此站点大量使用JavaScript。
请在您的浏览器中启用JavaScript。
经典怀旧服主题
Thottbot主题
小知识
屏幕截图
视频
评论
评论来自
73706
These wolves have potential to be really great. They last for 45 seconds and only have a 2 minute cooldown, so they can be up a large amount of the time.
At this point I think everyone wants to know: how much health with they have? How much damage will they do? And what abilities will they have?
Hopefully "under the command of the shaman" means these wolves will have abilities you can control, like a warlock's pets rather than just being able to tell them who to attack.
EDIT - 9/30/08
Been playing with my shaman on the PTR and I am loving this talent more and more. The healing you can get with
Spirit Hunt
can be very helpful especially with how hard everyone is hitting at the moment. Run into battle, summon your wolves, hit spirit hunt and shamanistic rage and you can survive the initial burst and lay into them with your own burst damage.
At the moment, the
Bash
ability seems severely underpowered, but still useful since shamans otherwise lack a stopping ability of any kind (wtb Hex). The 45 second cooldown is too much however. A 30 second cooldown so you can at least stun twice every 3 minutes would be much better in my opinion.
The wolves also move incredibly fast. If the target you send them to attack is in range they will be there instantly which is a great help. Combine that with your own ghost wolf form and an earthbind to remove snares and shamans have a much easier time getting in range.
Overall this talent is looking to be very useful, but the 3 minute cooldown is kind of a bummer, plus the overall mechanic seems to make shamans more long cooldown dependant than before. Even with almost 400 resilience I can't seem to survive more than a few seconds in range of many classes without the healing and shamanistic rage.
POST 3.0 LIVE Edit: In a word, amazing. Popping these wolves has to be one of the coolest moves in all of World of Warcraft. The passive healing the wolves do plus shamanistic rage mean its going to be very difficult for anyone to kill you while both skills are active.
Just general stats from my wolves: They had about 10k hp and hit for anywhere from 200-250 on an S3+ geared warrior to hitting Zuljin in ZA for about 400.
In PVP their
Spirit Walk
ability is incredibly helpful when fighting classes that kite and helps save your pvp trinket for other situations.
In PVE, besides the added damage (which has the potential to be pretty decent... stack AP!) the healing is also going to be helpful on fights like Najentus where there is a lot of random damage.
But really, its all about the coolness factor.
评论来自
Archdmon
This is most likely going to be similar to the Druid's Force of Nature spell.
评论来自
chazkohler
This spell is probably modeled off of Thrall in W3, or the Far Seerer hero. I could see it being like the Priests' shadowfiend, where there are no commands, but I hope otherwise.
评论来自
134784
I think the point of this talent, as insofar as raiding enhancement is concerned, is to replace the all out dps on boss fight provided on 20 min cooldown from fire elem totem. since the totems that WILL al ways be down in a raid environment in WotLK seem to be;
Windfury totem (20% phisical haste)
Strength of Earth totem( +Str & +Agi)
Flame Tounge? (+ spellpower/healing)
and the classic mana totem
that being said the overall raid dps loss by swapping out one the aforementioned totem(s) will be greater than the personal dps gain from ye ole fire elem totem, so in short, use spirit wolves & "max dots" away!!
*edit for spelling
评论来自
90371
The spirit wolves will have special abilities attached to their pet bar, much like a water elemental.
"They'll have abilities (like a stun, snare etc.) and will serve as a DPS timer. "
评论来自
110751
If we could use Fire Elemental + Spirit Wolves at same time...
It would be nice both in PvP and PvE.
评论来自
Liax
Orc racial
Command
will hopefully include these at some point.
评论来自
olss0nftw
They exist in the beta now. These are the spells they have:
Bash
- Your Spirit Wolves stun the target for 2 sec. (45 sec cooldown)
Twin Howl
- Your Spirit Wolves howl, forcing all enemies to attack them for 6 sec. (15 sec cooldown)
Spirit Walk
- Removes all movement impairing effects and increases the movement speed of you and your Spirit Wolves by 60% for 15 sec. (25 yd range, 32 sec cooldown)
Spirit Hunt
- Your Spirit Wolves' attacks heal them and you for 5 sec. (10 sec cooldown)
评论来自
synthetique
https://www.cuckhead.com/wotlk/spell=58857
https://www.cuckhead.com/wotlk/spell=58861
https://www.cuckhead.com/wotlk/spell=58859
nature damage =P
https://www.cuckhead.com/wotlk/spell=58877
(
https://www.cuckhead.com/wotlk/spell=58879
)
https://www.cuckhead.com/wotlk/spell=58875
评论来自
205841
does twin howl work in pvp?
