To me bloodmallet.com is a project that tries to satisfy the need for general simulation data. When I see an item drop from a boss or get it from the weekly chest, I always wonder how good overall the item is. That's exactly what I'm trying to answer with bloodmallet.com.
Of course the charts don't replace personal sims. I'm aware that every spec has different strengths and those become visible via different simulation types. Therefore I want to expand what fight styles I can offer in the future. There are many functions planned for the future, like filtering by source or itemlevel, as well as improving what data I actually generate. For example the Engineering Azerite Traits are available at only one specific itemlevel. The charts should reflect that, but currently don't.
My public todo list can be found
here. Everyone is welcome to add their suggestions and especially report errors about the page there.
Finally, I intend to keep expanding the page in the future, so that patrons will be able to get more benefits. Some thoughts about the planned benefits can be found on my
patreon page. And like everything else: Feedback from all users is important to improve the experience for everyone.