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评论来自
293253
Utgarde Keep/Ahn'Kahet/Naxxanar was just a setback!
评论来自
170325
Am I the only on that thought Glittering Sparks was Glittering Sparkles?
评论来自
Rankkor
blizz should add a new meta-achievement, called "it was all merely a set back"
gained when you defeat bosses that make come-backs
the bosses would be kael'tas on both the eye and magister terrace.
and anu'barak both on azjol'nerub and ToTC
Baron Rivendare on Stratholme and on Naxx.
and valanar when doing the quest Last rites (alliance) or breaking trough (horde) and killing valanar on ICC.
when killing keleseth both on utgarde keep and ICC
and when kiling taladran on Ank'anet and ICC
the achievement could reward something goofie like a mini kael'tas pet, or the title "The Smug" (as a reference of "don't look so smug" line spoken by kael'tas)
评论来自
Neutronimity
Full loot table from the World of Warcraft Armory.
Please use the
Wowhead client
so we can align the data on Wowhead!
10-player
25-player
Normal -- ilevel 251
Heroic -- ilevel 264
Normal -- ilevel 264
Heroic -- ilevel 277
寒冰纹章
女武神护腿
饮血者束带
血魂法衣
樱红缠丝指环
悲痛抚平者斗篷
英魂长枪
白凶长靴
断魂
鲜血王储肩甲
塔达拉姆的软鞋
三牙饰物
血红宝石魔杖
寒冰纹章
源生萨隆邪铁
Heroic
女武神护腿
Heroic
饮血者束带
Heroic
血魂法衣
Heroic
樱红缠丝指环
Heroic
悲痛抚平者斗篷
Heroic
英魂长枪
Heroic
白凶长靴
Heroic
断魂
Heroic
鲜血王储肩甲
Heroic
塔达拉姆的软鞋
Heroic
三牙饰物
Heroic
血红宝石魔杖
寒冰纹章
源生萨隆邪铁
影霜碎片
镇墓人护腕
掘墓者
鬼王的酷刑袋
愈合血环
凯雷塞斯的诱惑
大地之魂角盔
血钱锁甲
皇家血色披风
萨莱因仪祭手套
血红丝质长袍
影丝纺锤
覆霜荆棘肩甲
塔达拉姆的板铸拳套
废土战靴
瓦拉纳的备用徽记之戒
寒冰纹章
源生萨隆邪铁
影霜碎片
Heroic
镇墓人护腕
Heroic
掘墓者
Heroic
鬼王的酷刑袋
Heroic
愈合血环
Heroic
凯雷塞斯的诱惑
Heroic
血红丝质长袍
Heroic
血钱锁甲
Heroic
皇家血色披风
Heroic
萨莱因仪祭手套
Heroic
血红丝质长袍
Heroic
影丝纺锤
Heroic
镇墓人护腕
Heroic
萨莱因仪祭手套
Heroic
废土战靴
Heroic
瓦拉纳的备用徽记之戒
评论来自
427542
WHY WONT THEY DIE! ...again!
评论来自
282039
So basically the new version of Iron Council? The mechanics seem to be similar, and I wouldn't be surprised if the Invocation of Blood ability were used when one dies.
评论来自
448684
vampires?looks like ill need this
https://www.cuckhead.com/wotlk/item=8178#dropped-by
评论来自
Nitros14
From WoWwiki
"This is a long one phase encounter. You will need one ranged tank and two regular tanks.
Invocation of Blood will randomly buff one of the Blood Princes and only that Prince will have a health bar to DPS. The other Princes will have 1 HP and attacking them will have no effect. Invocation of blood switches between princes throughout the encounter and DPS must switch with it. Prince Valanar will be the first Prince with Invocation of Blood.
A properly specced Warlock will be the most useful class for tanking Prince Keleseth. Dark Nucleii will spawn in the room around Keleseth and the Warlock must get aggro on them and stand near them. They will give the Warlock a stacking debuff that reduces shadow damage taken, allowing the warlock to survive Empowered Shadow Lance which is cast when Keleseth gains Invocation of Blood. Dark Nucleii should not be hit too hard and also destroy themselves over time, neccesitating finding more to keep the shadow resonance buff up.
