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评论来自
Lithic
Special Abilities
Shadow Bolt Volley – AoE Shadow Bolts dealing 800-1200 shadow damage.
Teleport Party – Teleports entire party to his location.
Rain of Fire – About 1000 fire damage a tick, after teleporting our party casts a Rain of Fire on his location.
Strategy
The trick to defeating Vorpil is the 3 portals that open around him, one to the N behind him, another to the E next to him and finally SW of him. Out of these portals will come Void Travelers, they are non elite and will bee line to Vorpil but at a slow pace. With only 2000 health points they are easily taken down, the reason for wanting them to stay away from Vorpil is they heal him and deal an AoE blast for 2000 shadow damage.
Throughout the fight Vorpil will Teleport our party and himself to his pedestal and he will cast Rain of Fire on that location, as soon as we are teleported get off his pedestal and at worse we will only be hit once by it. After his second Teleport Party, the Void Travelers will spawn quicker and move at a quicker pace.
评论来自
13105
If the party is somewhat slow on killing the voidwalkers, the tank can constantly move Vorpil away from the closest voidwalker until killed. This prevents the explosion and healing when the voidwalkers reach Vorpil.
评论来自
Flyv
I believe the best way to approach this boss is to go all out killing the boss himself and more or less ignoring the voidwalkers. Each voidwalker heals him for 5000 or so hitpoints and damages your party for 1000, so the tank should try to guide Vorpil so he doesn't get near his voidwalkers. But rather than spend time and mana killing the voidwalkers it's better for the DPS to focus on killing Vorpil fast.
We tried this fight a few times with DPS taking out the voidwalkers, but the problem is by the second or third teleport there are so many voidwalkers you can't possibly keep up with them all. On our final try we went all out on Vorpil himself and had him killed just after the third teleport.
The fight gets harder as time goes on, so end it quickly.
评论来自
21587
Tanked this for first time last night as feral druid. Our strat was to bring him south of the alter, a good distance past the southern most spawn point and just all out dps em. Once he tped us to alter, we started heading south again with mage popin frost nova if i couldnt get a clear path.
Worked really well, managed to take em down before he could port us back a second time
Group makeup was pally (healing), 2 mages (1 frost 1 fire) and 5/9 t3 rogue, so the fact that we took em down so fast was prolly due more to that then our actual strat. Don't know how this would work out with him summoning more as the fight goes on.
评论来自
MattHock
The fast way to finish this fight is kiting, not taking out the voidwalkers. It requires a decent bit of DPS, as it is somewhat necessary to take him out prior to the second teleport (it's still possible after that, it's just that if you do it by the second teleport you only ever have to deal with a single voidwalker, where if you take longer you start having to deal with more of them).
Basic strat: Tank pulls from max range toward the entrance, and continuously backs up as they are tanking. The voidwalkers are slow, very slow, and backing up will prove to be enough to outrun them. You want everyone DPSing - it's a significant advantage to have a shadow priest in this fight, as they can take care of 80% of the healing while DPSing; the tank should be the only person that requires direct heals before the first teleport if you have a SP (otherwise, he does some aoe shadow bolts that, while weak, will still need taken care of to avoid the risk of losing someone immediately after the teleport).
When he teleports, everybody needs to head in the opposite direction and immediately get out of the rain of fire. Everybody's going to be hit by a tick or two of the RoF, so some healing is necessary for the party here. You'll usually have a voidwalker spawn in your way at this point - take that one out, since it's directly in your kiting path. Resume tanking while backing down the opposite hallway, away from all the voidwalkers, and try to have him finished off before the second teleport.
My group had him down to 30% at the first teleport doing it this way. If you get the kiting down and have enough DPS, this is a far easier fight then trying to kill the voidwalkers.
评论来自
venjur
We killed him pretty easy tanking him at the book. Hunter was on VW duty, Pally was main heal Rogue was primary DPS, Feral druid was secondary DPS/healer. Pally stood on the bone pile left of the book, warrior tanked him at the book, rogue and druid did DPS, hunter burned down the VW's mere seconds after they spawned, he TP'd 2 times, fought him at book entire time, he never got a heal.
评论来自
4130
A frost mage is a godsend for this fight. The mage can basically handle all the voidwalkers in the front area by himself while the rest of the party burns down Vorpil as fast as possible, paying mind to the odd voidwalker that approaches from the back.
评论来自
16434
HEROIC MODE
Same as non-heroic, except he will occasionally banish a party member. Non-dispellable. Not sure about mass dispel, but the banish last for 5 sec or so and the spell takes 1.5s to cast, so may not be worth it anyway.
The adds seem to come somewhat faster too as he gets lower in health. We did the kite strategy where we kited him down one hallway then the opposite hallway after the summon. Killed him before the 2nd time he summoned us, all out dps, little to no healing needed.
评论来自
20261
Wound poison seems to help counter a lot of his health gained from the VW's. Apparently, it works, so use it if you've got it. Helps if your group isn't as fast on the VW's or can't pump out the DPS to burn him down quickly.
评论来自
33327
After 4 wipes on this boss, our group finally found a strategy that works, and it is a bit different than above.
70 Arms Warrior
70 Resto Shaman
70 Demon Warlock
70 Demon Warlock
70 Feral Druid
I tanking him in DPS gear and a 2 hander. I pulled him off his altar and backed up while tanking. Still in defensive stance. DPS hit hard, including healer. I never needed to be healed, and we 1 shotted him before the first teleport! He died in about 15 seconds. Do this, it works. Even healer put on DPS gear.
So, I would suggest giving everyone pots, if they need, and having the tank and healer DPS as well. Killing him in this manner is so easy, no teleport, quick death and loot.
If he does teleport once, just do the same method, but clear the voidwalkers as you walk him south. 2 teleports usually mean death and that point, so burn him down if you get to that point.
This is a DPS check, but we didnt have the best DPS classes and we still 1 shotted him. Key is to "tank" in DPS gear and have the healer DPS as well. Shadow priest would have made this even easier.
评论来自
35430
Did this today.
As everyone has expressed it is imperative to DPS him as quickly as possible. Assigning 1 person to deal with the Voids just doesn't cut. We didn't have the luxury of Frost Nova however.
A few notes after attempting this 4 times.
- Make SURE that you have cleared every skeleton in the room. A few seem to hide up at the top of the Bone piles that do not get pulled with the rest of them. A few of these snook up on us while kiting him up and down the Bone piles making it just that more aggravating.