评论来自
73706
I've now tried them out a bit on the PTR. They are actually really cool and have great potential. Only thing I don't like is that they don't benefit from the 5% increased damage racial of orcs and they do pretty low damage overall. On level 56 mobs in Winterspring (Outlands was down) they were only hitting for between 75 and 90. Would definitely like to see a boost in damage, although the other buffs and debuffs they give are very nice.
评论来自
123022
Any screenshots?
评论来自
179440
Looks like they will be more of a tank/buff type pet rather then a DPS pet and if so I see no reason to increase their damage. This talent sounds great to me, the Enhancement shaman does some good damage already and this will give you some neat abilities that are strong yet looks balanced as they cant be used at any time. They should benefit from the Orc racial though, even if my Shaman is a Tauren I think they should and it would make sense.
评论来自
59472
You will able to use spirit wolves in arena.
评论来自
iBeastMastery
Hmm...This combined with the Earth r Fire Elemental totem gives Enhancement shaman's three pets, similar to a moonkin's treants (except the elemental can't be controlled)
评论来自
olss0nftw
Blizzard Quote
"I said Strength at one point, but they never did scale off of Strength. In fact they never scaled off of anything. They were the same no matter what your level or gear. We fixed that though, and they should scale very well (using AP, not Str). Let us know if that isn't happening. Then you're going to love them next build."
So they will now scale with AP and THATS a nice change.
评论来自
227865
Ok, this is sweet against those damn mages. :) No more frost nova!
评论来自
156946
I was testing out the updated version of the wolves on the PTR's. The potential of these wolves are amazing, mostly due to their (now) constant 150% heal of attacks. In addition to the stun and sprint being very usefull for PvP, they're also the best addition to PvE i could ever imagine as enhancement. They can be considered as the same type of ability as Shamanistic rage only in this case regenerating HP instead of mana. I was able to run around for half an hour (that's as long as i bothered grinding) killing mobs without eating or drinking and i never ran out of mana nor HP. A great addition to the enhancement library since we now are less mana efficient (due to the increase in spellcasts) it serves us good to not have to use heals as often as we had to.
In addition i think, though i havent done enough testing on this, that the Sprint ability stacks with Ghostwolf (on the current PTR) i was only able to try this out a few times due to the trademarked lag on the Test-realms
评论来自
185839
Tried this out earlier today, first day of the patch. I must say, I was extremely disappointed to find that my wolves lacked
Spirit Hunt
, the move i was most exited to use. Just a heads up for anyone else who got their hopes up. :(
评论来自
205906
You will be able to use this as the same time as Fire Elemental Totem.
评论来自
175971
With the wolves bash ability i found that when one bash is finished the other wolf uses bash as well so it's more of a 4 second stun cause when it comes to the wolves everything is sort of doubled because of the fact that theres 2 so monkey see monkey do
评论来自
59868
Anyone got an idea on where to check for wolves abilities? Can't find the tab in my spellbook as hunters do neither anywhere else. Also, it was "Bite" ability mentioned here, though, I don't see it.
评论来自
193410
I find myself asking can u have them out while you're in ghost wolf?
评论来自
danroe
Thes wolves should be called "I Win Button"
I dueled an enha shaman out of Org today. He had crap gear -Blues and some PVP S2 thingies
The duel started, i slowed him, he summoned the wolves. (im arcane mage)
The next thing i knew, the wolves were hitting me. I used frost nova. They sprinted, And got to me. Reslowed the shaman, so he cudn't touch me. Got stunned. Blinked. They were after me.
Those damn wolves Dished 11k of my HP in 15 seconds, more or less.
Not to mention i had Mana shield Up as much as i could, and the shaman couldn't touch me due to slow, he was not in range for shocks
评论来自
raymix
I used the wolves as soon i entered outland at lvl 60. I was in party with my bro lvl 60 feral druid, doing quests together. Usually on slaying quests where we had to kill 10-30 mobs, i spawned my wolves, pressed Spirit Walk and agroed about 12-15 lvl 60-61 mobs at a time, kept using their taunt, so all enemies targets wolves only (together they have massive HP), combined with shamanistic rage, Strenght, Health and Magma totems, and just dpsed trough all enemies in few seconds. Leaving us with full HP and MP.
Just a tip for fast leveling....
