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评论来自
64811
this should def. be a ret abillitie
评论来自
65062
This ability is BETTER with SLOW weapons (weapon speed 2+) rather than the typical 1.8-1.6 spd caster sword.
Assuming you have three weapons of the same DPS but different weapon speeds.
1.0 spd, 50 damage per hit, 50dps, 2.0 spd, 100 damage per hit, 50dps, 4.0 spd, 200 damage, 50 dps.
Once reckoning procs, the 1.0 speed weapon will get 4 extra hits, for 200 extra damage.
the 2.0 spd will get 4 hits for 400 damage, and the 4.0 gets 2 hits for 400 damage.
However lets take a 2.4 speed weapon, 120 dmg for 50dps. If reckoning procs the instant AFTER you swing, you get 3 extra hits. If it procs the instant BEFORE, you get 4 extra hits. With a 2.4 speed if you get hit within .8 seconds of a swing, you get 4 hits. Ie on 1/3 of all instances, you come away with 4, in 2/3 you come away with 3.
So (4X120*1/3 + 3*120 *2/3)= (160+ 240) = 400 extra damage.
The moral of the story is that SLOW weapons benefit MORE from reckoning than FAST weapons, with the disadvantage of more streaky threat if you miss.
The question though, is why aren't caster weapons greater than 2.0 speed?
评论来自
37463
If you have good AP crit gear and a slow 2H on and get a reckoning proc, put Seal of the Crusader up on yourself for amazing results. With a prot/ret hybrid including "Vengeance" it's really sick damage for soloing. Some have tried to argue using SoR in this case, but SoR will do very little without spell gear. Others have argued using SoComm which, although it has great burst potential with 3 crits, it is quite unreliable especially since you can only get one SoComm per reckoning swing and you will only use 2 or 3 of the 4 possible reckoning charges. SotC with reckoning will give you high reliable damage output since it has a very good chance of using all 4 reckoning charges.
If you have a 1H on use SoR for some steady damage or put SoV up for a quick stack build.
By the way, with an 0/31/30 build and mostly blues I've sustained over 500 dps grinding mob groups with ret gear and reckoning for over an hour using SotC in this way.
评论来自
91216
My Seal of Righteousness seems to not proc with Reckoning. I only see one entry for it in the combat log when I gain extra swings through Reckoning.
评论来自
Wotar
I had some gold to blow, so I wasted it on respeccing for PVP lols. I had full reckoning and deep enough in ret tree to get repentance. It looked something like this:
https://www.cuckhead.com/wotlk/talent=sxZxothMh0xZVfct0MuV0o
In raid/5mans it's completely retarded, as you need to be hit in order for it to proc. But in PVP or solo dailies grinding this is where this retarded talent build shines. Although you sacrifice the chance of getting crusader strike, when reckoning procs, the first blow from the 4 stack reckoning charge CAN proc SoC (Just think of it as 4 bonus strikes). From the 4 stack of reckoning charges, with a powerful 2-hander, you can pull off 4 extra strikes, and with the high burst damage, it's makes PVP quite interesting.
Since you don't have crusader strike to use, a lot less mana is used overall, as the primary abilities I used in this build were mainly from the set {auto-attack, SoC, JoC, JotC, HoJ, Repentance}
With this build, I loved it when rogues and warriors run up and try to smack me up in BGs :)
When I was prot and had this talent, it was mainly good for extra procs on JoL/JoW and just building a bit more threat in general. However in raids, it apparently lets bosses parry more (faster swing time for them) and isn't always recommended for that reason. I did have it in 2v2 arena (prot in arena lol) and with my board and stick, the other team always assumed I was holy and tried to down me first... I just JoL them and throw on SoL and holy shield them to death while my teammate DPS them to death (survival hunter). I want to say we have won every match, but the only downside is that if you play the same team again, they will save you for last and kill your teammate first :p
评论来自
133375
Does this talent increase your chance of being parried? If so you may be resetting swing timers on a boss increasing the damage taken and putting more stress on your healers. This could be very dangerous during an enrage phase if it does increase the chance of being parried. Can anyone confirm?