- If you do not have quite enough DPS to burn him down after the first or second teleport, plan on finishing him off on the NORTH side of the field. By the time the second teleport hits all the voids are on the South end waiting for him, or in the path of kiting. We had him at around 5% when our MT pulled him through a sea of Voids effectively killing us and healing him. The name of the game here is how competent your tank is when it comes to maneuvering him away from the Voids or knowing when to keep him right where he is.
- Do NOT attempt to Loot the Book until AFTER he is killed. Sigh. >.<
- There are several Quest Items here for
https://www.cuckhead.com/wotlk/quest=10091
(The Soul Devices). So if a greedy party member took them all early on, nows your chance to loot them.
评论来自
29671
Most of these strategies work great if you have the correct group setup. But, one run we made was with 1 each of (70) Fury Warrior, Balance Druid, Rogue, Holy Paladin and Dest Warlock.
Basically, warrior (dual-wielding), rogue and lock DPS'd the hell out of Vorpil. Paly healed. Druid (me) took out first fiew VW portals. Once I could not keep up (at about 4-5 out simultanously) everyone focused completely on Vorpil. He went down before we knew it. Killing the initial VW bought us a little time and we didn't have to kite him or anything. We fought at altar, moved when RoF came and returned.
Not so bad, if you're patient and ready to beat the hell out of him.
评论来自
Nerissa
Group makeup was:
Prot Pally (me)
Feral Drood
Enhance shaman
Mage
Priest
The strat was simple. We started off the fight tanking him in front of the Codex, eliminating adds as they popped. Once the adds got to be a bit too much, this turned into a moving fight where I essentially dragged Vorpil around his pedestal away from the adds. Got hairy around the last 5% (adds were closing in and he got a clutch heal at 1%), but we managed to finish him off with only one death (that being to the void that healed him)
Zapping adds at the start of the fight can buy you some time as long as you don't spend too much time/mana burning them. (they spawn one at a time at the start) Once they start pouring in fast it's better to just burn the boss and zap adds that are getting too close while the tank drags the boss away from the adds.
EDIT: The reason we dropped the adds at the start during the slow spawn period is because even with their slow spawn, they WILL pile up and WILL be a problem when Vorpil teleports the party, especially if you had bad luck and the rear spawn spawned 3 or more voids
评论来自
decker12
Last night we blew this guy apart in 1 minute, 45 seconds, with Prot Warrior, DPS warrior, warlock, shadow priest, druid healer.
Hug left wall all the way to the back hallway. You will not aggro him as long as you hug the wall.
Warriors put on DPS gear. Tank charges in, drags boss back into hallway. We all go full DPS on him. At first teleport, we had him down to 50%.
After first teleport, we all run back to the hallway and tank drags boss with him. Continue with all out DPS. Since we were in the back hallway when we pulled him, the voidwalkers didn't spawn there first. None of the voidwalkers even got close to him before he went down. No kiting, no dealing with the adds, no problem.
The warlock might have downed one of the VWs that was fairly close to the boss after the first teleport, so be prepared for this depending on how fast your tank can drag the boss back into the hallway.
I suspect this wall-hugging will be nerfed as you could theoretically skip this boss. I also wouldn't try the wall hugging unless you're all level 70, and be ready to switch to the classic kite strategy if you accidentally aggro him.
评论来自
Manny
I found the easiest way was to kite him to the north, and then after teleport kite him south it keeps adds off quite well.
评论来自
17526
We just did him on heroic. Kiting was not working very well so after 2 trys we kept him on book and killed adds. When he got to 20% and the adds sped up we kited him and finished him off.
评论来自
52104
This guy is exceedingly difficult on heroic. After 6 tries we beat him.
Group Setup: warrior (hybrid), rogue, mage, paladin, shadow priest (me)
We had the hybrid warrior, along with everyone else, go ALL out DPS and kited him south (towards Blackheart), north, south. He brought us in for a last time but was at 1% so we DPSed him down easily.
This fight is a gear check. If your group is not geared well, you will not be able to take him down, so be sure to have at least done other heroics and most of Karazhan.
评论来自
34489
Hardest boss on heroic in SL imo...
Kill him fast enough and the adds should be no problem, use the same kite method as you would in regular mode, take him south to the near end of the room and nuke him<ignoring all adds>. if he is still alive after the first teleport do the same except kite him north this time into the hallway, after his 2nd teleport if he is still alive you have little time to kill him before the adds overwhelm the group.
The only major difference on heroic he will do a 5 second banish on a group member (usually the healer) which shouldnt be a problem for the tank because he hits like a little girl.
Try and keep spell reflect up if ur a warrior, his shadow-bolt volley IS reflectable and can add a good amount of dps.
70 prot warrior
70 fury warrior (me)
70 healadin
70 frost mage
70 rogue
评论来自
34715
Whichever way you slice it this fight has a minimum required DPS output. Dont come if you dont have it :)
We tried the kiting him up and down method and wound up with two groups of VW...one infront and one behind, both closing in. If you dont have the DPS to kill him REALLY quickly do NOT try to kite him in this manner.
评论来自
55018
Kiting him in both directions is very dangerous. In my experience, if you bring him south at the very beginning of the fight, most of the voidwalkers end up in the middle of the room. Then, when you kite him north after the first teleport, all the voidwalkers in the middle of the room move north, and most of them get to the altar right about the same time that he teleports for the second time... and then you have trouble.
If you have the DPS to kill him before the second teleport, kiting him north can save you some trouble, but if you don't, you need to pull him south again, and just avoid the voidwalkers as you pass them. A tip for achieving this cleanly is to pull him to one side at the beginning of the fight. This will group most of the voidwalkers to one side of the room and allow you to get past them more easily when you kite him south for the second time. After the second teleport, if he's not dead yet, you might consider kiting him north because there will be quite a few voidwalkers in the southern part of the room by that point. Just make sure you can kill him before he teleports a 3rd time or you will probably wipe.
On normal mode, you need approximately 1200 total group DPS to kill him before the second teleport, which is pretty easy to achieve even with your DPSers geared in regular instance blues. Just recently we had a 70 holy priest (in damage gear), a 69 rogue, and 70 warlock who had no idea how to play as our DPS, and we still managed to do about 1000 group DPS, and kill him soon after the second teleport. In a group with a prot warrior tanking, a holy priest healing and not DPSing at all, and 3 DPSers with Karazhan/Gruul epics, I've seen the total group DPS approach 2000, and I think we killed him while he was still on the altar after the first teleport.
As one player mentioned, if you have decently geared DPSers, and your tank and healer DPS the boss too, you stand a chance at killing him before the first teleport, which greatly trivializes the fight.