评论来自
218285
with x-perl ui-addon i cant see the pet actionbar. witch means i cant use bash and spirit walk, dont realy have room on my regular actionbars for two more spells. anyway, do anyone know how to fix this (and still use x-perl)?
thx
评论来自
129359
A very cool thing about the spirit wolves that I hadn't noticed before was they benefit from shaman totems, and heroism like normal pets.
评论来自
Luciferian
Here is a macro I use to escape if I need to. It summons the wolves, then cast Feral Spirit, then Ghost Wolf, then Feral Spirit a second time after the cooldown is off.
#showtooltip
/castsequence reset=45 Feral Spirit, Spirit Walk, Ghost Wolf, Spirit Walk
评论来自
Remas
this talent works only on wotlk or can be on tbc 3.0.3 too ?
评论来自
Vesicular
These are actually useful in normal 5 mans as CC. You can attack a target on pull and the wolves will gladly tank the mob for the 45 secs they're up. Just don't use their taunt, or they'll grab the aggro of all the surrounding mobs. While they can't really be used as main CC (because of the cooldown), on a large pull when CC is tight, this can come in rather handy.
评论来自
Nivrax
Suprising, no one mentioned that they share skin with the infamous
Ancient Grimtotem Spirit Guide
, some hunters my still remember this "event" and not be happy seeing them. Read comments in the link for details.
评论来自
maniacfox
These wolves are like a pocket party, they can tank, dps and heal to different degrees. If I get a bad pull and end up having to fight a crazy amount of mobs at the same time I can summon my wolves and my health doesn't stop bouncing off max for nearly for whole fight... easy. If I need to take out a group elite... you know the score.
You'd be crazy to pass this up for just one talent point.
评论来自
amgyn
As stated earlier the wolves are currently bugged.
The spirit walk ability was supposed to remove snares and increase run speed, currently (3.0.3) they do not. however patch notes indicate this will get fixed.
The patch notes however do not indicate that a fix for the damage bug will be addressed.
The Wolves damage (and thus healing) are supposed to scale with your attack power. At this time they do not.
Not sure if the wolves health are supposed to increase or not.
we'll see by the time Ulduar patch is pushed on PTR.
评论来自
Sgtown
Wolves now melee for about 300-400 non-crit each, in addition to having a 1 second attack speed, so yes, they do easily 800 DPS.
The bash included with the extremely fast attack speed AND run speed makes spell casting a nightmare, they're almost impossible to get away from.
With the right cooldowns, yes, this is an IWIN button.
评论来自
shamanfang
i actively use this ability now, and i can say this.
it has a 3 minute cooldown, so you can use it often.
its great to use against speedy enemies, because if you make them attack that enemy theyll stay on him.
the ability spirit hunt is now a passive, so your recieving constant healing for 150% of the damage they do, which for me is anywhere from 300-500+
they are controllable, so its exactly like having a hunters pet for 45 seconds, but you lose control of them if you get too far away or one of them dies. when you lose control they effectively become nothing more than a "guardian" for the remainder of the time their out, attacking only what attacks you.
their great in warsong gulch because of their spirit walk ability, making you walk 60% faster for 12 seconds+removing all snare effects from your character, and you can send them off to deal with/distract anyone trying to kill you while you have the flag. their passive (forementioned) also helps with flag capture + defense a great deal.
they have a "bash" ability that stuns target for a certain number of seconds, i cant exactly remember how long, and they have a "howl" ability that draws aggro, so theyre good if your getting overwhelmed. they have roughly 7k health, and do damage based on AP. and yes, as you lvl they lvl with you.
im a lvl 70 tauren shaman, (i bought WotLK, havent had a chance to break it in yet, my internets out, im at the library D'X )
and im also a goblin engineer, so i can effectively "summon" a small battalion. my mechanical dragonling (which unfortunantly serves as a minor distraction now) my wolves, and untill recently, my barov servant trinket. (summons 3 guys, but they only last for about 20 seconds) now i have a goblin rocket launcher which i must say is killer for defending in warsong because of its range, damage and stun effect.
评论来自
152648
Are these able to be feared etc? My friend says they r immune to cc but in many vids I've seen them be howl of terrored etc. They had a shadowfury stun on them 1st so I don't know whether that has anything to do with it.....
评论来自
302046
These are the wolves you summon. ^^
edit:
spelling
Spirt Wolves
评论来自
DrChristmas
I think it's noteworthy to mention that they stay out and follow you if you're in Ghost Wolf form or mounted. They even follow you if you're on a flying mount. Of course, their timer is still running down.
