buff on top of that.
생명력 흡수
. Buff the healing percentage so that it remains the impactful choice it should be between damage and healing.
불의 비
. Buff the radius, reduce the duration, or both. There’s no good reason that
불의 비
takes 8 seconds to do it’s damage at 0% haste. Even with a *very* sizeable 20% haste it’s still 6.67 seconds. There’s also no good reason that it has an 8 yard radius.
별똥별
is 8 seconds and 15y radius, with a talent that makes it 20% larger and lets you cast while moving in it.
지진
is 6 seconds and 8y radius.
죽음과 부패
is 10 seconds and 8y radius, but has a talent that makes the radius increase.
눈보라
is 8 seconds and 8y radius, but decreases the cooldown of a massive AoE CD every tick. The point I’m making here is that
불의 비
is the worst targeted ground effect spell in the game.
지옥불
. Address the issues with
불의 비
baseline and
지옥불
stops being awful. Alternately, you can throw the QoL
불의 비
needs on
지옥불
, similarly to other spec’s talents. Make
지옥불
cut the duration of
불의 비
in half, or increase the radius by some percentage, etc.
유황 불길
. It needs a pretty large buff to be in a decent state. It’s also pretty hard to say how big of a buff it needs to actually see play. Say you look at no cooldowns, 5 mobs in a pack, and it takes 30 seconds to kill the pack.
유황 불길
at 75% beats Cata by 5.5%. But if it takes 40 seconds to kill the pack it’s tied with Cata. And then the pack after might not be AoE and
유황 불길
might be less valuable. Plus, Cata gives ST dps that
유황 불길
doesn’t. Even at 75%,
유황 불길
is behind
대재앙
on 3 target. All I know is that it needs a large buff to the damage multiplier.
Some thoughts on pvp
영원한 결의
at 3 minutes makes us too vulnerable, but at 1 minute it was too powerful. 2 sounds like a sweet spot where we’re vulnerable but not for 3 entire minutes.
Succubus feels worthless. There’s just no world in which other players let your succubus (or you) channel the CC. It should really be an instant cast like
실명
.
공포
costs waaaaay too much mana. It’s 15% of mana compared to
변이
’s 4%.
Baseline
어둠의 격노
is amazing.
어둠의 연소
adds a lot of mobility that Destruction was lacking severely.
영혼의 불꽃
is a great addition. It particularly helps with
setups because it gives you a decent damaging ability you can
대혼란
.
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