As for heroic mode, he doesn't seem much harder than regular mode, especially if you repeatedly kite him south and keep him away from the voidwalkers. The banishes are more of an annoyance than a concern, and I don't think he banishes the tank (although I've only done him on heroic once so I'm not sure). Having your healer banished is not a big deal because he doesn't do very much damage.
One last note; at a certain point in the fight, he starts summoning voidwalkers more quickly, both on normal and heroic mode. I'm not sure if this is time-based or health-based but I'd guess it probably starts happening at 20 or 30% health.
评论来自
52527
There is a strat that we did, after the kiting just wouldnt work. We tank him to the side of the altar near the wall. Either side will do. Best to be done with two mages, one takes care of adds, the other dps the boss, and any other dps class.
However, yesterday i did kite on vorpil since we didnt have a mage, and i dont know if this is normal but, on first kite (south) our rogue, hunter, and shadow priest managed to get him down to 10% hp, and when we teleported to altar, it was only a 10sec North kite and he was down. we were just wow!
评论来自
62644
This guy right here is a hard ***** on heroic! :O
评论来自
47790
He can be killed before the first teleport/summon:
http://www.ravens-fury.com/forum/viewtopic.php?t=704
评论来自
70213
Killed 16 Jul 2007 with 4ppl
2 x ShadowPriest, 1x Holy Priest, 1x Mage
Full nuked and away from adds. The only one not doing dmg ofc was healer which just healed me/Shadow/Tank.
Was nice getting healed by 2 VE and holy priest.
Well, i died in the end but boss died same time so..success :)
Shadow Priest tanking ftw!
评论来自
44284
Best strat I've seen so far was pretty simple.
Tank tanked him in a corner. No kiting whatsoever.
DPS downed the adds as they came and then turned back on Vorpil. Vorpil ports us, we run back to portal. Wash, rinse repeat.
Worked perfectly last two times I did it.
评论来自
34715
This method works for us every time:
Tank him in the hallway just north of his dais (on the way to the Murmur room).
Ignore the voidwalkers altogether and focus DPS on Vorpil.
When he teleports, run out of his rain of fire. A shaman with their fire elemental can be useful here to continue aggro.
Yes, you need good dps for this strat, but honestly, you should be approaching Shadow Labs with the idea that you have decent CC(for the Inciter's room) and decent DPS for Vorpil.
To help things out get a rogue in there with wound poison (both weapons, make sure it stays stacked to five times). The void walkers will hardly heal him at all.
It has been my experience that kiting him around reduces your dps, as everyone in the party has to keep moving to stay up with him. If he stays put, its much easier to hammer him into the ground.
Did I mention a rogue with wound poison?
评论来自
VooktaVelen
A note on my bad success all at lvl 70
2 x Hunter which both had 281 DPS on ranged
1 x Shaman
1 x Holy Priest
1 x Warrior
We tried 3 times to DPS the crap out of him, no can do, after 2nd teleport complete wipe.
Tried getting rid of the voids again could not down him enough the void's came too quickly could not kill them all fast enough after 2nd teleport
Tried the whole kiting south/north thing with no success. Shadow dmg would rip thru the hunters like mashed potatoes!
Will try again soon enough but this time we will ignore the void's totally since they cannot be controlled at all if he is not killed by 2nd teleport since the void's come too quickly.
评论来自
jaysee1989
After two failed attempts out group found an excellent strategy, let your tank lead Vorpil down towards the entrance to his room while focusing all dps on him. When any adds spawn do whatever you can to stop them, while still dpsing the boss, after he teleports you all to his pedastel run back to position while STILL continuing dps. We only had him teleport us once before he died, the faster you kill him the better
评论来自
70835
On heroic mode this boss is a pain. We used 2 mages 1 hunter and a preist healer. All extremely well geared we 1st tried kiting him like in reg. No chance. by the 3rd spawn there were 9 adds standing on the platform waiting to heal him. So then we tried to tank him at the book which worked really well (by the book) till he was at 20 % health and the adds really start to spawn fast. Then I got the idea that we do south north south and have our mage run south south north and take care of the adds opposite of us which worked extremely well but for some reason Vorpil always knew to banish that person at like 15% and messing us up.
All in all the best strategy turned out putting to people on adds after 3rd teleport and leaving healer 1dps and tank on vorpil. it takes longer but with the adds out of the picture this guy is a sissy so group goes sns 1 dps goes ssn and another dps goes snn Good luck and I hope our strategy helps you out as well
评论来自
92488
**Realized this is very similar to MattHocks Strat above, and somehow missed it when we were originally trying to kill Him**
Figured I would add a slightly different strategy for those of you still having as many problems as my group was having. After about 4 attepmts of trying to Kite Vorpil, Kill Adds, and a mixture of both we finally decided to go all out DPS and say forget it if it didn't work. This ended up being mind blowingly simple and fast.
**Ignore all the adds**
To begin the fight, have your group arrange in the center of the chamber, about 40 yards from Vorpil. Have the Tank take a position about 20 yards from Vorpil. Either Misdirect pull, or ranged pull Vorpil and let Tank begin setting up aggro. During this time tank should begin walking backwards (Heading South towards entrance of chamber) and keeping aggro up. Vorpil will always stay in Melee range with Tank. As soon as Tank has aggro...Unload all DPS onto Vorpil. Burn him down as quickly as possible using trinkets and dmg amplifying abilities as much as possible.
The adds should be spawning behind you and floating slowly towards the south end of the chamber. Keep DPSing until your first teleport.
Once telported, jump off of the Dias and head into the Northern Hallway. **Healers be ready for the Shadowbolt Volley** As soon ashe stops casting RoF, tank picks Vorpil up again and walks backwards into the Northern Hallway. Keep DPS'ing at full power and he should be getting very low on Hp and with no Voidspawns in sight.
Our group got teleported one last time but he was at 2% or so and we just DPS'd him while he was RoF'ing his second time and killed him just before the adds arrived again. You may have to take him back South again if you need more time to DPS.
Hope this helps.
Our Group: All 70 - Warrior (Prot) Me, Shaman (Resto), Mage (Deep Fire/Ice) Rogue (Mutilate), Hunter (Marksman)
**WARNING**
It did not happen to us, but the only flaw to this that we could see, was if you get unlucky with the adds and they are on top of his dias as you get teleported, you could find yourself in big trouble. In any case, make sure Rogues have the Healing Poison equipped so that if they do run into him, they don't heal as much. Make sure also if they bunch around him, everyone, including Tank and other Melee run away from him as sono as possible to avoid the AoE.
