Rygarius
Giving everyone a heads up on class balance changes could potentially take effect as early as later tonight. Many of these changes may not be reflected in tooltips.
These changes are primarily aimed at level 100 balance, but it will have reasonable effects in the meantime as well. Please keep the comments constructive, and we expect to be making a few additional tuning changes in the future.
죽음의 기사•
스컬지의 일격's damage has been increased by 50%.
• Necrosis' damage has been increased by 67%.
•
부정의 힘 now increases Strength by 5% (down from 10%).
드루이드•
's damage has been increased by 75%.
•
's damage has been increased by 25%.
•
별빛쇄도's damage has been increased by 25%.
•
천벌's damage has been increased by 25%.
사냥꾼•
상황 적응 now increases
실전 경험's damage increase to 70% (down from 85%).
•
키메라 사격's damage has been reduced by 13%.
•
now has a 2.5 second cast time (down from 3 seconds), and its damage has been increased by 25%.
•
살상 명령's damage has been increased by 20%.
마법사•
얼음 화살's damage has been reduced by 20%.
사제•
특화: 광란 now increases damage by 3.125% per point (up from 2.5%).
주술사•
정기 작렬's damage has been increased by 20%.
•
now increase
damage by 70% (up from 36%).
전사•
's damage has been reduced by 25%.
•
격돌's damage has been reduced by 30%.
•
소용돌이's damage has been reduced by 30%.