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评论来自
Mogorran
These guys are very frustrating to fight, especially when there are many scouts about that will leech onto you and destroy your shields.
I had made the mistake of assuming I had to kill one in the early stages of questing and managed to be successful by fighting him backwards to kite him towards the camp. If you just run you'll get your shields torn apart by him very quickly. By being in the camp, once I lost my mount I was able to immediately hop onto another horse and finish him off.
In one of the quests threads it was also recommended to fight him by one of the staircases. You run up, fall off the side and charge him once he comes back down to you. I have not yet tried this but will hold off until I actually need to spend time on him. >_<
评论来自
blix797
don't let the massive amount of health scare you. Your attacks do a lot more damage than over at the tourney, and they go down fairly easy, just remember to keep YOUR defenses stacked and play smart. Also, try and fight them in the middle of the road where you're less likely to be interrupted by those damn gargoyles.
评论来自
248538
Confirmed - kite him down to the camp - when your horse gets low, jump on another
评论来自
Khalaas
I managed to kill one without kiting to the camp. The trick is that these guys do not
spawn
with 3 layers of defense; they have only one upon appearing and stack others over time. So I waited for a respawn, pulled him with a shield-breaker, immediately charged and then kept circling him using the following combination to fight: Defense stack => Charge => Thrust.
If you are fast enough, the commander will never have more than one Defense up and will go down very quickly. Good luck.
评论来自
brionl
I thought they had "fixed" the changing horses in the middle of the fight thing, because the last time I tried it, the commander evaded and reset.
However, I have managed to kill the commander without doing that, as long as I don't get any adds from the Boneguard Scouts. It's a tough fight, but doable.
But the simpleset thing to do, if there are other people doing the quest in the area, is just form a group and share the spawns, and scout whacking duty, and stuff like that there.
评论来自
muhashi
Just a reminder the commanders have
https://www.cuckhead.com/wotlk/spell=60023
which decimates you faster. And of course i'm sure everyone who have ran into the commanders or have tried fighting them for the first time find that their armor gets chewed away in no time because of the scouts. so my second reminder is to clear the are of all footmen, liuetenants and scouts.
Remember: 1. To start out with 3 stacks of defend and open with shield breaker(standard practice) 2. Kill the squishy adds first. Run over the footmen and shoot down the scouts so commaners dont get damage buffs 3. Clear the area of scout be generous at least for your first time. You want to avoid getting scouts or another commander/lieutenant while fighting.
The fight basically ends up like fighting a champion and it makes killing the commander alot easier. (no pesky scouts smacking ur shields one is enough to tear away at least 2 stacks so be wary) Hope this helps and you wont have to kite back to the stables.
评论来自
shadow1515
The area these guys are in is poorly designed. Unless you kill one at a crowded time, have help, or are lucky, scouts will ruin your day. I suggest doing it with a group for assured success.
评论来自
56612
Another way to solo Commanders:
1 - Stack Defend to maximum (3).
2 - Pull max range with Shield-Breaker.
3 - Kite walking backwards, continually attacking with Thrust. Backing him into a corner works best.
4 - As soon as the Commander attempts a Shield-Breaker or Charge, follow him and use Shield-Breaker.
5 - repeat Steps 3-4.
This tactic obviously takes longer, but it's a guaranteed 100% success rate doing it this way if you can't find people to group with. If done properly, the Commander will never have the chance to use Shield-Breaker or Charge. Just make sure to refresh Defend when the timer is close to expiring.
评论来自
Gunslinger
These guys are not that hard, provided you can avoid getting adds.
Open with Shield Breaker while backing up, followed immediately by a Charge, and another Shield Breaker after your Charge when you are circling back toward him (you should still have range).
Thrust repeatedly, while using Defense every time it's up if you are below 3 stacks, until he tries to get range on you.
When turns to try to get range on you, do one of two things depending on how many stacks of Defense he has:
One stack:
Shield Breaker as soon as you have range, and then chase after him, so that he cannot get range to Shield Breaker or Charge you, then go back to
step 2
once he stops trying to run away.