评论来自
71213
My guild finally killed this guy last night. It took us over 10 tries before we found a REAL EASY WAY TO KILL HIM!
ok, what u do is have your melee people stand on the eastern hill closest to the boss (where the skeletons were), and your ranged out a ways and kinda between the two hills. the tank pulls vorpil to the first hill (south). you keep moving south to the second hill. you will see by now vw's are coming. now, kite him over to the west side against the wall. (for those who dont know how to kite with a tank, you just walk backwards while keeping aggro)
by now he will have teleported you back. have the tank run to the same hill you started with as high on the hill as possible, make sure your group is ready again. he wil ALWAYS aggro tank after his little fireball display. now, do the same thing you just did, kite to second hill, then to the left.
you will notice 1 or 2 vw's will hit him and slightly heal him, but no worries.
ok this part is important. this time, after he ports u, the tank pulls him north. so the group needs to be ready for this. pull him back to the wall. you will have plenty of time to kill him before any vw's show up.
If you can't kill him by this method you are short on dps and probably won't kill him.
评论来自
60672
The kiting method is going to be your best bet by far
>Like mentioned earlier if you have a hunter MD pull
>Use all your CD's, trinkets, and whatever on the *first pull* taking out the few VW's that spwn
>After the first teleport quickly run to the north hallway with a ranged dps class taking out the VW's
>Try to have him almost dead by the 2nd teleport
>Generally if he is not dead by 3rd teleport you will wipe because of the many vw's
*Side Notes*
Your FIRST PULL is crutial if you do not get him down enough then you might have ruined the fight all together (no hope of defeating)
The void walkers start out spawning slow so take them out until you feel that you need all dps on GMV
Utalize all of your aoe slow effects (As a BM-Surv Hunt i found that the root effect from enchanced traps was extremely helpful on this fight w/ Frost trap)
This does not work for everyone but try having your tank and healer dps as well, get the tank to try to tank in dps gear and the healer to heal in dps gear while laying the dps on thick
Key To winning
The key to winning this fight is very simple; DPS him down extremely extremely quickly (and this fight is only hard if your group lacks dps)
评论来自
Veratus
We downed this guy again last night. After a few wipes caused by a crashing (disconnecting) player, and flawed strategy, we tweaked our methods a bit.
Our new strategy was twofold:
* Kite the boss to the back of the hallway
* DPS the boss HARD. Ignore the adds - the only one paying attention to the adds should be the tank (to avoid them!)
When kiting, you only need to go as far back as it takes for the voidwalkers to be unable to reach you. Concentrate on hammering the boss instead.
Don't bother putting DPS on the adds - it just means more teleports back and even more voidwalkers.
And that strategy worked perfectly. I tanked him as a feral druid and kited him back. He teleported us once, but then he died just before he was about to do the second teleportation.
评论来自
Onisuke
He now Banishes people for 6~8 secs, making them invulnerable but useless (dunno if dispelleable, but you cant pop out using Ice Block).
评论来自
ajohnson1
4-manned this on regular, with no tank. (2 hunters, priest, rogue)
just kited him around. easy fight really
评论来自
Veratus
The PVP trinket will also dispel the banish. Handy when you're the tank and he starts running after everyone else - towards the voidwalkers...
评论来自
129328
Indeed this is a dps check in hc mode, did this with a bm hunter, restodruid, boomkin, rogue and warr tank (me).
Hunter was on adds and I kited when needed. However we lacked a little dps since our rogue was ss and didnt have very good gear. Good player however.
I didn't pay attention to the damage meter until afterwards and I actually outdamaged the rogue.
We tried a few different strats as md pull him way south and then pull him north after first teleport and then south again. Ignoring adds.
We tried tank and spank with woundpoison but that was a fatal wipe.
You need good dps to get this one down. If you do have good dps I think any strat posted here will work.
Side note: If your healer is a restodruid, it might be a good idea to skip treeform since he wont get away from the RoF fast enough then. It's nps to keep the tank up and mana shouldn't be an issue with innervate.
评论来自
165458
very easy fight - especially with resto shammy as healer. Just have tank pull away from voids as everyone dps's the boss. When he teleports, have everyone jump off the podium in the same direction - normally just straight off the ledge in order to start pulling back up the room. This keeps everyone together and makes a shammy's chain heal far more effective. Normally this fight can be quickly finished with little or no scares.
评论来自
mortbringsli
Attempted to solo Grandmaster Vorpil today with my level 80 UH DK, tank specced, in quest/instance blues.
The fight never ends... The trouble comes with the VW that heal him when they reach him. I had no feasible way of taking them out before they reached him. Neither did he manage to out DPS my incoming HPS, so I could possibly have been standing there forever, had I had half a mind to...
Only way I see it as possible is either to bump up my own AoE DPS so that I can take the VW's out first, or get someone to be on watch for the adds.
评论来自
tams
Solo'd him with an 80 blood/unholy hybrid specced dk .. wasn't too hard. What I did was summon my Army of Ghouls at the very beginning. I started the fight with my army of ghouls and my regular zombie. I had a couple of voidwalkers reach him but me and the zombies burnt him down pretty fast. Possibly of note, was geared in my quest blues, some crafted saronite/titanium pieces and a couple of quest greens.
In my opinion, a dps race. Burn him down as quick as you can and the voidwalkers are a non-issue.
评论来自
VomitSlushie
Easy as crap as an 80 ret pally. Downed him before the first guy even walked up to him and before he portalled me anywhere.
评论来自
98821
Encountered this tonight while I was going back to get my Kara key on a new main. Decided to try and solo it as an 80 prot warrior. I just wanted everyone to know that Vorpil, like Blackheart a few rooms before him, MUST BE KILLED to advance. Also of note is that he, too, summons all the adds in the room, so you've gotta clear it first. Quite a pain.
Sorry if this information was given in another comment, but I didn't see it so I wanted to state it plainly. Hope this is helpful to anyone else trying to solo the key quest.
评论来自
330363
very easy but watch out for the mobs before hand. they do try to flee and thats how the fight started.
评论来自
152024
Easily soloable for all you DK's out there looking to get your key.
As with Blackheart before him, I finished the fight will full health.
this is for patch 3.1
评论来自
331817
I hate this guy as much as the DKs that can solo him :D
Tryed as a well geared palatank. Health was not a problem. Well.. mine. The problem is its his health. I can't down him fast enough, and though it was really close several tries, at 10%-20% health both of the halls are full with these suckers. Nowhere to run.
I even tried to kill some of them. But that's using both exorcism and capt'shield: That is, less dps on Vorpil. Just postpones its heal.
Last 2 tries, got dps plates (not bad ones) from the bank. Almost no difference.
Hope blizz will put triple spec in the game soon :D
Edit: It was in heroic.