评论来自
Fantic
I did a little test today on my lvl 74 shaman. I wanted to see how well they scale with AP. First test was a base test. then the all out bells and whistles. I had to use the lvl 70 dummys though, as the 80 and boss ones were too high.
1643 Base AP - 13,868 damage (301.7 dps)
2641 Max AP + Bloodlust - 25,716 damage (532.6 dps)
评论来自
mrgummage
Is it just me or is Spirit Hunt retardedly overpowered? A normal PvP fight will not last more than 45 seconds a Spirit Wolf is active, and the passive healing from the pets would grant a massive amount of extra "health" to the shaman for the duration.
I fought a fully PvE geared shaman today, and his pets auto heal outhealed my burst - even with Lightning Generator.
评论来自
225343
Feral Spirits easily rip anything you're targeting to ribbons. Elite mobs, Grouped Quests, other players? Lunch meat to the wolves. I've even off-tanked, or even taken over, tanking in instances after the main tank drops aggro or dies altogether.
Even on a terribly geared Shaman, you can usually heal more damage than you're taking. I was able to flawlessly finish all Outland and Northrend grouped quests up to five-player quests without using anything but Feral Spirit and Shamanistic Rage.
Bundled with Earth Elemental, an Enhancement Shaman is a one-man wrecking crew up to the current patch. This more than makes up for the horrible nerf taken during Vanilla WoW to Windfury. Enhancement Shaman are whole again.
评论来自
351418
I got this off Elitist Jerks today.
Our 51 point talent produces approximately 100-200 DPS when used on each cooldown, around 300-400 DPS during each activation. Wolves scale with the shaman's Stamina, Hit Rating, Armor and Attack Power. Their attacks fall under the 1H/2H attack table and will reach the Hit cap on physical attacks at 8% (262 rating).
Stat Scaling
Stamina 0.30
Hit Rating 1.00
Attack Power 0.30
Armor 0.35
评论来自
356049
Another something from that same Elitest Jerks page:
copy this macro into the game to see the wolves' stats once you activate them
/run if not oldHasPetUI then oldHasPetUI = HasPetUI; HasPetUI = function() return true, false; end end PetTab_Update() ToggleCharacter("PetPaperDollFrame")
评论来自
268708
So far it doesn't look like anyone has asked this, but I wanted to see if anyone knew if these wolves act like a Death Knight's gargoyle in the way that for it's duration it's power is based off the death knight's point of summoning and remains that strong until it dies or will these wolves get stronger if WHILE SUMMONED our AP increases?
评论来自
144159
anyone thinking this would fit better in the elemental tree?
I mean, they got this taunt ability, which will keep the caster free off the mob.
Besides that, in Warcraft III the Far Seer hero was elemental, and had this feral spirit spell, so it would fit better into story line.
评论来自
409839
Are they passive now?How it works then i saw that they heal you.
评论来自
340256
Do they scale with on use Trinkets like
?
If so should I pop the Trinket, then Feral Spirit and then Heroism to get the maximised effect out of my wolves?
Also can they be buffed with say like Blessing of Might/Kings? Or do the buffs that are already on the Shaman who summoned them count towards the wolves as well?
评论来自
190992
I have to say these wolves are amazing on my shammy for lvling. Using
Glyph of Feral Spirit
I have been able to solo every group quest in outland so far (Im lvl 66) except ring of blood. My spirit wolves heal me for 200-300 just about every second and 400-600 on crits. Best spell I have ^^
评论来自
SirVaksghn
Does the AP they get decided at the time of summoning or does it change while they are around. For ex, if I summon Feral Spirit and the use
Bladefist's Breadth
or
Blood Fury
will they get the extra AP too or should I use the items and summon the Spirits when the buff is still up?
评论来自
Nightseer
A great macro for this spell:
#showtooltip Feral Spirit; Spirit Walk
/cast Spirit Walk
/stopmacro
/cast Feral Spirit
/sw
/sw 45
/sw play
/in 45 /sw
First click on the macro will cast the
Feral Spirit
spell. In addition, the stopwatch will become visible (unless it is already shown), and a 45 sec timer will start, showing the remaining duration on the wolves. When the timer reaches zero the stopwatch is automatically hidden again.
Furthermore, clicking this ability while the wolves are up (pet unit frame is visible) will cast the
Spirit Walk
spell, but will not interfere with the stopwatch.