Two or three stacks:
Charge him before he charges you (a good time is as soon as he starts to turn towards you). You will overshoot; use Shield Breaker as you circle around to face him again. Go back to
step 2
.
评论来自
52745
Very hard for people playing with 1000ms+ .
Lag make it impossible, screw that quest.
评论来自
taurenmoo812
A word of notice to shamans, you do have an advatage over all other classes with these mobs.
I found with my shaman, if I agro one of the commanders, and kite him back to the camp, by then my mount is almost dead and at the camp, drop an earth elemental totem. The boneguard gets agro from the earth elemental, allowing you to hop back on a new mount, shield break him down, and charge him before he agros on you again. Helps a load on this annoying quest.
评论来自
231114
I've had some good luck rushing through to the main staircase behind the horde of Scourge. Combat dropped once I reached the top of the stairs, and I was able to go back down and pull the Commander at my leisure with only a few of the Footmen in tow. Even fighting normally on the stairs is much easier, as there are no annoying Scout adds in that area.
评论来自
348126
The only way your ever going to solo this quest is if there is 5 or so at least other people around you keeping the area clear of adds.
So make sure you do it at peak times or your screwed.
评论来自
masterangel
best way a i found to kill those fairly easy was to charge one right away, passing by him and moving towards the stairway. Before he reaches you, Shield Break him and keep kiting backwards, going up the stairs all the time.
When he moves back to make a charge, counter charge him and turn around with a shield break. Repeat the process, always kiting backwards, moving up. This way his Armor will be on red status all the time, making the fight very easy and without the annoying respawns. =)
评论来自
Pinochet
These things are fairly easy if you do not make any mistakes.
First and most important by far,
be aware of your surroundings and do not aggro any extra mobs
, this is the cause of the majority of problems with this daily.
These things can take down your shield very quickly if you're playing kiting games with them. If they end up with a shield stack advantage on you, just sit in melee range and build up to a 3-stack, using your melee attack when ever it is up. Charge it if it tries to move away.
Whenever you have a 3-stack, you should be trying to strafe to get range for charges or shield breakers, or else killing this thing will take ~8 min.
And always use your melee move on every cooldown -- its cooldown is not tied to your other attacks.
评论来自
243525
As some users advised it already, but forgot to outline it, the best place to fight him is
THE STAIRCASE
on the way to Icecrown Citadel.
There are no pesky Boneguard Scouts that remove your Defend ability every 3 seconds...
评论来自
Rockettman
Peronnally I prefer fighting them when alot of other players are around, as they are quite difficult with adds other players can help out. When I see another player having difficulty fighting him I always start throwing some shieldbreakers. Most players are gratefull for this:)
评论来自
169181
Please note, the
Lieutenants
are as dangerous as the
Scouts
. One of their abilities -
Sundering Thrust
- is a melee attack that will remove a layer of Defend. Your defenses will be rapidly stripped away if you don't deal with these guys.
As many posters have noted, it's best to clear the area of these 'helpers' before trying to solo the Commanders. I also had to adopt a conservative strategy to avoid picking up spawned adds, carefully positioning the Commander to reduce the risk of inviting more guests to the party. It took me several days of practice before I felt completely confident; Don't worry if you don't get the hang of it, immediately.
评论来自
Kaylthas
Easiest way is to team up with another player and have one person keep shield-breaking him and the other charging up. He'll be dead within seconds.
评论来自
taurenmoo812
The method I found to soloing this bastard is based on agro. When you agro this bastard back to the camp and the horses, normally he would kill your horse and you would dismount. If then you jump back on another horse, the agro resets and he runs back to the front of the citadel.
However, classes that have out of agro moves that function when mounted have the advantage.
A shaman, when his horse dies, can drop and earth elemental, it gains agro, and you can jump back on a horse without the agro reseting
A death knight who gets knocked off can use army of the dead with the same effect.
I think a paladin can use consercrate on the ground, though I'm not 100% sure this works.
评论来自
Kaliara
With many of the NPCs you need to defeat in the tournament, getting range is a double edged sword. While you need to get some distance to shield break or charge, this also leaves you open to the same attacks. And as some of them cheat (using shield break and charge at the same time), you can find yourself losing shield stacks very quickly - especially if you pull adds when retreating.
