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评论来自
ConflictJunkie
These guys are kinda retarded...put a stackable debuff on you that has a shadow dot...once you take too many dots you either snare run away and let the timer run out (like running away from sunders idk) they hit pretty freakin hard on a T6 fury warrior...
~con
评论来自
asktgm
As a level 71 Death Knight, these can be the easiest things to kill if you want, it just takes a bit.
They can be rooted by chains of ice so just keep them away from you when you take too much damage, you should be able to kite them indefinitely with just running and using chains of ice every time you get a new frost rune back. Just run in, do some damage, and back off before the dot eats you, while kiting it you can bandage or w/e if you need, rinse and repeat and they go down after awhile. Putting on heavy stam gear and using frost presence made this a lot easier, I only needed to step out maybe once per fight to bandage. Plus with being rested I got 5280 XP from one.
评论来自
Vacc
Crazy hard to melee. Went in full T6 tank gear and within seconds I had a 3000 dmg per second dot. My advice, team with a ranged or stunlock.
评论来自
Athene
They're not that hard to kill if you are careful. Some tips for those who haven't fought them:
- Dont underestimate them.
- They will stun, make sure your health can survive through it.
- They stack DoTs on you. Each DoT deals about 600 shadow damage per tick.
- They hit for about 900 on plate (~45% mitigation)
In short, the quicker you kill them, the better.
Edit: They can be stunned.
评论来自
Malvenue
As a DK there's no reason to melee these at all. Spam Chains of Ice and Icy Touch and spam Death Coil when it's up, and you'll take zero damage. I put on Path of Frost and kited one around the lake for fun. It was easier to kite these on my DK than on my mage!
评论来自
242103
Immune to Fear and life drain effects.
评论来自
59522
Kitable, but be careful where you run - its packed with the new Dwarfs and smaller versions of the Stone Giants.
评论来自
1717
What makes those mobs pretty hard, is the stacking debuff that they put on you. I killed them as a protection warrior by keeping my Concussion Blow and Shockwave for when i got the first debuff on me. The stun is long enough for the stacks to drop so you can safely kill them this way.
评论来自
119272
As a holy priest I found that doing Rune of Command at the same time as the quest that asks you to kill the 4 Runed Giants makes that quest easily soloable. Your companion Giant will stun the Runed Giant, allowing you to run and dot and get a few casts off before kiting him around until your Giant stuns him again.
评论来自
Jakobud
The Dark Rune stacking dot they cast on your is Spell Reflectable. This helps a lot.
评论来自
Samitch
These are in giants run, similar location to
https://www.cuckhead.com/wotlk/npc=24345
, if anyone is looking.
评论来自
145487
The spell these giants cast on you can be
reflected
, so Warriors can easily solo this quest. I lost maybe 2000 life doing this as a Protection Warrior.
评论来自
234956
solod as a 71 enchance shammy just kite them around and keep up water shield alternate between frost shock and flame shock + earthbind and if u get hit once ur dead
评论来自
153127
Anti magic shield prevents their dot from sticking to you. As soon as you see the buff, AMS, and you should be able to cut them up in melee before you die. It's a more entertaining alternative to snare-kiting.
评论来自
Robyn
These are affected by Entangling Roots, making the q as a balance druid more-or-less straightforward. You still need to be careful not to let them get too close, they can stun and stack their debuff x3 within about 2s at melee range... I lost about 6k health in 3-4 seconds, and the dot killed me before i could get a heal off. And best make sure you're not doing your killing in the path of another giant ;)
评论来自
151016
Kiting really is the way to go with these. Blood DK, this thing put the DOT on me and I died at 2 stacks when I tried to melee. After reading some of this, I tried kiting him: worked perfectly, he didn't hit me once. My advice is to head towards, and around, the lake, and into town. There's no aggressive mobs near the lake, and if you don't have the DPS to kill him outright, just try to get him to half health and bring him into town so the guards will kill him.