评论来自
fullmoon
I had a hilarious encounter with this boss. I was running (as the tank) the instance with 1 60-something lock, and OP 80 druid heals, because everyone but the lock had left earlier. We had asked the druid for help, so he came and we started clearing quickly. At least, until we came to this boss. None of us really knew the thing about the voids healing him, so we tried just dpsing him. However, with us having only 1 low dps, he was able to heal himself well and we couldn't get him down. Eventually the lock died. But the druid kept keeping me at full health, not really running low on mana either. He kept me up for at least 18 minutes (he used innervate 3 times), until we got tired of it and decided to just die.
Then, we got another dps and killed him. But still, i think that was my craziest boss ever.
评论来自
447891
as an 80 rogue its a pain to get to him solo, and if you don't clear the room the hole room will aggro. get a friend or bring a bunch of food, it can get difficult... doable but difficult
评论来自
275397
in HC, I couldn't solo as prot pala: My DPS wasn't good enough to beat the heals he got; especially due to
banish
.
In prot gear, I have 33k health and ~2500 AP
Switched to ret spec , and was able to kill him without too much issue.
Kept Sacred Shield up, and used Art of War to pop FoL as needed. Teleported twice in total
评论来自
375450
Soloed on heroic as Feral Druid. In bear I have 27K armor, 33K HP, 38% dodge, and 4500 AP. Started out in bear and tried the backwards kiting system. Worked at first and got him to around 45-50% but the voids started healing him too much. Since he spawns more and more of them he started getting healed for greater amounts. I tried the "kite North then South" system but the results were the same.
Instead I switched to cat and tried that. 6000 AP in cat form but only 6K armor. Much better results. In feral I'm full tank spec so NO cat dps talents. I started the fight stealthed, popped berserk, opened with Ravage, Feral Fairie Fire, and quickly got Savage Roar activated. Built up 5 combo points with mangle and hit him with Rip. Did some minor kiting and only got teleported once. He died pretty quickly.
The secret to this fight is speed. You have to unload as much front end damage as possible early because any delay will allow too many healing Voids to spawn. Still kite backwards a little to pull him away from the ones that do spawn.
评论来自
377386
Soloed him in heroic as a hunter.
I nuked him (no kite). When a void traveller was close, I used multi-shot and 1 shotted him.
My biggest problem was his Banish, kept banishing my pet.
I did him in BM spec, and didn't even use a heal... I think it's better if you attack him in dps spec, 138K is done quickly.
NOTE: when i soloed blackheart, and he Mindcontroled me, I kept attacking blackheart^^ So don't worry, never did 1 damge to my pet, he's real easy (and don't clear the trash! Just send FD once you've attacked him, he'll aggro your pet and the trash will run back. Then you can kill him)
评论来自
124192
tried to solo him with my lvl 80 hunter in all quest gear, save for like, 3 instance items, had warpstalker tank him while I went around and tried to pop off the VW, works fine, till 5 VWs spawn at once
conclusion, if you can deal near 2k dmg per arrow as a BM specced hunter, then you can solo him, otherwise I don't know, and I don't care anymore $%^& HIM
评论来自
35553
I was trying to solo to Murmur's room to get the key fragment but found that without killing Grandmaster Vorpil, that the last door will not open.
As a 76 Prot pally, it was a standoff - I couldn't deal enough damage to kill him and he couldn't kill me. I fought him for about 25 minutes and bubbled and ran to disengage him. Kiting would solve the issue but he still ports back to the room center anyway where his voids reset his health... just a note to any pallys before you try this solo it's not a good idea unless you want to waste your time. Maybe someone will save an hour of their day by reading this!
评论来自
Thottbot
We just tanked him where he was and had the hunter burn down the voids before they got to him, if u got any1 with ranged dps this strat is much easier
评论来自
Thottbot
The problem comes down to mana, unless you have really good gear. It's nice to have a rogue on him, and a hunter killing the voids, to avoid mana issues. Make sure you know how you're doing the fight beforehand, so you don't get everyone dpsing the boss, or everyone just dpsing the spawns.
评论来自
Thottbot
go south.
get teleported
go north
get teleported
go south
repeat until boss dead. nothing to it.
评论来自
Thottbot
All you have to do is tank him off the the left near the top flag. Have two people DPSing the spawns as they come out of the portals. One top, one bottom is fine. One person DPsing boss and helping with adds. The person up top should be ranged DPS and attack boss when there is downtime. At 25% you go all out on boss. I've never wiped on this boss when we did this.
评论来自
Thottbot
My group wiped a few times on this boss because we tried to kite and dps down the adds then we just did straight out dps on the boss and then when 2 were up after about 30 or so seconds and the boss was down more than half hp we killed him no problem just had the hunter go after the few mobs and the shaman up behind the boss doing the same. MY group was hunter,lock,priest,resto shaman, warrior
评论来自
Thottbot
We used to smoke this boss easily. Last few times through we've been getting owned. Our Shaman swears they added 2 more Voidwalker than there used to be.
评论来自
Thottbot
1st pull him down the room to the south clear the voids in the middle of the room while you dps him
2nd pull when he warps back pull him south again you should easy clear the first voids 2-3 from the middle just kite him towards the entrance of the room to avoid the voids
3nd warp take him down the tunnel there may be 1-2 voids up the top if 1 hits him its fine but kill the other one as you kite him down the hallway you should kill him easy with all your dps on him from the start
this way you have all your dps on him and he dies easy and fast and its not messy
-Daish
评论来自
Thottbot
Kite boss down to entrance on first 2 warps - 3rd Warp kite him north all DPS on boss killed only 3 adds whole fight
评论来自
Thottbot
This boss can be easy or hard. your pick. If you allout dps him and try to kite him away from adds. you are prolly gonna have a hard time. They spawn 2 every 2-5% of his health. and it increases by 1 each time. Here is the trick. Have your tank take him to farthest place from spawning points as possable. Kill all adds and when they die Everyone kill the guy. and when he calls more. Do the same. WHen he ports you he does a 900 per 2 dps AoE. Just Shieldbash that crap and kite him as far as possable agian. That is the easy way.
评论来自
Thottbot
I was always told to have 1 or 2 deal with the adds while the tank kites him around and the others dps on him. While I'm sure this works, the easiest and fastest way I've seen (and I do it this way everytime now with 100% success) is listed below:
1. Tank range pulls
2. Tank pulls him down to hallway from which you came. Keep pulling back until teleport. Everyone start dpsing him as much as possible until teleport.
