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Phase 2 Ulduar PvE Tier Lists - WotLK Classic
WotLK
Publié
18/01/2023 à 18:54
par
NerdEgghead
We've prepared PvE Class and Specialization Tier Lists for Phase 2 of Wrath of the Lich King Classic. These Tier Lists for Tanks, Healers, and DPS Classes are broken down by predicting how classes will perform in Ulduar, based on class throughput and utility. These Tier Lists go into much more depth in their own individual guides, which can be found below --
Tank PvE Tier List Healer PvE Tier List DPS PvE Tier List
Disclaimers About This Tier List
Tier lists can be very controversial, as no one wants to see their favorite spec rank poorly and because no two raid teams are optimizing for exactly the same thing when it comes to their class composition. For this reason, it is simply impossible to come up with a truly universal class ranking that is applicable for all raiding environments, so this list is deliberately narrow in scope based on the following criteria:
Classes will be ranked assuming that the group is optimizing primarily for
boss DPS
rather than trash DPS. This is a sharp contrast to our analogous
TBC tier lists
, where AoE and cleave damage was weighted to a much greater degree than single target output when evaluating each spec. The reason for the swap in priorities this time is two-fold:
Unlike many vanilla and TBC raids, boss encounters will constitute the large majority of time spent clearing
Ulduar
, simply due to the limited quantity of trash packs in the instance and the low health of trash mobs (which were not "tuned up" at all in the way that several bosses were). This means that even competitive speedruns will be looking primarily at boss DPS performance when optimizing their raid compositions to achieve the fastest clear times.
Ulduar
is the first raid in Classic WoW that features stringent DPS checks that must be met in order to kill several bosses on their hardest difficulty mode. As a result, single target DPS is of central importance even for non-speedrun guilds looking to progress through Hard Modes for the first time.
When scoring the utility of each specialization, extra weight is given for
stackable
sources of raid utility when multiple members of a given class/spec are present in a raid comp. In WotLK, mostly highly impactful raid DPS buffs were made raid-wide (compared to party-wide in TBC) and were given multiple redundant sources, meaning that it is easy to bring the full suite of impactful buffs in pretty much any 25-man comp. As a result, simply bringing a mandatory raid buff no longer elevates a spec to S or A utility like it did in TBC, since several classes not only provide one or more such buffs but
also
provide significant value beyond the first member that is brought. For example, each
Druide
brought to a raid provides an additional
Innervation
and
Renaissance
, and each
Voleur
brings with them an additional
Ficelles du métier
, whereas a second Frost
Chevalier de la mort
for example brings far less value to the raid than the first.
These rankings are min-max evaluations under the assumption that players of each spec are executing their rotations perfectly and fully maxing out their character's performance via professions and consumables. Remember to keep in mind that
player always trumps class in any realistic raid environment
, and in practice, your raid team will benefit more from simply recruiting and retaining the top players you can find regardless of the spec they play, rather than hyper-focusing on a single meta comp. In
Ulduar
, player skill is more important than ever before in Classic, both during progression and for achieving competitive clear times, since a player's real DPS contribution on a fight is disproportionately influenced by their ability to maximize the benefit of encounter-specific buffs like
Rune de puissance
and
Feu douillet
while still dodging all dangerous boss mechanics.
DPS Tier List Predictions for Phase 2 of WotLK Classic
For this Tier List, here is how we're ranking each DPS spec in Phase 2 of WotLK Classic:
S
: The raw DPS throughput of this spec, including its synergy with the powerful encounter-specific damage buffs in
Ulduar
, is so high that it will be
heavily stacked
(5+ raid spots) in optimized raid comps. You will pretty much never go wrong adding another one of these to your roster.
A
: This spec also contributes exceptional personal DPS throughout
Ulduar
, either from its raw throughput alone or from the unique value it brings to encounters with specific DPS buffs or burst damage needs. It is not the premier spec to heavily stack, but running several of each will be common in many raid teams. Even when only one raid slot is theoretically optimal for this spec (to provide a required raid buff), running more than one is completely fine even in highly competitive raid environments.
B
: In a fully min-maxed comp, this spec is brought primarily for the mandatory buffs and debuffs it brings, as its personal DPS across
Ulduar
encounters is not quite high enough to merit stacking them. Bringing one of each is often mandatory in an optimal comp, as it is the most effective way of bringing its associated utility to a roster, but more than one is not ideal relative to an A-tier spec. A lot of physical DPS specs find their home in this tier despite simming comparably to their A-tier brethren, simply because
Ulduar
mechanics are overall extremely biased in favor of casters.
C
: This spec should
only
be brought in a competitive Phase 2 roster if there is no other way to obtain a mandatory raid buff that it provides within the constraints of your raid team. As such, the spec generally will not be seen at the top end of competitive raiding, but can be used to fill holes in a given raid's suite of buffs and debuffs.
D
: The spec is technically viable, but is significantly outperformed by most other specs and does not bring enough utility to merit using it in lieu of alternative options.
Note that these definitions apply only to the "Overall Ranking" given to each spec. A given spec might be S tier in one or more individual categories but still may not be worth stacking in a raid comp!
Filter Buttons
S
A
B
C
D
Tank Tier List Predictions for Phase 2 of WotLK Classic
For this Tier List, here is how we're ranking each tanking spec in Phase 2 of WotLK Classic:
S
: This spec is a top tier choice for either the main tank or off-tank role in
Ulduar
across the entirety of Phase 2, including both early progression and later farm raids, due to its exceptional survivability and raid utility contribution.
A
: This spec is not universally excellent across the entirety of Phase 2 due to its lower survivability, but is expected to be a competitive choice once the content is on farm.
B
: This spec is perfectly viable for tanking Phase 2 content, but struggles to find a compelling niche in competitive raid environments.
D
: This spec is no longer viable in Phase 2, as it simply cannot survive the incoming damage levels from several Ulduar bosses.
Filter Buttons
S
A
B
Healer Tier List Predictions for Phase 2 of WotLK Classic
For this Tier List, here is how we're ranking each healing spec in Phase 2 of WotLK Classic:
S
: The combined personal HPS plus raid utility contribution of this spec is so high that is worth
stacking
2 or more of them in an optimized raid comp.
A
: This spec should be viewed as a mandatory healer to bring in any Ulduar raid composition, but stacking more than one of them is counterproductive.
B
: The spec is a solid choice to round out a healing roster, but is not mandatory to bring and is surpassed by the S and A tier specs in throughput, utility, or both. Specs in this tier are best utilized as flex healers that can swap to DPS builds on fights with reduced healing requirements.
Note that these definitions apply only to the "Overall Ranking" given to each spec. A given spec might be S tier in one or more individual categories but still may not be worth stacking in a raid comp.
Filter Buttons
S
A
B
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