For any Death Knights doing this, as was said above: use Chains of Ice when he gets close, Icy Touch when you have a spare Frost Rune, Death Coil when you have the RP, and Blood Boil for good measure (remember it's 30 yd AOE.) Any Glyph affecting these three spells will also help; you might be able to replace CoI completely with Blood Boil if you have the Glyph for it.
评论来自
238836
For Unholy DKs: Don't use Gargoyle. Maybe it's coincidence, but both times I used it, I didn't get to use the pickaxe to get credit for the kill.
评论来自
Eminence
the best place to kite these, is up north. (where the snow starts)
theres only neutral rams..
kite them a bit further north, so you dont get additional giant adds :)
评论来自
gostop
Killing it as a pally is a bit tough since you can't remove the debuff fast enough. I just basically had to use bubble on each kill (to get rid of that crazy debuff ticking ur hp away)
You'll need to open up with HoJ, and burst. then you can wait until it stacks to 5 and bubble, heal and burst again. If they're not still down by the time bubble is gone, you can also repent them to wait for CD and bandage.
评论来自
300129
Sure, enough, kiting is the way to go. As a level 74 ele shaman, frost shock and lightning bolt put them down without him ever hitting me. Before that i tried just a head-to-head, and won one of three, probably by luck. Haven't tried with the earth elemental, but why when frost works so well?
评论来自
132261
I read through the comments here and devised a less time-consuming strategy for a Blood-spec DK. This requires that you have Dancing Rune Sword and at least 1 rank in Butchery, but 2 is highly recommended. If you use the following rotation and kite them in a circle, you're almost guaranteed a win if you stay out of melee range. The trick is that you must keep Chains of Ice active as long as possible, and stay out of melee range when your Frost Runes are on cool-down.
1. Chains of Ice
2. Icy Touch
3. Horn of Winter as soon as possible.
(Repeat steps 1 & 2 until runic power is full.)
4. Dancing Rune Sword
5. Pop all AP trinkets
6. From here out, you simple work Chains of Ice, Icy Touch and Death Coil until the mob drops.
I soloed all of the giants as a 74 DK, but having just found all of this out, I'm confident I could have done it at 70. I hope this helps.
评论来自
tegrenath
If you're feeling like you ALMOST have them but keep getting killed off before they drop, make sure you're not forgetting to use the Rune of Command too. I dropped three of them solo as a 70 combat rogue, popping all of my cooldowns for each kill (AR, BF, Evasion, and AP trinket), but I just couldn't get the last one. Having the Stone Giant pet makes for a great DoT and distraction.
If you're a rogue, don't neglect CoS to dispel the Dark Rune. These fights are fast, so you'll probably only get one. If you're gonna die, your best bet is to Gouge/Blind, Sprint away, and heal as fast as possible. I usually throw in a DT to slow them down on their way to me.
Like other people said, it's mostly luck. I only died about once during my first three kills and then I racked up a 30g repair bill (poor plate wearers :[ ) trying to get the last one.
评论来自
lollersk8r
Paladins, warriors, (death knights?) can just ranged taunt back to town, the guards will kill them for you
评论来自
chimera
Soloed with 70 prot warrior and ret paladin aswell.
Prot warrior
method: stun and spell reflect them, nothing very special. You need some luck with the reflect so you actually catch a cast :)
Paladin
method: I used seal of command, as the recoil damage from martyr would not be useful here. I dispelled the dot ASAP.
I also used the tree pet from the quest
Rune of Command
to help me
: that is a combat pet and it STUNS the mob you fight, also reducing its melee damage; it was a huge help. I also used my hammer of justice and watched out for Art of War procs. Sometimes I finished with near full health. The stone giants are not stun immune, but repentance did not work.
I guess most classes who can kite and/or dispel can solo them.
评论来自
wynaught
If you are a miner, don't just right click these guys when they fall... I did, not thinking, and it just mined the corpse and I didn't get the credit for an analysis... :(
评论来自
12160
Super easy if you're an Unholy DK. Originally I tried meleeing it, but that didn't work out too well.