3. Upon teleport, get off the platform asap.
4. Tank regrabs aggro and pulls down the opposite side hallway and dps starts again. Keep pulling and dps until teleport.
5. If everything goes right, you should have him down after the 3rd teleport.
After the teleport, there will be a few voidwalkers there to heal him. If you have enough dps on him during the kiting dow the hallway, a few little heals on him should be ok.
Good luck.
评论来自
Thottbot
I've done the following methods numerous times:
1) Tank him where he is, kill adds
2) Kite him south, then north after teleport, with full dps on boss. Ignore adds.
#2 is by far the easiest strategy. You can easily avoid the voidwalkers, and he's usually dead before he can teleport a 2nd time.
评论来自
Thottbot
If you have a rogue that has wound poison have him put it on both weapons, and it will take to him and stack to limit his heals to 50% if an add does get through to him. Found that this was the only way we were able to burn him down and not pay attention to the adds.
评论来自
Thottbot
Yep, you can also train side to side and DPS, with some crowd control...
http://www.youtube.com/watch?v=IkO1OILXvTw
评论来自
Thottbot
I be fresh from a SL run and it was quite fun. I still hate place, but it was probably one of the best times I've had in a group. It was Me (Holy/Prot pally), 2 mages, a hunter and a warrior tank. We didn't die once until we got to boss 2. The ogre? Anyway. We had to do V a few times to get it right. Trick is to keep him on the platform while everyone else DPSes him for a little bit but not too long. The adds are slow as hell but they build up fast. Both mages and hunter dealt with the adds quite easily while I kept everyone alive. The main problem you'll face here is actually the teleport he does. Fire damage is nasty. I also had Shadow Resistance Aura up and it seemed to help A LOT! Long story short, keep him up there, focus on him for a bit then go nuts on the adds. Focus on him one more time and puull him away from that area down either hall....dead. Easier than it sounds lol
~M_D~ He still didn't drop the Breastplate of Many Graces >.<
评论来自
Thottbot
damn this is difficult >.<, mainly cuz after the first teleport wen ppl need to regroup north they dont lol
评论来自
Thottbot
if u want to keep your sanity and get past this guy try it this way. of course this is asuming u have at least 2 ranged with you.
tank him right where he is
all dps on him and healer makes sure he has all members in site.
when spawns show up ignore the back one and each ranged kills one of the front ones and then back to vorpal
after teleport get back to your positions and repeat.
you will not wipe and you will wonder why you thought it was so hard
评论来自
Thottbot
Depending on your group, it all comes down to DPS. Most of this fight is to have ppl early on ready to DPS and have tank max agro vice evasion.
Vortex spawns:
1 = North
2 = East
3 = South # 1
4 = South # 2
Spawn rate is alot more from south.
North and east alternate.
Boss effects:
1 = Shadow bolt (no matter where he face)
2 = In timed interval, he SUMMONs the group then FIRE AOE on platform where he spawns
3 = Banishes someone in Heroic mode
TANK setup:
Have tank take him on platform with full agro output.
DPS setup:
-If you have melee DPS, get them to take North.
-For east, use any range DPS.
-If you have mage, put mage on south 2 vortex spawns.
-If you don't then have any range take them down.
-If your a hunter might want to go to west side to kill them.
-Get as much DPS in before first wave as you can since there should be not lots of adds coming in.
Healing:
-Should be pretty easy ti'll ppl start getting hit by the fire AOE. Just make sure all toped up for summon.
How to:
All get in position, then tank charge in and FULL DPS till vortex spawns. Call where they pop, designated person to Vortex called.
IF you don't kill him before 4th wave, there is NO way you can keep em all killed, start doing the kite, ALL DPS ON HIM (including healer)
The KITE:
TANK get ready for fun, 4th wave he's not dead, go north. Pull him with you pass the Vortex. Head to north wall,
ALL FOLLOW
him while keeping MAX DPS in, INCLUDING HEALER.
When you get resummoned for 5th wave, head south east or south west around the vortex. Have someone DPS down a path for you ... talk in team.
Rince and repeate to north then south then north ....
That way, all vortex can't get to him.
==== NOTE ====
This encounter is IMO a gear check for DPS. You can get away with weak healer / tank. BUT you must have at least 2 good DPSer or it will be extreamly hard.
Mage make this encounter easy since they can handle bottom 2 vortex easy with nova to slow them down.
评论来自
Thottbot
This fight is to prepare those who can follow instructions to succeed later in Kara.
It is not hard, most people especially clothies panic when they get ported and sees the reign of fire. You quickly jump off, apply bandage to yourself.
Don't expect heals right away as LoS issues right away. Then simply frost nova, trap, and kill any voidwalkers going towards Vorpil and keep dots or dps on him.
The healer just need to stay with the tank at all times and keep him alive while others should not need major healing. Bandage and pot if necessary.
Vorpil should be dead between 2-3 port for avg geared groups who can survive not just expect heals.
Do your job!
评论来自
Thottbot
Same as he was as stated above, just with a 6-7 second banish on a random (?) player and an improved spawn rate on VWs. Doesn't even really hit harder than on normal mode. Due to bad luck on the banishes, we had to kite him 5 freakin times (s-n-s-n-s)! Be sure to remind your tank that the hills the skellies were on are NOT off limits for kiting.
Nothing worse than getting ported for fire aoe, turning around and seeing 12 VWs staring you down. We only survived that because the tank kited to the extreme right.
Fire mage (me), resto druid, prot warrior, hunter and warlock. All with 1/2 epics or more.
评论来自
Thottbot
Hmmm may be a stupid question but does this boss on Heroic ever banish the MT? If so, what should the group do? Just kind of preparing a strategy to do this boss on heroic.
评论来自
Thottbot
is he interruptable by earth shock?
评论来自
Thottbot
Druid tank
Mage
Druid caster
Priest
Rogue (me)
One Druid tanked the boss while I dps'd him. Just stood on the platform he's on the entire time. Mage and healer just dps'd and healed. Oomkin took out all the adds absolutely no problem.
To those of you who think the kiting method is better, sorry to burst your bubble, but when you have the right group its not.
Oomkin makes this encounter a ton easier. Mage second to none.
评论来自
Thottbot
Both methods seem to be successful and both rely on good dps. I'd say try the other strategy if you seem to be having trouble.
评论来自
Thottbot
Sytherus is right, more or less.
I wiped more than 10 times on this bugger, maybe 15. Tried most of the strats here, and finally ran it with this veteran who knew exactly what to do.
A good place for most groups to tank and dps him is the wall on the left of the stairs, SW of him. You can even run there first and then pull from there. Just have one hunter dps the adds, and the rest DPS like crazy. Some suggest that the warrior also switch to DPS gear midway and DPS him.
