- REMOVED Auto-attack damage increased by 10% and auto-attack range increased by 3 yds.
- NEW Critical strike chance increased by 2%, Hammer of Wrath has a 5% increased critical strike chance and deals 10% increased critical strike damage.
- NEW Your auto attacks and Crusader Strike have a 15% chance to reset the cooldown of Blade of Justice.
- NEW Your auto attacks have a 100% chance to reset the cooldown of Blade of Justice.
- Pierces enemies with a blade of light, dealing (181.25% of Attack power) Physical damage.
- REMOVED Divine Storm now deals both Physical and Holy damage.
- JudgmentCrusader Strike generates 1 additional Holy Power.
- Damage and healing increased by 5%
Seal of Order
and Holy Power-spending abilities dealing 0%Your next Holy Power spending ability deals 20% additional increased damage and healing
for 20 sec.healing. This effect stacks.
Effect #4 REMOVED Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 5%
Affected Spells:
- REMOVED Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 6%
Affected Spells:
- REMOVED Effect #3 Apply Aura: Mod Auto Attack Damage %: Modifies Damage/Healing Done
Value: 6
- Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 020%
Affected Spells:
Damage taken reduced by 4%
Seal of Order
armor increased by 10%, and5%
Seal of Order
and your Holy Power generating abilities cool down 10% faster
for 20 sec.also grant an absorb shield for 5% of damage or healing dealt
for 10 sec.
- Effect #1 Apply Aura: Mod % Damage Taken:
Value: -4-5
Duration changed from 20 sec to 10 sec
NEW
Physical damage dealt increased by 20%.
Interrupt and Silence effects on party and raid members within 40 yards are 30% shorter.
Pure Concentration
Fear effects are also reduced
Reduces the cooldown of Judgment by 0.00300.0020 sec and Crusader Strike by 0.00300.0020 sec.
NEW
Final Reckoning and Execution Sentence grant 3 Holy Power.
Divine Hammers spin around you, damaging enemies within 8 yds for Holy damage over 9 sec.
Generates 2 Holy Power.1 Holy Power.
Judgment empowers your next Storm]
Retribution
Templar's Verdict to automatically activate Divine Storm
WordStorm]Word of Glory to automatically activate Light of Dawn with 25% increased effectiveness.
This effect can only occur every 30 sec.
Judgment empowers your next Storm]
Retribution
Templar's Verdict to automatically activate Divine Storm
WordStorm]Word of Glory to automatically activate Light of Dawn with 25% increased effectiveness.
This effect can only occur every 30 sec.
A hammer slowly falls from the sky upon the target. After 8 sec, they suffer Holy damage
Executioner's Wrath
and enemies within 8 yards will suffer 20% of the damage taken from your abilities in that time
, plus 10% of damage taken from your abilities in that time.
Divine Auxiliary
Generates 3 Holy Power.
A hammer slowly falls from the sky upon the target. After 8 sec, they suffer Holy damage
Executioner's Wrath
and enemies within 8 yards will suffer 20% of the damage taken from your abilities in that time
, plus 10% of damage taken from your abilities in that time.
Divine Auxiliary
Generates 3 Holy Power.
Your Blade of Justice causes the target to burn for 60% of the damage dealt over 6 sec.
Stuns Demon and Undead targets for 5 sec.
NEW
Surrounds the caster with a shield that lasts 10 sec and can absorb up to 0 Holy damage.
Replaces Templar's Verdict with Final Verdict, a devastating strike that deals (136.5% of Attack power) Holy damage.
Final Verdict has a 10%15% chance to reset the cooldown of Hammer of Wrath and make it usable on any target, regardless of their health.
Unleashes a powerful weapon strike that deals (136.5% of Attack power) Holy damage to an enemy target,
Final Verdict has a 10%15% chance to reset the cooldown of Hammer of Wrath and make it usable on any target, regardless of their health.
NEW
Crush the target for (50% of Attack power) damage and stuns the target for 4 sec Physical damage.
NEW
Crusader Strike and auto-attacks deal 10% inceased damage and have a 10% increased critical strike chance.
REMOVED
Judgment and Hammer of Wrath deal 15% increased damage.
REMOVED
Judgment now also deals Physical damage.
Judgment deals 10% increased damage, increases your movement speed by 20%10% for 5 sec and slows enemies by 40%30% for 15 sec.
- NEW Effect #2 Apply Area Aura: Modifies Damage/Healing Done
Value: 10%
Affected Spells:
Judgment causes the next 255 successful attacks against the target to heal the attacker for (3.5%17.5% of Spell power).
- Effect #1 Heal
Value: 0 (SP mod: 0.0350.175)
REMOVED
Crusader Strike and Templar's Verdict's critical strike chance increased by 5% and critical strike damage increased by 10%.