1) Sic Ghoul on it.
2) Continue to Icy Touch, Chains of Ice, Death Coil it. Use Horn of Winter everytime it's up for extra RP.
3) Keep using Dark Command on it while you kite to keep it off your pet.
Your pet ends up doing most of the damage without ever being hurt while you simply never get hit.
评论来自
345832
Soloed this as a 72 feral druid- had to spam entangling roots and starfire on it. If you can imagine, it took FOREVER = has no mana. Bear-formed it at the last 2k health and it still got about 4k damage on me in that couple seconds.
He's mean D:
评论来自
354316
Laughably easy as a 73 Demo Lock. Felguard, immolate, corruption, CoA, replace DoTs when they expire and heal up with Health Funnel when needed. I didn't even need to incinerate, my DoTs and my Felguard do enough damage.
Just goes to show how useful Improved Health Funnel can be.
评论来自
simo7824
They are at Giant's Run in Eastern, Howling Fjord, for ppl who think they are in Grizzly Hills
评论来自
Belzebutinov
Note for the MINERS: do NOT mine them before using your quest item... *sigh*
评论来自
orcsmash
The easiest way to kill these as a priest (or any class with dots) is to just dot and run up and down the dotted path NE of the map.
They run slow so they won't catch you if you keep running. Refresh the dot every 6 seconds to keep him in combat.
评论来自
Diesirae59
Solo-able with a demon lock. Just need to get them alone away from constant adds.
评论来自
0liver
Guide for Feral Druids:
1: Bind every key to Maul / Mangle.
2: Shapeshift to bear form.
3: Pull with Faerie Fire (Feral)
4: Roll your face on the keyboard until he is dead.
5: ?
6: Profit
EDIT: Make sure you have the Improved Leader of the Pack talent.
(LvL 73, Had 15K health, and 17,5K armor in questreward gear, with two piece from a quest-UK run)
评论来自
338178
- Druid: Root them and nuke them.
Unfortunately they are immune to nature damage so rooting is not an option here.
However as a balance druid I was able to solo this quest, but you need to have Force of Nature for each kill so run around doing quests until the 3 min cooldown is up and come and kill another giant.
Use regrowth at the start of the fight for the HoT then send your trees in and moonfire, let them bash away at him until hes lost a bit of health and killed at least one of your trees then start spamming starfire from as far away as possible.
He will usually get to you but not be able to do enough damage to kill you, I only had around 7000hp for this quest at level 73 and was able to complete it without much difficulty.
评论来自
441328
Just did this as a lvl 70 elemental shaman. Frost shock, frost shock, frost shock, run around in a circle. Worked like a charm. One of them got a hit on me after one frost shock missed, took about a third of my health, but I got away. I was at full mana at the end of the fight.
评论来自
lemele
For kiting, simply wait at around 71, 16 (north of the camps, where the snow begins). Here, there are only neutral rams that won't attack you.
Anyway if you wait here, you'll see that soon enough a giant appears - because they walk up here and then despawn. So tag one and run around the snowy bit until it's dead (for hunters, make use of concussive shot to keep them at bay, they hit like a truck. Likewise mages trap them where possible, etc etc.)
The only thing you have to watch out for is other giants heading your way while you're busy kiting, but just avoid them and they'll quickly despawn.
If you try and fight one, let alone
kite
one, further south where the giants hang out, the chances are you'll get attacked by several other mobs as well and just waste your time.
(lvl 71 hunter)
评论来自
201126
I found one of these at Giant's Run, at the coords: 73.16 ; 24.14. I hope this helps find them more often.
评论来自
Cyan8313
Soloed as a 72 feral druid.. In melee no less.
Really annoying mobs.
The strat I used was.
Start in cat prowling. Pounce -> Mangle -> Rake -> Mangle untill you get 5 combo points. Then you finish with a rip. Run away as a cat (for the speed buff). Then throw on a regrow (instant due to predatory strikes)-rejuv- a lifebloom or two. Then I switch to bear. Load up on 5x Lacerate. Bash when it stats to hurt to much.. Run away & heal up. Make sure the dot times out. And then your in it for good. Melee in bear form till dead, you'll prob want to use frenzied regen.