This way, Vorpil should get only one teleport unless ur group's DPS really sucks. After the teleport, run south off the platform and go back to the same place to tank and dps him.
He gave up his life gladly =)
评论来自
Thottbot
I am a demo-warlock who run so many s-labs in search of robe of oblivion I got exalted with LC. Let me share my opinions about vorpil.
First: the ideal party for vorpil
A tank who is quick on his feet.
A decent healer (preferrably a priest b.o. dot and stam. buff)
An aff or demo warlock (Slabs bosses require high maneuvering so the dots become invaluable here and warlocks have talents to reduce aggro)
a frost mage who WATCHS for his aggro (a rogue or hunter could do this just as good)
a dps shaman (because of occasional heal and bloodlust who also watchs for aggro)
maneuvering and aggro management are keys to this fight.
tactic:
first of all FORGET all the comments that suggest cleaning the adss. That is useless. That is only a waste of dps. After the 3. teleport they get impossible to maintain anyway.
Here is the formula:
Let the tank aggro him and kite him to south. The warlock instantly puts a Curse of doom and corruption which don't create aggro. Wait 2-3 seconds for immolation though. The ranged dps must be positioned in the center in such way that they'll never have to move, but only turn to target vorpil. The mage must wait for the first blow because of aggro. Another crucial point in this phase: The tank must not kite him to far that the ranged dps must catch the tank to get within range. the adds are too slow anyway. many tanks do this mistake. dont tank him too far. you'll need every single damage. Once the tank build enough aggro everyone (yes the healer too. vorpil has a pathetic melee damage)begins dps.at this point the shaman must cast bloodlust which is invaluable. Unload all your damage colldowns. DPS like hell. after first teleport you will be looking to the south. Although you need to kite him to north, it is more important to avoid rain of fire first. So you jump down immediately.Than the tank must recatch aggro asap. Kite him to the north this time. Dps him more.if everything goes ok he'll be down just before or after the 2. teleport. After the 2. teleport things get pretty ugly so you'll have to kill him before that. If he survives 3.teleport that means your dps is simply not enough, you shall leave the ins right away. IT is very important that NO add catchs vorpil.
With the method above I killed vorpil 2-3 seconds after the first teleport with 4 different groups. We weren't epic equipped or whatsoever.
watch the aggro, avoid the adds the rest will come
good luck...
评论来自
Thottbot
Heroic: Shadow Lab
Just damage it hard, try to avoid adds
Tank it where he stands - one person takes right adds - one takes
left and one takes teh ones from above
after a few add kills it will be impossible to keep killing them so the tank will start moving arround, try to avoid all adds
评论来自
Thottbot
I had a group that one-shotted this guy finally...here's how.
Holy Paladin
Protection Warrior (me)
Combat-I think-Rogue
Shadow Priest
Feral Druid
I have tried kiting him in the past but it is extremely hard for me. Having the view turned around and stuff,and the voidwalkers always seem to blockade the path I am supposed to follow. Eventually one group attempted fullout dps right where he stands, ignoring the voidwalkers. Only two of them hit him and Vorpil barely got one teleport off. I owe it mainly to the dps and healer ^.^
评论来自
Thottbot
If anyone is having trouble with this guy, do NOT do the kiting North and South thing that everyone seems to do. We did this the other night, and for the first time in FOREVER, Vorpil went down ridiculously fast with very little interference from his Void buddies.
Our group:
1 Paladin Tank
1 Shammy Healer
1 Hunter
1 Warlock
1 Rogue
Rogue, Hunter Pet and Tank went up to the platform and beat on Vorpil up there. While they did that, the hunter and the lock stood on the stairs leading up to the platform and helped with DPS and burnt down any Voids that started making their way towards him. By doing it this way you are not constantly trying to figure out which way to go when you are teleported, and also the tank doesn't always have to try regain aggro.
When Vorpil started his Rain of Fire spell, the rogue CoS'd and the healer just spammed heals on the tank and his health barely dipped. If you are not a rogue, all you have to do is take like 5 steps back or just jump out of the circle of fire since it really does not have a very large area of damage.
Seriously everyone, just keep him where he is! It is so much easier and a lot less confusing. Especially if you are doing this with a pug with no vent. You won't have to frantically type, "NORTH!" or "SOUTH!" ^_^
评论来自
Thottbot
The kiting seems pretty easy for me.
I have 1-shotted this guy ~5 times in a row (non-heroic) with decent group. Kite south, then north, then south, he should die by or in the 3rd kite.
This really isn't that hard. Ignore the adds.
评论来自
Thottbot
We had enormous trouble with this guy last night. The teleports seemed to come MUCH more often and he lept regaining health back to 92% whenever he hit 50%.
We finally gave it up as the armor cost was getting excessive, sent an email to Blizz asking it it was glitched.
So far "they are looking in to it."
(non-heroic)
评论来自
Thottbot
Be nice if people would designate whether they are talking about heroic or non-heroic because it makes a helluva difference. So far, I haven't had much luck at all with him in heroic, just far too many adds. If there ever was a boss in heroic that needed nerfing it's this one.
评论来自
Thottbot
This boss is horrible on heroic. Need some tips on strat.
frost mage, holy pally, prot warr, marks hunter, and subtletly rogue. Everything was good to about 50% even with hunter dpsing adds, they seem to pile up. Also ther is a banish that is undispellable and he banished the tank. NEED HELP. 4-5 failed attempts and called it...sigh.
评论来自
Thottbot
A Method For when you have melee in the group.
I've heard some people saying they're having difficulty on this boss, so I might as well post the method I keep using to kill him.
As a rogue, one of the things I hated was having a mob kited, it's distracting, and every second that the boss is out of my range, is a second I could have done 1000 dmg.(as per my dps)
I named this style, the left side nuke and I invented it on dath'remar sometime back in 2.1, then brought it to a few other servers, theoretically it's possible to mirror this technique on the other side, and creating a
right side nuke
(be
aware of the random skeleton
that spawns occasionally on the right side,
clear him before the boss
). This works best if you have a mage for an occasional frost nova.
The Method involves Having Vorpil Tanked to the
west
of the platform, the tank stands with his back to the wall, and the ranged just
south
of where the tank is, healer included. Melee, your position is obvious.
Before
The first porting
, the tank will drag him to the wall, and threat gen. solidly. Dps, tear in as you please. Obviously watch threat.
After
the first porting
the tank will drag him back to the
same spot
, build some small amount of threat,
then start
backing
up to the
north
. into the corner with the big rock. This will funnel the voids through the small entrance, if you have a stray void or two, kill it. usually you won't have to deal with any, but they do spawn somewhat randomly.