REMOVED
Strength and Stamina increased by 10%.
Physical damage dealt increased by 20%.Crusader Strike, Judgment and Hammer of Wrath now deal Holystrike damage.
- REMOVED Effect #1 Apply Aura: Mod Damage Done %: Modifies Buff Duration
Value: 20
- NEW Effect #1 Apply Aura: Mod Combat Rating by % of Stat: Modifies Effect #1's Value
Value: 0
Affected Spells:
REMOVED
Reduces the cooldown of Judgment by 2 sec and Crusader Strike by 1 sec.
Crusader Strike and Blade of Justice deal 20% increased critical strike damage and your auto-attack Critical Strike chanceAll Physical damage you deal is increased by 10%.20%.
- REMOVED Effect #1 Apply Aura: Mod Auto Attack Crit Chance %: Modifies Damage/Healing Done
Value: 10
- REMOVED Effect #2 Apply Aura: Modifies Critical Strike Damage
Value: 20%
Affected Spells:
- NEW Effect #1 Apply Aura: Mod Damage Done %: Modifies Buff Duration
Value: 20
Successfully interrupting an enemy with Rebuke casts Templat's Verdict.an extra Crusader Strike.
After your Blessing of Sacrifice ends, 50% of the total damage it diverted is added to your next Judgment as bonus damage, or your next Word of Glory as bonus healing.
This effect's bonus damage cannot exceed 30% of your maximum health and its bonus healing cannot exceed 100% of your maximum health.
NEW Added: Cannot Crit
After your Blessing of Sacrifice ends, 50% of the total damage it diverted is added to your next Judgment as bonus damage, or your next Word of Glory as bonus healing.
This effect's bonus damage cannot exceed 30% of your maximum health and its bonus healing cannot exceed 100% of your maximum health.
NEW Added: Cannot Crit
Enemies hit by Divine Storm take 25% more damage from Consecration for 8 sec. and Divine Hammers for 12 sec.
Duration changed from 8 sec to 12 sec
Spending Holy Power has a 1% chance to reduce the Holy Power cost of your next Word of Glory$?c1$?C2 by 1.When you cast Word of Glory on someone other than yourself, you are also healed for 50% of the amount healed.
- NEW Effect #1 Heal
Value: 0
- REMOVED Effect #1 Apply Aura: Modifies Power Cost
Value: -1
Affected Spells:
Duration changed from 15 sec to 0 ms
Golden Path strikes the lowest health ally within it an additional time for 50.0%100.0% of its effect.
Your attacks have a chance to cause your target to take 3% increased Holy damage for 5 sec. auto attacks deal additional Holy damage.
- NEW Effect #1 School Damage
Value: 0 (AP mod: 0.05)
- REMOVED Effect #1 Apply Aura: Mod Damage From Caster %: Modifies Threat
Value: 0
Duration changed from 5 sec to 0 ms
Fire damage dealt increased by 20%10%.
- Effect #1 Apply Aura: Mod Damage Done %: Modifies Charges
Value: 2010
NEW
Haste increased by 2%. Blade of Justice and Hammer of Wrath cooldown reduced by 1 sec.
NEW
Versatility increased by 2% and Judgment cooldown reduced by 0.5 sec.
Hammer of Wrath has 1 extra charge, 10% increased critical strike chancedeals 10% increased damage, and on enemies below 20% health generates 1 additional Holy Power.
Wake of Ashes slows targets by 50% and burns the target for an additional (200% of Attack power) Radiant damage over 6 sec.
- Effect #1 Apply Aura: Decrease Run Speed %: Modifies Damage/Healing Done
Value: -50
(Radius 2: 1214)
NEW
- Effect #1 School Damage
Value: 0 (AP mod: 0.4)
NEW
- Effect #1 School Damage
Value: 0 (AP mod: 0.4)
Leap through the air toward a target location, slamming down with destructive force to deal (23.5% of Attack power) Physical damage to all enemies within 8 yards
Retribution
and resetting the remaining cooldown on Taunt
Ret Movement ability.
NYI
- REMOVED Effect #1 Dummy
Value: 0
- NEW Effect #1 Apply Aura: Dummy: Modifies Damage/Healing Done
Value: 0
Leap through the air toward a target location, slamming down with destructive force to deal (23.5% of Attack power) Physical damage to all enemies within 8 yards
Retribution
and resetting the remaining cooldown on Taunt
Ret Movement ability.
NYI
Leap through the air toward a target location, slamming down with destructive force to deal (23.5% of Attack power) Physical damage to all enemies within 8 yards
Retribution
and resetting the remaining cooldown on Taunt
Ret Movement ability.
NYI