Still even with that it's close. But I had no alternative. Use a pot if you have to.. That's what they are for.
评论来自
Mavirick
this things have 26946 health
Location in Howling Fjord
Objective of
https://www.cuckhead.com/wotlk/quest=11355
评论来自
Maelwys
I've done this a few times on my toons, thought I'd offer some advice and save people some heavy repair bills.
On my Protection Warrior:
-I was spec'd into Concussion Blow, Shockwave, and Improved Revenge at Level 70 for this. Keeping him stunned as much as possible will help, as will Shield Slam to dispel some of his runed fist buffs. You can reflect his spell casts, but it comes at random, so keep it up as often as possible. Remember after stunning him to run away and charge/intercept him again, keeping him locked down.
On my Assassination Rogue:
This took me a couple tries to get down, but you want to keep Cloak of Shadows until you get a two-stack of the debuff, and use Blind/Gouge to give yourself time to bandage. Open with Cheap Shot, keep Slice and Dice up, use 4-5pt Rupture, then use a 4-5pt Kidney Shot. With your other attacks (Mutilate/Eviscerate/etc) you should be able to burn him and keep him locked down fairly effectively.
On my Frost Death Knight:
My spec was a little... special, and I found myself specced into 3/3 Chillbains and had the Glyph of Howling Blast, which makes this veeery easy. Basically, spam Howling Blast. It'll reduce their movement speed by 50%, do hefty damage, and apply frost fever continuously. Spend runic power on death coil, blood runes on blood boil, and don't use Deathchill until at least your second HB.
评论来自
LeiLei
If your a badly geared lvl 69 paladin like me, this method may help
repentance ->flood hand of reckoning untill he wakes up->hammer of justice ->burst everything you got on him->repent again ->wait for hammer of justice to cool down ->burst again->repeat.
i die fast <3 <-bad paladin
评论来自
hepina
As a balance druid, your best bet is to open with Starfire and then use Travel Form and Moonfire to keep them in combat and ensure they don't start evading and run away while keeping you out of melee range. When you have gained enough distance in Travel Form, try casting Starfire.
Force of Nature helps a lot, but it is possible without it as well. Kiting without treants takes some time so I suggest that you start by casting Force of Nature, let the treants tank for you for a while and then proceed to nuke the giant. Then use Moonfire\Travel Form\Starfire to kite one giant, and by then Force of Nature should be almost ready, and you can slay the remaining 2 giants this way.
Like stated previously, they are immune to nature school, so you can't use root, Cyclone or Typhoon. Also remember to apply HoTs to yourself as soon as possible if you get hit by them while they have the buff on, chances are you aren't going to survive the next hit without heals.
评论来自
583226
After 5 tries to kill these as a combat rogue, I finally managed to get one to 174 health, and then i died..
评论来自
495634
I soloed the giants as lv 70 druid. I wasn't able to solo it as feral with any strategy, even with very few melee attacks. They can be soloed either with resto or balance and only 2 abilities are necessary, Moonfire and Travel Form. Clearing the area helps but Iron Rune Sentinels may respawn during the fight, so just run avoiding them and use jumpshots for Moonfire. Balance druids may also use Starfire, but they need to time it very well.
评论来自
nikalt
Soloed as a lvl 70 BM hunter, with a lvl 67 boar pet. With mend pet ticking, the giants generally were down to 30% before the boar died for the first time. Drop a freezing trap right before pet dies, immediately resurrect, cast mend pet and bandage. If the trap breaks early (Serpent Sting, I'm looking at -you-), kiting will buy time for a new one. Repeat as necessary; aspect of viper will be needed to get mana for consecutive pet deaths and resurrections.
Found to be a fast method; more time spent waiting for a giant to walk to a place where there wouldn't be any accidental adds than actually killing the things.
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