If you get to the third portal, repeat. Dps hard. Hopefully he's under 10% at this time, If you get to a fourth, you'll be forced to move to the right side. and the steps will be the same but on the right.
If you go 5, it's over, you don't have the dps. Wipe it up, die safe, and try again/kick people and get better dps.
评论来自
Thottbot
I ran Slabs last night with killer DPS. Here is how we did it:
When looking at him, there is a little stretch to the left with a rock. The tank should be in the corner away from the rock and all DPS and healers should be behind the rock. Tank pulls and you just fight.
When he warps everyone and performs Rain of Fire, jump off the platform and back into positions. He runs back and you repeat these until he dies.
He's not a bad boss at all. With this, the tank may take some dmg from the voidwalkers but it shouldn't be that bad. And, the walkers take awhile to get there, so it's not consecutive dmg. And, as mentioned before, DO NOT STAY ON PLATFORM! Rain of Fire is certainly unnecissary AoE dmg.
评论来自
Thottbot
the stragety for him is the go north go south one. the boss is super easy i tanked him when i was a tank >.> and he was easy as hell i swear. just rember u need allright dps as with any boss, a team that knows what it doing always works.
评论来自
Thottbot
So, whats with the Banish? Is that new with 2.4? I was tanking and got banished 4 times... Needless to say it didnt go well.
评论来自
Allakhazam
This fight is super hard, by far the hardest in the labyrinth.
Mage, war, holy priest, lock, rogue. Not the best group to run with in here, nonetheless...
We tanked him down the hall, behind him three times, we wiped when he portaled us back to the middle, where the voids were making thier way to heal him.
I think we just didnt have the right dps.
评论来自
Allakhazam
Number of runs: 20
Gun : 14 time(s)
Mace: 1 time(s)
Trinket: 2 time(s)
Shoulders: 3 time(s)
WHERE IN GOD'S NAME IS MY BREASTPLATE! Bliz, you really like rogues don't you?
Christ! My friend wanted 2 items from Mur Mur and it both dropped! What the...ARGHHH!
I could count today's run but we had a realm restart and we got friggin' wiped thrice during the 30minutes countdown...
But hell, i ran Shattered halls with no wipes and deaths and i got myself a Lightsworn hammer from last boss but i would take the breastplate of many graces over that darn mallet thank you very much.
评论来自
Allakhazam
This guy is pretty easy, as long as you have one dps class devoted to nuking down the voidwalkers he spawns. If a voidwalker reaches him, he is healed. Besides that, he does an aoe shadowbolt, and every so often teleports you to his start point, and does reign of fire.
Edited, Jan 24th 2007 4:07am by Xylexia
评论来自
Allakhazam
there are two main stratagies for doing this boss.
What you need to know:
1)The boss has an AoE rain of fire that hits for ~1000 per tick. You know that he's about to cast it because he teleports everyone to the platform he is standing on, and then casts it. Everyone (even tank) runs out of the AoE.
2) The boss continually summons voidwalker minions from glowy spots on the ground. They have low health, but need to be dealt with. If they reach the boss they blow up and do dmg to you, and heal the boss. Stunable, ice nova-able, but not fearable.
Where to tank?
Usually, I just tank him on the platform where he is standing on. It is equidistant from all the void spawn spots (about 5). I choose this area because he is going to port you there anyway when he is about to do his Rain of Fire AoE, so even if some other point is farther from the void spawn points, youre going to be ported back there anyway. It takes a lot of the hassle out of the fight to just tank him there.
First there is the all-out dps one. This one entails:
1) With pref. a mage, have on person in the party completely devoted to taking down the voids, and dpsing boss only in spare time (which isnt much). Depending on where you tank him, have someone above the staircase to get the voidwalker that spawns in back of him, the rest should be easily gotten by that one person.
2) With no voids to worry about, everyone else has only one job, DPS DPS DPS (and throw the tank some heals), and finish the boss off as fast as possible.
The next is a kiting strat (and no killing voids). To do this:
1) Have a warrior that isnt completely incompetant (Druids work too).
2) Have the warrior kite the boss down the hallway (south), to the end of that room where you are in. Everyone else follows and DPS's, hard but dont pull off tank.
3) When the bird ports everyone to the middle, all the voids are in the southern part of the area. Run out of the flame aoe, and then let tank take the boss north up the other hallway a bit (there were no mobs when we did it). The void walkers that were south, are now coming up north, so when the bird ports you again, the voids are now north. Wait for boss to finish the rain of fire, then continue to kite the boss south again, with void's following. Hopefully the boss will die now, but if not, its just rinse wash repeat. The voids do despawn after the fight.
I hope this helps, good luck!
-Spry. Nerzhul.
评论来自
Allakhazam
Had a rough run once where we couldn't handle the adds, after 4 wipes I forced the group to full dps on him no one on adds. Worked like a dream. Last 5 times I ran since then used that strat and had him down usually before 3rd or 4th add was out. You don't need huge epic'd out dps to do it either. The adds only heal him for 4k. Yes they only have about 2500 but the small time between switching targets, positions, etc makes up for it. IGNORE ADDS dps the crap outa the boss.
评论来自
Allakhazam
This guy is super easy.
Just tank him in front of the book, 1 person on adds. Full DPS on him even the healer. Kill him quick and you will have no problems.
评论来自
Allakhazam
trick for heroic is to pull him to the end of the hall (back toward where u came to him) then start dpsing. the healing vw things cant get to him before he teleports. then pull him to the corner of the hall past him and continue dps. he should die before the healing mobs can reach him.
评论来自
Allakhazam
As long as you have good dps, he is cake, no need to waste time killing the voids, just dps the s.o.b and its all good, just make sure to kite him around and you should be fine...... and for you tanks that dont scroll back with the mouse wheel..... you'll die everytime
评论来自
Allakhazam
Don't be too overconfident. If you do not have a Mage with you this guy is quiet tough! (not to say extremely hard)
Edited, Feb 5th 2007 3:34pm by Fermione
评论来自
Allakhazam
Had mage on voids... Frost nova works on em as well... Easiest boss in instance
评论来自
Catyra
Doable as a naxx geared 80 boomkin, just burn the @#$% out of him with all CDs, he will be down by the time he casts the first add
评论来自
Llucheden
In WOTLK Classic, soloed him as an 80 elem shammy in epics. Only did one Thunderstorm to keep one VW at bay, and burned him down before any got to him. Easy. Didn't even have to heal.
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沃匹尔大师
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暗影迷宫
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