评论来自
195614
I've found that 3/5 is more than enough talent points for this talent. With at least 2 mobs attacking you, I've rarely seen Reckoning not proc. When leveling as prot, I would suggest you only put 3 points into this talent so you can progress to the next tier of talents:
https://www.cuckhead.com/wotlk/talent=sZ0xVA0uh
My 2 cents.
评论来自
Skynet88
Guys can I ask something with reckoning ? I have reckoning on 5. stage but I want to know if it get
additional attack when I hit with judgement (with seal of right...) ? Or this talent get additional attack only whit meele weapon ?
评论来自
188920
it would be nice if this was a bit higher on the prot tree. if ret pallies could get enough extra points for this... but oh well, doesn't seem to be going anywhere
评论来自
195264
If u want go for it in PvP u will loose divine storm,but in combats vs meele classes,using slow 2H,it can win u the game.
评论来自
126544
A retro pally
Umm...
whats a retro pally?
评论来自
266285
At lower levels, this talent is pretty godly when paired with
https://www.cuckhead.com/wotlk/spell=20007
(the buff you get from the Crusader enchant).
If you manage to proc Holy Might at the same time as Reckoning, be prepared to see your enemy topple not long after said pair of procs.
评论来自
266285
It has to be in prot because it procs only when you get hit. A retro pally usually isn't taking dmg in a party which would make this talent fall short.
Someone said something similar to what you said, and another person answered with that. I'm starting to wonder if you people even know HOW to check other comments before scrambling down to the bottom to add your own...
评论来自
285068
pls check this link you'll like it very much ;) for all dps paladins check this link ! :
https://www.cuckhead.com/wotlk/talent#sZVG0VMhxZxf0toIuhdIbo
评论来自
263779
Have any of you guys tanked anything that actually hits hard or are you stuck in the Hyjal trash days of a zillion tiny hits. In case you dont remember, when a boss parries you, his swing timer is reset, giving him a free smack at you. I've seen bosses hit for 30K+ non-crit. Unless you are expertise capped, this talent (as I first discovered the hard way on Prince Malchezzar wa/y back in early BC) is a recipe for disaster for tanking progression content. Once you're expertise capped, knock yourself out, i guess.
评论来自
Gant
You can take
Rank 4
it still has the "chance after being hit". :)
评论来自
60273
YO dawg we herd u liek reckoning so we put some auto-attacks in your auto-attack so you can auto-attack while you auto-attack!
评论来自
DawnZtar
Reckoning facts:
- Stacks are not shown, but can be shown with an addon, for example ReckCounter.
- Stacks up to 4 times, meaning your next melee hit will hit 5 times (1st hit + 4 extra).
- Combined with
you will do 5x melee hits + 5x SoR hits, which can do a nice amount of damage if played with spell power.
- Combined with
you will do 5x melee hits + a chance that
ONE
of your melee hits will proc SoC giving you that nice extra burst.
- Back in the day, Reckoning could be charged indefinetly, which was once abused to solo Doom Lord Kazzak (40 man raid boss) in the Blasted Lands. After this, Blizzard hotfixed Reckoning to stack only 4 times.
- If played well, Reckoning is a very fun talent, that may seem overpowered to some extent.
评论来自
Thottbot
http://media.putfile.com/PiaS-owns-Kazzak
its original glory.
评论来自
Thottbot
this was used to solo kazzak before it got nerfed, a true blunder of blizzard to make it stackable
1800+ times
.
评论来自
Thottbot
The guy who soloed kazzak. U mean he had runned around let enemies/players crit him over and over again untill he had it stacked 1800 times?
评论来自
Thottbot
So how does this skill work, and how do you release those hits made against you. I know it adds the extra hits, but how do I release them?
评论来自
Thottbot
The only reason Reck was fun and kinda usefull in PvP was being able to bomb things with 3-5 hits at once... ( kinda like the windfury + stromstrike combo - i know that adds up to 4 - ) this is usefull but not as fun as bombing.. i think it should be switched back to the original type, but instead of unlimited stacks put a cap onto it. 5 stacks. Who else misses the old days?