As for the tooltip, when the wolves
aren't
up the tooltip for the Feral Spirit spell is shown, and when the wolves
are
up the tooltip for the Spirit Walk spell is shown. Very handy for displaying cooldowns.
评论来自
327680
Are the wolves classified as Elementals for things such as a warlocks Banish?
评论来自
yuoflim
These dogs are so awesome! I popped shammy rage and wolves in a group quest because I was helping out a guildy and downed the elite in 20secs... Because I I had the wolves on aggressive I saw them jump behind me then run back.... when I turned around I saw a dead drenai... It was so hilarious :D My guildy said he was trying to kill me... hehe
评论来自
216072
You can essentially get two two-second stuns (if used at least 15 seconds apart and no other stun DR from other players) from your Spirit Wolves during the 45 seconds they are up.
The autocast AI for Bash will stagger the wolves Bash usage so that the two stun durations won't overlap, giving you ~3 seconds of stun. If you use autocast for the first Bash, but turn autocast off before the second wolf uses Bash you can click to use your second wolves stun when you want even though it says it's on cooldown.
This is on the 3.3 PTR, can't test this is on live because I don't have a Shaman.
评论来自
Rankkor
hands down the most awesome and usefull spell blizzard has ever added to the game.............
for just 1 talent point, you get:
a 15 sec sprint (wich can be used twice)
two 2 sec stuns.
Inmunity to movement impairing effects for the duration of the sprint.
a massive boost in DPS.
and an even bigger ammount of self-heals.
when used in solo-pve, you can safely solo ANYTHING while the wolves are out, since u're basically, almost inmortal, the self-heal will greatly overlapse any damage u're recieving.
when used in group-pve, they boost your DPS by a large margin.
when used in pvp they increase your survival, boost DPS, and protect against snares/roots.
let's be honest, what more can someone ask of a single talent?
评论来自
zadck
I just got the wolves on my shaman, and thought they would be underwhelming. What is not explicitly said in this thread is that the 3 minuet cooldown starts the second you summon them.
This means that the "true" cooldown is 2 minutes and 15 seconds.
Also, after doing some very simple math ((3*60=180 180/45=4)) you can see that the wolves have a
one fourth uptime.
That's really good. Not as high as the uptime for water elementals on mages, but ours does more stuff.The PvP benefit is huge what with heals, stun and sprint (sprint up to twice per summon!). But they even have their tanking roll. They are able to taunt all nearby enemies 3 times before going away. They are great life savers and elite mob helpers!
3D查看
链接
野性狼魂
野性狼魂
天赋
12% 法力值 值
30 码范围
瞬发
3分钟 冷却
需要 萨满
召唤2条幽灵狼为萨满祭司作战,持续45 sec。
魔法增益
法术细节
持续时间
45秒
类型
自然
机制
n/a
驱散类型
n/a
GCD目录
普通
成本
12% 法力值 值
范围
30码
(中程)
施法时间
瞬发
冷却
3分钟
GCD
1.5秒
效果
Summon (
幽灵狼
)
价值:2
半径:2码
PVP 倍率:1
标记
形变时无法使用
[Dismiss Pet First]
不产生威胁
[No Aura Icon]
不需要形变
无目标接触
[Do Not Display Range]
[Reset cooldown upon ending an encounter]
相关
贡献
在发表评论前,请留心以下提示:
您的评论必须为简体中文,否则将会被删除。
不知道如何发评论?参考我们的
格式指南
!
发表前最好先自行校对一次。
有问题可以访问我们的
论坛
来寻求帮助。
发表评论
你没有登录。
请登录
或者
注册账号
来添加你的评论。
使用下面的表格浏览您的截屏。
[Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen.]
质量越高越好!
[Please review our
Screenshot Guidelines
before submitting!]
您没有登录。请
登录
后提交截屏。
将视频URL输入下列表格即可。
URL:
支持:仅限 YouTube
说明:您的视频需通过审核才能在站点上显示。
我们用
Wowhead 客户端
保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
它还维护WoW的一个插件
Wowhead Looter
, 在您游戏时采集数据!
它将
采集所得数据
上传至Wowhead,保证数据库时刻掌握最新信息!
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即
下载客户端
整装待发吧。
我们用 Wowhead 客户端保证数据库的及时更新,向您提供额外的有趣的功能!
两大目的:
您可以用它追踪完成的任务、配方、坐骑、伙伴宠物以及头衔!
您还在等什么?立即 下载客户端 整装待发吧。