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Darkshore Conquered by Horde US - Ivus World Boss for Horde, Contributions Open for Alliance
Live
Geposted
11.12.2018 um 16:22
von
Neryssa
With the release of Tides of Vengeance, the Darkshore Warfront is now open on US realms! As stated by the devs before, Darkshore starts in control of the Horde, and the Alliance will jump straight into action with the Warfront scenario open to them. This marks the beginning of the first Darkshore Warfront cycle in Tides of Vengeance.
To access the new version of Darkshore, including the queue for the Warfront scenario, you need to complete a short introduction questline. To check these questlines for both Horde and Alliance, check our
Story of Darkshore guide
!
You only need to complete the introduction questline once to unlock access to the Darkshore scenario for all your alts.
We're already tracking Darkshore progress in our
Today in WoW
menu in the site's front page, as well!
What Happens Now?
With the first cycle of a Warfront beginning, you can read below what each faction can do.
Horde
With Horde in control of Darkshore, a portal to Bashal'aran will be available near the Warfront area at the docks in Dazar'alor. You will also receive introductory quests to your Warfront.
Darkshore Rares
Rare Mobs will have their loot lockout reset for Horde characters, allowing you to kill them for a chance for the various rewards, as well as a shot at 340 gear.
To learn more about Rare Mob Drops in the Darkshore Warfront, check our
Warfront Rewards Guide
!
Cycle Quests
Horde has access to several quests that award
Kriegsressourcen
or Artifact Power available in Bashal'aran. Each quest below also gives 75 Reputation with
Die Eidgebundenen
. These quests are available once every time Horde takes over Darkshore.
Viel Lärm um nichts
- 200 War Resources
Aufräumaktion
- 200 War Resources
Den Riss schließen
- 300 Artifact Power
World Quests
With Tides of Vengeance, Warfronts now have World Quests available to them. World Quests in Darkshore award the usual World Quest rewards such as Gold, Artifact Power and
Kriegsressourcen
, as well as reputation with
Die Eidgebundenen
. Additionally, Darkshore World Quests award the new currency,
Dienstmedaille der Eidgebundenen
, used to buy new cosmetic rewards such as the
Blutrünstige Unheilschwinge
or heirlooms for your alts and the new experience potion,
Destillat der zehn Länder
.
To learn more about Service Medals and their rewards, check our
Service Medal Rewards Guide
!
Ivus the Forest Lord
Ivus der Waldlord
is a World Boss available exclusively for Horde while they control Darkshore, and it has a chance to drop 385 gear. Summoned by the Night Elves in times of desperation, Ivus the Forest Lord has wielded his raw strength against the Horde time and time again. Now he has returned from Alterac Valley to stand in defense of his home and crush any who threaten it.
Ivus the Forest Lord can only be looted and coined once per Warfront cycle, with the loot lockout not resetting with the weekly reset.
Normal
Knoten der urzeitlichen Wut
Uralter Knorren der Weisheit
Versteinerte Eisenborkenkrone
Gewandung des Waldlords
Ivus' Filzmooshüftgürtel
Knorrzweigstulpen
Wurzelwirrgürtel des Beschützers
Schulterschützer des Waldbeschützers
Steinwurzstampfer
Krone des streitenden Urtums
Klingenblatt des Waldlords
Overview
:
Ivus the Forest Lord often uses abilities to attack several players at random and will retreat to the safety of his
[Petrified Bark]
when at low health.
Tanks
:
Ivus will cast
[Frost Breath]
in your direction, leaving a
[Frost Patch]
on the ground beneath you.
[Lunar Strike]
will leave a few clear areas on initial impact before spreading.
Wisps summoned while Ivus is
[Petrified]
fixate on players at random and cannot be controlled through threat generation.
Healers
:
[Hurl Boulder]
will hit players at random.
[Lunar Strike]
will leave a few clear areas on initial impact before spreading.
Wisps will channel
[Ancient Spark]
on a random player until they are dispatched.
Damage Dealers
:
[Hurl Boulder]
hits players at random.
[Lunar Strike]
will leave a few clear areas on initial impact before spreading.
Ivus will remain immune to damage while
[Petrified]
. Dispatch all active Wisps to make Ivus end the Petrification.
Frost Breath
:
Inflicts 30 Frost damage to all enemies in a cone in front of the caster.
Frost Patch
:
You take 30 Frost damage every second you remain in the area and your movement speed is reduced by 20%.
Hurl Blight
:
Hurls several boulders at random enemies, inflicting 30 Plague damage to players within 3 yards of their impact.
Shockwave
:
The caster slams the ground, sending a shockwave out in front of the caster that inflicts 30 Physical damage to all players caught in its path.
Lunar Strike
:
The caster calls down the power of the moon at random locations. Each point of impact creates a Lunar Rune that will expand rapidly after a few moments, inflicting 60 Arcane damage to all players caught in the rune.
Petrify
:
The caster enters a petrified state and calls forth a swarm of wisps to fight for them. While petrified, the caster is immune to all damage.
Defeating all of the wisps will end the petrification effect.
Wisp
Ancient Spark
:
Blasts the target for 5 Arcane damage.
Alliance
With Alliance fighting for control of Darkshore, it is time to queue for the scenario!
The Alliance going straight into battle, without the need for contributions is a one-time occurrence
, as after this cycle, each faction will have to contribute as normal before they're able to attack the Warfront. Completing the first Warfront victory quest awards you with a
385 piece of gear
.
Alliance players will be able to queue into the Darkshore Warfront for a week, before they take over the zone. The scenario itself works slightly different from the Arathi Highlands scenario for the Alliance, with the main difference being that
Holz
is now generated passively. Alliance is able to queue to the Darkshore scenario from the Warfronts table near the Wind's Redemption in Boralus.
Learn more about the Warfronts Scenarios from our
Mechanics
and
Strategy
guides!
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