Blizzard
We're working on a round of PvP balance adjustments, to be applied the morning of Monday, September 24. Here are the changes we have planned:
ItemsCaballero de la Muerte- Unholy
Sorpresa final (Azerite Trait) effectiveness reduced by 35% when engaged in combat with enemy players.
Druid Restoration Cazador- Beast Mastery
Damage done by the Cazador's pet reduced by 18% when engaged in combat with enemy players.
Survival - Veneno latente (Azerite Trait) effectiveness reduced by 30% when engaged in combat with enemy players.
Monk- Mistweaver
Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%).
Paladín- Holy
Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%).
Sacerdote- Discipline
Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%). - Voluntad centrada decreases damage taken by 10% per stack when engaged in combat with enemy players (was 20%).
Chamán- Restoration
Surging Tide (Azerite Trait) effectiveness reduced by 25% when engaged in combat with enemy players. - (PvP Talent) mana cost increased by 50%.
- (PvP Talent) now has a 1.5 second cast time.
- (PvP Talent) redistributes 25% damage, down from 35%.
- Aguas ondulantes (PvP Talent) healing reduced by 33%.
- Mareas vivas healing reduced by 15% when engaged in combat with enemy players.
Elemental - Choque de lava (Azerite Trait) effectiveness reduced by 35% when engaged in combat with enemy players.
Guerrero- Arms
Señor de la guerra (Azerite Trait) effectiveness reduced by 55% when engaged in combat with enemy players (was 40%). - Defensive Stance reduces damage dealt by 20% when engaged in combat with enemy players (was 10%).
Note that we're planning another round of balance updates for the near future after this round, which will include changes for other specs (including
Brujo and
Caballero de la Muerte).