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How to Handle the Skarmorak Fight of The Stonevault Dungeon
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vor 11 tagen
von
iMX3
Here's a deep dive into the
Skarmorak
fight of The Stonevault Dungeon including relevant mechanics and how to handle them in Mythic+.
The Stonevault Dungeon Overview
Kristallsplitter
s Explained
After Skarmorak casts
Kristallines Schmettern
on the Tank, three
Kristallsplitter
s will spawn around the arena. Each
Kristallsplitter
left alive buffs Skarmorak's
Verstärkter Panzer
, and so we want to destroy them. Whenever a
Kristallsplitter
is destroyed, it inflicts
Kristalline Eruption
onto all players: a
3 second debuff
that inflicts hefty damage. The unique part about
Kristalline Eruption
is that
THE EFFECT STACKS
which we ultimately want to avoid at all costs.
Handling
Kristallsplitter
s
The proper way to handle the
Kristallsplitter
s mechanic is to destroy them as quickly as possible
without stacking the
Kristalline Eruption
debuff
. Once the first shard is destroyed, players will want to
wait 3 seconds
before destroying the next one and so on. Typically, players will want to focus the
Kristallsplitter
s in melee range first, then destroy any remaining shards that are further out in range. Handling the mechanic this way minimizes group damage taken by
Kristalline Eruption
and keeps Skarmorak's
Verstärkter Panzer
from becoming any stronger.
Instabile Fragmente
and
Instabile Energie
Explained
Instabile Fragmente
appear as purple swirls that players will need to dodge after Skarmorak casts
Instabiler Sturz
. On Mythic, these
Instabile Fragmente
leave behind purple motes after landing. Picking up these purple motes will grant players
Instabile Energie
, a
50% healing increase and 50% damage increase to Skarmorak's
Verstärkter Panzer
. This buff lasts
30 seconds and can stack.
There is a small DoT effect that comes with having the
Instabile Energie
buff so be mindful not to grab too many stacks all at once!
With each set of
Instabile Fragmente
, there are always 5
Instabile Energie
motes that players can pickup. For pugs, we recommend everyone picking up at least one
Instabile Energie
mote per set. We will get a second set of 5
Instabile Energie
motes later which players can use to refresh and stack their buff!
Timeline of Mechanics
Here is a general timeline of the mechanics in motion:
The fight begins with
Kristallines Schmettern
going out on the Tank and 3
Kristallsplitter
s spawning after.
Players destroy all 3
Kristallsplitter
s without stacking
Kristalline Eruption
.
Players dodge
Instabiler Sturz
under the boss and
Instabile Fragmente
swirls. 5
Instabile Energie
motes spawn afterwards.
Group splits the 5
Instabile Energie
buffs.
The cycle repeats mechanics 1-4 again. This means another 3
Kristallsplitter
s and 5
Instabile Energie
motes. This is a great time to refresh the
Instabile Energie
buff.
Skarmorak phases to intermission and casts
Verstärkter Panzer
. Players will want to break this absorb shield as quick as possible.
Rinse and repeat until victory.
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