So, a simple strategy I've been using to great effect to combat this:
When the opponent has shield stacks I want rid of, I turn and ride away. As soon as I have enough range for a shield breaker, I jump and do a 180 degree turn in the air, use the shield breaker and ride back into melee range ASAP. It takes practice, but most of the time I can shield break and be back in melee range before they can even think of doing it to me.
评论来自
112652
Their basic melee swing, with 3 stacks of shield up, is 333. It crits for double that.
Think about it ;)
评论来自
Adimax
These guys are at times ultra rare due to camping. Blizzard flipped one of the Champion quests over to now require 3/3 kills of these guys, yet there spawn timers did not change? It almost feels like they were raised (time to spawn). I know there spawn spots were changed around a little.
Not fun waiting and slaughtering Lts. for 10 minutes in between these guys.
Adding: yep, 30 minutes for 3 kills. This is by far the most time consuming Champion quest now. I guess I was only doing it during off hours this last week.
评论来自
decker12
Another downside to this quest is the nearly guaranteed death you'll have if your horse dies. If there are even a few footmen around, standing still will quickly kill your horse, knock you off, and then smack you with 40k worth of damage. If your horse dies, Druids have a very short window to shift into flight form to escape.
评论来自
307227
On my server its become common practice to build a group for chillmaw and then just keep group and run over for commanders. With 5 people and shared kills its done relativly quickly.
评论来自
161328
If you're having a hard time soloing these guys, remember that charge will do the same amount of damage (45,000) on them whether they have full shields or no shields.
Instead of trying to get shield-breakers in and putting yourself at risk, just focus on getting charges in and keeping your shields up while charge is on cooldown.
Open up with a charge and thrust as it lands in order to do additional damage. While charge is on cooldown, simply stay close and thrust/defend until another charge is ready. Don't forget to thrust each time your charges make contact.
It only takes 5 charges (including the opening one) plus a few thrusts to bring them down.
Edit: no longer the case with the arrival of 3.2.2.
评论来自
Supahtoons
I take these down fast just opening with Charge, with a thrust as soon as I hit, and running around while Charge on CD. Even with no shields, I can finish killing one before they take my horse down past 30k health.
评论来自
104588
If you are at the bottom of the staircase waiting for Boneguard Commanders to spawn, note there is also one unattended at the top of the steps! ... with no flying Scouts around it.
评论来自
zarathorn
These guys are ridiculously hard to kill when you're lagging badly. Even with no adds and plenty of space to move (top of the stairs), you'll be standing still and suddenly lose all your stacks of defend to attacks you didn't see. The best way to do this quest with lag:
Don't!
评论来自
460804
I have an issue with dmg...
Paladin, with 3/3 Crusader (+3% dmg + 3% dmg against undead)
Sense undead active, with minor glyph (+1% dmg against undead)
Without these, trust damage (no shields up) = 15.000
With these, trust damage (no shields up) = 15.608 (+4%), expected 16.050 (+7%)
评论来自
512576
As of 3.3, this may help you when you solo these mobs:
1. Set up like you normally would, with three stacks of defend.
2. Kill Scouts that get in your way as your approach the formation, making sure to keep your defend stacks up, just in case you pull something nastier, like a commander or lieutenant.
3. Don't attack the formation of lieutenants and commanders from the front - hit them from behind. Sneak behind the ranks and onto the steps of Icecrown Citadel itself. It is just possible to do this without aggroing, if you are careful.
4. Once on the steps, pull a Commander there with you with a quick shield-breaker. Once you have him on the steps, you can have your way with him, because you'll have plenty of room to charge without aggroing those darned Scouts. Don't be afraid of their high health, as you yourself have an extra 25k then your normal tournament mounts, and you hit roughly three times harder than you normally do.
Also as of 3.3, there is no longer a commander at the top of the stairs, which will make pulling from the main body of soldiers much easier.
I hope this helps.
3D查看
链接
[Boneguard Commander]
这个 NPC 能在这些地区找到:
冰冠冰川
(49).
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