Blizzard
Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Battle For Azeroth. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.
HotfixesSeptember 7, 2018Classes- 死亡骑士
Unholy
脓疮传染 should now correctly trigger Runic Corruption Festering Wounds burst on enemy death.
Druid - The heal over time from 宁静 is no longer shared between multiple Druids.
法师 - Multiple Arcane mages Blinking in close proximity should no longer interfere with each other's use of 闪回.
圣骑士 - and 's healing bonus is no longer incorrectly affected by group size in some content.
萨满祭司 - Elemental
碎天祭服 2-piece bonus duration reduced to 1 second (was 3 seconds). - 碎天祭服 4-piece bonus reduced to 5% increased damage (was 40%), and Critical Strike bonus chance reduced to 20% (was 100%).
Dungeons and Raids- 自由镇
Ludwig Von Tortollan's shell bounce damage has increased.
The MOTHERLODE! - Lowered the Enemy Forces requirement for 史诗钥石 completion by 10%.
- Fetid Devourer
恐惧痛击 damage should now be consistent based on raid size.
Zek'voz - 腐蚀宝珠 can no longer damage players after Zek'voz has been defeated.
G'huun - Corrected an issue that prevented 引领潮流:戈霍恩 from being properly awarded.
- Gibbering Horrors now have less health on Heroic Difficulty.
- Reduced the damage of Malignant Growth and increased the time between waves of Malignant Growth on Heroic Difficulty.
- Exploding Corruption now targets 1 player (was 3) on Heroic Difficulty.
围攻伯拉勒斯 - Horde players who have not unlocked the dungeon should not receive a Seige of Boralus Keystone.
维克雷斯庄园 - Increased the Enemy Forces contribution for 史诗钥石 completion from Heartsbane Runeweaver and Soulcharmer creatures by 50%.
- Fixed a bug where the Heartsbane Vinetwister wasn't counting towards Enemy Forces for Mythic Keystone completion.
Items- Players who received 霍尔,护卫者的战锤 before it was hotfixed to an item level befitting a transmog item have had their powerful version restored.
- 系统复原圆盘 should now hit large targets when you are in normal melee range with them.
- 艾泽拉斯之心
袖里乾坤 (潜行者) damage significantly increased. - Blade in the 暗影 (潜行者) damage provided slightly reduced.
- 不屈审判 (圣骑士) damage increased.
- 夜之复仇 (潜行者) damage increased against non-player targets.
- 无情审讯 (圣骑士) now persists for 12 seconds (was 10 seconds).
- 钻心剧痛 (术士) damage significantly increased.
- 雷霆冲击 no longer starts with 1 stack of its own buff after delivering its guaranteed critical hit.
- 狂热 (圣骑士) damage increased.
Missions- Fixed a bug that was preventing some 勇士s from properly providing their bonuses when on Missions with Allied Race Troops.
坐骑- The Alabaster Hyena should now show up for Horde alts as well as be able to be set as a Favorite Mount.
- The Mecha-Mogul Mk II should now show up in your mount journal once learned.
Player versus Player- Fixed a bug that caused Random Epic Battlegrounds to provide incorrect rewards.
- Healer mana regen reduced by 30% when engaged in combat with enemy players.
- Druid
Balance
飞驰流星 (Azerite Trait) damage reduced by 50% when engaged in combat with enemy players.
法师 - Arcane
奥术压力 (Azerite Trait) effectiveness reduced by 50% when engaged in combat with enemy players. - 刺激火花 (Azerite Trait) effectiveness reduced by 25% when engaged in combat with enemy players.
- Incanter's flow increases damage by up to 15% when engaged in combat with enemy players (was 20%).
- 法力护盾 now drains 150% of damage taken as mana when damaged by enemy players and pets (was 50%).
- 超强能量 causes Arcane Power to increase damage by 40% when engaged in combat with enemy players (was 60%).
- 能量符文 increases spell damage by 30% when engaged in combat with enemy players (was 40%).
Frost - 冰川之矛 damage reduced by 20% when attacking enemy players.
- 凝结寒气 (PvP Talent) increases 冰冻宝珠 damage by 10% (was 30%).
Monk - Windwalker
精湛拳法 (Azerite Trait) effectiveness reduced by 60% when when engaged in combat with enemy players.
潜行者 - 尖锐利刃 (Azerite Trait) effectiveness reduced by 65% when when engaged in combat with enemy players.
- 狂徒
神射手 (Azerite Trait) effectiveness reduced by 45% when engaged in combat with enemy players. - 局势逆转 increases damage by 10% (was 15%).
- 斩击 damage reduced by 15% when engaged in combat with enemy players.
- 影舞步 damage reduced by 20% when engaged in combat with enemy players.
- 强化正中眉心 damage reduced by 20% when engaged in combat with enemy players.
Subtlety - 刺骨 damage reduced by 15% when engaged in combat with enemy players.
- 幻影刺杀 (PvP Talent) increases critical strike by 10% (was 35%).
- 暗影之击 damage reduced by 10% when engaged in combat with enemy players.
Professions- 考古学
阿拉希高地 archaeology digsites are not available for players who are in the Warfront version of the zone. Speak to Zidormi to time travel to the previous version of 阿拉希高地.
经典旧世炼金 - 争霸艾泽拉斯 alchemy potions are now correctly classified as potions when searched on the Auction House.
经典旧世铭文 - Fixed a bug that prevented Uldir Vantus Runes from functioning as expected.
Quests- "Confrontation at the 黑暗神殿" can once again be completed.
世界任务- Fixed a bug causing Crimson Gnarlvine to go missing on "Kiro's Desert Flower".
- Fixed a bug that improperly prevented completion of some 世界任务 while the player was dead.