Level Design collaborates with both art and design disciplines to bring to life the World of Warcraft. We're responsible for layout, terrain sculpting and painting, asset placement, lighting, and more. I had the privilege of working on 3 zones for Shadowlands, Revendreth, Ardenweald, and The Maw. On top of working on these 3 zones I was also lucky to get to use the Maldraxxus kit in Revendreth and provide the initial block out for the Bastion Arena, which was later created by Jessica Clarke and placed into the world by Julien Tremblay. This album is a collection of some of the areas I contributed work to in Revendreth, Ardenweald, The Maw, and Bastion.