Prince Valanar will use Kinetic Bombs which can be targetted and attacked to bounce them higher in the air and prevent them from exploding. He puts shock vortexes on random raid members which knock both them and any nearby raid members back 50 yards. When he gains Invocation of Blood he casts Empowered Shock Vortex which creates a shock vortex on top of every player within 30 yards, melee will need to scatter and get away from him.
Prince Taldaram will do a frontal cone fire attack and conjure balls of flame which follow a random raid member and do less damage the longer they are kited, minimum 10,000 damage. With Invocation of Blood he will launch Empowered Balls of Flame which do a huge amount of damage on impact and lesser damage to nearby targets along the way, doing less impact damage depending on how many players were hit while the ball was in flight. "
评论来自
Quilan
The lines mabye:
Keleseth: "Utgarde Keep was merely a set back!"
Taldaram: "Ahn'kahet was merely a set back!"
Valanar's line is definant: "Naxxanar was merely a set back!"
评论来自
347360
So we run around in this uterus-shaped room (just look at its map), where blood flows, and there are nuclei...
Very funny Blizz.
评论来自
deathbeaver
I really wish the would fix the mechanics on Kinetic Bomb. I understand that they dont want dots to make it go back up but Mind Flay should not be seen as a dot makeing shadow priests practically useless on them.
评论来自
270028
Orb Management
These bosses have very low health for a reason. A lot of DPS are going to be split between the bosses and their orbs. I would say as long as the orb gimmicks are active, certain DPS will be off the boss and dealing with that. This is a fulltime job, and any slacking could wipe the raid.
Yellow Ball
There needs to be one dedicated ranged DPS to keep non-periodic, burst attacks on this orb. They can call out for more ranged assistance to get rid of it, but it is their job to look for and keep that orb from landing before switching DPS back to the current boss target.
Blue Balls (heh)
Kel's ranged tank needs to keep aggro on these and not kill them. Warlocks with drain / siphon life and DKs with anti-magic shield might be well-suited for this. If there's a hunter in the group, they should misdirect orbs onto this at all times. This should be their fulltime job if the ranged tank is having problems picking up orbs. DPS will make sure to not cleave these orbs down when focusing on Kel (stop all AOE).
Orange Ball
The easiest of the balls if there's competent melee DPS. When Kal casts his empowered fire orb, as many melee as possible will get ready to chase after it to absorb its damage. When that's done, move back to the boss.
Other tips:
-Val does a nasty empowered AOE that all melee DPS need to run from. They are not running from the boss so much as running from their teammates and the tank, as they explode and deal damage to themselves and anyone else close to them, which can add up fast if 3 dudes are sitting on top of each other. His big vortex is no problem as long as players stay away from it.
-Kel's empowered shadow bolts hit really hard. Lots of heals are needed on that tank.
-Tal is by far the easiest empowered phase as long as melee take care of his fire orb.
-These three bosses talk a lot of *!@# during the event. If you hear them yelling stuff, don't automatically assume that it's a response to a player they just killed. Just stay calm, stay alive and keep doing what you're doing.
-Know your role and don't sacrifice it to get some DPS on the boss. This will be a long fight if everyone is careful and short fight if everyone knows what they're doing or doesn't and wipes the raid. :)
评论来自
65062
Our 10 man group, lacking a warlock, used 2 tanks (Paladin MT and DK OT) and no ranged tank on this fight. The paladin took Valanar and Taldaram, and the DK tanked Keleseth and the orbs. We found this made the encounter much easier as our overall DPS was increased and special abilities were easier to manage.
We had a few attempts with mage and boomkin tanks but we were far more successful in taking them down with using only 2 tanks.
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链接
[Prince Taldaram]
这个 NPC 能在这些地区找到:
冰冠堡垒
.
收获
杀死此 NPC 后您可获得:
英雄
165
点
灰烬审判军
声望
普通
83
点
灰烬审判军
声望
指南
Blood Prince Council Strategy Guide - Icecrown Citadel Raid WotLK Classic
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