评论来自
Thottbot
As this stands, it is worth putting the points into protection tree just for this. I have recently respecced my full-ret palli to a reckoning/ret palli, and using a 2 handed weapon, and seal of command, I get procs that make windfury look like crap (have had a shammi in party so I know the full benefits of windfury totem. Reckoning is better, but both at once is godlike.)
The only problem with this build that it doesn't work well if you don't have aggro, so you just about always have to insist on your rights as MT to get reckoning to proc. Also is not as good as just going full ret for pvp due to the fact that it can be purged, and with the 8 second limit, you will only usually get one hit off in pvp due to all the hopping around that people do. Also, the fact that if noone is attacking you(like they are hitting your priest instead being a good example), it won't proc, makes crusader strike a much better pvp talent as crus srike can be controlled where reckoning is a random proc.
Oh, on the note of pvp, this is great against anything that duel wields, cuz the more they hit you, the more often it procs.
All that aside, going reckoning/ret with a 2H wep (don't grab the shield talents in prot tree) is about the best soloing build that I have ever found.
评论来自
Thottbot
One Paladin.
Had Reckoning stacked 1816 times...
Then.
Nailed Kazzak solo style.
24 hrs l8r blizz nerfed reckonin so reckoning only stay 4 times.
Dam u Blizz...
评论来自
Thottbot
1 attack procs following
1reckoning attack
1soc attack
+(soc procs 1 reckoing attack) or?
question is.. can the soc attack proc a reckoning attack?
lol and when u have done 2 attacks with a 3.80speed weapon reckoning procs again :) that would be pwnage... if it works
评论来自
Thottbot
I love the old reckoning better than the current one. I used to nuke players in BGs with my BWL dps ret gear.
I've dropped a bear druid from 100% to 30% consistantly with reckoning and mages/locks/priests were jokes in group PvP.
The new one is a better for tanking, but I doubt it the effectiveness as defensive stats increase. Does it proc off from a partial block? If it does, it's great. If it only procs on a complete hit, then no, it's terrible for tanking.
评论来自
Thottbot
Does anyone know how this exactly works when tanking?
It does not proc from full blocks or dodges, but does it proc from parry? Like warriors gets rage from parries, do we get reckoning procs from a parry?
If it doesn't, then parry is a pretty weak stat, but what else to put in red sockets? :(
评论来自
Thottbot
It procs off everything from getting hit by spells and melee, to standing on a campfire...
评论来自
xLunacyx
I feel like I sometimes don't get it to work despite being 5/5.
I take a crit, but don't gain an extra attacks sometimes.
The combat log says I gain an extra attack, but it's not reflected by a double hit, since with a 2.7 weapon with a reckoning Proc I still only get 2 hits in 5 seconds.
I watch the floating text, when I take a big red crit, I still only see 1 white text from my next autoattack.
Despite what it says about an extra attack, it seems like it only resets your autoattack timer when you receive a crit. Though I have noticed when I get critted during a spellcast the next attack will hit twice.
If you're looking for a mob that crits often, I noticed Frenzied Plaguehounds northwest of Light's Hope Chapel in Eastern Plaguelands tend to crit a lot.
链接
清算
清算
天赋
需要 圣骑士
使你在格挡或承受任何攻击伤害之后有10%的几率在接下来的8 sec内进行的4次武器攻击获得一次额外的攻击机会。
(特效触发几率:10%)
魔法增益
法术细节
持续时间
n/a
类型
物理
机制
n/a
驱散类型
n/a
GCD目录
n/a
成本
无
范围
0码
(自身)
施法时间
瞬发
冷却
n/a
GCD
0秒
光环触发几率
10%
效果
Apply Aura:Proc Trigger Spell
价值:1
PVP 倍率:1
清算
标记
[Is Ability]
被动技能
隐藏光环
隐藏施法时间
[Allow Proc While Sitting]
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